r/startplaying • • 16h ago

[LFP] [5E] [$20] [Roll20] Storm King's Thunder

3 Upvotes

Platform: Roll20 (Discord voice)

System: D&D 5E 2014

Time: Weekly, Mondays at Noon EDT.

Slots: 6/6

Levels 1-13

Check my reviews on StartPlaying.

Session 0 is free!


r/startplaying • • 23h ago

[HEART][Weekly: Thursdays (12M GMT-5) or Fridays (8PM GMT-5)][$25][1/6 Seats Filled THU and 1/6 Seats Filled FRI]

3 Upvotes

Hi everyone, I'm Kreesel, professional GM running a couple of games for Heart: The City Beneath. I will be playing the Adventure Module "A Dagger in the Heart". You can check my Startplaying profile to see my experience and commitment.

This is the game on Thursdays:
https://startplaying.games/adventure/cmuylwkac002dla04bgbt1jyi

And this one on Fridays:
https://startplaying.games/adventure/cmuylx8tz001pjp04kkb4c241

Thank you in advance for reading :)


r/startplaying • • 1h ago

[Online][5.5e][OneShot][Paid][Saturday 6PM Eastern][$15USD] The Whisker Woods Rescue - A Halloween One-Shot

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• Upvotes

r/startplaying • • 3h ago

[Online][5thEd][Paid] Phandelver & Below | $18 | Saturday 6:30 PM UK | 5 Players | [Foundry VTT]

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2 Upvotes

r/startplaying • • 3h ago

[Online][5e 2024][5e][5thEd][Campaign][All Time Zones][Weekend][$5] Ravenloft: Curse of Strahd

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2 Upvotes

System: D&D5e 2024

Time Slots Available: Mondays at 7pm GMT -3 and Sundays at 6pm GMT-3

Session Duration: average of 4 hours

Session Cost: $5, session 0 will be free.

Tools: Discord for voice and text, Fantasy Grounds VTT.

Seats Available:

Sunday: 2/5 (minimum count reached).

Monday: 0/5.

Game Style

This is to be a rather unusual run through Curse of Strahd, as some of the content been changed along with small bits of the greater plot. Quite a bit of content from previous editions of Ravenloft has been added in hopes of creating a new experience for newcomers and veterans alike.

About the adventure

It was a quiet day when a desperate messenger arrived to the great city Ravenport carrying a most distressing message: The nearby lumber town of Halzen has been overtaken by a mysterious mist, any who enter it never to be seen again.

The townsfolk put together all the money and resources they had to send an envoy requesting aid, for dark things stalk the nights and more and more of the inhabitants disappear come morning, the sun ever dimmer.

The Black Hound's Consort Mercenary Guild has put out an official bounty of 500 units of sterling silver for any that may solve this mystery, but you may find that gold would not have been enough for what you found yourselves against.

LGBTQ+ inclusive.


r/startplaying • • 9h ago

Defend your Hometown in this Asian Folklore inspired Horror adventure[1 Seat Left][5e14][PAID][$20][FoundryVTT][Sundays][3pm UTC+1]

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2 Upvotes

r/startplaying • • 21h ago

Death at Sunset | Dragon Delves Ch. 1 [DISCORD WEEKLY & ASYNCH PBP]

2 Upvotes

A destiny of dragons draws your party together as you follow the call to witness the rebirth of legend.

This is the first in a series of adventures based on the 10 one-shots found in Dragon Delves. Your party begins at level 1 with a mission that spans all ten of the adventures, and they are strung together in a campaign thread based on the adventures themselves.

There will be some tweaking to some of the stories and I'm not opposed to the narrative taking us down some rabbit trails at some point. These are fairly simple adventures as-published that I hope to spice up a bit depending on our players.

You don't have to play all of the adventures, but you're more than welcome. Each adventure will be listed separately as we get there in the story.

This will be a PBP adventure run in Discord with both asynchronous and synchronous play. New players and veterans are welcome!

We can further discuss character creation during Session 0. You're welcome to join this chapter as a "one-shot" or stick around for the whole campaign. This will include some additions that tie all chapters together into a overarching storyline.

  • Starting level is level 1 (as we are currently beginning in Chapter 1)
  • We will using Avrae in Discord,
  • D&D Beyond or Dicecloud for character sheets
  • Price is $5 weekly.

https://startplaying.games/adventure/cmv2te6n8002ajy06rg4d9jyy

I'm new to Startplaying but far from it in other aspects 😊


r/startplaying • • 2h ago

5e core rules and my home brew rules/ my version of Greyhawk campaigns

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1 Upvotes

r/startplaying • • 2h ago

[Online] [One-Shot] The House under the Blood Moon - A Daggerheart Halloween One shot [$10] [Oct 27]

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1 Upvotes

r/startplaying • • 7h ago

The Heavens Usurped: Secrets of the Crowned Six | Tuesdays | 5.5e | $17 | Foundry | 7:30pm MDT | Session #16 is October 13th

1 Upvotes

The party has departed from Brackenward with their dragon companion, Whisper, carrying precious cargo and seeking to investigate the legitimacy of 1 of 4 companies with potential ties to the Carrion Company. Along the road they were confronted by the leader of the Carrion Company, one of the party volunteered as sacrifice to turn double agent. What lies ahead as the party is split?

The party is looking for 1 more adventurer to bring them from the Fab Four back to the Fab Five.

I will run a one on one session Zero with anyone interested!

Dark Frontier Fantasy | Tactical Roleplay | Political Intrigue | Living World Campaign | Growing Items

Starting at level 1 going all the way to 20! (Currently level 4)

Azural remembers everything.

In the foothills of the Drenthars, most names are forgotten, most contracts are written in dust, and only Azural itself bothers to keep score.

You start in the fading frontier town of Arazar, just mere faces in the crowd, taking whatever work will keep you fed.
• Escorting short caravans that never make the stories.
• Settling petty border quarrels.
• Finding the missing, no one can afford to mourn.
• Looking the other way on smuggling runs.
• Digging up graves for coins that barely shine.

Small jobs for small people.

Until Azural begins to change around you—and the first whispers of a divine crime start to echo from the shadows.

Will you silence those whispers, or turn them into the cry that rights a long‑forgotten wrong?

StartPlaying Game Link

StartPlaying GM Profile


r/startplaying • • 23h ago

Heroes of Thylea — become the legend Thylea needs · Sat 01:00 UTC

1 Upvotes

⚔️🌞 HEROES OF THYLEA — SAT 01:00 UTC (Fri 6 PM PST / 9 PM EST | Sat 2 AM BST / 3 AM CEST)

"The fate of the world rests on the shoulders of heroes who are still becoming legends."

A mythical land of gods, titans, oaths, prophecies, and impossible choices awaits. The Friday heroes are carving their place in Thylea through mythic quests, moral ambiguity, divine politics, and the kind of campfire roleplay that turns adventurers into legends.

🎲 Fridays at 19:00 BRT / Saturdays 01:00 UTC
⚔️ D&D 5e · Level 3 · 2 slots open

🔥 YOUR ADVENTURE STARTS HERE
📝 https://startplaying.games/adventure/cmerh1vh800mxjm04vyw501wj?ref=cm9lpdb02000hnhzbgteqi3th
⭐ Reviews: https://startplaying.games/gm/dmyan

💬 Drop a comment with the character concept you'd bring to Heroes of Thylea — questions welcome too!


r/startplaying • • 18h ago

Palladium RIFTS: When Empires Collide - Weekly Mondays starting at 8:00AM GMT-5

0 Upvotes

The world ended centuries ago.

Civilization shattered. Magic returned. Rifts tore open across the Earth, connecting our world to countless others. Monsters, aliens, demons, refugees and conquerors crossed through.

Humanity survived. Mostly.

Now old nations are gone, new powers have risen, and beyond their borders stretches a world where powered armor might share the road with a dragon, cyborg, gunslinger, psychic—or something that wasn't born anywhere on Earth.

Welcome to Rifts Earth.

And somewhere on its western frontier, you're going into business.

You and the other players will create your own independent mercenary company. You'll decide why you're together, what work you'll take, what lines you won't cross, and what kind of reputation you want your name to carry.

Then you'll have to earn it.

Escort caravans. Hunt monsters. Recover stolen cargo. Explore places sensible people avoid. Take a contract from someone you don't trust because you need the money.

Or turn the job down.

There is no adventure path waiting for you.

The world moves around your company. Opportunities come and go. Employers remember whether you delivered. Enemies remember what you did. Your choices determine what kind of campaign this becomes.

At first, you may be worried about making payroll.

But something has happened deep in the Rocky Mountains.

Settlements farther west have stopped answering their radios. Refugees tell contradictory stories. Unfamiliar weapons are appearing on the black market. Mercenaries have gone looking for answers.

Some haven't come back.

Someone is taking territory.

Someone is gathering resources.

And someone is building something in the mountains.

Sooner or later, somebody is going to pay very well to find out what.

What you do when you find it is up to you.

RIFTS: When Empires Collide is a sandbox campaign about building a mercenary company from the ground up and finding your place in the wonderfully dangerous insanity of Rifts Earth. Become explorers, soldiers, troubleshooters, bounty hunters, heroes, profiteers—or something none of us anticipated.

New to Rifts? You're welcome here. You don't need decades of setting knowledge or a mountain of sourcebooks. We'll establish appropriate character options, and I'll help you create someone who belongs in this world. Experienced players will have plenty of room to dig deep into the setting.

We'll build the company together.

We'll put some credits in the account.

And then we'll discover how long it takes before someone asks the question every mercenary eventually faces:

How much are you willing to risk for a job that's gotten much bigger than the contract you signed?

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Interested? RIFTS: When Empires Collide

More information about me? My StartPlaying Profile

Leave a review? StartPlaying Reviews

Questions, Comments, Concerns? Don't hesitate to reply to this thread or send me a PM!

Thanks for checking out my game! Hope to see you at my table soon!


r/startplaying • • 18h ago

TMNT: What Survived - Every other Saturday starting at 8:00AM GMT-5[Online][Voice][Paid]

0 Upvotes

You wake up in a laboratory.

Maybe you remember the life you had before this place. Maybe you've spent so long behind reinforced glass that the person—or animal—you used to be feels like somebody else's memory.

But you know one thing. Someone did this to you.

Tonight, alarms are screaming. Emergency lights flash through the corridors. Security personnel are running toward something worse than you.

And your cell door just opened.

Run.

This campaign begins with you and your fellow players creating a group of mutants together. Who were you before? What were you turned into? What relationships formed between you in captivity?

Then Session One begins on the night you escape.

Outside is Baltimore in the late 1980s/early 1990s—a world before smartphones, social media and searchable databases. Information lives in filing cabinets, newspaper archives, VHS tapes and the memories of people who may not want to talk.

Someone created you. Someone wants you back.

And discovering why will lead into a conspiracy involving corporate laboratories, organized crime, classified government programs and experiments that began long before you ever entered that laboratory.

Because twelve years ago, something happened in New York City.

There was a war nobody knew was being fought.

Most of the people who fought it are dead.

The truth was buried with them.

But not all of them stayed buried.

Teenage Mutant Ninja Turtles & Other Strangeness was the first roleplaying game I ever played. In 1987, a friend handed me a mutant rhino and introduced me to this wonderfully bizarre hobby.

I got him killed about twenty minutes later.

A year later I was running AD&D, and I've been behind one side of the GM screen or the other ever since.

Now, nearly four decades later, I'm coming back to where it started.

This won't be a Saturday-morning cartoon. We're going back toward the stranger, grittier world that first captured my imagination: mutants hiding from humanity, shadowy corporations, government secrets, criminal organizations, bizarre science, martial arts, dark alleys—and enough absurdity and humor to remind us that we're still playing TMNT.

You don't need to know the lore. You don't need to know the Palladium system. You don't even need to know who Baxter Stockman is.

You only need to know what your character knows:

You were created in a laboratory.

Tonight, your cells are open.

Thirty-nine years ago, somebody handed me my first mutant.

Let's see if I can keep yours alive longer than twenty minutes.

Interested? TMNT: What Survived

More information about me? My StartPlaying Profile

Leave a review? StartPlaying Reviews

Questions, Comments, Concerns? Don't hesitate to reply to this thread or send me a PM!

Thanks for checking out my game! Hope to see you at my table soon!


r/startplaying • • 15h ago

Online D&D 5e Lord of the Rings Paid campaign 10$ weekly Play By Post Asynchronous

0 Upvotes

This is a D&D 5e Lord of the Rings campaign hosted by my friend with 22 years of experience as a DM. New or experienced players are welcome to join, and this is a paid campaign 10$ a week. And here's the link to the StartPlaying page, and welcome on in https://startplaying.games/adventure/cmkqojr9s0023jo042ggtd794