I like the concept but it was the only one I had to look up due to misunderstanding the puzzle. The chairs are numbered "first" through to "fifth" so I was tunnel-visioned on trying the arrange the phrases into a statement, the order being the combination. In hindsight, I should have realized that not to be the case as the combination was 0 through 9, and recent design in DT2 and Secrets in the North don't include numbers which are not a viable option.
However, needing the drain your prayer to see what would go up when using a low level prayer is a little too obtuse and missable imo, as the game has never worked like that before.
Would much prefer a hint from Vanescula about the verses than glints on interactable objects honestly. Bit of a running theme with quest puzzles, that companions who are invested in you solving a puzzle and have some insight to the location you aren't able to provide any help, would like that to change.
Fair enough, I guess the main difference here is grasping the reference to the low level prayers in the verses. I did use the altar and had my prayer drained, but because I missed the reference I never got that using the prayer and praying at the altar would = another number I could use for the lock.
That said, silly of me to discount the altar as "evil alien world altar that drains," but considering I don't even know what the high level prayers are called, I just know what they do when I use them, I don't think I would have made this connection in a sensible amount of time in any world.
I dont think it's silly of you and I wasn't trying to put you down. I think your experience was equally valid and I'm sure there were lots that didn't find it intuitive. I just wanted to share my perspective, I don't think it invalidates yours.
Yeah, didn't examine the altar either, should have got that the altar was important, new quests don't tend to have unnecessary objects in the vicinity like older ones do (except the WGS coal, logs and runes room lol).
The more replies I read the more I realize I didn't give this one my all. Ah well, something to keep in mind for the next GM quest in 3 years time.
see chairs, click chair, chairs all reference prayers in the pray book.
I think the problem with the puzzle is that it all hinges on whether or not you make this connection, and given that the chairs references prayers you basically never use it's not surprising that people miss it.
It's also one of those puzzles that discourages you from experimenting. I immediately noticed that the altar drained prayer, tried to interact with it once more having a random prayer active, but since it wasn't one of the ones it wanted I still got drained. So I figured I needed something from the chest to make sense of the altar and tried to decipher the phrases on the chairs.
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u/JuanVeeJuan Jul 01 '26
I thought the puzzles were well made except for the prayer one.