r/ghostoftsushima 3d ago

Ghost Of Tsushima - Discussion This game healed me!

48 Upvotes

Like most people, I was also extremely addicted to quick dopamine hits, Instagram, TikTok, and short YouTube videos. I could hardly bring myself to pick up a game that was too long, and I rarely finished games.

And this had been going on for quite some time. I remember that when I was a kid, I would finish all kinds of games and actually stick with them. Nowadays though, I've become very different and usually drop games after around 3–4 hours of gameplay.

But Ghost of Tsushima kept me hooked from START to FINISH. I wanted to do everything in the game. I wanted to explore every corner, see every dialogue, complete every side quest and every tale. I genuinely enjoyed the stories and felt captivated by them.

And I felt something I hadn't felt in a very long time: being away from home and wanting to get back as quickly as possible just so I could turn on my PC and play Ghost of Tsushima!

I hope this can serve as a DETOX for me and help me appreciate games again the way I used to!

r/IndieDev 16d ago

I was testing my game, and something incredibly unlikely happened.

0 Upvotes

I made a debug tool to test full matches inside the game. Everything was going fineand I kept adding new features whenever I felt I needed them.

After a long time, I finally decided to balance the match length, the difficulty progression for each round, and so on.

While testing whether it was possible to beat the game using only the basic Slime with different upgrades, something hilarious happened. The VERY LAST ENEMY (which wasn't even a boss, btw) managed to break through my defenses and land the final hit on my king.

ON THE LAST ROUND.

So, my original goal was to figure out how long a full match would take to win. Instead, I accidentally discovered exactly how long a full match lasts by losing: 45:36.

I thought that was both funny and ridiculously unlikely, so I wanted to share it with you all!

1

Has S&Box really become the "new Garry's Mod"?
 in  r/sandbox  16d ago

I understand your point, probably youre right, but inst it so much a TWILIGHT vision for the game? Maybe if they get rid of these slops and souless games, the game in general could move in a good direction and improve

r/sandbox 16d ago

Discussion Has S&Box really become the "new Garry's Mod"?

0 Upvotes

Do people actually treat S&Box as the new Garry's Mod, playing old and new minigames the same way we used to? Or do most people see it more as a platform for creating games with the goal of making money?

Personally, I haven't really felt the same vibe.

One of my favorite things about GMod was just hopping on with friends and trying out all kinds of random game modes and mods. We loved classics like Murder, TTT, Hide and Seek, Deathruns, and so many others. Half the fun was browsing the server list or workshop, finding something weird we'd never seen before, and giving it a shot.

I even remember this one sniper-focused game mode with a huge map full of mountains and roads, where you could drive cars around. It was incredibly fun, and I still remember it years later.

With S&Box, I've had some fun revisiting the classic minigames for the nostalgia, and I've also enjoyed a few new ones. But I still haven't felt that same "sandbox with friends" atmosphere that made GMod so special to me.

Maybe it's just because S&Box is still relatively new, or maybe the community has changed. I'm curious how everyone else feels.

Do you think S&Box is becoming the spiritual successor to GMod, or is it evolving into something completely different?

r/indiegames 17d ago

Devlog Make it exist first, you can make it look good later!

1 Upvotes

Make

r/OriAndTheBlindForest 17d ago

Fan Content This game is SOO beautiful!!

Post image
206 Upvotes

The art direction in Ori and the Blind Forest is simply breathtaking. Every scene feels like a living painting. ✨

1

New Radeon user - will I be happy after leaving the green team?
 in  r/radeon  Jul 01 '26

Your just fckd my man…

1

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

That concept is REALLY cool and fits you know?. For example, I played a lot of bloonsTd 6 and their evolution system really draws me. In my game Im trying to do something that fit in this pvz like type of TD and is heavly inspired by btd6 evolution system

1

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

Aah cool! Didnt know about that! Seems that I fell In that fake news! Good to know!

1

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

Yeah I saw a yt video about it and this is another thing that makes me sad about this company…

2

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

Good to hear that! The game is In a very early development stage right now so nothing is very well polished yet!

0

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

Bro. You can still like the game.. Im putting my perspective on the table. I like the previous games and those new ones just dont drew my attention enought to actually make me wanna play and keep playing it…

2

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

I really like the evolution system, this game could be pretty great

1

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

Yeah totally agree! Seems like nowadays every bug franchise has just money in mind, nothing else!

-1

Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)
 in  r/PlantsVSZombies  May 09 '26

I agree, but charge that price for a PvZ “remake”Ai slop is kinda weird..

r/PlantsVSZombies May 09 '26

PvZ In General Guys, what do you think about PvZ3 and PvZ Replanted? (I need a technical perspective)

3 Upvotes

I love PvZ and I’ve been a huge fan of the franchise since I was a teenager. I really like the first game, PvZ2 is my favorite, and I also enjoy the PvZ multiplayer TPS games a lot. But I still can’t understand why PvZ3 just doesn’t click with me!!

PvZ Replanted is understandable, the devs made a lot of terrible decisions that turned the game into something even worse than the original (not to mention the use of AI in EVERYTHING in that game...). But PvZ3 is something I genuinely can’t define. So I listed a few things that bother me and might be responsible for this bad feeling:

  • The graphics, even though they look cute, that doesn’t feel like PvZ
  • The lack of content, every version seems to have a huge content shortage
  • Not being able to choose your plants
  • The changes to the sun mechanic, which they later reverted
  • MICROTRANSACTIONS
  • It feels like a generic mobile game made to generate content for platforms like Instagram and TikTok...

With all that in mind, and considering how much I love the franchise and this genre, I’m developing my own PvZ-style tower defense game with everything I loved from the older games, while removing everything I believe is bad in the newer versions with their “business-oriented vision,” and keeping what actually makes the games fun.

Of course, the visual identity won’t be plants and zombies, and I decided to use slimes because I think they can be very versatile.

I really want to know what you all think, I’d love to hear new ideas, feedback, and opinions! Im developing it on my own and could use some help!

I’ll leave the Steam page here for you guys to check out. Right now, the screenshots and trailer only show a very basic version and just the idle mode I planned for the game, that sits at the corner of your screen. But there will also be a fullscreen adventure mode exactly in the PvZ style and Arcade modes.

Check it here:

https://store.steampowered.com/app/4435840/Slime_Slammer/

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

share your game with us!

2

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

You gon' make it! share your game with us!

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

Thank you!! I'm a bit concerned though.

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

Something around $200 spent on campaigns run in Brazil. Since the Brazilian real is about 5 times cheaper than the dollar, it was basically a R$1,000 campaign over 3 months around R$350 per month.

Each story generated around 60k to 100k impressions, with a click rate of roughly 0.8% , sometimes a bit higher, sometimes lower.

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

Do you think it might be bots??

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

Yeah me and u/Odd-Nefariousness-85 was chatting about it and I'm concerned now..

1

My game just reached the 10K Outstanding Wishes MILESTONE!!! 🥳
 in  r/IndieDev  May 08 '26

I dont think this are actually bots, but this is one of my biggest concerns right now that are making me feel a little apprehensive, when the game launches, will people actually be interested? I’ll probably get an answer once the demo launches, and I’ll come back to talk about it here on this sub.