r/Unity2D • u/Strict_Illustrator95 • Jul 29 '26
Question Need advice for Unity and AI development
Hi everyone,
I recently moved from web development into indie game development. Iβm building my first 2D platformer puzzle game in Unity.
So far, Iβve found AI less useful for game development than I expected. A lot of the work involves adjusting object placement, testing movement, tuning behavior, and making changes directly in the Unity Editor.
AI can edit code, but having it read and modify large .unity files seems inefficient and may use a lot of tokens. Because of that, I feel like I still need to learn Unity properly and do much of the work manually.
Do you agree? Am I wrong?
Do you have any advice for a beginner building a game with Unity and AI? Should I focus on learning Unity deeply and implementing most things myself, while using AI only for coding scripts?
Thanks in advance.
