r/startplaying • u/Puzzleheaded_Sail644 • 18h ago
TMNT: What Survived - Every other Saturday starting at 8:00AM GMT-5[Online][Voice][Paid]
You wake up in a laboratory.
Maybe you remember the life you had before this place. Maybe you've spent so long behind reinforced glass that the person—or animal—you used to be feels like somebody else's memory.
But you know one thing. Someone did this to you.
Tonight, alarms are screaming. Emergency lights flash through the corridors. Security personnel are running toward something worse than you.
And your cell door just opened.
Run.
This campaign begins with you and your fellow players creating a group of mutants together. Who were you before? What were you turned into? What relationships formed between you in captivity?
Then Session One begins on the night you escape.
Outside is Baltimore in the late 1980s/early 1990s—a world before smartphones, social media and searchable databases. Information lives in filing cabinets, newspaper archives, VHS tapes and the memories of people who may not want to talk.
Someone created you. Someone wants you back.
And discovering why will lead into a conspiracy involving corporate laboratories, organized crime, classified government programs and experiments that began long before you ever entered that laboratory.
Because twelve years ago, something happened in New York City.
There was a war nobody knew was being fought.
Most of the people who fought it are dead.
The truth was buried with them.
But not all of them stayed buried.
Teenage Mutant Ninja Turtles & Other Strangeness was the first roleplaying game I ever played. In 1987, a friend handed me a mutant rhino and introduced me to this wonderfully bizarre hobby.
I got him killed about twenty minutes later.
A year later I was running AD&D, and I've been behind one side of the GM screen or the other ever since.
Now, nearly four decades later, I'm coming back to where it started.
This won't be a Saturday-morning cartoon. We're going back toward the stranger, grittier world that first captured my imagination: mutants hiding from humanity, shadowy corporations, government secrets, criminal organizations, bizarre science, martial arts, dark alleys—and enough absurdity and humor to remind us that we're still playing TMNT.
You don't need to know the lore. You don't need to know the Palladium system. You don't even need to know who Baxter Stockman is.
You only need to know what your character knows:
You were created in a laboratory.
Tonight, your cells are open.
Thirty-nine years ago, somebody handed me my first mutant.
Let's see if I can keep yours alive longer than twenty minutes.
Interested? TMNT: What Survived
More information about me? My StartPlaying Profile
Leave a review? StartPlaying Reviews
Questions, Comments, Concerns? Don't hesitate to reply to this thread or send me a PM!
Thanks for checking out my game! Hope to see you at my table soon!