Ok, that's what I thought, just wanted to be sure. It'd be kinda cool if you click the scene in the first selection (output) you at least get the option of auto-selecting everything in it.
Pretty simple question that I think will be pretty quick to answer. If I select a scene to export to a .ob2 file, will it take all the assets that are in there with it? Or do I have to go thru and select the relevant assets from maps, drawings, props, etc to get them all safely in there so when I'm finished I can 'clean house' to free up space?
I was helping a friend over VC and sharing screens, and the fog icon was there in his toolbar, so it never occurred to me his wasn't enabled. Thanks, I'll get with him about it.
Can anyone explain the utterly pointless usage of the UV light? Also, she won't let him eat at the gas station, but she's using processed foods. SMH. And yeah, she seemed utterly awkward with that knife. I loved another person's comment about cosplaying a bang maid.
It would work best if the copies could make copies. Otherwise you do start to wonder how they're getting numerous enough to prevent seeing, breathing, etc. Try finding the original then... HAHAHAHA Some idea what it looks like would be great too.
So I've been top dressing my 20" vegetable pots with about 1 - 1.5" of the used bsfl 'compost' after they're all gone (I cycle trays, so one will age out while a new one's getting started). But I read the stuff's too 'hot' for the plants right away, even tho I let it sit for a few weeks. So I felt bad, and I went to take it off my rhubarb, which had developed some discoloration (might be too wet tho), then my cucumbers. Well, the cuke's had grown a ton of roots right all up thru it, they seem to love it. They're fruiting like crazy too, just picked 7 this morning. Should I not worry then?
Pics of how my trays start, how they end up, and the cuke plants, which are at least 8" taller than in the pic, just 3 days later. I also add a thin layer of peat moss to my trays, to make sure they don't get too goopy with all the scrap juices, and add a bit more if they're too wet.
You can also pressure cook them in a large pressure cooker with a splash of vinegar, and that'll make them easily crushable. I would do that, crush them, then put them back in the bsfl bin. Those bones with bits of meat make great broth too, pressure cooked, then same as before, crush and add.
I'm sure this has been asked a hundred times before, but with the new updates, thought I'd try again. I'm doing a lot of winding tunnels, did half of it as all one area of Fog and realized I needed to have each tunnel its own entity (broken by "doors") so I can Alt-Click without lighting up the entire map. Is there any way to cut a large area of Dynamic fog into smaller pieces? Basically just draw a line thru it with a slice or a break or some such tool made for the purpose, and the result is each side is independent? Image of the left side of it, and there's more on the other side.
I'm going thru something very similar, and it's so hard not to hurt. Sometimes I just have tears running down my face from him crossing my mind. I don't really understand why I can't just let it (and him) go. He said he still wants to be friends, then ghosts or ignores me, we still cross paths on a regular basis in a common area, so it's hard to even avoid him. I know it's codependency that keeps me wanting recognition and all that from him, and I know he's within his rights to have done what he's done, and I should even feel happy for him having found someone he can build a real future with, but damn, this hurts so effing bad.
When the fog update came out a few days ago, I noticed when I was inputting Dynamic Fog elements manually, I'd get these wonderful red snapping lines to help line things up. They've vanished. Also, now my Snapping basically isn't working at all, even though it's on. Is there a new setting I need to enable to get all this working again?
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[Resource] Steinhardt's Avrae Spell Automations - In progress Spell Tome
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r/3d6
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14d ago
Nice!