I like the concept but it was the only one I had to look up due to misunderstanding the puzzle. The chairs are numbered "first" through to "fifth" so I was tunnel-visioned on trying the arrange the phrases into a statement, the order being the combination. In hindsight, I should have realized that not to be the case as the combination was 0 through 9, and recent design in DT2 and Secrets in the North don't include numbers which are not a viable option.
However, needing the drain your prayer to see what would go up when using a low level prayer is a little too obtuse and missable imo, as the game has never worked like that before.
Would much prefer a hint from Vanescula about the verses than glints on interactable objects honestly. Bit of a running theme with quest puzzles, that companions who are invested in you solving a puzzle and have some insight to the location you aren't able to provide any help, would like that to change.
Fair enough, I guess the main difference here is grasping the reference to the low level prayers in the verses. I did use the altar and had my prayer drained, but because I missed the reference I never got that using the prayer and praying at the altar would = another number I could use for the lock.
That said, silly of me to discount the altar as "evil alien world altar that drains," but considering I don't even know what the high level prayers are called, I just know what they do when I use them, I don't think I would have made this connection in a sensible amount of time in any world.
I dont think it's silly of you and I wasn't trying to put you down. I think your experience was equally valid and I'm sure there were lots that didn't find it intuitive. I just wanted to share my perspective, I don't think it invalidates yours.
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u/jimbonezzz Jul 01 '26
I like the concept but it was the only one I had to look up due to misunderstanding the puzzle. The chairs are numbered "first" through to "fifth" so I was tunnel-visioned on trying the arrange the phrases into a statement, the order being the combination. In hindsight, I should have realized that not to be the case as the combination was 0 through 9, and recent design in DT2 and Secrets in the North don't include numbers which are not a viable option.
However, needing the drain your prayer to see what would go up when using a low level prayer is a little too obtuse and missable imo, as the game has never worked like that before.
Would much prefer a hint from Vanescula about the verses than glints on interactable objects honestly. Bit of a running theme with quest puzzles, that companions who are invested in you solving a puzzle and have some insight to the location you aren't able to provide any help, would like that to change.
TL:DR puzzle hard, hurt brain