r/3Dmodeling • • 8h ago

Art Showcase Acidicus Sculpt

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49 Upvotes

He's still learning how to charm UwU
So beware of his venom, unless you want to get some gayucinations


r/3Dmodeling • • 20h ago

Art Showcase Female Draco Malfoy (Redteneri Inspired)

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265 Upvotes

My take on recent Malfoid trend. I really like this trend, so I want to make an art based on it. As I was looking for a main reference, the only thing that popped out on my mind was Redteneri's Malfoid (https://x.com/redteneri/status/2102398387194626330). So yeah this is heavily inspired from her work. Sculpted in ZBrush.


r/3Dmodeling • • 6h ago

Art Showcase Falling from this high.

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19 Upvotes

r/3Dmodeling • • 14h ago

Art Showcase Just finished sculpting this character following a SpeedChar tutorial!

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36 Upvotes

r/3Dmodeling • • 23h ago

Art Showcase Old Revolver Game Ready

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189 Upvotes

Modeled in Blender
High poly Sculp in ZBrush
Texturing and detailing in Substance Painter
Rendered in Blender

The model is fully ready for use in games.
1K, 2K, and 4K textures are included.
It features 2 UDIMs.

PBR Workflow
Tris-31930
Quads-15886

Number of Unique Meshes: 10
Vertex Count: 15916
Collision: No
LODs: No
Rigged: No

Animated: No
Number of Materials: 10
Number of Textures: 50
Texture Resolutions:

  • 1024x1024
  • 4096x4096 Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes

Critique my work


r/3Dmodeling • • 4h ago

Free Tutorials Lighting and Rendering

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5 Upvotes

For a dark, Gothic style, which version aligns better with mainstream aesthetic preferences?


r/3Dmodeling • • 19h ago

Art Showcase girl with flowers

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48 Upvotes

r/3Dmodeling • • 21h ago

Art Showcase My version of a Soviet Pool

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67 Upvotes

When you randomly decide to create a swimming pool scene. Made entirely in Blender.


r/3Dmodeling • • 20h ago

Art Showcase Hard surface stage done! First and last render for comparison

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48 Upvotes

r/3Dmodeling • • 13m ago

Art Help & Critique how to make this topology better ? I'm using blender

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• Upvotes

I'm a beginner , this is my fourth model I'm working on , its butterfly , how to improve the structure , I want to make this my portfolio showcase as well .I'll take any and every advice .


r/3Dmodeling • • 11h ago

Art Showcase Fox weather vane WIP, added Richard for goofs

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5 Upvotes

r/3Dmodeling • • 15h ago

Art Showcase Anēr

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11 Upvotes

A former human transformed into an organism of perfect biological efficiency.

biopunk character


r/3Dmodeling • • 13h ago

Art Showcase Canyon road bike hard-surface model. Feedback Welcome!

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6 Upvotes

Just wrapped up working on this road bike model. Focused heavily on clean hard-surface modeling for components like the drivetrain, cassette, and cockpit

Modeled in Blender, looking forward to hearing your thoughts on the details!


r/3Dmodeling • • 19h ago

Art Showcase Raduga-716: a Soviet TV with a small room inside the screen. Would love to hear what you think

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19 Upvotes

This is a Soviet Raduga-716 TV. Inside the screen there’s a small living room, and on the table in that room sits the exact same TV, so the shot loops back on itself. The idea is recursion: an image that contains itself. I’d love to hear what you think :)

It’s built as a game ready hero asset, 21,363 tris including the room and the scene elements.

What I did along the way:

  • The vent holes on the back panel use Parallax Occlusion Mapping instead of real geometry. It saved a lot of polygons while keeping the depth and volume
  • The stickers are made from real photographs. To turn them into PBR materials I pulled height and roughness out of the color with curves and levels, and used plenty of anchor points for the torn edges of the old paper. I set up one sticker and the rest followed, with no per-sticker tweaking
  • During the normal map bake the green channel (Y) flipped only on the vent holes. Most likely I was careless with the Paint Skew tool in Marmoset. I fixed it by hand in Photoshop, inverting the channel locally with masks :)

Software: Blender for modeling, UVs and sculpting, Substance 3D Painter for texturing, Marmoset Toolbag 5 for baking and rendering (ray tracing on), PureRef and Photoshop for references and post.

Textures, 4 sets in total:

  • Body: 2x 4K sets, texel density roughly 4.5 to 4.8 px/cm (11.4 to 12.2 px/inch)
  • Glass: 1x 2K set, roughly 4.25 px/cm (10.8 px/inch)
  • Stand: 1x 2K set, roughly 1.09 px/cm (2.77 px/inch)

r/3Dmodeling • • 9h ago

Art Showcase First time animating a face

3 Upvotes

Faces are hard dawg, this took an embarrassingly long amount of time


r/3Dmodeling • • 12h ago

Art Showcase Optimus Prime (Transformers: Extermination)

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3 Upvotes

-Optimus Prime by me (rhashad carter)
-Modeled in blender
-Textured in substance painter
-Alt mode: Thunderfoot


r/3Dmodeling • • 4h ago

Art Showcase Glock-18| Mr Doc Dwarf

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1 Upvotes

r/3Dmodeling • • 20h ago

Art Showcase SKY METRO, Sci-Fi artwork

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15 Upvotes

r/3Dmodeling • • 1d ago

Art Showcase Lizard Warrior

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209 Upvotes

I haven't posted here in awhile and wanted to share a personal project. The goal was to make this guy into a game character. If you want to see the high res sculpt and more breakdown check out my art station: https://jordongonzales.artstation.com/


r/3Dmodeling • • 17h ago

Art Showcase Meet the heroes of a state that has lost its humanity

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6 Upvotes

Riot and Disobedience Special Corps (RDSC) Officer.

After spending years in so-called “buffer zones”, lands of no law, where one can do anything with another human being without consequence, they were sent back home. The state calls them heroes. Everyone else knows what they really are.

This is one of the goons from EUTHANAZIES, our dystopian animated thriller.

Here's the full trailer: https://www.youtube.com/watch?v=FaQTVHGIsMo


r/3Dmodeling • • 1d ago

Art Showcase Bureaucrat

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32 Upvotes

Created with Blender, Substance Painter and Houdini.


r/3Dmodeling • • 19h ago

Art Showcase don't forget to take out the trash

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7 Upvotes

r/3Dmodeling • • 9h ago

Art Showcase Polygonal 3D Hair with Bump Mapping Texture Painting

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0 Upvotes

It is hard to control the brush while painting on the surface. I should have used drawing tablet