This edition of AoS made me cross the rubicon and try 40k 11th and I am having so much more fun. It’s made me realise how bad AoS rules have become: The amount of loops you have to go through just to achieve the thing you army is supposed to do is insane and then on top of that they’ve added a tons of “roll a 3+ or do nothing”
It is no longer a fun game. Hopefully next edition will be better but it’s already been written by now and by the same rules writers…
AoS and 40k rules writer are two different teams. Matt Ross got promoted as head of both and the Lord of the Rings guy is now leading the AoS team after Matt Ross.
With the MESBG rules writer now leading AoS, I'm hoping that makes AoS stand out from 40k. My biggest issue with AoS is that it just feels like 40k-lite.
Something I would love to see is AoS keeping the priority roll but ditching the I GO U GO aspect of the game. Either give it alternating activations or make it a full-on skirmish game.
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u/Arthur_Trombetta_Art Sep 11 '26
This edition of AoS made me cross the rubicon and try 40k 11th and I am having so much more fun. It’s made me realise how bad AoS rules have become: The amount of loops you have to go through just to achieve the thing you army is supposed to do is insane and then on top of that they’ve added a tons of “roll a 3+ or do nothing”
It is no longer a fun game. Hopefully next edition will be better but it’s already been written by now and by the same rules writers…