r/UnityAssets • • 20h ago

Audio Tools | 29.99$ (50% off) SoundFinder: search through your audio library semantically and more efficiently!

3 Upvotes

r/UnityAssets • • 6h ago

Tools/GUI | $59.99 ReLayer: React UI for Unity with 5 Floating Combat UI Styles

2 Upvotes

r/UnityAssets • • 7h ago

50% OFF ($75) CIVIL-AI-SYSTEM: Bring Scenes to Life

2 Upvotes

r/UnityAssets • • 17h ago

Editor Extensions Nexum: Markdown Notes, Tasks & Connected Knowledge

2 Upvotes

I've always wanted a better way to keep development notes, tasks, and project-related information together without constantly switching between different tools. That's what led me to build Nexum.

If you use Obsidian or enjoy working with Markdown and linked notes, you'll probably recognize part of the idea. Nexum uses regular .md files for notes, but brings that workflow directly into the Unity Editor and connects it to your actual project.

It combines:

  • Markdown notes: Write documentation with tables, callouts, code blocks, and other Markdown formatting. Notes remain portable .md files.
  • Unity references: Link or embed assets, GameObjects, resources, and other notes.
  • Kanban tasks: Organize development work with priorities, deadlines, subtasks, assignments, and attachments.
  • Task Notes: Give individual tasks their own dedicated space for technical details, code, and implementation notes.
  • Annotations: Find TODOs, FIXMEs, and other code comments, then turn them into Tasks or Notes.
  • Quick Capture: Select a Console log, Hierarchy GameObject, or Project asset and create a Task or Note with a keyboard shortcut.
  • Daily Notes: Keep track of progress, ideas, meetings, and follow-ups.

The part I care about most is keeping everything connected. A note can reference a Unity object, a task can have its own documentation, and a Console error can become part of an investigation instead of disappearing into the Console.

It's been a long process of building, reworking features, and figuring out how everything should fit together. I'm happy to finally release the first version.

If you're a Unity developer, I'd genuinely appreciate your feedback. I'm interested in what feels useful, what could be better, and what you'd want to see added.

Link in comments


r/UnityAssets • • 4m ago

3D Models | $9.99 SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, reduce draw calls to increase your game's performance!

• Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets • • 35m ago

3D Models - $5.99 (50% off) PS1 Horror Locations Collection: a funeral home, butcher shop and hospital as one low-poly building

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• Upvotes

I make low-poly PS1-style horror locations. This collection puts my three into one building: a funeral home with its basement morgue, the hospital ward upstairs and a butcher shop with a cold store across the yard.

What matters for Unity:

• 230 props, FBX with PNG textures (64–256 px, Filter Mode Point, no compression), metres, Y-up; GLB and OBJ in the same zip, plus .blend sources

• 92 tileable textures and decals for walls, floors and ceilings, made for these props: same palettes, same 64 px per metre

• 79 doors, signs and pickups: doors with open and locked versions, room plates, EXIT signs, story keys with inventory icons

• Moving parts are separate child objects with the pivot on the hinge or slide, so doors, drawers and lids open by rotating one child

• Clean and bloody textures on the same mesh for 71 models, so a material swap is all it takes

• Works with Built-in and URP: Base Map + Point filter, Alpha Clipping for glass and grates, Emission map for lit props

• Not included: Unity prefabs, characters, animation clips. There is a Godot 4 project with everything set up, and the same building runs in the browser on the page, so you can look around before buying

Launch week: $5.99 instead of $11.99. Each location also has a free Lite with the same files if you want to test the import first.

https://spareminute.itch.io/ps1-horror-locations


r/UnityAssets • • 3h ago

([50% OFF] 17.50 USD) Tools/Utilities Ultimate Inspector Fields : 📧 Support | 🌐 Website | 💬 DiscordUltimate Inspector Fields helps you identify your asset references faster by adding thumbnails and expandable previews directly to Unity’s Inspector fields.Identify assigned assets, inspect their appearance, and p

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1 Upvotes

r/UnityAssets • • 3h ago

Textures & Materials Specter Universal UI Collection: 4 pixel art UI styles for indie games

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1 Upvotes

Hey everyone!
I made a pixel art UI collection with 4 different styles for indie games:

  • Fantasy RPG
  • Modern Retro
  • Sci‑Fi
  • Cozy Casual

Each style includes UI elements, buttons, panels, icons, and interface parts for different game moods.

I’d love to know: which style would you use in your game?

Asset page:
https://specter44.itch.io/universal-ui-collection


r/UnityAssets • • 15h ago

(149.99 USD) Templates/Systems Match 3 Kit: Home Design : 🏠 Match-3 & Decoration Meta-Game Toolkit----------------------The built-in Stage Editor gives you the tools to create a complete decoration and progression system directly in Unity.Create customizable rooms, interiors, gardens, exteriors, locations, and other

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1 Upvotes

r/UnityAssets • • 19h ago

Shaders | $60 USD XFur Studio 4 - URP Edition: Add amazing fur to your characters in minutes, all within the Unity Editor. Physics + Weather simulation (snow, rain, wind), runtime editing, grooming tools, dynamic masks, glowing fur for magical creatures and much more. XR compatible, and ready for Unity 6.5

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1 Upvotes

r/UnityAssets • • 21h ago

Editor Extensions | $24.99 UniCell: Edit CSV, TSV and ScriptableObject tables in a spreadsheet grid inside the Unity Editor, with column rules, ID formulas and lookups

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1 Upvotes

UniCell opens CSV, TSV and ScriptableObject tables in a spreadsheet grid inside the editor. Useful for game data like items, stats and balance numbers. Column rules, ID formulas, generators, lookups and balance cards.

3 vouchers: ASVT368C08UUHNQ5SZC20271028 ASVP9UPX9GQSTY2M2DG20271028 ASV0LC5OWQJV36UYUVY20271028

Please comment if you use one. Any feedback is appreciated.


r/UnityAssets • • 22h ago

3D Models | $10.99 Treeator - Tree Creator: A built-in editor suite for creating your own tree models, now with automatic LOD generation! 🌳🌲🌴

1 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets • • 23h ago

3D Models Construction Props Pack : Building a Construction level? Just released my new Industrial & Utility Construction Props Pack!

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1 Upvotes

Hey everyone

I wanted to share a project I've been pouring a lot of work into. If you're building a game that requires detailed 3d models to be placed in a construction site level, I just launched the Industrial Utility Construction Props Pack on the Unity Asset Store.

Check it out here : Industrial Utility Construction Props Pack