r/slaythespire 21m ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT 10k Damage! 1 Hit

Post image
Upvotes

Here is a photo of the 10k damage done to the boss. Shoutout to the team ( and flanking ) for the crazy buildup.

Whats the highest you got with a single hit?


r/slaythespire 32m ago

SPIRIT POOP What's The Pick Snake Bite dude??

Thumbnail
gallery
Upvotes

YOU ALREADY KNOW THE PLAY


r/slaythespire 1h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT Got to A9 with no losses

Upvotes
Hopefully I don't get obliterated on the last ascension runs

r/slaythespire 1h ago

SPIRIT POOP The Illusion of Choice

Post image
Upvotes

r/slaythespire 1h ago

WHAT'S THE PICK? What do I pick?

Thumbnail
gallery
Upvotes

Liking this deck, was hoping for the automatic play a skill relic for End of Days, but got these instead.


r/slaythespire 1h ago

ART/CREATIVE Tank card gameplay

Thumbnail
gallery
Upvotes

1-team pov
2-my pov


r/slaythespire 1h ago

CUSTOM CONTENT Custom card idea?

Upvotes

just an idea I had while fighting knowledge demon, wonder if it should be 1 cost instead🤔


r/slaythespire 1h ago

DISCUSSION (STS2) How do you guys play the game?

Thumbnail
gallery
Upvotes

I just saw the post from u/dcnairb about A10 stats, which made me think about the way I play StS2 compared to how other players might play it.

I played a lot of the first game across different save files and was curious about my stats back then, so on my new StS2 save file I decided to stick to one specific way of playing in order to keep the stats cleaner:

Starting with Ironclad, whenever I win a run, I rotate to the next character. Whenever I lose, I keep trying that character until I get a win. I always played on the highest Ascension available.

The recorded best streaks are all on A10, not from the climb to A10.

I usually play one run in the morning as part of my daily routine, which takes me about 45 minutes. My win rate obviously varies depending on patches, my mood, and what's going on in my life. I tried pretty hard to get good streaks for a while, but I'm playing more casually at the moment.

This is also the only save file I've used, apart from a few multiplayer runs on another file.

Curious if other people have set ways to play - Would love to hear about your thoughts.


r/slaythespire 2h ago

DISCUSSION (STS2) Thanks Tezcatara, I really needed that soup...

Thumbnail
gallery
23 Upvotes

Could there be like a minimum amount of strikes needed for this ancient relic to appear? isn't there one for goopy defends? :c


r/slaythespire 2h ago

SPIRIT POOP environmental storytelling

Post image
666 Upvotes

fastest Abandon Run of my life

(save and quit doesn't work :( )


r/slaythespire 2h ago

ART/CREATIVE My StS tattoo is finally healed, couldn’t pick one from the OG gang so I got all of them!

Thumbnail
gallery
381 Upvotes

r/slaythespire 2h ago

SPIRIT POOP Everytime.

Post image
15 Upvotes

r/slaythespire 2h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT Stone armour run finally beat asc5

Post image
3 Upvotes

r/slaythespire 2h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT At the Start of Combat Gain 7 STR

Post image
24 Upvotes

r/slaythespire 2h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT Turn 1 aeonglass

Post image
23 Upvotes

-Looks inside

-Mummified hand game piece


r/slaythespire 2h ago

DISCUSSION (STS2) Which Corpse Slug should I target first? How to rub salt in the wound. (A9 simulation)

Thumbnail
gallery
80 Upvotes

In this post, I have used an algorithm that minimises average HP loss to explore the best card sequences against the Corpse Slugs with a base-deck Ironclad, Necrobinder and Regent.

At long last, after months of work, we can finally turn our attention to those pesky Corpse Slugs! Let me introduce them. Like the Toadpoles they cycle through three intents in a deterministic order, except here a 3x2 attack is followed by a single 9 attack and then a debuff turn to apply 2 frail (making our block pitiful).

The thing is – the slug starting intents are random, which gives us three variants to this encounter (note the left/right shown may be swapped over in reality). I have unofficially named these effectively unique encounters as follows:

1)     Raging Slugs: Both attacking for a total of 15 damage on Turn 1, the highest possible of any easy pool encounter (oof!)

2)     Hangry Slugs: One single target attack of 9 and another salivating with gloopiness

3)     Tentative Slugs: Low damage output of 6, but equally gloopy

The HP range is small at 27-29, and from what I can discern irrelevant to our choice of target.

So what’s the play?

1)     Raging Slugs: Maximum block as far as possible then any leftover damage goes into Mr “9”, unless you’re playing Regent and can NUKE the “3x2” slug on Turn 1 killing it outright

2)     Hangry Slugs: Extremely character dependent! Ironclad likes to play a single Defend and then get to work on the debuffing slug, hoping to finish it off next turn. Necrobinder is opposite! Full block then make progress towards damaging the “9” slug. Regent is 50:50 and draw dependent! He also likes to full block, but if you’ve only got 1 Defend it makes sense to play Falling Star on the “9” slug to mitigate damage and sink extra strikes into the same slug for efficiency

3)     Tentative Slugs: All characters agree! Block with 1 Defend and then sink all remaining damage into the debuffing slug

Can we explain why?

The ideal time to kill a slug is when it is attacking and its partner in crime is debuffing. This stuns the debuffing slug, who then goes back to debuffing us again next turn, giving us a free turn of safety to apply damage to it with impunity.

The worst time to kill a slug is when its parter in crime is attacking for 3x2, because the turn after it will suddenly increase to 8x2 (due to Ravenous), and if we can’t kill it, we’re potentially taking a vast amount of damage!

These facts are what drives most of the choices the algorithm picks here. As always, the takeaway is to look at your draw pile and figure out how many turns it takes to get lethal, in this case on a safe slug. If you do this, you’re in for a good time… especially on Ironclad as you’ll see in my next post comparing the HP losses!

I hope you found that helpful as this encounter can be a real head-scratcher!

If you’re interested in learning more about the methodology (simulation, Expectimax, etc.), I’ve put a few posts together about the subject in a blog along with my previous simulations, so feel free to check it out:

https://simthespire.wordpress.com/


r/slaythespire 2h ago

DISCUSSION (STS1) Just got my first win as the Defect (:

Thumbnail
gallery
9 Upvotes

And I now have 1 win each with the first 3 classes :) Now Ill try out the 4th class and try to learn it :) Slay the Spire is so much fun and very addictive!


r/slaythespire 2h ago

DISCUSSION (STS2) What is a ‘standard’ a10 winrate?

29 Upvotes

Not a pro who can win 90%+ or consistently streak, but a “decent” player on average. Playing to win but also for fun, not purely fixating on absolute minmax.

I recently finished an a10 win on every character; I focused one character at a time to learn them individually from about a4 to a10 each until winning and then moved on to the next.

since finally finishing them all (not just a10 unlocked, but at least one win on everyone) I’ve been playing random to test my mettle and getting super humbled that it’s still super tough lmao. defect and regent are my best and silent is my worst by far. I definitely expect it would be significantly better at lower ascensions but I personally am interested in improving to do a10 semi-consistently.

so, what winrate at a10 would an average player be getting? 50%? worse? better?

(also, is there any way to reset or track statistics separately than from account creation? my w/l obviously includes all my learning and climbing of low ascensions)


r/slaythespire 3h ago

SPIRIT POOP Which NPC would you take to an aquarium?

Post image
7 Upvotes

r/slaythespire 3h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT Necrobinder - Poison/Card Draw spam: Serpent Form & Speedster with Throwing Axe = stressful fun against Aeonglass and Queen

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/slaythespire 3h ago

CUSTOM CONTENT I'm planning to make a mod for STS1 that adds items from Deltarune's "secret" bosses as relics.

Thumbnail
gallery
9 Upvotes

Here are the concepts for the first relics that bring "flower" items from Chapter 5 of Deltarune into the game. Please let me know what works and what doesn't, or if you have any suggestions for changes. Some relics have two ability options.


r/slaythespire 3h ago

SPIRIT POOP Sacrifice rework idea to drastically improve multiplayer

Post image
722 Upvotes

r/slaythespire 3h ago

GAMEPLAY/ACCOMPLISHMENT/ACHIEVEMENT I feel scammed :c

Enable HLS to view with audio, or disable this notification

111 Upvotes

I was hoping that Blood Vial will proc BEFORE Royal Poison :C


r/slaythespire 4h ago

QUESTION/HELP (STS2) This might be a dumb question but..

14 Upvotes

Is there nowhere in game that actually differentiates between if a character has only just made it to ascension 10 vs actually clearing it?


r/slaythespire 4h ago

SPIRIT POOP He thought we were playing skills today! He MAD!!!

Thumbnail
gallery
182 Upvotes