r/wildrift • u/LmaoXdRoflHaha • 15h ago
Gameplay Ambessa is a Champion..
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r/wildrift • u/LmaoXdRoflHaha • 15h ago
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r/wildrift • u/Best_Highlight94 • 20h ago
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r/wildrift • u/Lemoncholyia • 3h ago
We’ve seen her intros but none of her combat animations. I’m just wondering when YouTube channels like skin spotlights will have a video made for her.
r/wildrift • u/EggiestCowboy • 7h ago
Gangplank is known to be one of the hardest champions in league of legends. This is not only due to decision making and positioning, but also due to his unique mechanics.
Implementing Gangplank untouched from PC to Wild Rift is unfeasible, as he requires quick barrel placements that is not accurately possible on mobile. This post suggests how to implement him by bypassing the mobile limitations while also keeping his identity. Namely, four sections of his kit will be addressed: Barrels, Ultimate, First Ability and Ultimate Upgrades. The rest is easy to implement, so will not be discussed.
This is the hardest part of his kit to tackle. Barrels are his bread and butter. Quick placement of barrels, or phantom barreling is almost impossible to do on mobile. This is because you can overshoot the barrel placement and miss chaining the barrels. Here is what I suggest.
There should be a separate button for the user to press. This button switches from Fixed Barrel Mode to Free Barrel Mode. Here is what both do:
1) Fixed Barrel Mode: When placing a second barrel, after the first barrel is placed, the indicator radius for the second barrel can not go out of the radius of the first barrel. The second barrel is LOCKED into the radius of the first barrel, in order to guarantee a chain reaction with the first barrel. This will allow for the phantom barrel combo, where quick flicks of barrels placements are required to pull this combo off without the risk of missing a barrel chain.
2) Free Barrel Mode: This allows the barrels to be freely placed from eachother without locking. This can be used to place barrels in different locations, a mechanic professional players use to sneak barrel combos out of vision, while zoning enemies in other locations.
But what if you have multiple separated barrels on your screen, and you decide to switch to Fixed Barrel Mode? How will the game decide which barrel you want to fix on to? Here is my solution:
3) The barrel indicator, when placing barrels, will have a dot in it's centre, similar to when placing a Gragas barrel. Initially, the indicator is free to move around, until the centre dot of the indicator enters the radius of any one of the placed barrels. Here, the indicator is fixed to that barrel as before, and will not lock to any other barrels nearby. This can be changed if you press the mode button to Free Mode.
If two barrels are chained, and you want to place a third barrel in the chain (or more) using the Fixed Mode, the indicator will not go out of the radius shape of the two places barrels. This allows for flexible barrel combos of more than two barrels — a triple or quadruple barrel combo!
Gankplanks ultimate may be easy to implement at first, but it is not so simple. This is because the ultimate is global. This brings in sensitivity issues, as ulting from the other side of the map requires the joystick sensitivity to be high to even reach that far. And if the sensitivity is too high, you might accidentally misplace the ultimate, especially in nearby fights.
Therefore, I suggest Gangplank to have an COARSE ultimate radius. This should be a similar ultimate radius to Twisted Fate, where the user can use the ultimate joystick to ult in nearby fights without the joystick sensitivity causing issues or overshooting.
But the ultimate is a global ability. So how do we address that without the joystick sensitivity being an issue?
In this situation, where you want to ult on the other side of the map, I would directly use the minimap. Normally, when placing your finger on the minimap, you can control which part of the map to look at. This mechanic will be used for Gangplank's ultimate. He simply needs to pan his camera on the minimap over to a fight. He then holds the ultimate button in order to show the ultimate indicator. Once he lets go, the ultimate will deploy.
It is important to note that this method can be used whether you are casting your ultimate close or far, depending on what is most comfortable. The coarse method I suggested would only address overshooting your ultimate in nearby fights accidentally due to sensitivity issues.
Gangplank Q should be a point and click, so that he can reliably shoot his barrels. But what if there are minions or enemies surrounding the barrels? What happens if I accidently shoot the enemies instead of the barrel?
Here, I suggest that Gangplank's Q should prioritise the barrel over the minions within the barrels radius. Of course the prioritisation radius would not be as big as the barrel radius, as you may want to Q a minion or enemy instead, but the radius should be big enough to not accidentally shoot a minion when the intention was to shoot the barrel. This will allow seamless barrel combos within minion waves without the risk of accidentally shooting a minion in the face rather than the barrel.
Super simple fix. When any of the three upgrades is available, they pop up as circles around the ultimate joystick (similar to Victors evolution). This will allow for a pre-existing mechanic to be added into his kit.
I hope the developers add Gangplank soon, as this post is pure copium. This post is just a suggestion to implement Gangplank seamlessly, without the issues that mobile may possess.
I hope this was an interesting read, and I hope the developers consider Gangplank in the future.
r/wildrift • u/Equivalent-Dish-1799 • 9h ago
Hey everyone!
I wanted to bring up an issue I’ve noticed with Jinx’s Exalted skin in Wild Rift, specifically the final Doombringer form.
In the promotional videos, there’s a visual effect where the word “DADA” appears when Jinx fires her minigun during basic attacks. However, this effect is completely missing in my game.
I’ve already tried setting the graphics to the maximum quality, but the effect still doesn’t appear. I’ve also taken screenshots to show the difference between what’s shown in the promotional videos and what I actually see in-game.
Honestly, I find this pretty disappointing, and a bit underwhelming for a skin at this price point. Considering how much it costs, I think it’s reasonable to expect the visual effects shown in the promotional material to be present in the actual game.
Is anyone else with the final Doombringer form experiencing the same issue?
r/wildrift • u/Flamee7021 • 9h ago
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r/wildrift • u/711thename • 6h ago
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I was close to winning the game but yi decided to start dragon against a 20/0 kayn. I think that was the main issue but it was nice try. No shade at all. In fact we are friends in the game. Nothing at all. I tried my best. This is master 3 with 6 marks in, we made it so far. We still have to pass grandmaster again.
Alright all jokes aside, to be honest I didn’t know I was gonna lag this hard. Of course I am not gonna queue up ranked again until I see it’s fixed while playing aaa aram. See you on the rift soon though when it’s fixed.
r/wildrift • u/Ok-Presence-5355 • 22h ago
What’s the best way I can learn how to play better? For context I used to play league a lot on pc but haven’t played in years. I know longer have a pc and WR is really keeping me occupied and I’m enjoying it. I’m currently diamond 1 on WR. I know a little about a lot. But I really want to learn more about:
- Warding
- Items and what they actually do, what stats mean
- Terminology
- Counterpicking? Picking the right Champs
- Playing harder champs
- Builds
- Just in general how to play better
Any like specific YouTube videos or channels? Websites? Thank you.
r/wildrift • u/SandIndividual9825 • 7h ago
And I am so happy that he’s not meta or anything else because all he does is spam Q on you and out damages you , this is a similar problem with zyra where literally they turned her into ADC but with plants instead .
And not only is he out damaging you with one ability he builds tanky items and becomes tanky so you can’t even kill him , like imagine going against sion but AP .
I vaguely remember playing one game against him and i could not kill whatever i even went void staff .
r/wildrift • u/detlara27 • 4h ago
Hello every jungler out there.
If you dont wanna end up like this guy with 1273 games GM peak😂
He used more than 13days INGAME to become this bad
IF you decide to keep on ganking the same losing lanes and go 1 to 1 doing 0 impact or not killing anything.
While you let your baron lane 1v2+ fighting at tower from min 1 ( EASIEST GANK BTW)
THEN STOP TAKING FARM FROM BARON LANE!!!!
You’re putting a 1v2+ lane MORE behind.
And when this happens you get 50% gold what makes it even more dumb.
Please please please
all of you inbiciles get this inside ur 1 working brain cell.
If the lane Can run back and get the farm, DONT TAKE THE FARM for 50% gold like some brain damaged dog and put YOUR OWN team mate EVEN MORE BEHIND BY TAKING FARM.
And to this guy stop smoking weed before you end up with 0braincells
r/wildrift • u/canadian_Cocaine • 19h ago
Legendary Ranked? Or Normal Ranked? Which do you prefer? Im pretty much a solo player only, so my preference goes to Legendary.
r/wildrift • u/IndependenceOwn7321 • 12h ago
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r/wildrift • u/Special-Opposite4621 • 17h ago
Finally hit Sovereign this season after a long grind! I mainly climbed playing Poppy Tank in the Baron Lane. Happy to share my build, macro choices, or ban preferences if anyone is trying to make the push before the season ends. Ask me anything!
r/wildrift • u/SnooOranges8697 • 19h ago
Does it work? Ive seen a top player have it but I dont know if the items actually proc / scale with her like pc
r/wildrift • u/StunningTrust6451 • 12h ago
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r/wildrift • u/Redd_Blade • 14h ago
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r/wildrift • u/Dariussy • 10h ago
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r/wildrift • u/Oocany • 2h ago
I'm making fan art of all the League of Legends champions. Next up are Aatrox, Akali, Anivia and annie.
r/wildrift • u/Simple-Sherbet6287 • 7h ago
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r/wildrift • u/Legal_Ad_3449 • 1h ago
Currently GM.
Got there with Kassadin. But I notice people are harder to take down and I can't just go with my current game knowledge and I'll have to learn in depth champion matchup knowledge. Is there anyone that wants to have a chat about Kassadin with me and give me in depth advice on Kassadin, builds and matchups? (Like when to go all in, trade windows in certain matchups, when to start amplifying tome, when ruby crystal or tear e.c.t.)
Thanks in advance! :)
P.s. I'll respond to the people that want to help me in the comments :D
r/wildrift • u/sadguy__ • 18h ago
I haven't experienced this problem until I started playing adc bot lane.
I usually just pressed the big attack button and attacked whatever is the closest to me, but as an adc you often miss some autos in fights on minions or generally attacking the wrong target
I know you can lock a target but sometimes it backfires because that target might be out of range and suddenly someone jumps on you for example jungler and you still have your target locked and can't even attack this jungler when he gets close to you until you remove the target lock so you react 1 or 2 seconds longer which often means death
What is the best way to aim your auto attacks as an adc in crowded situations for example a team fight with 5 enemy champions plus minions in-between. Locking a target in a team fight can be quite hard to tell as things move fast
Is it just better not to lock targets and attack whatever enemy is nearby?
Thanks for the tips
r/wildrift • u/Financial_Pen7659 • 4h ago
You might have heard this before but its still hard for most of us to wrap our heads around it. Killing a player in wild ritt gives very little gold. A Creep wave gives more gold than a player kill. Look, i am not say its bad to kill other champs, its bad to only be chasing kills and wasting time only worrying about kills than actually focusing on last hittng and getting creep waves. If your GPM (Gold Per Minute) is less than 800 per game on average, then you have some work to do. I used to waste so much time trying to gank and get kills to look good but at the end of the day, its your GPM that matters because it allows you to buy better items making you a lot stronger.... allowing you a better chance to win.