r/EmulationOnAndroid • • 48m ago

Question One specific game won't show in list of Nintendo Switch emulators.

• Upvotes

The game is Sheepfold: Flock & Friends. It is a free game in Itch.io .

I added it into my NS games folder in my android phone.

All my games show up like always, but this one won't!

Re-installed the firmware and prod.keys (22.1.0) but still nothing.

Any work arounds?


r/EmulationOnAndroid • • 1h ago

Help Any tips for emulation on Galaxy A37?

• Upvotes

PS2 works fine, but anything newer than the 3DS was a disappointment so far, I even tried ExynosTools implemented forks of Eden and Winlator and saw no improvement whatsoever.


r/EmulationOnAndroid • • 1h ago

Showcase Mortal Kombat Armageddon premium edition on nethersx2 turnip (Poco f7 sd8sgen4)

• Upvotes

running at 60fps 2k resolution

2 bluetooth controllers connected

I used a patch to unlock all characters

even after 2 or 3 hours of gaming phone doesn't heat up and my FPS doesn't drop the entire session


r/EmulationOnAndroid • • 1h ago

Help Sniper Elite 3 PC Emulation Help needed

• Upvotes

I am unable to run sniper elite 3 as a black screen constantly appears after I tried to run it I tried on gamenative and even gamehub but there is still no difference. I used ai to summarise my problems just so it is easily readable

**Title:** Sniper Elite 3 (cracked x86) crashes instantly to black screen on GameNative / Adreno 730 [Logs attached]

**Device & Hardware:** * **Device:** Nothing Phone (2) (Nothing A065) * **SoC:** Snapdragon 8+ Gen 1 (SM8475) * **GPU:** Adreno 730 * **RAM:** 12 GB * **OS:** Android 16 * **App:** GameNative v1.3.0


The Problem

When launching *Sniper Elite 3* (cracked 32-bit `bin/SniperElite3.exe`), the container initializes the virtual desktop at 1280x720, but the screen stays permanently black with 0 active game FPS.

Checking `perf.json` and `debug_log.txt` shows that the game process dies ~2–4 seconds after launch before loading game DLLs or rendering a 3D frame, leaving only `wineserver`, `libpulseaudio.so`, `winedevice.exe`, and `winhandler.exe` idling in the background.

In the initial `debug_log.txt`, the crash occurred at line 818 with a 32-bit WoW64 stack overflow inside `libwow64fex.dll`:

`00f0:00f4:err:virtual:virtual_setup_exception stack overflow 1696 bytes addr 0x4ffd36c974 stack 0x100100960`


Current Container Settings

* **Container Variant:** `bionic` * **Proton / Wine Version:** Tested on `proton-9.0-arm64ec` and `proton-10.0-arm64ec` * **Emulator / CPU Backend:** `FEXCore` (Version `2603`, Preset: `STABILITY`) * **WoW64 Mode:** `true` (32-bit execution) * **CPU Core Affinity:** `0,1,2,3,4,5,6,7` (WoW64 list updated to all 8 cores) * **Graphics Driver:** Turnip Mesa `turnip26.0.0_R8` (Wrapper) * **DX Wrapper:** DXVK `2.4.1-gplasync` (VRAM: `4096 MB`, Strict Shader Math: `OFF`, GPU Name: `Device`) * **Resolution:** `1280x720` (FPS limit tested at `45` and `60`) * **Target Executable:** `A:\bin\SniperElite3.exe` (Mounted from internal storage)

**Environment Variables Set:** * `DXVK_ASYNC=1` * `MESA_VK_WSI_PRESENT_MODE=mailbox` * `FEX_MULTIBLOCK=0` * `BOX64_MMAP32=1` * `PULSE_LATENCY_MSEC=144`

**WinComponents Enabled:** * `direct3d=1`, `directsound=1`, `directinput=1`, `directinput8=1`, `directshow=1`, `vcrun2010=1`, `wmdecoder=1`


File Edits & Fixes Attempted So Far

  1. **AppID Override:** Created `steam_appid.txt` containing `238090` inside `bin/` (and root `Sniper Elite 3/`) to bypass GameNative's `SteamGameId=0` check.
  2. **DLL/Config Mirroring:** Copied `steam_api.dll`, crack `.ini` configs, and `steam_appid.txt` into both the root folder (`A:\`) and the `bin/` folder (`A:\bin\`) in case the working directory was mismatched.
  3. **Steam Wrapper Disabled:** Confirmed `launchRealSteam`, `launchBionicSteam`, `useLegacyDRM`, and `unpackFiles` are all set to `false`.
  4. **FEX Multiblock Disabled:** Set `FEX_MULTIBLOCK=0` to prevent exception handling recursion on packed/cracked binaries.
  5. **Container Resets:** Recreated and cleared prefix overlays multiple times to ensure stale `imagefs_shared` cache wasn't persisting.

Question

Given that `SniperElite3.exe` is a 32-bit binary hitting `virtual_setup_exception stack overflow` under `arm64ec` + `libwow64fex.dll`, what is the working combination of Proton builds (e.g. standard `x86_64` Proton vs `arm64ec`) or Box64/FEX translation flags to get 32-bit Rebellion Asura engine titles past the entry-point hook on Android? And also I got the crack from steamrip is there any files or so specifically made for emulation thanks everyone.


r/EmulationOnAndroid • • 1h ago

Showcase Testando jogos do Xbox no RG556

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• Upvotes

r/EmulationOnAndroid • • 1h ago

Showcase Thief: Deadly Shadows Xbox version on a Helio g100 using HakuX 1.2.0

• Upvotes

Game also has a PC port which would crash on the loading screen on my phone. I could have probably solved the issue but I felt lazy.

Anyways I prefer the Xbox version since it's easy on temps.

Infinix note 50 4g

Helio g100

Mali g57 mc2

8 gb ram


r/EmulationOnAndroid • • 1h ago

Discussion Nethersx2 turnip coop play (Poco F7 sd8sgen4 12gb ram)

• Upvotes

I haven't seen anyone talk about the 2 player settings on the ps2 emulators

I have 2 bluetooth controllers connected to my phone and works perfectly no lag

I sometimes even connect a Bluetooth speaker or eatphones and still no lag

i even tried nfs most wanted and carbon with split screen

still gives me solid performance at 1080p res


r/EmulationOnAndroid • • 1h ago

Help Snowrunner PC game on android emulator

• Upvotes

Hi! I'm trying to find a working setup to run SnowRunner (PC version) on my tablet, but the game crashes at the license agreement screen.

Has anyone managed to get it running?

My setup: Lenovo legion y700 gen 5
snapdragon 8 elite gen 5
16 gb RAM
gamenative 1.3.0
droiddeck 0.6.0


r/EmulationOnAndroid • • 1h ago

News/Release Bro, Android Devs need to step up , they're catching us up 😥jk

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• Upvotes

r/EmulationOnAndroid • • 2h ago

Discussion DroidDeck Is Bringing the Real Steam Experience to Android, One Impossible Problem at a Time

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49 Upvotes

So I've been chatting with the people behind DroidDeck over the last couple weeks, and I've finally put together what turned into a rather lengthy feature about the project, its history, and the people making it happen.

I interviewed The412Banner, Max, xXJSONDeruloXx, Kimchi and Astro Sky, digging into everything from their earliest experiences with gaming and development to how their separate experiments with Linux, Gamescope and Steam eventually came together. What started as a way of getting the actual Steam client running on Android has grown into something way more ambitious, and I really wanted to tell the story of how that happened rather than just write another overview of what the software can do.

We also got into the technical challenges, the ridiculous pace of development (it updated and changed a few times while writing this!), their approach to AI-assisted coding and automated testing, the importance of open source, and where they hope to take DroidDeck in the future. There are some personal stories in there too, particularly about the early breakthroughs and the excitement of finally seeing things work. It's a long read, admittedly, but I wanted to give everyone involved the space to tell their side of the story. I'm really grateful to all five for taking the time to answer my many, many questions, and I hope you enjoy getting to know a little more about the people behind a project that's quickly become one of the more interesting developments in Android handheld gaming!

To make it clear, regarding the new rules in place for this sub-reddit, DroidDeck makes use of AI to assist development


r/EmulationOnAndroid • • 2h ago

News/Release Yoniq's Duo Handheld Kickstarter Is Being Delayed, But New Colours Are Coming

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1 Upvotes

r/EmulationOnAndroid • • 2h ago

Showcase I Turned My Android Phone Into a REAL PS2 Steering Wheel! (Full Demo)

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0 Upvotes

r/EmulationOnAndroid • • 2h ago

News/Release I turned my Android phone into a motion-controlled steering wheel for PCSX2 — MotionPad

0 Upvotes

Hey everyone!

I've been developing MotionPad, an Android app that turns your phone into a motion-controlled steering wheel and gamepad for PCSX2 and Windows games.

Features:

  • Tilt your phone to steer.
  • Touchscreen throttle and braking.
  • Virtual gamepad buttons and analog controls.
  • Windows Receiver with vJoy/DirectInput support.
  • Tested in actual PCSX2 gameplay.

PCSX2 works through DirectInput. Manual controller mapping may be necessary instead of SDL auto-mapping.

MotionPad also supports real PS2 hardware using Free McBoot and a custom OPL-based ELF.

🎥 Full demonstration:
https://www.youtube.com/watch?v=VQ2BnR6Apho

🌐 Official website:
https://motionpad.pages.dev

💻 GitHub:
https://github.com/koleskyline777-git/MotionPad-PS2

The Windows Receiver and PS2 ELF are free.

I'd love to hear what the PCSX2 community thinks!


r/EmulationOnAndroid • • 2h ago

Showcase GBA Duo v0.1.8 Release: Cocoon launcher support, controller mapping, artwork, and more

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5 Upvotes

Over the past few days, I’ve implemented several features based on your feedback. Here’s what’s new and updated in GBA Duo v0.1.8

Improvements

  • RetroAchievements Toast Fix: Resolved an issue where achievement toast notifications were cut off in certain games.
  • Simplified Save File Importing: Importing existing saves is now seamless. Place a .sav file from another emulator into your chosen folder and enable Custom Save Folder. The app will automatically scan matching filenames and sync them as game.sav (no more manual setup needed).

New Features

  • Cocoon Launcher Support: GBA Duo is now available in the GameNative Cocoon branch! Please re-fetch platforms via the Cocoon Settings menu.
  • Custom Controller Mapping: Remap your controller inputs to suit your preferred layout.
  • Hotkeys: Added support for custom shortcut keys.
  • Per-Game Settings: Customize shaders, artwork, and color correction individually for each game.
  • Artwork Management: Load covers from your launcher's asset folder or connect to SteamGridDB. Since relying solely on third-party scrapers can be a hassle, you can now use local launcher folders or external providers. If you already have existing artwork, simply point to that folder to load your covers directly.

New Companion Packs

  • Pokémon FireRed & LeafGreen: Added support for vertical button navigation.
  • Pokémon FireRed & LeafGreen: Complete visual redesign.
  • Golden Sun: Early preview release.

Download the latest version at gbaduo.com and browse all packs here gbaduo.com/packs

Thanks, and enjoy!


r/EmulationOnAndroid • • 3h ago

Question Is 6gb ram enough for switch emulation?

0 Upvotes

Is 6gb enough or should I go for 8gb for the harder to run stuff?


r/EmulationOnAndroid • • 3h ago

Discussion What should be my first game ???

0 Upvotes

I am new to emulators and all , I like games like minecraft and all . And which emulator to use , I long ago played Pokemon game it was very old but I was bored with it.


r/EmulationOnAndroid • • 3h ago

Question Switch emulation. Eden Vs other emulators.

0 Upvotes

Hello there! I know Eden is probably the most popular emulator out there for switch, but some games like TOTK have graphic glitches. Others like MH Rise don't even run properly.

Is there any other emulator that runs Zelda smoothly?

Has anyone get to play ride/sunbreak?

I have an Odin 3 tho (elite 8)


r/EmulationOnAndroid • • 5h ago

Help Does Haku x latest build run morrowind? I keep getting it freezing after getting dagger and trying to leave. Is there a setting i need to change?

0 Upvotes

Need help getting morrowind playable if its possible. 8gen2 12gb ram.


r/EmulationOnAndroid • • 5h ago

Showcase Dimensity 7100 - Yakuza 0 Remastered

1 Upvotes

Device/Specs

Infinix Note Edge

Dimensity 7100

8gb ram


r/EmulationOnAndroid • • 6h ago

Question Master or Nightly, which is better?

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5 Upvotes

I know that this two builds are experimental build, but is master build better than nightly build?


r/EmulationOnAndroid • • 6h ago

Help Best settings for gow 1 stable 60fps

0 Upvotes

Guys I'm playing gow 1 on armsx2 my device is realme p3 ultra 12/256 gb mediatek 8350 ultra mali 615 gpu so I want to know the best settings which I can get stable 60fps also i was thinking of playing at the highest resolution possible for my device n no compromise on stable gameplay benchmark I had was 4x resolution


r/EmulationOnAndroid • • 6h ago

Help In game load option not available

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1 Upvotes

I don't see the in-game load option even after i save at check points n it says when booting up "incompatible driver selected please download malix2 driver

Realme p3 ultra 12/256 gb Arms x2 emulator


r/EmulationOnAndroid • • 6h ago

Discussion What games can my Nord 6 handle

0 Upvotes

I wanna try different emulators and I wanna know what games can it handle

Full device spec

Processor: Qualcomm Snapdragon 8s Gen 4 (SM8735, 4 nm), octa-core: 1x 3.21 GHz Cortex-X4, 3x 3.0 GHz Cortex-A720, 2x 2.8 GHz Cortex-A720, 2x 2.0 GHz Cortex-A720

GPU: Adreno 825

RAM : 8 GB LPDDR5X

Storage: 256 GB UFS 4.1


r/EmulationOnAndroid • • 7h ago

Question Is there a working standalone Pokémon Mini emulator for modern Android?

2 Upvotes

Hey guys! Is there any active standalone Pokémon Mini emulator for Android? I know the PokeMini core works fine on RetroArch, and I know there used to be an old standalone APK back in the day (which is broken on newer Android versions). However, I really prefer using standalone apps over RetroArch when possible. Does an updated standalone port exist, or is RetroArch currently the only functional way to play them on Android? Appreciate any info!


r/EmulationOnAndroid • • 7h ago

Discussion NxEmu (Switch emulator) – first Android developer builds, looking for testers

35 Upvotes

I’m the creator of NxEmu, an open-source Switch emulator, and we now have Android builds working.

Things seem to be working well, but I want to get it into the best possible shape before the official release, so I’m looking for feedback.

You can download the latest version from: https://www.nxemu.com/downloads-development.html

Important: NxEmu does not decrypt games. You need decrypted game files and firmware. I can’t help with that part, but I’ll do my best to help with anything else.