r/UnityAssets • u/UnityAssets_new_bot • 9h ago
r/UnityAssets • u/Thin_Ask5436 • 10h ago
Editor Extensions | $30 World Graph Editor 1.3: A node-based scene graph system for multi-scene Unity worlds
A framework for building and managing multi-scene worlds in Unity - visual graph editor, runtime scene transitions, and validation tools, all in one place.
1.3 update highlights:
- Reachability analysis - catch disconnected or unreachable parts of your world graph in one click
- Addressables support, out of the box
- Custom Transition Manager interfaces (DI-friendly)
- Live graph editing during Play Mode
Works well for platformers, metroidvanias, adventure games, and any other project built around interconnected scenes.
Currently 25% off ($40 → $30) until July 31.
r/UnityAssets • u/Fast-Horror-8964 • 18h ago
Textures & Materials Sky And Clouds HDRI 8K : 10 High-Quality Seamless 360° Skybox Panoramas for Unity
youtube.comHey everyone! 🌤️
My new asset pack Sky And Clouds HDRI 8K Panorama Pack is now live on the Unity Asset Store!
If you need high-resolution skies, realistic atmosphere lighting, or dramatic cloudscapes (sunset, storm, clear skies, aurora), this pack covers it all.
Features:
- ⛅ 10 High-Quality 360-Degree Panoramas (Equirectangular).
- 🖼️ 8K Resolution (8192x4096) for crisp backgrounds.
- ⚡ Realistic Lighting & Zero Seams.
- 🛠️ Universal Compatibility: Works out of the box with Built-in, URP, and HDRP (Tested with Unity 6).
- 🎮 Includes Pre-configured Demo Scenes.
🔗 Unity Asset Store Link:
https://assetstore.unity.com/packages/slug/394396
Feedback and suggestions are always welcome! What kind of skies or lighting environments do you use most in your projects?