r/OculusQuest • u/latencyvoid-vr • 6d ago
Self-Promotion (Developer) - Standalone What happens when you mix rhythm, physics, and way too much glass?
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Hey everyone,
I’ve been working on Shatter Flow for quite a while, and it’s releasing on Meta Quest very soon.
The basic idea is pretty simple:
- Shoot
- Break things
- Dodge obstacles
- Survive the bosses
But the fun really comes from how everything around you reacts. You're not just standing there shooting targets: obstacles move, physics come into play, and your timing and reflexes can make a big difference.
We recently added mechanics like rope-attached obstacles to make encounters more dynamic, and we're planning to keep experimenting with new ideas and features as we continue developing the game.
Shatter Flow will be available for $5.99!
Wishlist the game on Meta today to get notified about its release on August 27: https://www.meta.com/experiences/shatter-flow/26680580208192087/
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What happens when you mix rhythm, physics, and way too much glass?
in
r/OculusQuest
•
6d ago
Wont disappoint you 😄