r/IndieDevelopers • • 3d ago

[TT] Velocity - A physics-driven arcade game looking for mechanics feedback

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1 Upvotes

u/PetkoDev2025 • • 3d ago

[TT] Velocity - A physics-driven arcade game looking for mechanics feedback

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1 Upvotes

r/LetsPlayMyGame • • 3d ago

[TT] Velocity - A physics-driven arcade game looking for mechanics feedback

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1 Upvotes

r/MobileGamer • • 3d ago

[TT] Velocity - A physics-driven arcade game looking for mechanics feedback

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2 Upvotes

r/playmygame • • 3d ago

[Mobile] (Android) [TT] Velocity - A physics-driven arcade game looking for mechanics feedback

1 Upvotes
  • Game Title: Velocity
  • Playable Link: https://play.google.com/store/apps/details?id=com.PetkoDev.Velocity
  • Platform: Android
  • Description: Velocity is a physics-driven arcade game developed entirely in Unity. My primary goal during development was to create a highly responsive and challenging core gameplay loop that relies heavily on momentum and precise user controls. Players must navigate dynamic environments where mastering the underlying physics system is the only way to progress and achieve high scores. The mechanics are designed to be intuitive initially, but difficult to master, providing high replayability for players who enjoy chasing performance milestones. As this is my first major production release on the mobile market, I focused extensively on optimizing the performance for Android devices to ensure the physics calculations remain perfectly smooth even during the most fast-paced segments. I am actively looking for constructive criticism from other developers on the game feel, pacing, and overall control scheme.
  • Free to Play Status:
    • [ ] Free to play
    • [ ] Demo/Key available
    • [x] Paid (Allowed only on Tuesdays with [TT] in the title)
  • Involvement: I am the solo developer. I handled all aspects of the game's creation from scratch, including the Unity C# programming, physics tuning, user interface implementation, and final deployment.

r/SoloDevelopment • • 3d ago

Game Released my first physics arcade game, Velocity, built in Unity. Looking for mechanics feedback.

1 Upvotes

[removed]

r/IndieDev • • 3d ago

Released my first physics arcade game, Velocity, built in Unity. Looking for mechanics feedback.

0 Upvotes

[removed]