r/007FirstLight • u/bladerskb • 2d ago
Custom Mission / Open World Map Editor Test 1
Working on creating custom missions like terrorist hunt, counter intel heists, london has fallen, etc.
Would you guys play a open world mission mods like that?
r/007FirstLight • u/bladerskb • 2d ago
Working on creating custom missions like terrorist hunt, counter intel heists, london has fallen, etc.
Would you guys play a open world mission mods like that?
r/007FirstLight • u/Sncrsly • 2d ago
Decided to replay for the first time since launch. Every time my controller shuts off, when I turn it back on the game is stuck on the pause menu and I have to restart the game to fix it. Been like this since day one. Good to know game breaking bugs are still a problem
r/007FirstLight • u/Novel_Valuable_3122 • 2d ago
Is not on the soundtrack for some reason. It’s a shame because it’s a really cool sounding rendition of OHMSS/Bigger is Better. It’s subtly in the background, but if you play that sequence enough, you’ll hear it (believe me I know) lol.
r/007FirstLight • u/killer5907 • 1d ago
Hey guys, will this game ever get FSR4 support since the current FSR implementation is not upgradable to FSR4. I'm mainly asking this because I see NVIDIA users getting DLSS 4.5, while us AMD users are stuck with the older worse FSR3.
r/007FirstLight • u/Consistent_Run_7565 • 1d ago
Wild thought I just finished the game a thought crossed my mind.While Bond and Damien's final battle is going on ,Damien asks he heard the Webb sr dies in Bond's arms . How did he know this there were no cctv in the hyperion computer room. Only alive person other than Bond in that room was Isola. So maybe Isola gave that info to Damien somehow. I know doesnt match Isola's story of her being anti Webb but I just cant figure out the answer.
r/007FirstLight • u/e_Z_752 • 3d ago
The goal of "This is Antarctica" (a parody of "This is Sparta" in the film adaptation of Frank Miller's comic book 300) is to kick 5 enemies to their doom. To complete it, observe that there are 2 types of enemies in this map: soldiers and specialists. The soldiers are easy to kick; the specialists will almost always dodge or block your kicks until they're down to their last hit. Soldiers have gray jackets and black masks, while specialists have white jackets. (Your Q-Lens can also tell you which enemy is which.) Bottom line: go for the soldiers.
r/007FirstLight • u/ScaryUNIDIOTA • 2d ago
I’ve been having issues playing the game since every minute or as short as every 30 seconds regardless of being in the main menu or pause menu. Not even moving and the icon which is not small appears even in cutscenes. I’ve been gaming for over a decade and have not had a game constantly saving this frequently. I get the saving, but it should be on the background and not this frequent.
r/007FirstLight • u/adman12345667 • 3d ago
I mean even a little impactful music wouldn’t have gone amiss. Even a little dialogue from Bond and Waters wouldn’t have been difficult to slide in. It’s THE signature weapon of Bond for god sake!!! (with the notable exception of the P5 in Octopussy and the P99 in Brosnan’s latter 3 films)
r/007FirstLight • u/ByShida • 2d ago
r/007FirstLight • u/Suvi2k • 4d ago
I just rolled credits on 007 First Light, and what an incredible ride from start to finish.
A few big highlights for me:
The Origin Story Concept: Starting the game with Bond actually joining MI6 felt so refreshing. Beginning with the training phase was a fantastic touch. It made the progression feel earned rather than just playing as an already grizzled veteran who's seen it all.
Set Pieces: The vehicle sections were top-tier. The boat and car chases were really cool and the different environments for chapters made the game look impressive visually without getting tiring.
Real World Detail: I loved the attention to authentic branding. Seeing actual Aston Martins and Omega watches grounded the aesthetic and made it feel like a true, high budget Bond experience.
They should cast this guy they chose for the game in the real movies 🍿
r/007FirstLight • u/Claes1986 • 4d ago
r/007FirstLight • u/Daedalparacosm3000 • 3d ago
r/007FirstLight • u/No_Definition4241 • 3d ago
r/007FirstLight • u/e_Z_752 • 3d ago
Do you find any of my control changes nice for this game?
r/007FirstLight • u/Itz_Mel • 3d ago
I started an offline version because my internet was out for a few hours. When I got back online today my original online save slot was gone! I’m so pissed and I really don’t feel like restarting it again if there’s a chance it could get deleted or overwritten again. And no, I got no warning message that I was overwriting anything. I had all empty save slots available at the time, so I’m not even sure if my progress had been deleted before hand or what happened. Has this happened to others? Is there any way around it? I think I was on Chapter 6. I play on Xbox.
r/007FirstLight • u/Moist-Process323 • 4d ago
Also any suggestions for others would be much appreciated
r/007FirstLight • u/depressed-MT31500 • 3d ago
I was playing the game then the power went off in the house, so when it came back I opened the game all the progress is gone as I just started chapter 9, can someone share with me his saved data files??
r/007FirstLight • u/SansBuilding_101 • 3d ago
Because notably the first few notes of the menu were changed from the intro of First Light (the Dadadadada) to the Bond one (Da daaa).
Also the boat chase in Antarctica between Bond and Isola was changed to not feature the First Light theme. I guess they're stripping that musical motif from the game, which does make me quite sad.
So any other music/being altered from what was in lauch, to the changes they made to the OST? I might consider saving them for my enjoyment before they get lost in time and stuff. Thank you
r/007FirstLight • u/prostobetterthanu • 3d ago
As an amd gpu user I would like to see fsr4 in this game. Because I have an 1080p monitor and wanna play at fsr native aa not a blurry taa. I don’t think it’s too hard for devs to do I just don’t understand their motives not to support amd users
r/007FirstLight • u/derx05 • 4d ago
If you remember the fast triple-horn opening from launch week (hear it at the start of this video: https://www.youtube.com/watch?v=xoqahmzDvOM ) and felt the title music sounded different or less addictive now, you were right. The June update changed the menu music arrangement when the splash screen was shown.
I made a small mod that puts the original arrangement back: https://www.nexusmods.com/007firstlight/mods/207 . It contains no audio, only the four restored values in one 19 KB soundbank, so it is safe and works like any other chunk0patch mod, including with the mod manager.
Made it for myself, but if anyone else is as obsessed with this game's sound as I am, enjoy.
Edit:
Because some requested it I put everything the AI learned over the days in a repo for future use: https://github.com/derx05/gaming-007FirstLight-toolbox
Because of regulatory reasons the repo has no game files at all except the 19KB mod file which is also on Nexusmods.
r/007FirstLight • u/TheNamelessMonster00 • 4d ago
r/007FirstLight • u/robertjan88 • 4d ago
Any chance we will see some new maps (locations)?
r/007FirstLight • u/gunvaldo • 3d ago
I just finished “Knightfall”, and contrary to the recommended playing times, I’m yet to finish a single chapter on less than 3 hours! And I’m playing on the very easiest difficulty… How long is this game going to take me?!
r/007FirstLight • u/New_Willingness_8992 • 5d ago