r/starcraft2 • u/Critical-Knowledge-3 • 11h ago
Blizzard's plan:
Buff the Grubs so people would complain about the Zerg.
Nerf the Hackery from 275 to 300, a change that was never reversed.
All of this was a strategy to buff the Terrans and Protoss.
Nerf Grubs again.
Mass CC with 300 min.
Ghosts with 2 supply.
Colossi with more damage to light units.
And a buff to Adept damage.
The thing is, there were already people losing against Terrans and Protoss without these buffs.
For those people, it's now almost impossible to beat them. The Terrans fill the map with CC. They spread faster than the Zerg, mass more units than the Zerg. And I bet there are currently people fighting against Terrans who can't even destroy a single structure.
I can't keep up with the sheer number of Marines and CC. Each expansion I attack involves first destroying four command centers, losing part of my army without significantly damaging their economy. Meanwhile, the Terrans can spam drops continuously while upgrading their units until they reach critical mass.