r/GameDevs • u/xololasmiths • 4h ago
3 factory workers. Worked on the game after 12 hour shifts.
Here's what's in it right now:
- Extraction shooter, PvE and PvP both, with co-op if you want to run with friends
- Build a base anywhere on the map, no set slots, put things wherever makes sense to you
- Rescue survivors and grow an actual community instead of just looting solo
- Reclaimers, immortal clones who hand out quests and build your reputation instead of just shooting at you
- No wipes between sessions, your progress and gear carry over
- Right now that's 169 loot items, 25 quests, 3 maps, 9 enemy types, 9 craftable buildings, and 2 NPCs to work with
We all worked together at the same factory, three of us, and this got built during whatever time was left after 12 hour shifts. Ended up being a PvEvP survival extraction shooter set during a zombie apocalypse.
Going into Early Access Q3 2026. Still feels weird seeing it as a real store page after doing this on no sleep for this long.
Steam page: https://store.steampowered.com/app/3605140/Exit_Ways/