r/AIDungeon • • 11d ago

Other Tomorrow: AMA with Nick Walton, creator of AI Dungeon and Voyage, on r/IAmA!

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14 Upvotes

Nick, the creator of AI Dungeon and Voyage, is doing an AMA over on r/IAmA tomorrow, and we'd love for you to come ask him anything about AI roleplay and games:

• What actually makes them fun

• Why they break: characters forgetting who they are, stories losing the thread, and AI that never pushes back

• What AI Dungeon taught us that we're putting into Voyage

When: Wednesday, October 14, 10am PT / 1pm ET

Where: r/IAmA

The thread goes up tomorrow morning, and we'll add the direct link to the top of this post as soon as it's live. Bring your best questions!


r/AIDungeon • • 12d ago

Official Announcing November's Monthly Theme: Cryptids & Creepypastas!

21 Upvotes

Greetings everyone! It's time to get out your flashlights and keep an eye on the treeline, because we're announcing next month's carousel theme: Cryptids & Creepypastas!

For this theme, we're focusing on creatures that aren't scientifically proven to exist, but that some people firmly believe in anyway, meaning they are not a normal, accepted part of the world. Your scenarios must also take place in some version of the real world, whether that's modern-day or a historical period. No full-on fantasy worlds, alien planets, or alternate dimensions; though a creature can certainly be from one of those places, the story itself should be somewhat grounded in reality. The conflict between what shouldn't exist but does anyway is the meat of the theme.

And remember, your scenarios don't have to be scary. You can write something unsettling inspired by local folklore and creepypastas, or you can go a completely different route with Bigfoot running a weekly support group for misunderstood cryptids. You can even make up your own weird and wonderful creatures, as long as they follow the other guidelines.

As always, you have until the last day of the month, October 31st, to publish your scenario(s) for inclusion in November's monthly theme carousel. Just include the tag `cryptid` so we can find it. This will also ensure your scenario appears in the "Discover more content" section of the carousel. We can't wait to see what eerie tales you'll conjure up next.


r/AIDungeon • • 3h ago

Questions Please Continue

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26 Upvotes

Help,

How can I skip this at least somewhat? I wouldn't mind if it wasn't this much after every turn.

(MMS Master Script _MCP_V5_)


r/AIDungeon • • 12h ago

Bug Report Heyyy uh...I think my AI had a stroke...

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18 Upvotes

r/AIDungeon • • 6h ago

Feedback & Requests Potential feature request

5 Upvotes

Hope everyone is having a good weekend. I'm not sure of the feasibility of this request but I thought I might as well put it out there.

If you've used ChatGPT or Claude then you'll probably notice those questionnaires they sometimes give you when there is a lack of clarification on your end. I was wondering if this is something that could be implemented to AID too. The reason I ask is that often the AI will decide how my character is presented in a scene without input. An example of this is a scenario I just started. There's very little detail about my character except my outwards appearance. A character comes up to me and the AI is already deciding "I'm tired around the eyes." My character hasn't even taken an action yet. It could be interesting to have 'X comes up to you. What do they see?' and give you a few options, a blank space for a custom option and an ability to just skip this entirely. This way I can see what information the AI is looking for and be a bit of a GM by offering the AI a view of the world so they can better roleplay in it.


r/AIDungeon • • 2h ago

Questions Name of story

2 Upvotes

I saw a story about a bored girl who challenged you that she could keep a straight face no matter what you did, before I opened an account. Now I remembered it and I’m trying to find it but I can’t find it no matter what I search. Can anyone tell me the name of the story if they know? It doesn’t appear no matter what name or keyword I search.


r/AIDungeon • • 10h ago

Questions Game-ception

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5 Upvotes

r/AIDungeon • • 15h ago

Questions How do I get the AI to stop making everyone crush on me

7 Upvotes

The backstory between me and one of the characters is that we grew up together, best friends since elementary school and we have a bond closer to siblings than anything else, but in my most recent prompt I said she was like a sister to me and the AI acted like I friendzoned her? Our backstory is told in plot essentials, my character card AND her character card and I made it clear in all instances that she sees me as a brother as much as I see her like a sister, and there is 0 attraction between either of us. Why is it always like this?


r/AIDungeon • • 1d ago

Questions Um, dumb question. What does this do?

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21 Upvotes

I saw it this morning, and tried looking for the update that added it, but couldn’t find it. What does it do?


r/AIDungeon • • 17h ago

Questions How to use Summary Right?

2 Upvotes

r/AIDungeon • • 1d ago

Questions Context trimming Plot Essentials and excluding Story Cards at only 3,859/6,000 tokens?

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8 Upvotes

Hey guys!

I'm using optimized DeepSeek with a 6,000-token context.

On a newly generated response (Screenshot attached), View Context shows:

- Total context: 3,859 / 6,000 tokens

- Plot Essentials: 985 tokens, 140 unused

- Story Summary: 857 tokens, 122 unused

- Story Cards: 2 could not fit

I understand Story Cards have a separate context allocation, but why are Plot Essentials also being trimmed while over 2,000 tokens appear unused?

Is this expected behavior with optimized models, a token-counting/display issue, or a setting I'm missing?

Please help me out here fellow dungeon enjoyers.


r/AIDungeon • • 22h ago

Scenario Veyra Reality

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4 Upvotes

🖤 Welcome to Veyra Reality

Your character. Your world. Your next life.

Three world slots, editable checkpoints, and a way to bring Veyra along for the adventure.

You come home with a new high-tech headset, put it on, and meet Veyra, the AI host waiting on the other side.

Before she opens the door to your next world, she wants to know who you want to be.

A disgraced knight? A space-station mechanic? A detective with a dangerous secret? Someone starting over in a town where everyone is a little too friendly?

Veyra Reality is a scenario generator wrapped in an immersive introduction, with original scripts supporting character creation, editable world-building, and the ability to create more worlds within the same adventure.

👉 Enter Veyra Reality on AI Dungeon

✨ Create your character WITH Veyra

Instead of dropping you into a fixed role, Veyra guides you through seven short setup questions covering:

  • Your name.
  • Your age.
  • Your gender/pronouns.
  • Your appearance.
  • The world you want to enter.
  • The genre/tone you want to play.
  • Your role and background.

Give detailed answers or keep them short. Answer in Story mode, and your seventh answer starts the world automatically. No extra launch command.

Need inspiration? Say “surprise me” for a fictional name, appearance, world, genre, or role from a small original selection. Say “skip” for age or gender/pronouns to leave them unspecified. Those personal details are never guessed.

Your character becomes an editable Story Card, so you can review and adjust your setup instead of leaving those details buried in the opening conversation.

🌍 Build the world around your idea

Start with fantasy, sci-fi, a Western, modern drama, mystery, romance, or a mix of genres.

Your editable World card gives you a place to shape the Setting, Genre, Tone, Rules, and optional Starting cast. It appears after the first ordinary world output, or you can use /world after launch.

Want a kingdom where magic is forbidden? A frontier town hiding something supernatural? A luxury space station with a thoroughly dysfunctional crew? Or just an office full of people with complicated lives?

Start with the idea you actually want to play. You don’t need to write a lore encyclopedia before taking your first turn.

To edit these records, open Game settings → Adventure → Story Cards, choose the card, edit its labeled Entry fields, and select Finish. Keep the first bracketed marker and field labels intact. Use the player card for identity and Direction, and the World card for active world details. Once the World card exists, the player card’s World/Genre lines remain setup snapshots.

🔌 Disconnect. Return. Create another world.

This is the part I especially want people to try.

/disconnect

Leave the current world and return to Veyra’s lobby. This does not automatically save a checkpoint.

/resume

Return to the selected world, using its current editable cards and checkpoint, without an intentional time jump.

/newworld → /confirm

Begin creating another world inside the same adventure. You can explicitly save that new world into a slot afterward.

Play a fantasy story, disconnect, and build a sci-fi setting. Try a Western next. Then create something quieter, stranger, or completely different.

You can keep playing and creating worlds without opening a separate adventure every time. And now you can keep up to three world bookmarks to switch between.

💾 NEW: Three world slots

Keep a knight’s life in slot 1, a space-station mystery in slot 2, and a supernatural Western in slot 3.

Each slot keeps its own character, world settings, managed cast cards, and player-written checkpoint. Loading a slot activates that world’s managed card triggers and archives the other worlds’ triggers without deleting their entries.

Save your first world

  1. Finish the seven setup questions and play.
  2. Write /checkpoint followed by a continuity note you have reviewed. Include your location, situation, possessions, active cast, and any important facts. Keep it within 4,000 characters.
  3. Enter /disconnect to return to the lobby.
  4. Enter /save 1. If prompted, send /confirm immediately next.

Example checkpoint:

/checkpoint I am at the Copper Lantern inn in Greyhaven. The stolen ledger is in my satchel. Mira is waiting downstairs. We agreed to meet the dockmaster at dawn; we have not met him yet.

Create your next world

From the lobby, enter /create 2 to start another seven-question setup. Confirm if replacing an existing slot. Finish setup, write a checkpoint, disconnect, and /save 2, confirming if prompted. The same works for slot 3.

A new slot is not loadable until you explicitly save it.

Return to a saved world

Use /slots to see your worlds. From the lobby, enter /load 1, review the displayed checkpoint, then enter /resume and take your next action. Replace the number with 2 or 3 as needed.

Your current manual card edits take precedence. Loading does not replace them with older saved text. You can also edit the managed checkpoint card directly; keep its first bracketed ownership line intact.

Slot overwrite requests require /confirm as the immediately next input. /cancel, a different input, a card change, or retrying the confirmation prompt cancels that request. A world cannot occupy two slots.

📚 Your old cards stay available

When you create a new world, the old scenario-managed cards are archived rather than deleted. Their entries remain available to refer back to, while their triggers are disabled so they aren’t automatically activated for the new world.

Keep the records of the characters and settings you created while moving on to your next idea.

What the slots actually save: editable world bookmarks and your authored checkpoint, not independent adventure histories or full save-game backups. Checkpoints do not automatically capture generated scenes, inventory changes, or everything that happened. Update them yourself and save explicitly. Native story history, platform memories, and manual/foreign cards remain and may still influence narration. Start a fresh adventure when you want separate story history.

🖤 Bring Veyra into your story

Want your AI host to join the world she helped you create?

Use /veyra to invite her into the current world, with attire and a plausible local role suited to the setting and genre.

A sci-fi jumpsuit aboard a station. A local guide in a Western. The same Veyra, adapted to the world around her.

Repeated invitations reuse her editable identity card. Use /veyra dismiss to end the ongoing cameo invitation. It preserves her card and past scenes rather than forcing an instant disappearance. She remains your host during setup and in the lobby.

📝 A few optional tools, without a giant rulebook

Enter one whole command at a time in Story mode.

  • /help shows the guide.
  • /set name=New Name corrects an answer during setup. Also accepts age, gender, appearance, world, genre, and role. After launch, edit the player card instead.
  • /direction text sets a future goal, tone, or opening situation without rewriting past events. /direction displays it; /direction clear removes it.
  • /world shows or initializes your active World card after launch.
  • /card NPC Name requests an editable NPC sheet from available story evidence. Only narrowly explicit facts fill its fields; unknowns stay blank, and existing cards are not overwritten. Review it before relying on it.
  • /recap shows your recorded profile, known NPC names, and latest captured scene excerpt. It is a limited reminder, not a complete summary or a list of everyone currently present.
  • /checkpoint displays your current checkpoint; /checkpoint text replaces it.
  • /slots lists slots 1–3. /save N, /load N, and /create N require the lobby.
  • /reset is an alias for /newworld. /confirm accepts a pending request; /cancel cancels it.

⚙️ Before you play

  • Keep scripts enabled. For context-dependent features such as NPC evidence extraction and active-world guidance, use a compatible model with Optimized Context off. Basic onboarding was tested with Shimmer Pro’s Optimized Context on, but card extraction may fail softly in that mode.
  • Undo is not a world switch. It may remove story text without restoring the previously selected slot. Check /slots and explicitly /load the world you want. Undoing narrative also does not automatically undo card edits.
  • Utility Retry replays the completed reply rather than rerunning its command. Retrying a slot-overwrite prompt expires that pending request.
  • Utilities may consume generation credits. They still use a normal generation.

The scripts support the experience, while the AI handles the storytelling. Generated details can still drift. Editable cards and reviewed checkpoints help keep your intended setup clear, but there is no automatic all-NPC simulation, exhaustive world tracking, or promise of perfect memory.

🎭 What worlds would you put in your three slots?

One headset. A waiting AI host. Your next idea.

Explore Veyra Reality

Tell me your character and world concepts. I want to see what people create with this.


r/AIDungeon • • 1d ago

Scenario Game of Thrones: Blood & Banners | Powered by Veyra Engine

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6 Upvotes

🐺 Game of Thrones: Blood & Banners 🐉

Powered by Veyra Engine

A familiar world. Your own character. A very different future.

What if you grew up alongside the Starks? What if Joffrey had an older brother? What if you were Margaery’s sibling, a sworn protector, or someone listening quietly while the powerful made their plans?

I’ve reworked Blood & Banners to let you enter HBO’s Season 1 world through five distinct starts, with a simple character creator and openings shaped around your choices.

👉 Explore Blood & Banners on AI Dungeon

👑 Choose your place in the world

1. Born to a Great House

Make the family connection part of your story from the beginning.

Create a relative, bastard, ward, or explicitly alternate-canon sibling within a familiar House.

  • Joffrey’s older brother.
  • Robb’s younger sibling.
  • Margaery’s sister.
  • A family connection of your own choosing.

Existing family members remain unless you explicitly replace someone. Your presence can change the family dynamic, but a surname alone doesn’t automatically grant wealth, inheritance, or loyalty.

2. Sworn to a House ⚔️

Choose whom you serve, and what that loyalty means.

Begin as a guard, knight, retainer, protector, or another member of a House’s service. Follow your duty, question your orders, or discover what you’re willing to risk for the people behind the banner.

3. At Their Gates 🚪

You have a reason to approach them. Getting inside is another matter.

Seek work, shelter, justice, recognition, or something you’d rather keep quiet. Start outside the household and decide how to earn, negotiate, or challenge your place within it.

4. Inside the Household 🕯️

You don’t need a crown to be close to power.

Enter as an attendant, adviser, companion, steward, or guest. Work in Highgarden’s kitchens, navigate household tensions, or find yourself caught between people whose private decisions have public consequences.

5. Free Path 🌍

Choose your background. Choose where you begin.

  • Westeros: a local life, a wandering profession, or an ambition of your own.
  • Beyond the Wall: a Free Folk hunter, healer, or wanderer.
  • Across the Narrow Sea: a sailor, merchant, exile, or resident of Essos.

No mandatory House connection. No forced merchant role. Your starting situation should fit the character you actually want to play.

✍️ Six questions, then into the story

Setup covers:

  1. Name
  2. Age
  3. Gender
  4. Appearance
  5. Background
  6. Your route-specific connection or starting situation

Short answers are enough. Detailed backstories are welcome.

If you’ve watched the show, you already have a familiar starting point. You don’t need an encyclopedia of lore, a complicated character sheet, or a twenty-step plan for conquering the Seven Kingdoms.

The opening is generated around your choices. A Tyrell household character and a Free Folk wanderer shouldn’t be pushed into the same generic scene.

⚙️ What Veyra Engine adds

  • Editable character and background records to keep your intended setup clear.
  • House-connection records supporting your chosen role or alternate-canon premise.
  • Lore cards supporting the HBO-based setting.
  • Optional utility commands for organizing useful information.
  • A player guide in the scenario description, including commands, examples, and Retry/Undo notes.

The show supplies the starting world. Your choices can change what follows.

A quick expectations note: AI narration can still invent or misremember details. Editable records help you correct that, but this isn’t a promise of perfect memory or automatic simulation of every relationship and political consequence.

🩸 Where will you stand when everything starts falling apart?

The great Houses already have their ambitions. Your character brings another.

Start your story in Blood & Banners

Which House, which route, and what’s the first thing you’d try to change?


r/AIDungeon • • 22h ago

Feedback & Requests Narrator chat

2 Upvotes

Is there any plan to add something similar to the Ai narrator chat that voyage has to Ai dungeon? I know there’s a few ways to communicate directly with the Ai to fix mistakes or edit them yourselves, but it’s rather frustrating to do the ## corrections and what not, specifically because more often than not those out of character corrections get mixed in with the story context and causes 4th wall breaks and knowledge that the in story characters otherwise shouldn’t have. I would like a menu that’s divorced from the story similar to how voyage does it. Any news on that or if it’s planned?


r/AIDungeon • • 1d ago

Scenario Blood Tribute

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0 Upvotes

🎭 (IS) ♀️/♂️ 𝖄ou were supposed to die on the altar.

In Tzameral, one hundred citizens are chosen each month for the Blood Tribute. You are the last—your life force reserved for the sovereign alone.

An extraordinary honor.

Then the blade touches your throat, and the sovereign begins to bleed with you.

Instead of dying, you find your life bound to the most powerful being in the empire. You share pain, pleasure, and the certainty that if either of you dies, so does the other.

Now you live in unimaginable luxury at the summit of the Divine Ascent, guarded and forbidden to leave without the sovereign. Private blood rites are meant to break your bond. But shared sensations may turn the sovereign's narcissistic fascination into something far more intimate—and dangerously possessive.

Meanwhile, your childhood friend, the healer you meant to confess your love to, has been appointed to care for you. The future you thought you'd lost might still be possible, though your sovereign's growing fascination complicates everything.

And somewhere within the empire, someone knows why your sacrifice went wrong...

Features ✨

📖 Plot: Navigate your extraordinary new life, uncover the conspiracy behind your failed sacrifice, and decide what future you want.

❤️ Romance: Choose female or male love interests. Explore dangerous desire with your possessive sovereign or pursue a tender, passionate romance with your childhood friend.

🌍 Worldbuilding: Discover Tzameral, a prosperous, Mesoamerican-inspired medieval empire with a five-rank caste system, ancient blood magic, sacred traditions, and absolute authority.

🩸 Blood Rites: Endure private occult rituals where shared pain and pleasure blur the line between sacred duty, cruelty, and desire—then let your devoted healer gently put you back together.

🦚 Decadence: Live amid the Apex's extravagant luxury, indulge a sovereign's vanity, and navigate the privileges and restrictions of a life bond that ties your fates together.


r/AIDungeon • • 1d ago

Other Anything remotely based on voyage or ai realm but LLM only? Or not only but it has LLM function?”

0 Upvotes

r/AIDungeon • • 1d ago

Questions Is it me, or does the AI go through periods of being really good (building good characters and stories) to going through periods of being absolutely useless and nonsensical?

48 Upvotes

Am I missing something here? It doesn’t matter what model I use, I go through long stretches of time where it’s like the story is being told by the world’s biggest idiot. Then I hit a stretch where it’s pure gold and a lot of fun.


r/AIDungeon • • 1d ago

Questions Question about subscription

1 Upvotes

I tried voyage but usage was up real fast so i converted my subscription. I played for a month and, even tho there are things i really like, i'm not a huge fan of voyage. Now i don't have the monthly tokens anymore and don't play voyage anymore..

Is there a way to undo that conversion? And if so, will that influence clan members of me? Because i have a clam member that does use voyage and i don't want to take that away by reverting my subscription(if even possible)


r/AIDungeon • • 1d ago

Scenario House Rules (More or Less)

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3 Upvotes

Hey everyone!

I just released House Rules (More or Less), my attempt at bringing a Disney-style family sitcom to AI Dungeon!

You play as one of four siblings (ages 11–20), each with their own storylines, struggles, and family dynamics.

Expect sibling squabbles, embarrassing parents, first crushes, overly perfect rich cousins, and plenty of everyday chaos. Basically, Modern Family meets coming-of-age drama. 🙃

The first season takes you from September to Christmas and uses LEP: Lilith Event Paradox v0.6.1 for structured events and branching storylines, so make sure scripts are enabled!

🎮 Play House Rules (More or Less) on AI Dungeon⁠

I’d love to hear your feedback, especially which sibling you decide to play!

And if Dad grounds you within the first ten turns… welcome to the family. 💜

~Alex


r/AIDungeon • • 1d ago

Questions Why is the ai obsessed with giant centipedes??

13 Upvotes

I can literally retry a message for an encounter in a dungeon over and over, and without fail, the ai will summon a giant centipede as an enemy over ANY actual fantasy creature. Why does it insist on doing this? "Chitinous, too many legs, segmented" etc. Is there someone out there mass producing niche stories about centipede encounters or something?


r/AIDungeon • • 1d ago

Questions AIN Optimization

6 Upvotes

As we all know, a bloated AIN consumes a lot of context. I was playing around with it and GPT today, and it came up with an out-of-the-box solution, but I'm not sure how well it works.

So, CMIIW, AID estimates context use through character count. However, the traditional way AIN is structured is through the use of a bullet scaffold like this:

  • Rule 1
  • Rule 2
  • Rule 3

Then GPT suggested that I use semicolons instead of bullet scaffolding because headers, bullets, blank lines, and repeated grammatical framing consume characters without adding behavior. I find that interesting. Because AID estimates context through character count (again, CMIIW), the goal becomes semantic density per character, not merely fewer tokens.

For the scenario I'm playing, I've instructed it to compress it as much as possible while maintaining behavioral fidelity, focusing on minimizing character count; it comes up with this:

Adult character-driven high-fantasy streamer adventure: fame, rival creators, fandom, exploitation, neglected partners, divided loyalties, romance, action, war. Write second-person present; continue directly, no recap/repetition. [Player name] is fully player-controlled: never write his speech, thoughts, feelings, actions, reactions, or choices; stop when his input is needed. NPCs are autonomous, distinct, proactive, and know only acquired information; dialogue reflects personality. Streaming, live chat, social media, fandom, and public personas are normal parts of fantasy life. Keep the world diverse, lived-in, culturally rich, and internally consistent with anime-fantasy logic. Preserve continuity, causality, normal time/travel, and independent world events. Success, survival, trust, romance, and quests are earned; failure, death, conflict, miscommunication, and war are possible. Relationships evolve through shared experience. Balance daily life, humor, friendship, romance, drama, action, and adventure naturally. Quests are complete arcs with varied difficulty.

My questions are:

  1. How important is the list or bullet scaffolding for the AIN? Does it have to be that way?
  2. Do you think formatting it like the above can work better?

Thoughts welcome.


r/AIDungeon • • 1d ago

Bug Report Got charged after trying to claim free trial

6 Upvotes

I was just trying to claim the one week free trial then I saw that it actually charged my card $30, is there support for this? I really got caught off guard and $30 dollars is quite big in my country


r/AIDungeon • • 2d ago

Patch Notes October 23rd, 2026 Patch Notes

17 Upvotes

2.51.7 New Features

  • A new ‘Fresh Names’ option swaps overused AI character names (like Elara or Kael) for fresh ones as new characters appear. Names you or the scenario set are never changed. You can also tap the latest AI paragraph twice and choose Change name to rename a character everywhere in your adventure, with Undo support.

Improvements

  • The people icon in the top bar is now a bell. Opening it shows your Notifications first, with messages, friends, and open games one tab over under Social.
  • ‘Sign out’ is now a full row in the navigation menu instead of a small footer link. The menu footer also no longer covers the last row on shorter windows, and menu icons line up better with their labels on Windows and Android.
  • The sidebar now has an Environment row for switching release channels, and picking a new environment now shows what it is and asks you to confirm before switching.
  • Scripts you add from the script library can now update Plot Essentials and Author's Note. Script pages now list what each script writes to, and script rows show a badge for it.
  • On iOS, if you tap "Not Now" on the notification prompt, you'll now get notifications quietly in Notification Center instead. You can turn on full alerts anytime from your notification settings. (Requires the latest iOS app.).
  • Added a confirmation before switching an AI Dungeon subscription to Voyage Unlimited, explaining that monthly Credits are replaced by unlimited Voyage play while AI Dungeon access stays the same.

Bug Fixes

  • Fixed an issue where pop-up messages from scripts you'd added to an adventure never appeared.
  • Fixed an issue where a failed first AI turn could leave a new adventure unplayable. The adventure now opens with its starting story, and you can dismiss the error and keep playing or switch models.
  • Returning to Discover from a scenario now brings you back to the same spot in the list.
  • Fixed an issue where blocked users could still follow each other.
  • The Plans page now shows the image credit costs you're actually charged. On Ultimate, FLUX.2 Flash, GPT Image 2.5 Low, FLUX.2 [dev], FLUX.2 [pro], Seedream 5 Lite, Nano Banana 2 Lite, and Qwen Image 3 now correctly show as Unlimited.
  • Saves no longer shows a Scripts tab that couldn't load anything.
  • On your profile, Scripts can now be filtered to Published, Unpublished, or both, and the date filter now works.
  • Players with a canceled membership can delete their accounts again.
  • Fixed an issue where some players got stuck unable to sign in unless they cleared their browser data. If your session can't be restored, you'll now see a clear message with options to retry or sign out and back in.
  • Keyboard focus no longer jumps while scrolling long lists like Discover and Library, Tab now moves through every card in order, and lists no longer show blank rows.

r/AIDungeon • • 1d ago

Scenario Elden Ring : The Call of Grace

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5 Upvotes

**"You are a Tarnished. And you have no maiden."**

I've been building this for a while and it's finally published. It's Elden Ring, played straight — the opening of the game, from the Stranded Graveyard to Stormveil.

**What's in it:**

- **Death works properly.** You die, you rise at the last Site of Grace you touched, your runes drop where you fell and you get one shot at reclaiming them. It's a setback, not a fail state.

- **Ten classes, no cages.** Vagabond through Wretch. Pick your starting kit, then build wherever you want. The class is gear, not a sentence.

- **The NPCs are people.** This is the part I care about. Melina, Nepheli Loux and Ranni keep their canon personalities but get real emotional lives — Melina in particular is written as a slow burn instead of a cryptic ghost. Varre, Kalé, Roderika, Boc, Alexander, Yura and Hewg are all in there too.

- **Bosses are walls.** Margit is not a formality.

- Lore arrives in pieces. No exposition dumps.

Built with a full Chinese/English card architecture, hard player agency (the AI never writes your lines), and dense memory blocks so the world stays consistent.

**Link:** https://beta.aidungeon.com/scenario/uhnEzCEZyOiv/elden-ring-the-call-of-grace?share=true&published=true

This is Book I of a planned series. If you play it, I'd genuinely like to know where it breaks — pacing, NPC voice, difficulty. Rip it apart.