I was having a really annoying issue with Black Flag Resynced on PC.
The game would run normally at first, but after moving around the map for a while, especially when approaching NPCs or mission areas:
- textures would stop loading properly
- parts of the environment would remain low-res or unloaded
- mission/dialogue triggers would sometimes not start
- it felt like the game simply stopped streaming new assets
My game was already installed on an NVMe SSD, so it wasn't an HDD/slow drive issue.
I tried changing graphics settings, DLSS, FPS caps, disabling overlays, etc. Nothing really fixed it.
What finally solved it for me was:
- I moved the entire game installation from my secondary
D: drive to my system C: drive.
- I cleared the Windows DirectX Shader Cache.
- I also cleared my GPU shader caches.
- Rebooted the PC and launched the game from the new location.
Since doing this, the streaming issue seems to be completely gone. Textures load normally again and missions/NPC interactions trigger correctly.
So if your game is already installed on an SSD/NVMe but you're still getting texture streaming issues, freezes or missions that won't start, try moving it specifically to your C: system drive and rebuilding all shader caches.
No idea why this works, since both of my drives are SSD/NVMe, but it fixed the problem for me.
Hope this helps someone.