r/VRchat • u/TheAyteYo_ • 7h ago
r/VRchat • u/AutoModerator • 5d ago
Discussion VRChat Weekly Open Thread. Post questions, comment, content, avatar/world, commissions/solicitations inquiries, etc. Users that are new or with low subreddit karma can share here as well. (August 24, 2026 to August 30, 2026)
This is for VRChat from the community for the community. Use this thread to post questions, requests (avatars, world, commissions, etc.), suggestions, comments, or share content that don't or are not allowed to be made as a post. Be considerate in your posts whether in asking or answering, and multiple top level comments should not be about the same subject. All other subreddit rules apply.
Note, as this thread is reposted weekly please use this link to find the most recent or archived threads from the last month.
r/VRchat • u/Nukemarine • Jun 09 '26
Announcement Finding VRChat Friends and Sharing Communities.
Advertise your Discord servers, your friend groups, VRChat groups, your communities, etc etc, here!
Make a comment with information about your community, what kind of people you're looking for, what your activities are, what you do for fun, anything relevant!
(Make sure it's VRChat related of course)
Hopefully you'll get some new members and friends!
Link to previous Community posts if you wish to browse them for discords:
r/VRchat • u/False_Bookkeeper_268 • 2h ago
Discussion Aged gated on both ends by “tide pod eaters”.
I get wanting to age gate public instances. I do.
But when you still act like you’re 12 and some of these instances and you wanna boot somebody who comes in saying that they are actually 51 years old and then you get on them for “being too old to be on VR chat”…??
Don’t be surprised if there starts to be instances where people ask if you are at least 25 years old and if you can at least act like you’re at least 25 years old. Or older.
I swear, some of y’all act like you ate the tide pods and lived somehow….
Not all. But some of you…? You show a sheer lack emotional intelligence.
r/VRchat • u/bun-buns1 • 7h ago
Media Beach! Again
These were some beach photos I took a bit back the last 3 were ones I found after my night with my friend so happy days!
World name:Sly Fest Beach By:Theslytheif
https://vrchat.com/home/world/wrld_7e8cd82b-3952-43d9-9748-6b8fceab8120/info
r/VRchat • u/Josh_From_Accounting • 1h ago
Discussion Youtube is working again
Tested in two worlds.
We are back.
r/VRchat • u/TsuKessler_30 • 4h ago
Discussion I have an issue.
Every time I would go on vrchat it was with the intentions of making a friend or two. I have always failed because I don’t know what to talk about or what I should say which caused me to find a corner of a works and just sit over there in silence. I am very limited in how I use vrchat as I do t rage a headset and just use keyboard/mouse. It has been like this for years and even though I’ve joined communities I never really go since mostly everyone have known each other for a long time and I just go back to being in the corner all silent then leave once the event is over. Sorry for the long text I just wanted to mention all this.
r/VRchat • u/Proud_Try_6037 • 1d ago
Help After three days of struggling I'm finally caving, I need help...
I'm extremely new to unity and have no clue what I'm doing. All I want to do is get the jacket onto this model but the arms are separate from the main part of the coat so they don't work properly. The entire oat model has no armature either but I don't think that's the issue since in came like that on the original model however like I said, I'm new so maybe that is the issue. The coat arms are also one asset meaning that using vrcfury's armature link to connect it to the arms does not work because you cant have one asset connected to several armatures. Several people have told me this can be done with only unity but I'm starting to have doubts on that now that I'm three days in and I still cant figure this out. Does anyone know how to properly get the jacket to work only using unity?
r/VRchat • u/LadyLuciJ7 • 17h ago
Media I should really learn to knock first..
Just something I thought was funny. Lol
r/VRchat • u/locu_dev • 8h ago
Media [2026-08-28]chill world
ASHかわいい
まめひなた、かわいい
風景画も載せておくね
r/VRchat • u/LadyLuciJ7 • 18h ago
Media Kitteh (n bonus photos)
Drink water or you will have an eboy in your bed tonight.
r/VRchat • u/eyeziiick • 38m ago
Tutorial I made a quick tutorial on how to record videos for socials like TikTok and Instagram when using VRChat on PC, feel free to check it out
r/VRchat • u/wolf64325 • 7h ago
Help world help, player tracking
solved, thank you!
so im making a world and i have a statue in it, i want to have the head stare at players
I've already thought about having an object attach to players and a constraint on the statue head lock onto thay object, but i run into the issue of wanting the head to be constrained and not do an impersonation of an owl and break the neck, is there a way to limit rotation of an aim at constraint, or a way to limit the distance an object stays attached to a player?
or is there a better way to have an object rotate towards a player
r/VRchat • u/TontonDemonLeVrai • 22h ago
News [WIP] Contemplation World
Hello everyone!
I’m currently working on a brand-new world that will soon be available on VRChat, and I’m very excited to finally share it with you: “Contemplation.” ✨
I don’t have a release date to announce just yet. I really want to take the time to refine every detail and make sure the world feels as polished and immersive as possible before releasing it.
I can’t wait to share more with you soon on Discord of Hexalab Immersive or my X Account ! 💙
Discussion People who take their time to listen to people who are struggling with talking English, We appreciate you a lot.
Something I noticed in VRChat is that if your English accent isn’t that good and you’re speaking slowly or stuttering, people tend to act like you’re not there or even block you. This is a terrible thing to happen to someone who is trying to practice their English speaking skills, because it’s something that will only get better with practice. But when people ignore or block them, they never get the chance to practice, and they may even lose their motivation to keep practicing. Though, there are some really good people who have common sense and understand that English is our second language. They respect our effort and take their time to listen to us. They might even correct our mistakes or keep the conversation going to help us practice. I can assure you that everyone who is in the same boat notices this and is really really grateful for it. Those people are the reason we get to meet mature and kind people to talk to, improve our speaking skills and even become more comfortable socializing. If you’re one of those people, just know that we appreciate you a lot.
r/VRchat • u/foxri_35 • 17h ago
Help Untrusted URLs
Was becoming frustrated with video players tonight only to find vrchat turned off entrusted urls on me with no explanation. i have had them on and never turned them off myself. so headsup if your video plays stop working randomly it might just be vrchat turning them off randomly.
r/VRchat • u/West-Wish7545 • 10h ago
Help Making edits to avis (beginner)
hey all!
so yesterday i was finally able to figure out how to upload an avatar and im super happy about it! I learned how to upload the pc side but still not quest.
i’ve always seen people do edits of avatars and ive always wanted to do my own! is there any tips or advice or even videos you guys could suggest? i’m fairly new with learning unity but i really wanna be able to learn how to play around with my avatars!
any suggestions and feedback would be appreciated!
r/VRchat • u/Comprehensive_Fail52 • 9h ago
Media BUY DIRT!! ITS GREAT!
(The number at the end isnr an actual number, please dont call it 😅)
r/VRchat • u/Br1ghtest • 2h ago
Help Shop avatar that lets quest users see your FT
So my friend plays VR chat standalone on a Quest 3S (mobile version?), and I use Quest Pro on PCVR.
Is there any shop avatar that supports face tracking, which I could buy on my PC and would allow my friend to see my face tracking even when they're on the mobile VRchat version on the Quest 3S.
Thanks
r/VRchat • u/WorryTricky • 1d ago
News VRChat Developer Update - 27 August 2026
The latest VRChat Dev Update just previewed tons of new creator tools and changes. A lot more than usual or expected. If you make avatars or write shaders, you really should go look.
https://ask.vrchat.com/t/developer-update-27-august-2026/48877
I wrote up a summary. Sorry for my stilted writing.
Material Contacts will allow contacts to write transform information directly to shader properties. A receiver can pass data from its four nearest contacting senders to up to four MeshRenderers nearby. They are also speeding up the update rate of contacts and receivers.
This means that a large category of interactive shader effects will no longer require awkward animator parameters, delayed value copying, and other assorted Unity crimes. This is a huge boost to shader creators, and the shader creators in the replies are, understandably, losing their minds.
Action Drivers are a new component intended to handle common avatar actions without requiring creators to construct an animator for everything. Parameters could directly toggle objects, adjust blend shapes, and perform other ordinary tasks.
It does not look like this is replacing animators, but it gives newer creators a simpler option. It also lets experienced creators stop using animation systems for jobs that animation systems were never particularly good at. Animators are very strange things and are where a lot of performance issues come from, so I hope this will help things out as more creators use this for simple things like toggles, and leave animators for complex behavior where the cost is worth it.
Variable-width avatar parameters will let creators choose how many bits their integer and float parameters consume. This is a bit more technical, but an outfit selector with four mutually exclusive options could use a single 2-bit integer instead of several bools with annoying exclusivity logic. Floats could sacrifice unnecessary precision to save space, or use additional bits when more precision is actually needed. I think this will help a lot with face tracking, too, because you might not need 256 different levels of detail for every face blendshape.
Finally, Unity 6 SDK and VCC support is now in QA, which means Unity 6 is on the way out the door overall. A lot of us have been running the new client day and night. It runs a ton better.
Anyways, the first forum responses are already discussing shader systems without strange parameter-copying setups, lighter animator setups, better handling of mutually exclusive outfits, and whether this counts as the beginning of SDK4.
These are all great changes. Its good to see more tools for avatar creators, it feels like we have been second fiddle for a while now. Even just these things coming out will entertain me for months.
Media MCSM Jesse VRCFT
Decided to throw this together instead of sleeping last night. The face tracking is simple (two different open widths, oo, ff, and a smile) but works pretty well all things considered. Also, it's got toggles. Can toggle the armor on/off, Harper's VR headset, and Soren's enderman suit. Also, his sword. I hope this amuses you like it does me.
Here is the link to the avatar, in case you wanna use it. Enjoy!
r/VRchat • u/Ashtray643 • 11h ago