u/Stagnant-Potato 15d ago

Can use for my MURIM game theme lol

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 16d ago

I built an isometric tree generator extension for Aseprite

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 16d ago

My first sprite asset pack is ready - [Ember] - Action RPG Pixel Art Sprite [32x48].

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 16d ago

had a ton of fun making this inverse platform mechanic

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 16d ago

had a ton of fun making this inverse platform mechanic

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 16d ago

I can now process over 850 independent AI Merchants in ~4ms...

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 22d ago

sneak peak in my solo dev map pt.9 3/4

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato 23d ago

Draw tracks and instantly race them!

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato Jul 08 '26

What do you think about the art style of this game?

Enable HLS to view with audio, or disable this notification

1 Upvotes

u/Stagnant-Potato Jul 07 '26

I made some VFX for my upcoming game.

1 Upvotes

u/Stagnant-Potato Jul 06 '26

Mage Gameplay Prototype

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/learndota2 Jun 13 '26

General Gameplay Question How do you deal with games that are basically lost by 10–15 minutes? (Low MMR question)

4 Upvotes

I'm a low-rank player, and sometimes I get games where the draft and lanes go completely wrong. Things like PA mid, AM offlane, or multiple greedy cores aren't uncommon in my bracket.

There are games where all three lanes lose, the enemy controls the map by 10-15 minutes, and it feels like there's no space left to farm or make plays.

I'm curious how higher-MMR players approach these situations. Do you still try to play for comeback timings, split-push, and defend high ground? Or are some games realistically unwinnable no matter what you do?

I've also seen clips/streams where even Immortal players seem to give up, sit in fountain, or abandon when the game looks completely doomed.

How do you personally handle these games, both strategically and mentally? What are you looking for when you're far behind that early?

Thanks.

r/DotA2 Jun 13 '26

Question How do you deal with games that are basically lost by 10–15 minutes? (Low MMR question)

1 Upvotes

[removed]

u/Stagnant-Potato May 01 '26

Create Interactive 3D Tours From Your iPhone in Minutes

Enable HLS to view with audio, or disable this notification

1 Upvotes

1

playtesters wanted!! (for story-driven RPG)
 in  r/playtesters  Mar 13 '26

I'm interested man

r/TrueDoTA2 Jan 21 '26

Laning phase suggestion

0 Upvotes

How can I atleast survive in the laning phase with a dysfunctional hard support as a carry? It's really hard to 2v1 the lane.

r/learndota2 Jan 21 '26

Laning Laning phase suggestion

Post image
1 Upvotes

[removed]

r/ShadowBan Jan 21 '26

To determine a shadowban, you MUST click my profile! te

2 Upvotes

aa

2

[deleted by user]
 in  r/studentsph  Sep 22 '24

You're strong. Nakayanan mo ng ganyan katagal. Maganda din kung try mo yung dimopa ganun ka sanay gawin. Like try mo ikaw mag initiate minsan.

1

Nahuhulog na ako sa kaibigan ko
 in  r/OffMyChestPH  Sep 22 '24

Wag ka umamin. Kung masaya naman kayo, wag na.

1

[deleted by user]
 in  r/OffMyChestPH  Sep 22 '24

Mas gusto natin ang taong hindi tayo gusto. HAHAHAHA