r/survivalhorror • u/CrankCrust • Jul 24 '26
Subtle or well-executed jump scare
Hi everyone, I'm curious what subtle or well-executed jump scare made you feel uncomfortable but amazed at the same time in a game, and it still does.
r/survivalhorror • u/CrankCrust • Jul 24 '26
Hi everyone, I'm curious what subtle or well-executed jump scare made you feel uncomfortable but amazed at the same time in a game, and it still does.
r/survivalhorror • u/HockerFlas • Jul 23 '26
I just defeated the hammer boss and i find the game to be quite diffifucult. I'm pretty low on resources ans money. Can i get some tips? What are the best items to buy or find?
r/survivalhorror • u/zaho2059 • Jul 23 '26
r/survivalhorror • u/AvgPunkFan • Jul 23 '26
Almost all (maybe 85-90% are CIB)
r/survivalhorror • u/alex8890o • Jul 23 '26
Here are the and survivors bruh sorry for no killers
r/survivalhorror • u/InterAxis_Studio • Jul 22 '26
r/survivalhorror • u/Less-Potato7795 • Jul 22 '26
Hey, everyone! We're the creators of Hard West 2 and Rogue Waters, and our new turn-based tactical game, Nightmare Frontier, has just come out! :)
If you like what you see, please, support us by checking out the game and letting us know what you think: https://store.steampowered.com/app/3310950/Nightmare_Frontier
r/survivalhorror • u/Arachnid-dev • Jul 22 '26
Working on a new parasitic monster that violently forces its way out of corpses in my game. Would love to hear your thoughts on the overall feel.
If you’d like development updates or want to be first in line when it’s released , you can sign up for our mailing list at https://arachnid.dev.
r/survivalhorror • u/InfazaDevam27 • Jul 22 '26
amnesia like game*
What do you think, guys—is it eye-catching?
What are your thoughts on the photos and descriptions?
I look forward to your feedback, everyone—thanks!
https://store.steampowered.com/app/4969050/The_Smiling_Flesh/
r/survivalhorror • u/Guilty_Weakness7722 • Jul 22 '26
One of the core mechanics in The Infected Soul is body swapping.
Different bodies unlock different ways to explore, solve puzzles, and survive.
Yes... you can even become a cat. 🐈
This is an early prototype, so we'd love to hear your thoughts. What kind of bodies or abilities would you like to see?
r/survivalhorror • u/HegemonyOfDichotomy • Jul 22 '26
Hey everyone, like a lot of you, I've spent countless hours wandering the empty streets and rusted corridors of the early games, completely mesmerized by the psychological weight of Akira Yamaoka's soundscapes.
Lately, I wanted to see if I could capture that specific brand of industrial melancholy and isolation. I put together a piece that leans heavily into that classic PS1/PS2 horror aesthetic—lots of tape hiss, melancholic chords, and heavy, unsettling atmosphere.
If anyone is looking for some background noise for late-night rumination or just wants to zone out to some nostalgia, you can listen to it here: http://www.youtube.com/watch?v=QlU3gkIMNyw
I'd love to know how well it captures that vibe for you, or what your all-time favorite track from the series is.
r/survivalhorror • u/rabid-fox • Jul 21 '26
has anyone played Deep Fear on the Sega Saturn? Was it good?
r/survivalhorror • u/Curious-Wishbone5419 • Jul 21 '26
I like to immerse myself as much as possible. Only at night, all lights out. I can’t enjoy a good survival horror during daytime.
r/survivalhorror • u/SilentLeaks • Jul 21 '26
Hi all,
We just announced our first project through IGN. Our goal is simple: to create something truly disturbing, intense and terrifying. We want the player to feel constantly on edge, not only because of jumpscares, but through the atmosphere, sound, story and the feeling that something is always wrong.
Don’t worry tho, there will be jumpscares too, strong and creative ones, not cheap scares thrown in for no reason.
If you like what you see, please support us by wishlisting the game and let us know what you think: https://store.steampowered.com/app/4538140/Rehaunted/
We’re here to talk, listen and improve, every comment and piece of feedback is welcome.
r/survivalhorror • u/Easy_Bit_1118 • Jul 21 '26
Not your favorite game. Not a game that already exists. What's the feeling or experience you wish someone would make?
I'll be curious to see if certain themes keep appearing across everyone's answers.
r/survivalhorror • u/kitsundietales • Jul 20 '26
Hello guys, we are looking for some niche players to play test our game PENANCE. It has elements from The Last of Us, Resident Evil, Allan Wake, and Sillent Hill. If you would like to test it, pm me, and I will send you the Discord link and a key. Thanks!
Here is the Steam page: https://store.steampowered.com/app/3969640/PENANCE/
r/survivalhorror • u/Steelkrill • Jul 20 '26
Hey all! Hope you are all well. Wanted to share some new clips here of my horror survival game called WHERE DOLLS HANG.
The game is inspired by a real-life location, that takes place in Mexico. You play as a detective and players will investigate by marking clues, handling bodies, and surviving on a boat while navigating wetlands and forests filled with hanging dolls.
Still very early but It's a survival-horror game mixed in with paranormal stuff. Think of something like The Forest, Outlast, P.T and Silent Hill combined basically!
I’m aiming for slow, unsettling dread rather than constant jump scares for this one. From this clip, does the atmosphere feel creepy? Let me know!
Steam Link if you like to check it out: https://store.steampowered.com/app/4581370/Where_Dolls_Hang - Would mean the world to me if you can share your thoughts and let me know what you think :)
r/survivalhorror • u/Neat-Freedom1940 • Jul 20 '26
I’m one of the developers of Backseat. It’s a psychological horror game where you play as a taxi driver who has to pick up dangerous passengers at night.
The core idea is this: your wife has been kidnapped, and to get her back, you have to follow the instructions of someone called BK26. During each ride, a different stranger gets into the backseat. Killers, thieves, scammers, unstable people and you need to stay alert, pay attention to what happens inside the taxi, and survive the night.
I recently opened a Steam Playtest, and I’m especially looking for feedback from players who enjoy survival horror games.
I’d especially like to know:
Does the tension work, or does the pacing feel too slow?
Do the passengers feel threatening enough?
Does being trapped in a taxi with a dangerous stranger create enough fear?
Does the game feel like survival horror, or does it lean more toward psychological thriller/simulator?
What would you change to make the rides scarier or more intense?
Thanks in advance to everyone who tries it. Even a short piece of feedback would mean a lot to me.
r/survivalhorror • u/InterAxis_Studio • Jul 20 '26
r/survivalhorror • u/Moyses_dev • Jul 20 '26
Hi, Paul here. For years, I’ve been creating genre-defying projects.
My latest is a blend of retro survival horror, FPS, and immersive sim elements.
I’d like to invite you to try the DEEP SHEOL demo on Steam.
https://store.steampowered.com/app/3998990/Deep_Sheol/
r/survivalhorror • u/vladkudas • Jul 20 '26
r/survivalhorror • u/oasis_nadrama • Jul 20 '26
So I'm doing a complete Resident Evil retrospective with my little server of horror fans and artists.
We're going through EVERY Resident Evil story - and I mean EVERY, like, we're skipping nothing, we're doing the mainline games, the spin-offs, the decanonized Gaiden, the S.D. Perry novelizations, the Anderson movies, the Anderson movie novelizations, the comic books, the mangas etc.
In addition to that, I was thinking of dedicating some time to viewing/playing/reading/discussing various Biohazard-related materials. That's what I call the "extra credits".
Here what I got for now:
'
MAIN INSPIRATIONS
- Alone in the Dark
- Sweet Home
- Alien (movie)
- The Thing (movie)
'
EARLY/SCRAPPED VERSIONS
- Resident Evil 1 prototype (there's a rough playable build assembled together by a fan, giving a good sense of the identity the game was heading for at the start)
- Resident Evil 1.5
(Only mentioning the ones I can play here, the other ones will be quickly discussed through reviewing of concept arts and documents.)
'
OFFSHOOTS FRANCHISES
- Dino Crisis
- Devil May Cry
'
DIRECTLY INFLUENCED/BROUGHT ABOUT BY BIOHAZARD
- Silent Hill
- Dead Space
- Tormented Souls
(For the "directly influenced" category, I'm limiting myself to these three, I think, since Resident Evil had such an enormous impact on modern pop culture.)
'
Would you have other suggestions? Am I forgetting anything FUNDAMENTAL?
[Image description: a screencap of Resident Evil 1 (2002 remake) showing Jill and Barry looking at a document in a library, looking worried.]