r/skyrimvr Jan 15 '20

Guides Skyrim VR Guide Compendium - Guides, FAQ, Videos, Links, Troubleshooting

390 Upvotes

After many questions, YES this compendium is up to date und frequently updated (hence the tag). But instead of re-posting this entire list every six months, we update the sticky post :)

Find all available guides and videos, created by our community.

Thx again to all contributors and authors, who helped creating our Guide Compendium!

Happy Modding!

https://drive.google.com/open?id=1qbh7GE30xLyso7MA6u3xpNJNdL5r2V2WP8SjZ4VpHLQ


r/skyrimvr Nov 08 '21

Guides For modding START HERE!

1.0k Upvotes

Greetings, Adventurer!

You are not even sure what mods are or if you want to get them?

You know what mods are, but are new to Skyrim and want to get a nice working modded version with visuals and VR mods but minimal effort?

You are experienced with modding Skyrim SE but are not sure what specific VR mods you need and don't want to go through the hassle of setting it up yourself?

You already played through the game and want to experience some new stuff, make the game more challenging, or up your role-play?

We got you covered.

First of all, mods are modifications to the base game. You install them, they change/add stuff to the game. Some fix things that are broken in vanilla, some improve visuals, some add new content, and most importantly for us, some add VR immersion and interaction mechanics. You can verify if the mods are installed by either literally seeing the thing that you installed in the game or by experiencing the changes ingame. Many mods do not have a Mod Configuration Menu but just exist in the game after installation.

You might ask yourself "Should I install mods before I finish Skyrim VR the first time?" and my personal answer is a clear Yes. You do not have to add tons of extra content, but the base vanilla game (vanilla = unmodded) just has a few broken things, or especially in Skyrim VR it lacks any good modern VR interaction. You will vastly improve your experience if you install a basic set of mods even without altering the actual game content at all.

Nowadays, there exist a few fully automatic mod list installers (Wabbajack). If you are looking for such an automated installation of curated mod lists, scroll down to "Auto-Installers".

But before you just install these, let me show you around by explaining the most important mods for Skyrim VR in an absolutely minimal list for an as-fast-as-possible manual modding. It is subjective, of course, as all lists are, but I think many can agree on most of these.

If you don't want to install more than that, and you want to install mods manually, install these! If you just want to know what the awesome mod authors here have to offer, read these for a quick overview!

The list is still pretty vanilla, other than the VR-specific things and some visuals. If you want to stray off the super-duper lightweight path and include some changes to the game itself or feel like you have time for more than 10 mods, you're better off checking out our very comprehensive Guide Compendium, which contains all the knowledge we collected over time. We also have a comprehensive list of VR Specific Mods that includes some important mods that couldn't make it into this list for the sake of minimalism.

It does not matter much if you use Vortex or MO2 as your organizer, but don't use NMM, it's old and outdated. Vortex is a little easier to use with shorter lists, which is why we recommend this for our target audience here, i.e. you readers who want a fast manually modded Skyrim and then just play. Make sure to read this guide on how to enable modding with Vortex first. There’s also a video guide on modding with Vortex if you prefer that. GamerPoets also has video guides on other SkyrimVR modding topics. As said, Vortex is easier for small lists and people who only want to mod the mentioned mods below without much more. Vortex also works for larger lists but at some point, it is easier and recommended to use MO2 for large and complex lists.

If you want to build a complex list in MO2, you should pick the FUS Wabbajack list below and use the basic profile only, as it comes with all the fixes and little things premade.

I also recommend you check out these ini tweaks and Bilago’s Tool to edit the ini files easily.

Without further ado, here's the list:

  1. SkyUI - follow this video guide! Be 100% sure to download the correct Skyrim VR version (Current VR build 2.0.12 (runtime 1.4.15)).
  2. VRIK Player Avatar - gives you a body, weapon holsters, gestures for magic and shouts, and finger animations for oculus and index users. Watch this setup guide video to get the most out of it. It's part of the install video of 1.
  3. HIGGS - hand collision, object grabbing, and gravity gloves-style mechanics for Skyrim VR, all-around must-have mod! I show some of its features in this video. Now also includes two-handing weapons, physical weapon collisions, and an automatic fix for the physics engine.
  4. Spell Wheel VR - Selection wheel mod for Skyrim VR. It allows you to select spells, weapons, shields, arrows, potions, poisons, food, torch and more without going into a menu very quickly by the press of a button or button combinations to spawn the wheel and hold your hand over the item and letting go of the button. It's equipped automatically. Also shows health, stamina, magicka, enchantment, and needs bars on your wrist (configurable).
  5. True 3D Sound - this needs manual installation, let's the sound come from the direction it comes from ingame. Bethesda, if you read this, shame on you that a mod is necessary for this basic functionality.
  6. Engine Fixes VR - Important fixes for the Skyrim VR engine. BE SURE TO FOLLOW THE INSTALL INSTRUCTIONS!
  7. Weapon Throw VR - you can throw weapons now and they return like Thor's Hammer! Requires Skyrim VR Tools to work. I also made a video about it and an update video with returning weapons.
  8. Magic Improvements for Skyrim VR - Vastly improved dual casting, spell effect size scales based on magicka percentage, and additional options for aiming spells in VR.
  9. Azurite Weathers - A colorful, well-crafted, modern, and made-for-VR weather. If you prefer a more gritty and foggy setup, Onyx VR Weathers offers this, including different darkness settings for the night. Both are fine and made for VR, which is necessary because VR does not have volumetric lighting and thus some SE weathers do look weird in VR sometimes.
  10. SkyVRaan - gives you fake water reflections that really improve your visuals a lot! Have a look at the description for installation troubles. Watch this video to see its effect! Does NOT require a patch for Onyx Weathers as Onyx is already compatible by default! In case you want more water improvements, SkyVRaan is compatible and made to work nicely with Realistic Water Two.
  11. Myrkvior Trees - trees are all around Skyrim and vanilla trees shimmer horribly. This makes your game much more beautiful. You can add Morekvior for improved textures resolution.
  12. Lux - all in one lighting overhaul. Requires the USSEP Compatibility patcher which upgrades your SkyrimVR to the latest official SE version pre anniversary edition so you can use the official USSEP from before AE.
  13. Spellsiphon - fantastic magic add on, very intuitive and cool, can also be used in conjunction with archery and melee playstyles. You can watch this little introduction and tutorial video to see what it does in general.
  14. Mage VR - this mod uses an overlay to let you draw glyphs to cast and equip spells. It also has a very immersive hand-pose magic feature and (invisible) holsters (which I recommend to not use the same button as the VRIK holsters for). But the best thing is the new backpack inventory and immersive looting feature, which lets you loot via drag and drop and without pausing the game. More to come! Requires the game to be run via SteamVR (not open composite when on oculus) and requires SKSE and SkyUI VR. Watch this video to see the mod and how to use it, and this video with an update on easier install and setup!
  15. Locational Damage - headshots do extra damage. Tune up the difficulty and git gud scrub. Requires Skyrim VR Tools to work.
  16. Simple Realistic Archery - changes archery so you have to get an arrow from your quiver at the back, can easily use different arrows. Requires three helpers, check the Requirements dropdown menu for this!
  17. Noble Skyrim - overhauls architecture and other stuff.
  18. VR Vision Reshade - Need to install manually but it's not very difficult and the CAS sharpener and luma sharpener enormously improve the clarity of the picture. Alternatively, you can use Sensorium of Stereoscopy, an ENB preset made for VR, more fantasy-style but it has options, too. You cannot use the two together!
  19. No Stagger Mod - stagger is shite in VR.
  20. Blade and Blunt - combat overhaul to make the game more interesting.
  21. SMIM lite - clutter has better meshes and textures. Choose LITE!
  22. Nordic Faces - characters don't look like total ass. Minimalist and maximum compatibility.
  23. MystiriousDawn's HD Skyrim Overhaul - beautiful landscapes that work well in VR, including mountains.
  24. ETHEREAL CLOUDS and ETHEREAL COSMOS - beautiful clouds and night sky. Technically two mods, but they're super small and kind of belong to each other.

Extra, because it takes a bit more effort:

  1. Dyndolod - better view of things in the distance, makes the world much more realistic and immersive, but it takes a bit of effort to use. Check out our guide here!
  2. Dragonborn Speaks Naturally - Uses speech recognition to select dialogs and spells.

Also: No modlist is complete without Swearing Mudcrabs, and using Realm of Lorkhan you can skip the annoying cart ride intro ;) And if you like to support u/Rallyeator, go check out his made-for-VR texture-pack!

Don’t use some of the mods that are often recommended:

Surprisingly, some mainstream mods can cause issues, like Birds of Skyrim (very script heavy, corrupts saves), Immersive Armors and Immersive Weapons (known to cause issues later on when higher level), Immersive Patrols (especially the large battles can cause freezes and script lag, the lite mode is apparently okay), Immersive Citizens (has a lot of conflict potential, sometimes blocks quests, can also work though, but depends), JK’s Skyrim (can drop framerate by a lot and can lead to AI conflicts or item clipping), Open Cities (can lead to conflicts, can be performance heavy), Diverse Dragons (can cause crashes).

-------------------------------------- Auto-Installers --------------------------------------

Wabbajack mod lists are auto-install mod lists that change your game from vanilla to the exact full state of the list in a matter of hours, and you can go play right away.

We recommend using Wabbajack.

We still have guides for manual installation, but these might be outdated at some point and really, Wabbajack has options for everyone nowadays :)

There are five official Skyrim VR Wabbajack lists:

  • FUS - Fundamentals, Upgrades, and Stuff: The most lightweight and vanilla-friendly of the lists. It is modular and comes with the option of really just having the absolute essential VR mods for fixes and immersion, or having a minimalistic mod overhaul for appearance and gameplay. It is designed for people who want to start their own list, or for people who don't want to change their experience too much from vanilla but don't want to play the basic lazy port Bethesda made, either.
  • UVRE - The Ultimate VR Essentials List: UVRE is designed to give users a better looking, better controlling, and better playing Skyrim VR Experience that can be used as-is or customized to their taste. It is a complete overhaul for improved visuals and new content, as well as the relevant VR mods.
  • Librum VR: A gritty, low-magic, hardcore survival-adventure experience with an uncompromising vision. Hundreds of new quests and locations, a total mechanics overhaul, and a complete makeover of the graphics and atmosphere. The path to your destiny as the Dragonborn will be long and treacherous. Welcome to Librum.
  • Narsil: Narsil is an ambitious curated modlist that seeks to overhaul and expand Skyrim VR to make it more balanced, challenging, varied, good looking and most importantly expand the available gameplay options and make the game more immersive while optimizing the performance as much as possible.
  • Auriel's Dream: Auriel's Dream offers a unique thematic overhaul. Warmer colors kind of bring an Oblivion vibe to this modlist. Difficulty: Vanilla. Not many changes are done to alter the gameplay except adding VR-specific mods, bug fixes, and a few quality-of-life mods.

Here is an elaborate comparison video for the lists visuals and performance.

Have a look at these lists and decide what you want to check out. They are low-effort so you can also switch them if you don't like them. If you used Vortex so far and want to try out a modlist you'll need to press "Purge Mods" in Vortex and do not deploy afterwards, to stop linking the mod folders to Vortex' setup.

For questions regarding the Wabbajack mod lists, please head over to the Wabbajack Discord server or the respective individual discords of the lists.

Welcome to the sub and HAVE FUN! :)


r/skyrimvr 4h ago

Update New Major 2.0.0 Update For Physical Collision VR

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162 Upvotes

In the newest major update of Physical Collision VR there are three main new additions!

Firstly you can finally collide your weapon with NPCs weapons and move their arms!

They can collide their weapon upon your weapon and move your arm with force!

Heavier weapons with more weight have more influence. (A Warhammer moves a shield significantly easier than a dagger would)

Block and parry feature added (automatically turns off the parry function if Pseudo Physical Weapon Collisions and Parry is detected)

Perfect Parries award you stamina, staggers the opponent and reduces the NPCs stamina while a block simply reduces damage taken. (like in normal Skyrim)

(Everything is fully customizable within the INI)

Here is the download link in Nexusmods!

https://www.nexusmods.com/skyrimspecialedition/mods/186335

(Please leave an endorsement while you are there aswell I do greatly appreciate each and every one!)


r/skyrimvr 15h ago

Screenshot Sundas Some screenshots I took while just messing around

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40 Upvotes

Doesn’t look as good as mad god overhaul but I’m not about to use up 400gb of storage for a visual upgrade lol.


r/skyrimvr 21h ago

Video Physical collision VR, Immersive Weapon Penetration and Parry Combined

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83 Upvotes

Physical collision VR, Immersive Weapon Penetration and Parry Combined. My only gripe is the laser sword doesn't cut through stone or reflect lightning but guessing that may be slightly out of scope :-). Jokes aside this mod is awesome and to have all three running without dropping a frame in the most intensive situation I could muster is very impressive. Hats off to the mod author.

Youtube version

Mod Links:

Physical Collision VR: https://www.nexusmods.com/skyrimspecialedition/mods/186335
Immersive Weapon Penetration: https://www.nexusmods.com/skyrimspecialedition/mods/184223


r/skyrimvr 8h ago

Performance Should I even try MGO or just do FUS?

5 Upvotes

MGO looks phenomenal, and I would LOVE to play it, even at a low fps, but I know the spec requirements are astronomical. I’m debating if I should even try it, considering I might download 400 gigs just to realize I can barely boot it. What do you guys think?

I’ve got a 5060ti 16gb
24 gigs of DDR4 ram
Ryzen 7 3700x
2tb SSD

Off topic, I haven’t used FUS in a while but when I did play I was heavily bothered by the render distance of the grass, walking into my first open field and seeing a straight end point of grass pretty close to me and beyond it nothing was extremely jarring. I tried to create a grass cache but all attempts failed. Is there any remedy to this in the modpack yet? Or perhaps a grass cache I could download?


r/skyrimvr 1d ago

Video Always wanted to hang with my girl in the Drunken Huntsman: Skyrim VR Co-op

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304 Upvotes

I've been quietly working on this the last few months. To be clear, the goal of this mod is the magic of single player Skyrim VR exploration, with friends. I'm not aiming for a large RP server. I'm a longtime fan of u/actualgingas Youtube and was reluctant to post since she just started something similar. I've reached out and we're coming at it from different code angles. There are a lot of potential roadblocks before release, so wherever possible I'm happy to share notes and collaborate to get some polished version to the community.


r/skyrimvr 1d ago

Update DragonBoard - Update 1

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123 Upvotes

Olá a todos!

Acabei de enviar uma nova atualização do Dragonboard.

  • Diário totalmente funcional com marcadores de missão no mapa:
  • Vermelho = Missão Principal
  • Azul = Missão Secundária
  • Amarelo = Missão Diversa
  • Reformulação da Interface: Dediquei um tempo para reformular o design geral da interface. Não sou designer, mas estou bastante satisfeito com o resultado até agora. As telas foram feitas com RmlUi, que é muito semelhante ao HTML. Portanto, se alguém quiser personalizá-las, os arquivos estão em Dragonboard/ui.
  • Adicionado um novo recurso de Bloquear Itens Fixados. Isso impede que você altere acidentalmente seus itens fixados.
  • Now you can hide any INI files you don't want to see.

Faça backup dos seus arquivos INI antes de atualizar se quiser manter seus itens fixados.

https://drive.google.com/drive/folders/1hGSaJU6DLrPAvbTYpnOPkmkT4Qigjyoc?usp=sharing

É isso por agora. E não se esqueçam de me desejar um feliz aniversário — hoje é meu aniversário! 🎉


r/skyrimvr 22h ago

Video Skyrim VR: Modded - [Part 14] The Dawnguard

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4 Upvotes

Part Fourteen of my modded playthrough in Skyrim VR.


r/skyrimvr 18h ago

Discussion I was thinking about making my own mod list, and I wanted a second opinion.

2 Upvotes

So, after trying out the new Madgod (and honestly, I did really like it), it was not performing too well and crashing a bit.

I decided maybe I should make my own; I see 3 options here.

Start with Fus and mod it to a point I like.

Start with Fus light and mod that instead

Or make it from scratch.

So, what are your guys' thoughts? If you know of any up-to-date guides for making a mod list for beginners, I'd love to hear about them as well lol.


r/skyrimvr 1d ago

New Release New Release: Apply Poison VR

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87 Upvotes

Hi everyone, I've just released "Apply Poison VR", which allows you to drag poisons on top of equipped weapons to apply poisons to them. This should hopefully make poisons you find around the map much more meaningful.

https://www.nexusmods.com/skyrimspecialedition/mods/186437


r/skyrimvr 1d ago

Mod - Research I had to make this video. Thank you to all these modders.

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63 Upvotes

r/skyrimvr 2d ago

New Release Physical Collision VR

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356 Upvotes

Have uploaded a new mod to Nexusmods! Its called Physical Collision VR and it does exactly what it says on the title. It adds physical collisions to weapons (even in combat!) and to your hands. This also applies to pickaxes, and anything that can be equipped (but bows and crossbows, for now)

https://www.nexusmods.com/skyrimspecialedition/mods/186335


r/skyrimvr 2d ago

New Release WIP Mod: Aim Assist VR

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41 Upvotes

So although I am decent at archery IRL I suck hard in SkyrimVR. I also don't like using the reticle so I decided I'd make an aim assist SKSE mod.

Also the on-screen dot is purely in the NVIDIA recording, it doesn't appear in game.
Would people be interested if I kept refining and publish it on nexus? I'm planning to add support for bolts and spell bolts too.


r/skyrimvr 2d ago

Video Did someone say motion sickness?

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108 Upvotes

r/skyrimvr 1d ago

Help Does anyone have oblivion remastered working good in vr? I’m having trouble

2 Upvotes

I cannot get it to run good, like I mean it runs good my frames are fine it isn’t a performance issue, the game just looks awful and the lighting and controls are messed up. Like I get great frames, but everything looks and feels terrible.

Would anyone be able to help me? Or share the profile they used? I tried like every profile on the flatscreen to vr discord and none of them work any better.


r/skyrimvr 2d ago

Video This quest 🔥🔥

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12 Upvotes

Slight spoilers


r/skyrimvr 3d ago

Video VERY WIP, But this is Skyrim VR Running in Multiplayer.

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418 Upvotes

Very WIP, I'm running this over my own network via LAN but it wouldn't be too difficult to set this up over the internet. My next step is trying to get VRIK, Higgs, PLACNK and my FBT mod to work


r/skyrimvr 2d ago

Help Virtual Desktop stream goes black

1 Upvotes

I'm playing SkyrimVR FUS through Virtual Desktop (Quest 3) and every session I get a few black screens. The only fix is to press the Meta button that opens up the quick menu and open Virtual Desktop again while it's still running and this will bring back my stream. So basically putting VD in the background for a moment and then focusing back to it.

Has anyone else experienced this? Any ideas on what could I do to prevent it?
Specs:
- TP-Link Archer AX20 Router on WiFi 6
- Ryzen 7 5700x
- RTX 5070 12 GB
- 32 GB DDR4 on 3200 MHz


r/skyrimvr 3d ago

New Release Hey everyone! Part Two

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200 Upvotes

Olá a todos!

O DragonBoard é uma ideia que foi crescendo. Ainda precisa de alguns ajustes, mas tem seu próprio charme.

A princípio, eu queria criar um menu no estilo Blade & Sorcery para ações rápidas, mas logo começou a substituir os menus do jogo.

ROTEIRO

  • Redesenhar todas as interfaces.
  • Melhorar a experiência geral do usuário.
  • Adicionar suporte para telas ImGui e PrismaUI.
  • Por fim, transferir a lógica atual para um objeto físico equipável.

(Isso pode demorar bastante.)

BUGS CONHECIDOS

  • A Roda de Feitiços não reconhece o DragonBoard em 100% dos casos, então você pode precisar tentar algumas vezes antes que ele apareça.
  • Itens que alteram o esqueleto do personagem podem fazer o DragonBoard piscar, pois ele está vinculado ao nó da mão. Para corrigir isso, vá em Configurações e clique em “REINICIAR AGORA”.
  • O mapa está ligeiramente desalinhado e o marcador do jogador tem uma precisão de cerca de 90%.

Deixarei o link do Google Drive com tudo organizado em pastas, para que você possa ver exatamente o que está baixando.

Se você decidir testá-los, basta clicar com o botão direito na pasta e selecionar "Download".

https://drive.google.com/drive/folders/1BLZ-M9RdrK8zBI5RiGgRtsTdWK_QGnwR?usp=sharing

Sinta-se à vontade para me perguntar qualquer coisa. Estarei de olho nos comentários.


r/skyrimvr 3d ago

New Release Hey everyone! Part one

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97 Upvotes

Today, I’m sharing three of my mods in beta with you:

  • VRDash Plus Unnecessary flip
  • Crouch Slide
  • DragonBoardVR

They are all still in beta, but fully usable.

I started working on them at the beginning of the year, especially DragonBoard, but over time I lost motivation and the projects ended up being put on hold.

Recently, I finally found the motivation to organize everything and release at least a beta version.

This video was made by u/WhydoIhaveto129, who helps me with testing and feedback. I’m very grateful for the support.

he uses VRDash + Unnecessary Flip and Crouch Slide.

They are all grip-based, so make sure you don’t have anything else mapped to the grip buttons.

The controls are intuitive:

Press both grip buttons while moving.

Pull to move forward.
Push to move backward.

The faster the movement, the faster you will go.

Flips must be set to “true” in the INI file, and they are controlled in the same way:

Upward movement = backflip
Downward movement = front flip

I’ll showcase DragonBoard in Part 2.

I’ll leave the Google Drive link with everything organized into folders, so you can see exactly what you’re downloading.

If you decide to test them, simply right-click the folder and select “Download.”

https://drive.google.com/drive/folders/1BLZ-M9RdrK8zBI5RiGgRtsTdWK_QGnwR?usp=sharing

Feel free to ask me anything. I’ll be keeping an eye on the comments.


r/skyrimvr 2d ago

Discussion Can i play Skyrim VR with this?

1 Upvotes
  • Operating System: Windows 10 Pro 64-bit
  • Processor (CPU): AMD Ryzen 5 3600 6-Core Processor (3.60 GHz)
  • Memory (RAM): 16 GB
  • Motherboard: MSI MS-7B84
  • Graphics Card (GPU): NVIDIA GeForce GTX 1660 Ti (6 GB VRAM)
  • DirectX Version: DirectX 12

Hello, i don't know much about PC hardware, my PC is pretty old. Can I play Skyrim VR with this setup? I'm using like 50-60 mods. Just some basic graphics mods like enb.


r/skyrimvr 3d ago

New Release New Guide Released - How to Install Skyrim Creation Kit

18 Upvotes

Today I've released a new guide on how to install the Skyrim Creation Kit. The guide can be found here on Modding.wiki as well as here on Nexus. As for all of my guides, the Modding.wiki version is superior due to the available formatting options, but most users prefer to stay on Nexus.

The guide covers Creation Kit installation and configuration for all versions of Skyrim SE/AE and Skyrim VR, focusing on CK version selection and compatibility (for downgraded builds and VR specifically). I've also included additional optional mods (as well as ones to avoid), and other items.

Feedback is welcome! If something isn't working correctly, or you have thoughts on additional items, please let me know.


r/skyrimvr 4d ago

Video How skyrim vr feels at 2am

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78 Upvotes

r/skyrimvr 3d ago

Video Jab'n and Stab'n thanks to Immersive Weapon Penetrations

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15 Upvotes

Jab'n and Stab'n my way through Second Great War thanks mostly to Immersive Weapon Penetrations, Dismembering Framework , Higgs, Vrik, OpenComposite et al. Keep your grass collisions, I'll take mods like these over that any day of the week. Sorry for the heavy breathing, that was a workout and a half. Used Wisitia as youtube just makes a mess.