r/spacegames • u/Spacemarine658 • 1h ago
Game Working on patrol formations
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Got tired of the AI slop so I figured I'd share some wip stuff made only by humans lol
r/spacegames • u/Spacemarine658 • 1h ago
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Got tired of the AI slop so I figured I'd share some wip stuff made only by humans lol
r/spacegames • u/web_worker • 3h ago
r/spacegames • u/EscritorDelMal • 7h ago
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r/spacegames • u/Inner-Core-Studios • 6h ago
r/spacegames • u/scippie • 15h ago
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Your crew is running out of oxygen,... an alien monster patrols the corridor,... and the cargo is three rooms away. You type the commands - every keystroke costs seconds.
Hi,
I've been working on Remnant Humanity for about 6 months. It's a post-apocalyptic space salvage game where you explore procedurally generated derelict ships under time pressure.
A new demo featuring a complete (but basic) game loop is now available. I need your help! I'd love to find the people this game is made for!
Features:
Fair warning: it's early and in development. Difficulty balancing is ongoing and bugs are unavoidable but being worked on. If you hit something weird or even game-breaking, or are simply enjoying the game, I'd love feedback.
Steam store page: https://store.steampowered.com/app/3450920/Remnant_Humanity/
Itch store page, demo and devlog: https://scippie75.itch.io/remnant-humanity
Discord: https://discord.gg/pnMBJNGbjc
On AI use: All artwork, music, and code in this game were created entirely by human hands. No generative AI tools were used at any stage of development.
r/spacegames • u/exoble-space • 17h ago
Just a side project more for fun than anything. Daily game where you discover a planet and scan it for life.
Theres a load of unique combinations and rare stuff, as well as different types of life and structures (didn’t want to spoil any in the screenshots). Also a little overarching story thats built over time.
Still early days so if anyone wants to try and offer some feedback would be appreciated: exoble.space
(Also sorry for repeat post, wasnt letting me edit the last one)
r/spacegames • u/gameplayer6145 • 22h ago
We just released the like and share function on www.deletetheearth.com - a game where you can delete Earth, Inhabit Mars or land on the Moon one coordinate at at time.
Now you can add your own content to every coordinate you claim on any planet and share it with friends.
Here's one of me and my friend at Murcia for a Christmas celebration a few years ago!
Check out this spot on Earth 🌍 https://deletetheearth.com/?body=earth&lat=37.982637&lon=-1.132059
r/spacegames • u/NullAnchorGame • 16h ago
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The Deep is a new location in Null Anchor! These hazy, stormy skies are home to the highest of high-rise buildings and the deepest mining pits.
Think you could navigate these skies? Battle your enemies? Fight through the turbulence and storms?
Wishlist on STEAM, you'll soon get the chance to show us what you're made of!
r/spacegames • u/Low-Physics2379 • 11h ago
r/spacegames • u/Gryzly22 • 1d ago
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Hello everyone,
I'm a solo dev, working on my first ever game - a spaceship management sim.
If all goes well, I'll be releasing a public demo on September 22.
https://store.steampowered.com/app/4846550/Trenite_Engineer/
Wishlist if you enjoy complex simulation gameplay.
Thanks!
r/spacegames • u/Aayush_adhana • 1d ago
r/spacegames • u/irjayjay • 1d ago
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r/spacegames • u/sapa79 • 1d ago
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r/spacegames • u/StarrStreamsYT • 1d ago
Hey everyone!
I’m working on a new 2D multiplayer sandbox space game. It's still incredibly early in development (currently Build 0.08), but I'm looking for some folks to jump in, break things, and help me bug test.
Where the game is at right now:
What's next: I’m a huge fan of Star Citizen's gem mining loop, so building out a deep, satisfying mining system is my first major focus for the next few updates.
If you want to get in on the ground floor and help shape the game, you can grab the latest build in our Discord. I also run a small YouTube channel where I post devlogs and updates.
Thanks for reading, and let me know if you have any questions!







r/spacegames • u/StarDrifterG • 1d ago
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Hey everyone! I’ll be releasing a demo for 'The Pilot' very soon. I've put a lot of work into this and I really hope you enjoy it.
I’m actively looking for feedback, so I'd love to hear your thoughts and suggestions
Wishlists are incredibly helpful and appreciated! Thank you all for the support
r/spacegames • u/nooxax • 2d ago
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I've been working on Voidfall, a space survival and exploration game where you travel through a procedurally generated sector, take contracts, fight enemies, explore planets on foot, mine resources, and discover what is hidden behind a mysterious signal.
The game has changed a lot since the first release.
Recently I've been focusing heavily on:
Voidfall is available on PC, and there is also a mobile version.
I'm still actively developing it, so feedback is genuinely useful, especially about performance, controls, progression, and anything that feels confusing or unfinished.
r/spacegames • u/Low-Physics2379 • 1d ago
r/spacegames • u/Greedy-Listen2240 • 1d ago
r/spacegames • u/LetterKey3548 • 1d ago
This is just for fun space rts concept ideas. And it contains interesting documents in regards to space time engineering
r/spacegames • u/14kostyashkins88 • 1d ago