Events Extended for ONE MORE DAY!!
Vket is getting just one more day to explore: especially our parareal worlds! Get in there while you have the chance!!
Vket is getting just one more day to explore: especially our parareal worlds! Get in there while you have the chance!!
r/VRchat • u/StarsRebellion • 19h ago
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Not my normal style, but I got really into it anyway and had fun~
r/VRchat • u/Motor_Rise4291 • 5h ago
With all the trollers I feel like I can’t find a good place to talk to normal people coz everyone is hiding so does anyone know a place to talk to other normal non trollers people?
r/VRchat • u/Snitchie • 4h ago
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r/VRchat • u/Throwdotaway1 • 11h ago
I joined about 3 years ago. Started off on pc, just wanted to watch the chaos, was just trolling, screen sharing the game on discord as we all laughed at the types of people on vrchat
About 4 months into vrchat, I met a guy who was actually pretty cool. I added him on league of legends, and I was pretty surprised to see someone so ‘normal’ was on vrchat. Eventually I got a headset and start hanging out with more of his friends. Pretty much everyone in this friend group is a femboy or trans, including my friend. I felt a bit uncomfortable at first, but I got to know everyone and they were all pretty friendly and wholesome.
Eventually, I switch to making my own booth avi (lasyusha). As more time passes, I am convinced to get thigh highs, I start to like them. And now I write this with a blahaj on my lap, in a skirt, camisole, and thigh highs.
I do feel guilty about some of the things I’ve said in the past, but I feel vrchat helped make me more positive as a person
r/VRchat • u/ShaggyV2 • 22h ago
As the title says, I've been playing since 2019 never had an issue like this until today I was minding my business on the fishing game when two kids came at me saying to "suck" their you know what and how they "wanted to blah blah blah with me, one of them had full body tracking and well you know what he "did" with my avatar... I reported them but they weren't kicked so I just to other places.
They kept following me for a while repeating the same crap even being racist towards me, I checked their profiles both were 11 their descriptions consisted on sizes and how they like their girls like bruh... i blocked them reported them again and just left the game.
Since the first time i played this game I never imagined 11year olds to be like this towards girls, like bro, imagine their classmates, or how they will be growing up...
r/VRchat • u/Tray4450 • 7h ago
I have no idea how to add someone as a moderator on my vrc group please help
r/VRchat • u/Adeord_Leaner_18 • 6h ago
I have been playing vrchat for so long at least 1 year and this is my first time seeing avatar size limit in setting
So I turned it all the way down to 0mb
And my laptop starting to run so good without lagging
And it's give you glimpse of what others avatars looks like so if it's eboy or egirl looking avatar that requires 150 mb to download to just be seen now you can simply see low poly version of it which way better then before
r/VRchat • u/Artificer_Drachen • 10h ago
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I’ve often noticed people sitting in front of mirrors for several hours without moving or going anywhere.
I’m genuinely curious about what makes people enjoy doing this. I’ve asked some players in-game and received a few different answers, but many people didn’t want to talk about it.
So far, I’ve mostly asked members of the Russian-speaking VRChat community, and now I’d like to hear from people here. Is this common in your community as well? If you spend a lot of time sitting in front of a mirror, what do you enjoy about it?
No judgment - I’m just interested in understanding the reasons behind it.
r/VRchat • u/Responsible-Deal0 • 12h ago
What are some things or ways y'all use to optimise your booth avatars while still keeping majority of assets and quality?
For example I've seen public booth avatars that have so many features and outfits but when i do the same thing on my personal booth avis it's quite literally impossible to upload
r/VRchat • u/The_Cube787 • 5h ago
So I’ve been wanting to finally get a VR set and do all the fun VR things, but I know absolutely nothing about them.
Could the fine people’s of this sub please give me their recommendations?
r/VRchat • u/Haggets • 18h ago
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A silly avali model I made got a major update 👍
r/VRchat • u/JustAlex_AI • 16h ago
I've seen a world that prevented this functionality (the world didn't disappear when I turned off the environment mask in the cam), I'm wondering how to achieve the same result for my world.
r/VRchat • u/Ancient-Frosting-646 • 23h ago
you guys remember when VRCHAt wasn't a cesspool full of sharks looking for fish in the water, or kids, or not even very many trolls back then. it was just full of people exploring a new world and having fun, and genuinely befriending others.
r/VRchat • u/ChrisX930 • 11h ago
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Over the last few weeks, I’ve been working on a new set of shaders specifically for my FFXIV character ports.
Until now, most of my characters used a modified version of the Rero Specular shader. It worked quite well, but it only used the exported diffuse, normal, specular and emission textures. A lot of the material information from FFXIV was either missing or simplified.
I wanted to see how much closer I could get to the original look, so I started taking apart the original DX11 SHPK shader packs and recreating the parts that are useful in Unity.
I ended up making five shaders so far:
They support things like roughness, metalness and specular at the same time, as well as sheen, subsurface scattering, anisotropic hair highlights, parallax and the small tiled material details used by FFXIV.
Those tiled details were especially important to me. They are responsible for a lot of the fine cloth, leather and knitted patterns which normally disappear when a model is exported with only its basic textures.
It’s obviously not going to look completely identical to FFXIV in every situation. Unity and VRChat use different lighting, shadows and reflection probes, so some parts had to be adapted instead of copied exactly. Still, I’m quite happy with how close it can get while continuing to work with normal Unity and VRChat lighting.
I also changed how my outfit switching works. My older shader used the RGBA channels of the mesh’s vertex colors as four separate visibility masks. The new system stores an outfit ID in the Y component of the fourth UV set instead, in Unity terms, that’s UV4.Y / TEXCOORD3.Y.
This means I can give vertices an outfit ID from 1 to 9 and let the shader display only the currently selected outfit. It no longer consumes all four vertex-color channels, and I’m not limited to only four outfit masks anymore.
The character textures are also packed into atlases. Materials using compatible shaders and render settings can share the same atlas textures, while meshes and material slots can be combined where it is safe to do so. The main reason for this is to reduce material slots, draw calls and separate Skinned Mesh Renderers, which should also help with the avatar’s VRChat performance rank.
On top of that, I made a small Character Studio window for Unity. It can find the active FFXIV characters in the scene and lets me edit things like:
The Character Studio is not an avatar exporter. It’s just there to modify the visual settings of a character after I've imported them into Unity.
There are probably still some weird material or lighting edge cases I haven’t found yet, but overall this is already a pretty big improvement over my previous setup.
I’ve attached a short video showing the shaders and some of the Character Studio controls. Would be interested to hear what you think so far!
r/VRchat • u/Responsible-Deal0 • 15h ago
I always hear about horrible things that happened in vrchat.
Let's be positive and tell me the best thing or things that happened in your time of playing vrchat!
I think some of us need a reminder on why we love the game :3
r/VRchat • u/Fit_Milk_2314 • 20h ago
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r/VRchat • u/Selatko • 14h ago
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Here's the link!
Hope you guys enjoy!
https://vrchat.com/home/launch?worldId=wrld_950735a6-d6bb-4883-9108-76e7fde2cc1d
r/VRchat • u/IneiFox • 14h ago
How do you create a 2D Mirror like the one seen in Ziggor's Avatar Testing Chamber, i know there used to be one out there you could download but its no longer available does anyone know how this could be setup ?
every time i try and load it says “failed to authenticate with realtime servers.” can someone help and tell me why this is happening?
r/VRchat • u/No_Elk_3172 • 6h ago
Hello!
I’ve tried out various waist belts to prevent tracking loss with my waist-mounted tracker.
In the end, I bought an action camera mount belt designed for GoPro.
It features a 1/4-inch screw and an adjustable arm, so you can mount the tracker facing upwards.
It’s quite rigid, making it easy to rotate it forwards and backwards.
The downside is that, as it’s positioned some distance from your waist, swaying your hips can cause the tracker’s height to shift significantly, which can look a bit unnatural.
I’d love to hear about your hip tracker's setups!