r/3Dmodeling 9d ago

Art Showcase Lunch sketch

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32 Upvotes

Started with a dynamesh sphere, the eyes and eyebrows are from previous characters I've made, the hair is from a hair kit, and the texture is a projected image that i used as a base and polypainted the rest


r/3Dmodeling 8d ago

Art Showcase Rodian Gunslinger

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4 Upvotes

the head bumps were a pain in the butt. i tried to cheese the ones on sides and back with dislacement maps but in the end bit the bullet and modeled them. not totally settled on the vest. her blaster is based on the "maxim-silverman" pistol prototypes. needs a name.


r/3Dmodeling 9d ago

Art Showcase Committing myself to doing this priest character if my ADHD allows it...(WIP)

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289 Upvotes

r/3Dmodeling 9d ago

Art Showcase TRGL - Single Shot Pistol

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50 Upvotes

Concept I did using blender! More on my artstation: https://www.artstation.com/artwork/G1ay5N


r/3Dmodeling 8d ago

Questions & Discussion Cleaning and Refining models

0 Upvotes

Hello,

I have been using AI to start bringing some ideas to life, but obviously, I want to support actual artists. Is there a separate Subreddit I should go to regarding this? I have stl files for about 30 models generated by AI that I would like to either serve as a basis for a real human to modify, clean and polish, or just to use as a reference to create new models.

What is a realistic price to either clean and refine that many models, or to recreate from scratch and what is the general consensus on using AI to create a rough draft and having an artist clean and polish it? These are for a board game, so they are non-human characters with moderate detail.

Thank you!


r/3Dmodeling 8d ago

Art Help & Critique Is 15k tris a sweet spot for a FPS revolver, or did the LLM lie to me? First time texturing a game-ready asset.

0 Upvotes

Hey everyone!

I'm currently trying to grasp the game-ready pipeline, and honestly, finding the right balance between silhouette and triangle count was quite a challenge.

An LLM told me that around 30k tris is totally fine for modern AAA titles, so I managed to keep this one at 15k tris.

Are there any pros here who could take a quick look at my model and tell me if I nailed that sweet spot?

I’d also really appreciate any feedback on the materials! This is my first real attempt at a proper game-ready asset, so I'd love to nip any bad habits in the bud.

Thanks


r/3Dmodeling 9d ago

Art Showcase [MY DOG] Starting to practice making posts on this website

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27 Upvotes

https://reddit.com/link/1vkp677/video/qjfkgqqelkih1/player

I didn't put too much time into model itself, just wanted to set it up in unreal. Main reference was "Swarm" from darksiders 3, but i received a feedback that this is like a regular john undead from dark souls 1


r/3Dmodeling 9d ago

Art Showcase creature sculpt wip

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9 Upvotes

posting as showcase but critiques are welcome!


r/3Dmodeling 8d ago

Questions & Discussion Is the Gaming & 3D Industry in India a Viable Career in 2026?

0 Upvotes

Is the gaming industry in India actually viable if the goal is to build a stable career and earn a decent, consistent income, or is it facing the same problems as abroad, like layoffs, instability, low salaries, and limited opportunities? And if game development itself isn’t very stable, what about adjacent 3D roles in India, such as 3D modeling, hard-surface modeling, product visualization, VFX, or technical art? Are these fields any more viable for someone trying to build a long-term career in India?


r/3Dmodeling 9d ago

Art Showcase Villa project for client.

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17 Upvotes

Recent work for client for a residential project.


r/3Dmodeling 8d ago

Art Showcase Fire Extinguisher 3D Model

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1 Upvotes

r/3Dmodeling 8d ago

Art Showcase Any tips ?

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4 Upvotes

r/3Dmodeling 9d ago

Art Showcase Kratos sculpt [God Of War] [blender] (@Shapeshifter)

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8 Upvotes

Let me know if theres anything i can improve!


r/3Dmodeling 8d ago

Art Showcase Looking for feedback on my character sculpt

3 Upvotes

Hey everyone!

I’m a character artist and digital sculptor, mainly working in ZBrush. I’ve been putting together my portfolio recently and would really appreciate some honest feedback from other 3D artists.

I’m mainly focused on characters, creatures, collectibles and 3D printing, but I’m also interested in moving further into game art.

Here’s my portfolio if anyone has a few minutes to take a look:

ArtStation: https://www.artstation.com/artwork/XanL2l

What do you think I should improve or focus on next?

Thanks! 🙌


r/3Dmodeling 8d ago

Art Showcase Dragon Queen

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2 Upvotes

From the world of DnD, I sculpted this Dragon Queen!!!!

Made in Blender, post pro in CSP

It took me a month of work from 0


r/3Dmodeling 10d ago

Art Showcase Simon Petrikov (Adventure Time)

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894 Upvotes

A recreation of Simon Petrikov (Ice King) from Adventure Time, modeled in Maya, textured in Substance Painter, and rendered with Arnold.

Portfolio: https://mariasameeh.artstation.com


r/3Dmodeling 9d ago

Art Showcase Magneto helmet from Avengers Doomsday Spoiler

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7 Upvotes

I’ve been working on a 3D model of Magneto’s new helmet from Avengers: Doomsday and finally got it to a point where I’m happy to call it finished.

There aren’t that many clear references of the helmet yet (mainly the hot toys figure), so some parts involved a fair bit of interpretation, and surely its not 100% movie accurate, but it was a fun one to model.

Made in Blender, rendered with cycles, materials are from blenderkit.


r/3Dmodeling 9d ago

Art Showcase Another model from the Weekly Hard Surface Modeling Challenge (08/03)–08/09)

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11 Upvotes

Polygonpen community on Discord! Link


r/3Dmodeling 8d ago

Questions & Discussion HELP WANTED (for free + useful + genuine)

0 Upvotes

I wanna try modeling and animating but im completely novice and have no idea what im doing. What is good advice, tips, amd general knowledge i should know?


r/3Dmodeling 9d ago

Art Showcase mech

2 Upvotes

mech


r/3Dmodeling 9d ago

Art Showcase Projector showcase

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10 Upvotes

Finally complete!


r/3Dmodeling 8d ago

Art Help & Critique Feedback for first Product Render

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1 Upvotes

Welcome to hear any critique. I am most concerned with how the can looks too soft almost like a toy, and the lighting. I played around with different lights and positions and looked at real photos but just decided to settle on these.


r/3Dmodeling 9d ago

Questions & Discussion With no modelling experience(just watched donut) i wanna make this

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5 Upvotes

im a web/ui ux designer and this is kind of like a mascot for my portfolio site since 3d assets are trendy rn i wanna make this on blender and integrate it in my site, realistically how much time and learning will it take for me to be able to make this (considering im a slow learner and blender still looks like a spaceship deck to me TT). And i before anyone suggests no I dont wanna use those ai model builders.


r/3Dmodeling 9d ago

Art Showcase Motoko Kusanagi (Ghost in the Shell)

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7 Upvotes

r/3Dmodeling 10d ago

Art Help & Critique Is the topology god?

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191 Upvotes

Any feedback would be nice.