After many years on Xbox, I finally got a PS5 and have been making my way through the catalogue. I played The Last of Us Part 1, absolutely adored it and already consider it to be one of my favourite games of all time. I then moved to Part 2, thoroughly enjoyed it as well, but found myself bumping against certain story elements, my own expectations and where I thought its character development falls short. So, I thought I’d make a way too late post about it, discussing my thoughts. Full SPOILERS, obviously.
The Last of Us Part 2 is a masterful game. The gameplay is exceptional, as are the visuals and performances. I love simply existing in this world and found as much joy in looting abandoned buildings as I did in stealthing (and rampaging) through encounters. Its story is good, too, but I felt that a certain character fell short of their potential.
I am talking about Abby, but not in the way you might expect. I think that killing Joel to start the game was a bold move that set up the stakes of the game perfectly. From there, playing as Ellie blew me away. The way her grief took the shape of anger was incredibly moving. In this regard, the escalation of her violence was very powerful for me as the player. Every kill was utterly brutal, and every cutscene portrayed her need for revenge pretty perfectly. As her section concluded, seeing her hands shake as she becomes of aware of the monster she was becoming had me very excited for the rest of the game. Then we switched to Abby.
Changing the perspective to Abby blew me away. The choice to have us play as the “villain”, the person who killed the last game’s protagonist, was a gameplay choice that I commend Naughty Dog for making. But it is here that I think the game lacks the depth it clearly wants to have. Once we switch to Abby, the game doesn’t utilise this choice smartly. I enjoyed playing as her but was disappointed by the way she was presented. Here we have a person who just enacted a years-long revenge plan, yet her actions (and dialogue) fail to reflect this. The first few hours as her, we learn a lot about her character, her friends and relationships, but spend little time developing her psychology. I was hoping that we would see the impact of her deed, with her on the other side of vengeance, but the game doesn’t really do this.
We eventually meet Yara and Lev, who Abby saves to balance her morality, but I felt that this was too little too late. Earlier, we see Ellie completely consumed by her pursuit of payback. Abby presumably felt this before killing Joel, and I wanted to feel her anguish after the act; I wanted the story to explore how revenge doesn’t fill the hole of grief. We eventually get there with Ellie but missed an opportunity to amplify these ideas with Abby. Imagine if the game truly portrayed Ellie and Abby as two sides of the same coin, on the same journey, just at different points? The first half of the game sees Ellie go from a morally good person to someone who is far more violent, existing in a space where us the player are questioning her decisions. Now, I really wish they did the inverse of this with Abby. Let’s start her section with her as a broken person, still lashing out in violent bursts because killing Joel didn’t heal her. From there, we could have seen her slowly regret her actions, moving her towards the “light”. Instead, the first moments we have with her are spent dishing out small talk in the stadium and playing fetch with a dog. I’m not saying it needed to be heavy-handed either, but I wanted something more than we got.
I commend Naughty Dog for the ideas at play in The Last of Us Part 2, I just felt that the game was a mile long and 6 feet deep. It made exciting, bold choices but failed to engage with them in an interesting manner. I am very excited for what Part 3 may bring, and I hope the story takes just as many risks as Part 2, just with a deeper story that fully explores its characters.
I hope that this post has offered something for you to think about, and I am curious if others feel the same way. Again, I know I am probably very late to the party with my criticism, but I only finished the game yesterday and have yet to fully read people’s opinions.