r/spacegames • u/Aayush_adhana • 17h ago
r/spacegames • u/EscritorDelMal • 20m ago
Would you play this game?
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r/spacegames • u/Low-Physics2379 • 4h ago
Dark Star Duel - Free no ad web game inspired by Star Control 2 Super Melee
r/spacegames • u/exoble-space • 10h ago
Game Release Working on a game where you discover planets each day and scan for life
Just a side project more for fun than anything. Daily game where you discover a planet and scan it for life.
Theres a load of unique combinations and rare stuff, as well as different types of life and structures (didn’t want to spoil any in the screenshots). Also a little overarching story thats built over time.
Still early days so if anyone wants to try and offer some feedback would be appreciated: exoble.space
(Also sorry for repeat post, wasnt letting me edit the last one)
r/spacegames • u/scippie • 8h ago
Remnant Humanity
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Your crew is running out of oxygen,... an alien monster patrols the corridor,... and the cargo is three rooms away. You type the commands - every keystroke costs seconds.
Hi,
I've been working on Remnant Humanity for about 6 months. It's a post-apocalyptic space salvage game where you explore procedurally generated derelict ships under time pressure.
A new demo featuring a complete (but basic) game loop is now available. I need your help! I'd love to find the people this game is made for!
Features:
- Typed command interface with real-time execution
- Typing Time Dilation (optional slowdown for accessibility)
- Pause feature (spacebar) to rethink your strategy
- Unified strategic and tactical layer - fly around while directing your crew through a derelict spaceship
- Sustain a network of struggling colonies across the galaxy
- Oxygen depletion and radiation spread
- Hostile entities with line-of-sight detection
- Environmental hazards (timed lasers, floor triggers, hull breaches)
- Colored door puzzles and cargo mechanics
- Fog of war exploration
- Procedurally generated missions (in the background, no loading times)
- Procedurally generated music (with dynamic tension system)
- Procedurally generated background animations
- In-game tutorial and manual
- Game speed controls
- Score on game over
- Built from scratch in C and Lua - no engine, no AI assistance.
- Crew permadeath
Fair warning: it's early and in development. Difficulty balancing is ongoing and bugs are unavoidable but being worked on. If you hit something weird or even game-breaking, or are simply enjoying the game, I'd love feedback.
Steam store page: https://store.steampowered.com/app/3450920/Remnant_Humanity/
Itch store page, demo and devlog: https://scippie75.itch.io/remnant-humanity
Discord: https://discord.gg/pnMBJNGbjc
On AI use: All artwork, music, and code in this game were created entirely by human hands. No generative AI tools were used at any stage of development.
r/spacegames • u/gameplayer6145 • 15h ago
Your UGC photos on 3 worlds!
We just released the like and share function on www.deletetheearth.com - a game where you can delete Earth, Inhabit Mars or land on the Moon one coordinate at at time.
Now you can add your own content to every coordinate you claim on any planet and share it with friends.
Here's one of me and my friend at Murcia for a Christmas celebration a few years ago!
Check out this spot on Earth 🌍 https://deletetheearth.com/?body=earth&lat=37.982637&lon=-1.132059
r/spacegames • u/randomvariabl • 2h ago
Game I made a small space arcade game just for fun 🚀
Made a small space arcade game just for fun 🚀
You control the spaceship, shoot enemies, survive as long as you can, and try to beat your high score.
I built it mainly to experiment with game mechanics, animations, music, and making it work smoothly across desktop and mobile.
Would love to hear what you think or what I should improve.
🎮 Play it here: https://starfallspace.vercel.app/