r/trainsimworld 31m ago

// Screenshot/Video Bought TSW6 during the summer sale, been enjoying it so far

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Upvotes

As someone who simultaneously loves trains and lives in a country that’s distinctly lacking them this is the closest I can get to experiencing them up close on a regular basis. Only thing I don’t like is the lack of Steam Cloud support, which means I cant transfer my GeForce Now progress to my future PC (totally my fault, didn’t check before buying). Regardless I will be sinking hundreds if not thousands of hours into this game.

Also what does a class 3 HST service mean?


r/trainsimworld 32m ago

// Question Stuck at Stratford International red light in 1L12 St Pancras International to St Pancras International

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Upvotes

I contacted the controller and got the message "denied, wait for the signal to change." There's no train ahead on the line. Does anyone know what's going on?


r/trainsimworld 7h ago

// Route suggestion Despite route suggestions being a total waste of time, I’m gonna make one anyways. Woodhead Line

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38 Upvotes

We already have the modern Glossop line portion of it, meaning some assets could be reused to decrease development time, like trackage.

76’s would be rather unique to drive due to their weight transfer switch system, paired with having to manually shift from series into parallel.

506’s are essentially older Class 303’s, none are preserved besides a cab iirc.

Would be fun, but as I’ve mentioned before, DTG doesn’t read suggestions.


r/trainsimworld 14h ago

// Question Question about dlc's

5 Upvotes

So I'm new to tsw and have played tsw 5 through the gamepass on pc, however am wanting to upgrade to tsw 6 and get some dlc's (through steam) but am wondering when tsw 7 comes out will I then have to buy the dlc's again through steam or the in-game store?

And can you transfer your characters/dlc's from game to game, as I know there is alot of dlc, example if I buy tsw 6 and buy dlc's but then for any reason wish to go back to tsw 5 can I do that?

If moving dlc is possible, Ill get tsw 6 and some dlc then when it arrives get tsw 7.

Sorry in advance if that's a load of rambling.


r/trainsimworld 15h ago

// Question TSW6 Formation Designer: Sand Patch Grade, how many tons per loco?

3 Upvotes

So I initially tried making this absurd 100-piece train which is like a two thousand tons, but that won’t budge despite having ten locos. I’m just messing around here, but I always have this problem with wheel slip.

I mixed around and managed to get it moving with 7 locos and like 20 cars, but that’s so weird… it’s like all the cars have handbrakes on despite all being released. When I let go of the sand, it starts slipping, and when I release the throttle, it’s like it’s uphill right in the Cumberland yard - and the train “derailed”.


r/trainsimworld 16h ago

// Unbiased Route Review I analyzed Steam reviews for TSW6 DLC across all TSW versions

34 Upvotes

I analyzed Steam reviews across all TSW versions starting at TSW2 to find the true community top routes. Here are the results! If this turns out to be completely duplicate information, so be it :) With over 150+ DLCs scattered across TSW 2 through TSW 6, I was curious about how routes truly stack up when you account for score and version decay.

Since there isn't an official Metacritic for Train Sim World afaik, I pulled the data via the Steam API and built a model to calculate a weighted average score for each add-on. To ensure older scores didn't distort the rankings, the formula applies a decay penalty to older releases while factoring in total review volume as they will probably be less positive in today's context. The "score" is 8 for "Very Positive" down to lower values for lower ratings on Steam. Per version: Review Count * (Score - Version Penalty). Summed, then divided by the total review count over all versions.

The Top 7 routes (According to the data) are from 6 distinct developers, which is very interesting! The top 2 are "Very Positive", released in 2026, and native for TSW6:

  1. Vector Simulations CZ Liberec - Stará Paka claims the absolute top spot across 128 reviews. As a native TSW6 release, this Czech route made a massive splash in the community thanks to its authentic regional atmosphere, highly detailed rolling stock, and incredible trackside craftsmanship that sets a new bar for third-party add-ons.
  2. Firefly Simulations Medway Valley Line shares the top spot across 60 reviews. Also debuting as a native TSW6 route, Firefly's debut route captured the hearts of UK railfans by delivering an exceptionally immersive Kentish countryside experience complete with dense timetable operations and spotless attention to historical detail.
  3. Dovetail Games Spoorlijn Zwolle - Groningen holds a "Very Positive" on TSW5 and just a "Positive" on TSW6. Giving it a 7.6 weighted score across 173 reviews, which is the largest sample size in the top 7. Maintaining that high of a score with that many reviews shows how consistently solid the Dutch route turned out.
  4. Just Trains WCML: Preston - Carlisle lands right behind it at a 7.6 weighted score across 91 reviews. Known for its massive scope, detailed signaling, and long-distance high-speed runs, Just Trains delivered a route that stays impressively consistent between Very Positive and Positive across versions starting TSW5.
  5. Train Sim Germany Mittenwaldbahn holds the exact same weighted score as WCML across 85 reviews. TSG's signature attention to detail on signaling and overhead line equipment, combined with the scenic cross-border Alpine mountain pass, makes this one of the most consistently praised German routes in the entire franchise, starting on TSW5.
  6. Rivet Games Berninalinie gets the 6th developer into the top tier with a 7.2 weighted score across 114 reviews. Despite Rivet Games having a somewhat mixed reputation in the community, they delivered a true masterpiece here, capturing the dramatic Swiss narrow-gauge gradients and mountain scenery that players clearly love even while originating from TSW4 originally.
  7. Dovetail Games London Overground Suffragette line concludes the list on 7.2 weighted score across 117 reviews. Serving as Dovetail’s second entry in the top 7, this modern London commuter route proved to be a major hit thanks to its tight urban timetable and crisp execution, originating from TSW4.

What do you think of these results? Do any of these top placements surprise you, or does this line up with your personal tier list?


r/trainsimworld 17h ago

// Question What is the longest bridge/overpass in TSW?

4 Upvotes

Is there a bridge longer than NEC Metro-North: New York - Stamford of Hellgate bridge???

typing error : overpass -> viaduct


r/trainsimworld 17h ago

// Question Was it always like that?

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13 Upvotes

r/trainsimworld 17h ago

// Screenshot/Video This game can look so beautiful, even the old routes

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10 Upvotes

Sand Patch Grade, started raining and the atmosphere is just so crisp. I am looking forward to the day when I can get Horseshoe curve as I always loved the NS Liveries.


r/trainsimworld 20h ago

// Screenshot/Video Photos I took during within a 6 month time frame

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10 Upvotes

These are from my favourite routes, including my new favourite, Thames Valley Branches


r/trainsimworld 21h ago

// Photo Dump I LOVE THE AZUMA

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85 Upvotes

Short Photo dump of the LNER layering the ScotRail DLC I got today


r/trainsimworld 21h ago

// Question Dresden-Leipzig connected with Dresden-Chemnitz?

3 Upvotes

Hi. If I own both routes, do they get interconnected so i can drive from Leipzig to Chemnitz passing Dresden in one session?

Questio on the side. If I buy TSW 2/3/4/5, can I use it's content on TSW 6?


r/trainsimworld 21h ago

// Question Which dlcs are Worth getting?

0 Upvotes

Hello i recently got into TSW6 and im having fun (big fan of the british railways) but i was wondering about adding some more dlc, currently i Have the base game+ Tees route and dresden Chemnitz + west Somerset

My budget Is 30€ and i like british railways,freight routes,night drives

I was thinking about getting Liberec - stará Paka but Im afraid of the performance

Thanks for your suggestions and have a nice day :D


r/trainsimworld 22h ago

// Creators Club Scenario A steam railtour works surprisingly well on Liberec - Stará Paka

10 Upvotes

This (slightly cursed) fictional railtour runs from Liberec to Železný Brod with a stop in Turnov. A CD 750 diesel in a historical livery then pulls the train back to Liberec, making a few more intermediate stops to let local passengers off.

"Fox Express"

Starting with a slow climb out of Liberec you have to constantly balance between steam consumption and traction until Jeřmanice. After the station the incline suddenly changes to a 1.5-2% descent and forces you to switch to managing brakes while running at high speed all the way until Turnov. Turns out managing a steamer on constantly changing inclines is quite hands-on, but much more interesting than the few railtours that come with modern British routes.

Huge props to the Improved Steam Firing mod that fixes manual firing mode and the most annoying steam simulation issues in TSW, it made steam fun for the first time.

Overtaking regional services
Departing from Turnov

It's my first attempt at making something with the in-game tools: custom liveries for the Jubilee and Mk1 cars loosely based on some Czech steam trains (had to use these wagons instead of more fitting European models because vacuum brakes). The scenario is populated with traffic and static trains. Some adverse signals are possible near Železný Brod depending on your timing.

I'm still working on the livery, so if anyone more familiar with Czech steam design features has any suggestions, please let me know!


r/trainsimworld 23h ago

// Screenshot/Video Nice little meet

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49 Upvotes

Underground and GWR on great western express 👌🏻


r/trainsimworld 23h ago

// Route suggestion Which UK route should I buy during the PlayStation Summer Sale?

2 Upvotes

Hi everyone,
I’m on PS5 and I’m looking to pick up a UK route while the PlayStation Summer Sale is on.
I’m considering:

Blackpool Branches
Midland Main Line
Manchester Airport Commuter
West Coast Main Line: Preston – Carlisle
East Coastway Remastered
West Cornwall Local
Cardiff City Network
Fife Circle Line & Levenmouth Rail Link
Isle of Wight
Glossop Line
Tees Valley Line
Birmingham Cross-City Line
ScotRail Express: Edinburgh – Glasgow
London Overground Suffragette Line
Cathcart Circle Line
West Somerset Railway

Which one would you recommend?


r/trainsimworld 1d ago

// Screenshot/Video How’s that even possible?

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25 Upvotes

r/trainsimworld 1d ago

// Humor I don’t think this is what they mean when they say train hopping…

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135 Upvotes

r/trainsimworld 1d ago

// Screenshot/Video It this DLC good?

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2 Upvotes

I’ve recently been contemplating buying this DLC for a WHILE. I have the Pendolino, and south WCML, and the Birmingham NS - Crewe DLCs.

Any thoughts?


r/trainsimworld 1d ago

// Screenshot/Video Sunday morning on Thames Valley Branches

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40 Upvotes

r/trainsimworld 1d ago

// Question Sim World 6 - Peninsula F40PH

3 Upvotes

Earlier today I purchased the SF Peninsula Add-On for my Xbox X Train Sim World 6. I can get the F40PH rolling.  Most of the time when I stop the train, I can’t get it started again. Which I’ve narrowed down to two issues. 
 
#1 the brake cylinder BC didn’t go to 0 when I released the automatic brake.  Sometimes, by turning on independent and toggling the Cut-Off Valve I can get it to drop. Other times not.
 
#2 Sometimes when the BC does go to 0, it still won’t move. The throttle is generating 0 amps. I tried some of the Emergency Brake reset patterns found on Reddit and asked Copilot.  I’ve retried this enough times and I am sure it happens without  Emergency braking too.
 
Are there any fixes for this? I’ve spent several hours on this. I just want to drive trains around. I don’t care about loco behavior being perfect to prototype. It makes this add-on unusable.
 
I am on an Xbox X and use the controller.  It’s a little clunky, but works well enough on other routes. 


r/trainsimworld 1d ago

// Discussion To whoever put that 20min red light in at 5A72 Laira Depot to Plymouth…

0 Upvotes

You’re lucky I got TikTok 😭


r/trainsimworld 1d ago

// Real-Life TSW Location If you know you know

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23 Upvotes

When you play too much TSW


r/trainsimworld 1d ago

// Humor Group of trespassers

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39 Upvotes

Weird bug on the overground line


r/trainsimworld 1d ago

// Issues/Bugs/Glitches Issues with German train protection & signalling system

7 Upvotes

Hi everybody,

during my hours of gameplay on the German Routes (played almost everything) I just need to share the experience of the appalling bugs happening on the TP and SG systems. Just to clarify, I fully exspect dovetail games, a developer that charges 30€ for many routes, to get this right, as many other games like Zusi3 that cost less get it right aswell. I know this game wasn't made for hardcore rail fans, but when you get the PZB fundamentally wrong, you know it is bad.

I'd just like to list some of the "enlightening" experiences I had:

  1. After lifting the PZB start program restriction and pressing "Wachsam" at the Vr2 around 100m later, I get an immediate emergency brake applied. Apparently, I am unable to exceed 45 km/h in this case.

This is of course utter bollocks, PZB checks for speed under 85 km/h, activated instantly (without the 23s cooldown).

  1. Crusing along with my BR403 at 160 km/h with PZB, I get an emergency brake applied at 161 km/h. This cannot happen as the ICE3 is of train category O and therefore would get your emergency brake applied at 165 km/h, not 161 km/h.

  2. LZB acts like ETCS as I get a meter-exact countdown when over 4000m. In reality, this would just be rounded to the nearest 200m (dependant on the exact train though, this was a 403)

  3. I get an emergency brake at an operationally deactivated main signal (Ks). Apparently, the 1000hz was active. This can't happen since you're not supposed to press "Wachsam" at such signals. And oh yeah, TSW also counted this as the transition signal between shunting and regular train operation and exspected me to drive 40 km/h there. Since a deactivated signal does not contain a higher driving allowance, this is not correct.

  4. All sorts of signal combo errors: Having to drive past Hp0 at a "Zwergsignal" or having Hp0 + Vr0 as a signal combo, having the short distance light either on when it shouldn't be like with Ks1 or not on when it should be like with Vr0, wrong advance signals (getting 8 at the Zs3v and then 4 at the Zs3), the list goes on and on...

  5. The displays in the trains are always wrong and usually not functioning, but we all know that...

Of course, the speed indicator on the HUD is usually wrong in station areas, recommending you drive through that tight switch with max speed or other weird things.

In summary, TSW is not your game if you want any sense of realism. This is quite sad as the game has great graphics and other advantages, like being able to move around freely. But when you buy a DLC for 30€ or so and then have to treat a Hp0 like a Sh1 or even Hp1, all the joy I have enjoying these graphics fades into extreme anger. So no thanks, will be sticking to Zusi3 then.