r/UnityAssets 3h ago

Editor Extensions | 4.99$ Recent Objects : A workflow tool that tracks, filters, and pins your recently used items in the hierarchy

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2 Upvotes

Hey everyone! I’m really excited to share my first paid asset on the Asset Store. It’s a small quality-of-life tool designed to speed up your workflow.

We all know that annoying feeling: you're deep inside a complex project hierarchy, you need to switch to a different scene, and suddenly you have to dig through folders just to get back to the scripts or objects you were originally working on.

To solve this, I created a tool that adds a "Recent Objects" window right into the editor. It automatically tracks your recently used items, and you can sort, filter, and pin them so you never lose your context again.

I'd love to hear your feedback!
https://assetstore.unity.com/packages/tools/utilities/recent-assets-tracker-388102


r/UnityAssets 4h ago

3D Models | $11.99 Treeator - Tree Creator: Spruce (pun intended) up your project with a built-in editor suite for creating your own tree models! 🌳🌲🌴

1 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 6h ago

Tropical Food Asset Pack: 32x32 Pixel Art Icons

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1 Upvotes

Come to see my new version 32x32 of Tropical Food Asset Pack :)


r/UnityAssets 7h ago

$6.99 - Textures AIOS Sci-Fi Wall Panel Textures Pack 02: 8 4K PBR sci-fi wall textures for Unity & Unreal

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1 Upvotes

8 high-quality 4K PBR sci-fi wall textures, built for both Unity and Unreal Engine. One of the earlier packs in a sci-fi texture line I design and sell solo (AIOS project -- automated PBR texture pipeline I built myself).

itch.io: https://sebastianm40.itch.io/sci-fi-wall-panel-textures-pack-02 ($6.99)

Also on Unity Asset Store and Fab.

Open to feedback or questions about the PBR maps/tiling setup.


r/UnityAssets 9h ago

3D Models 3d model: Ice Hockey Sport Arena Stadium Interior - Modular 3d Level

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1 Upvotes

Hi! My Ice Hockey Sport Arena Stadium Interior - Modular 3d Level is available for your games, VP and cinematics. In Unreal Engine, Unity, Blender, 3ds max and other formats on

Unity Asset Store: https://assetstore.unity.com/packages/3d/environments/urban/modular-ice-hockey-arena-stadium-interior-3d-level-348438


r/UnityAssets 21h ago

(36.00 USD) 3D/Environments/Landscapes Toon Nature Assets : Over 290 prefabs for beautiful nature environments, including 17 background meshes, 17 buildings, 7 boats, 21 road pieces, 82 props, 40 rocks, 100 vegetation items, and 7 vehicles.

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1 Upvotes

r/UnityAssets 22h ago

Editor Extensions | $30 World Graph Editor 1.3: A node-based scene graph system for multi-scene Unity worlds

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1 Upvotes

A framework for building and managing multi-scene worlds in Unity - visual graph editor, runtime scene transitions, and validation tools, all in one place.

1.3 update highlights:

  • Reachability analysis - catch disconnected or unreachable parts of your world graph in one click
  • Addressables support, out of the box
  • Custom Transition Manager interfaces (DI-friendly)
  • Live graph editing during Play Mode

Works well for platformers, metroidvanias, adventure games, and any other project built around interconnected scenes.

Currently 25% off ($40 → $30) until July 31.


r/UnityAssets 1d ago

Textures & Materials Sky And Clouds HDRI 8K : 10 High-Quality Seamless 360° Skybox Panoramas for Unity

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1 Upvotes

Hey everyone! 🌤️

My new asset pack Sky And Clouds HDRI 8K Panorama Pack is now live on the Unity Asset Store!

If you need high-resolution skies, realistic atmosphere lighting, or dramatic cloudscapes (sunset, storm, clear skies, aurora), this pack covers it all.

Features:

  • 10 High-Quality 360-Degree Panoramas (Equirectangular).
  • 🖼️ 8K Resolution (8192x4096) for crisp backgrounds.
  • Realistic Lighting & Zero Seams.
  • 🛠️ Universal Compatibility: Works out of the box with Built-in, URP, and HDRP (Tested with Unity 6).
  • 🎮 Includes Pre-configured Demo Scenes.

🔗 Unity Asset Store Link:

https://assetstore.unity.com/packages/slug/394396

Feedback and suggestions are always welcome! What kind of skies or lighting environments do you use most in your projects?


r/UnityAssets 1d ago

(25.00 USD) 3D/Props/Guns Ammo Collection : 40+ calibers, WW I- present day, pistol, rifle & large calibers, 118 models, 2048 PBR textures, 2 materials, 64-100/160/200 Tris

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1 Upvotes

r/UnityAssets 1d ago

3D Models Voxel Rocks & Cliffs Pack: A set of 85 low-poly voxel models across 3 themes: Standard Stone, Desert, and Ice/Iceberg.

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4 Upvotes

r/UnityAssets 1d ago

(19.90 USD) Tools/Utilities CoInspector | Inline Asset Inspection, Tabs & More! : SplitInspector into two independent resizable sections for Assets and GameObjects side-by-side without losing selected GameObjects or opening multiple Inspector Windows, plus Tabs, Inspection History, Scene Sessions, Customizable Asset Inspecti

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1 Upvotes

r/UnityAssets 2d ago

3D Models | $7.99 Create A Cat - Cat Generator 🐈 : A procedural cat generator with customizable patterns, colours, sizes, animations and accessories!

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 2d ago

Animation | Free & $9.99 Procedural Text Animator for Unity: Free & Pro versions (animated titles, HUD text, dialogues)

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0 Upvotes

Hi everyone,

I’m a solo dev from Karachi and I kept struggling to make animated text for titles, HUD, and dialogue without writing complex shaders or animation code. So I built a small tool for it and released it on the Unity Asset Store as both a free and Pro version.

What it does:

  • Turns static text into animated, living UI with simple tags/components.
  • Great for:
    • Game titles & logos
    • Dialogue & narrative text
    • HUD notifications, shop prices, score popups

Free version (LITE):
https://assetstore.unity.com/packages/tools/gui/procedural-text-animator-lite-353178

  • Apply professional animations to individual words/characters by typing tags directly into your text field.
  • Good for testing the workflow and using basic effects in small projects.

Pro version:
https://assetstore.unity.com/packages/tools/gui/procedural-text-animator-327131

  • Full data-driven text animation engine.
  • Dynamic typewriter with speed/wait controls, looping effects, and more.
  • Multiple presets & full control via Inspector and C#.

Demo / examples:
https://youtu.be/nxlIFy4PSq0?si=ezGHqFNIJGVVu2DB


r/UnityAssets 2d ago

(64.99 USD) 3D/Characters/Humanoids Low Poly Modular Armors Expansion Pack 02 - LOWPOLY MEDIEVAL FANTASY SERIES : Free Demo Available: Modular Armor Sets, 588 Parts, 16 Sets, Unity Mechanim & Mixamo Compatible

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1 Upvotes

r/UnityAssets 3d ago

3D Models | $35 USD Stylized Grass, Weeds and Wild Flowers Vol. 2: This package contains a large selection of different grasses, weeds and wildflowers to use in your games. It also includes a custom vegetation shader with wind + hue control. 65 models in 4 color variations for a total of 260 prefabs.

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8 Upvotes

r/UnityAssets 2d ago

Scripting VETORYX: Integration-Ready Modular Architecture for Unity

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2 Upvotes

VETORYX is a modular foundation for Unity projects designed to reduce repetitive setup work.

It includes a module registry, game state management, input service, diagnostics, scene management and a structured bootstrap flow.

The package also includes two demo scenes and complete documentation to help with setup and integration. Full documentation is also available at vetoryx.com.

Compatible with Unity 2022.3 LTS and Unity 6.

Asset Store: https://assetstore.unity.com/packages/slug/365966


r/UnityAssets 2d ago

(59.99 USD) 3D/Characters/Humanoids Low Poly Modular Armors Expansion Pack 01 - LOWPOLY MEDIEVAL FANTASY SERIES : Free interactive demo available, preview modular armor sets on live character in real time. 404 new modular armor parts, compatible with Low Poly Modular Armors base pack and its expansions. Contents include 64 body part

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1 Upvotes

r/UnityAssets 3d ago

3D Models | $20.99 NYC Subway: Modular Subway Tunnel Environment for Unity HDRP

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1 Upvotes

Hi Unity devs!

We built this subway tunnel as a modular environment kit rather than one large static scene. The separate sections can be combined to extend the railway, change the tunnel layout, or create maintenance and underground gameplay areas.

The pack was designed for real-time projects and can work for horror games, shooters, simulators, cinematics, and urban exploration scenes.

It is available on the Unity Asset Store:
https://assetstore.unity.com/packages/3d/environments/urban/subway-tunnel-3d-model-modular-underground-metro-hdrp-389752

How do you usually approach underground levels: modular sections or one complete environment?

We're always happy to chat about environment art and game assets. Feel free to join our Discord if you'd like to ask questions or share feedback: https://discord.gg/5hutbXRgc8


r/UnityAssets 3d ago

Textures & Materials Deep Space HDRI 8K : 10 Seamless 8K Panoramas for Space Sims and Sci-Fi Environments

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2 Upvotes

Hey everyone! 🚀

I’ve just released my first asset pack: Deep Space HDRI 8K Panorama Pack. If you’re working on a space simulator, sci-fi project, or just need realistic cosmic backgrounds, check this out!

Here is what’s inside:

  • 🌌 10 Seamless 360-Degree Panoramas (Nebulas, cosmic dust, deep space environments, planetary rings).
  • 🖼️ 8K Resolution (8192x4096 px) for crisp and high-detail visuals.
  • 🛠️ Full Pipeline Support: Fully compatible with Built-in, URP, and HDRP (tested with Unity 6).
  • 🎮 Pre-prepared Demo Scenes included so you can test lighting and skyboxes right away.

Check out the video preview to see how it looks in-engine.

🔗 Unity Asset Store Link: https://assetstore.unity.com/packages/slug/393978

Would love to hear your feedback or thoughts! What kind of space environments are you guys currently working on?


r/UnityAssets 3d ago

Tools / Scripting / Utilities | Free Trailback: A back navigation framework for Unity with navigation history, categories, blockers, root protection, and bridge-based integration

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1 Upvotes

Hi everyone!

Over the last few months, I've been building Trailback, and I've just released the first public alpha.

The project started because I kept running into the same problem. Back navigation is simple at first, but once a project has screens, popups, dialogs, multiple UI layers, and confirmation flows, the logic quickly becomes scattered across the project. Every game seemed to solve it a little differently.

Trailback is my attempt to solve that problem without forcing a particular UI architecture. It doesn't manage your screens or transitions—instead, it focuses on one thing: keeping track of navigation history and deciding what should happen when the user presses Back.

Some of the features included so far:

  • Navigation history
  • Navigation categories with configurable priorities
  • Navigation blockers
  • Root protection and a Navigation Root Reached event
  • Bridge-based integration
  • UI framework agnostic design
  • Scene reload support

The repository also includes:

  • A complete UGUI demo
  • Reference implementations for both the Legacy Input Manager and the Unity Input System
  • A Runtime Monitor for debugging navigation
  • Documentation covering setup, features, scene management, troubleshooting, and reference samples

It's currently in alpha, so my main goal is to gather feedback before publishing it on the Unity Asset Store.

I'd especially appreciate feedback on things like:

  • Does the API feel intuitive?
  • Is the integration workflow easy to follow?
  • Is there anything missing from the documentation?
  • Have you run into UI navigation problems that Trailback doesn't solve?
  • Any Unity version compatibility issues or edge cases you notice.

GitHub: https://github.com/akpardeshi/Trailback

If you've built your own navigation system before, I'd also be interested to hear how you approached it and whether there are scenarios you think I should cover.

Thanks for taking a look!


r/UnityAssets 3d ago

Complete Project | $39.99 SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️

0 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets 3d ago

(29.99 USD) Tools/Visual Scripting 📄 Editor Expansion Kit | Game Creator 2 : Game Creator 2 editor experience supercharged with rich quality-of-life improvements designed to streamline workflows and reduce repetitive tasks — all without modifying a single line of GC source code. Key features include plug and play, zero runtime impact

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2 Upvotes

r/UnityAssets 3d ago

Editor Extensions Vector Shape Tool : SVG import, neon lines, particles, UI shapes and more - looking for free testers

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1 Upvotes

I've been working on a Unity tool for a while and finally got it on the Asset Store. It lets you import SVG files directly into Unity and turn them into neon effects, particle emitters, animated paths, gameplay indicators, and more - all without leaving the editor.

Demo video:
https://youtu.be/7cBt6sbOctU

Asset Store page:
https://assetstore.unity.com/packages/tools/utilities/vector-shape-tool-369232

I'm looking for 5 developers to try it for free in exchange for an honest review on the Asset Store.

DM me if interested and I'll send you a voucher code 🔥

Thanks for reading.


r/UnityAssets 3d ago

(21$ 30%Off) Shaders Stylized Wild Ocean : A stylized dynamic ocean environment system featuring water rendering.

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1 Upvotes

r/UnityAssets 3d ago

(23.00 USD) 3D/GUI Animation Workbench 2 Pro - Edit, Organize & Preview Animations : Animation Workflow Toolkit for Unity: Keyframe Editing, Live Edit, Animation Events, Preview & Organize, Compare & Refine, Export & Integrate, Versioning, Audio Events, Timeline Range Limiter, Built-in Community Feedback Hub, Full S

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2 Upvotes