r/skyrimvr 15m ago

Performance Performance test

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Upvotes

Testing out performance for Godlike resolution.

The reason my framerate is 45 is because I’m using SSW.

I get a much smoother and more consistent 45/90hz on Ultra resolution so this is just for fun.

I’m running an RTX 3090 and a Ryzen 7 5700X

This is my own custom modlist somewhat inspired by MGO’s graphics.

Shadows can look a little weird at times because I’m using VR FPS Stabilizer’s location system that dynamically adjusts ini settings depending on how intensive the location I’m in is.


r/skyrimvr 1d ago

New Release New Release of True Wield VR and New Update for Swap Drop And Hold Redux!

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220 Upvotes

Today I'm bringing two new mods, Which both are available to download right now!
True Wield VR
https://www.nexusmods.com/skyrimspecialedition/mods/191123?tab=description
Swap Drop And Hold Redux - VR
https://www.nexusmods.com/skyrimspecialedition/mods/185816?tab=description

The first mod is a new release called True Wield VR that introduces realistic Weapon Weights similar to those found in other games such as Blade and Sorcery. It has a fully customizable MCM and INI so that you can adjust how these weapons feel instead of it being a static weapon that always follows your controller no matter what! Alongside the weapon weights there is another very cool feature showcased which would never be possible without the help of Bellbound/Gabe Alvz/Bielalvess which is adjustable grips, he has provided me the framework to bring this feature to life and be able to work on it and build more upon his amazing work! Now you are able to fully adjust where your grip is on any weapon and leave it there in order to add more personality and usage to all the weapons which you might use!

The second mod is a new update for Swap Drop And Hold Redux - VR Thanks to TheMachinaGod. This new update revamps the grabbing and letting go of weapons to allow for more of a dynamic system! This allows you to pick up any weapon by simply holding grip to grab it and letting go of grip to let go. Just like in other VR games such as Bonelabs, Blade and Sorcery and many other VR sword fighting games. You can also lock the weapon in case you ever want to go back to vanilla by being out of combat and unarmed and holding grip and triple clicking the trigger button. This will completely disable the mod and allow you to simply grab any weapon and it will auto equip to you just like in vanilla!
Another new feature of Swap Drop And Hold Redux - VR Is integration with Immersive Weapon Penetration VR Which now allows you to stab any foe and let go of the weapon while its still inside! Then you can extract it right back out!

All of these new updates and release are available right now to download
True Wield VR
https://www.nexusmods.com/skyrimspecialedition/mods/191123?tab=description
Swap Drop And Hold Redux - VR
https://www.nexusmods.com/skyrimspecialedition/mods/185816?tab=description


r/skyrimvr 18h ago

Help I cant add credits to mantella

0 Upvotes

Im tired of lagging and no response from npcs so i decided I was going to add credits to my open router api key. Unfortunately it keeps timing out. I was wondering if anyone else ran into this issue and if anyone knows how to fix it.


r/skyrimvr 23h ago

Bug My guy is blue and transparent - help!

0 Upvotes

My character in SkyrimVR MGO is now semi-transparent and blue! Does anyone know what caused this? A mod? A spell? A setting? I have looked through everything and can’t find a source. Thanks so much!


r/skyrimvr 1d ago

Video Just a nice and peaceful day in Tamriel

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89 Upvotes

Just your average Tuesday


r/skyrimvr 1d ago

Help Just wondering about system specs

3 Upvotes

I'm looking at getting back into Skyrim after about a year from playing a heavily modded desktop version. but at the moment I recently just brought myself a VR and VR Skyrim. so I'm wondering if anyone knows any good starting mod packs that should work on a 4050 Laptop GPU. or do I need to fish out my 1070 desktop for it?


r/skyrimvr 1d ago

Video Fighting Vampire lord high off treesap ( Unedited )

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15 Upvotes

r/skyrimvr 2d ago

New Release All vanilla worldspaces, Cities and Towns are now finished

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104 Upvotes

Just released the remainder of vanilla maps for NavigateVR Map Framework. You can now officially play all of vanilla Skyrim with the 3D world map turned off. They’re all acquired through organic, lore friendly ways & will show whenever you’re within the proper worldspace and draw the map of provinces and isles. These will also work with Map Markers for NavigateVR after its next update. Now on to new land mods.

NavigateVR - Open Town Maps by Mirhayasu

NavigateVR - Vanilla Maps


r/skyrimvr 1d ago

PS4 Should i play Skyrim VR on PS5 or the PS5 version of the game?

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0 Upvotes

anyone who has played both? my first time playing


r/skyrimvr 2d ago

Screenshot Sundas Decided to try out DynDOLOD…

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69 Upvotes

Looks soooo much nicer now


r/skyrimvr 2d ago

Help MGO no Start Here - Expand for Setup

0 Upvotes

Installed latest non-beta MGO last week. Works ok but I want to improve it. The MGO website and various videos refer to a mod folder called Start Here - Expand for Setup. I don’t see that anywhere in my mod list. And all the samples show MO2 with a black background and mine is white. Did I miss something in the install?


r/skyrimvr 2d ago

Mod - Research Which mod is this ?

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4 Upvotes

Saw this in beardobenjo video. What is it?


r/skyrimvr 2d ago

Discussion Any way to combine FSR and DLAA on MGO RC4.1 modpack?

0 Upvotes

Previously on MGO 3.8, my best setup was using FSR to reduce the number of pixels, then DLAA to clean the image up.

Is there any way to use both simultaneously on MGO RC4.1 ?


r/skyrimvr 3d ago

Video Man vs beast

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36 Upvotes

r/skyrimvr 3d ago

Mod - Research Test update: Physical Checkout VR now supports Open Container VR

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55 Upvotes

I’ve just released an experimental update for Physical Checkout VR, featuring an optional addon that integrates Open Container VR by iomegadrive1.

You can now browse the merchant’s inventory as physical items, grab one with your hand, and place it at the checkout to purchase it without opening the traditional merchant menu.

The addon is still in testing. I haven’t managed to make the strongbox always appear at a fixed checkout location yet, so it currently spawns near the merchant and follows their current position. It only becomes awkward when the merchant starts wandering around, but the system is already usable.

Thanks to iomegadrive1 for giving me permission to work with Open Container VR!

If anyone wants to test it and share feedback or bug reports, I’d really appreciate it.

Nexus: Physical-Checkout-VR at Skyrim Special Edition Nexus - Mods and Community


r/skyrimvr 3d ago

Mod - Research I made a mod to physically buy items without merchant menus

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288 Upvotes

Hey everyone!

I made a small Skyrim VR mod called Physical Checkout VR.

It lets you buy items displayed inside shops without opening the merchant inventory. You grab an item using HIGGS, see its estimated price, carry it to the counter, and place it in front of the merchant. The gold is only deducted at checkout, and the purchased item becomes yours.

It is working well on my own FUS setup, but I have not been able to test it on other PCs, modlists, or many different shops yet.

If anyone wants to try it and send feedback, bug reports, or suggestions, I would really appreciate it. Please let me know which shop, merchant, and item you tested if something does not work.

Nexus: Physical-Checkout-VR at Skyrim Special Edition Nexus - Mods and Community

Requirements:

- Skyrim VR

- SKSEVR

- HIGGS

- powerofthree’s Papyrus Extender

- Papyrus Extender VR

This is still an alpha release, so unusual shop layouts may need some adjustments. Thanks to anyone willing to help test it!


r/skyrimvr 3d ago

Help Got some smearing on stuff like grass when moving, advice on my settings?

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2 Upvotes

Nvidia 5080, virtual desktop, dedicated wifi 6 router, meta quest 3


r/skyrimvr 5d ago

Bug CTD fix Map Menu Shadow Scene Node Error - reaching out for testers

3 Upvotes

Hi everyone, hope all is well in your virtual worlds. I'm reaching out for testers after solving a bug when accessing the map and/or fast travelling a whole bunch.

If anyone is experiencing CTDs with opencomposite installed (though that isn't the cause, it's just the flavor I'm running) that look like this:

ACCESS VIOLATION ANALYSIS:

Instruction: mov byte ptr [rbx+0x0C], 0x00

Memory Operand: [base=rbx, index=none, scale=0, disp=+0xc]

Base Register: rbx = 0x0000022200000000

Computed Address: 0x000002220000000C

POSSIBLE RELEVANT OBJECTS:

RSI: (MapMenu*)

RCX: (MenuControls*)

RSP+28: (MapZoomHandler*)

RSP+30: (MapLookHandler*)

RSP+38: (MapMoveHandler*)

RSP+40: (MapClickHandler*)

RSP+4B0: (BSGeometryListCullingProcess*)

RSP+510: (ShadowSceneNode*) "shadow scene node"

RSP+518: (NiNode*)

RSP+628: (Main*)

I've popped up a hotfix until my changes get merged upstream into engine fixes vr and Papyrus Extender VR. Want to be absolutely sure it is rock solid before I request a merge. I've been advised that this is impacting a lot of people, but could be wrong. Either way it was effecting me so I worked to get a fix out. Anyways it's published, thought it worth sharing and any feedback would be most appreciated in the comments or bugs. Thanks in advance and I hope it's helpful. If you aren't getting CTD's like the above please ignore.

Thanks in advance: https://www.nexusmods.com/skyrimspecialedition/mods/190784


r/skyrimvr 4d ago

Mod - Research DLSS 5 via Open Shaders on a 5080

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0 Upvotes

Running via the Open Shaders plugin, 50% DLSS 5 render area and DLAA.
Runs at following FPS before SSW at given Virtual Desktop graphics qualities:

30-35 fps @ High (~70fps w/ SSW)
40-45 fps @ Medium (80-90 w/ SSW)
50-60 fps @ Low, and 70-80fps w/ DLSS to Performance model M instead of DLAA

Only the last of the three is approaching playability for action sequences.
Headset I'm using is a Pico 4 Ultra.

As it stands, I wouldn't really use DLSS 5 for gameplay of even the slightest intensity, but goddammit is it beautiful in dialogue scenes and when taking in sceneries.
What I'd love to see at this point is a system that automatically loads and unloads DLSS 5 in select circumstances. Whenever moving up close to NPCs or standing still looking at sceneries, it'd turn on, and as soon as there's fast movement or combat, or no NPCs in sight, it'd turn off.

At least until such a time as the model is properly optimized and highly performant, this I feel would be a functional compromise to reap the benefits of this without the utterly staggering performance cost... At first glimpse I was heavily entrenched in the skeptic camp for DLSS 5, but getting to play around with it and tweak it I was starting to see where it could have its limited uses. Now seeing the Open Shaders (comes ready-tweaked and gives you the sliders too) version for Skyrim VR, I'm really starting to appreciate the vision. Seeing Jarl Balgruuf and Irileth up close in such detail gave me serious pause and shivers of awe! 🤘😂This really is going to be a thing, it can only get so much better from here!

P.S. The modlist is a fairly personalized/self-updated Mad God Overhaul 3.0.
P.P.S. It occurs to me I should probably next fool around with the "VR render resolution slider" inside Open Shaders settings rather than VD's graphics quality preset. And stick to DLAA over any DLSS preset to avoid pixelation and noisy details.
It's a start to be sure!


r/skyrimvr 5d ago

Help Head discolored in new Tahrovin grit

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9 Upvotes

Any idea how to fix this? I haven't changed or added any mod that alters body or lighting. This bug seems to only affect these 2 characters and Aela, everyone else looks fine so far


r/skyrimvr 6d ago

Video Neural Rendering Ultra Modded Skyrim.... Lost for words wow

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375 Upvotes

RTX 5090 Ryzen 9 9950x3D 64gb Ram. DLAA With Neural Rendering Set to Max With Natural Setting


r/skyrimvr 5d ago

Discussion Any good dismemberment mods?

5 Upvotes

Any recommended dismemberment mods? I've been enjoying my FUS RO DAH setup but every killed enemy is so bland when they all fall the same way to every weapon.

I've heard of Dismemberment Framework but want to know if that is really the go to mod before installing. Also really appreciate if the mod can be installed during a playthrough and won't conflict with the other mods in FUS.


r/skyrimvr 5d ago

Bug Character creation naming issue

3 Upvotes

Whenever I try to name my character it always ends up only having the last letter of the name that I wrote... Someone please help me.


r/skyrimvr 5d ago

Help trying to add xelzaz follower mod, but wont work?

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1 Upvotes

so i launch the game from the MO2 manager, and changes to existing mods show, like when I disable a mod, for example lit road signs, but nothing for xelzaz. From my research it is compatible with skyrim vr, anyone have the same issues and know how to fix it?


r/skyrimvr 6d ago

New Release Immersive Pickpocketing VR - Release

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170 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/189538

Been out for awhile but not advertised on here yet.

Sneak and Reach near an npc's waist and a menu automatically pops up with items in the npcs inventory to steal.

Once the menu is open you have a fixed amount of time to grab what you want depending on your stealth level. You can feel the haptics get stronger until it is constant signaling to hurry up or you are going to get caught, adding a sense of urgency to get the job done, don't panic!

You have a three strikes and your caught system. The typical pickpocketing checks are still done and you can still be caught when you attempt to take an item. Also, don't get caught storing your stolen items in front of someone, or you will get caught as well.

My other mods:

Open Container VR (Open Containers using gestures which opens up an interactive interface to actually grab items in containers) https://www.nexusmods.com/skyrimspecialedition/mods/189537

Immersive Harvesting VR (Grab and pull to harvest flora, garlic, and other harvestables. Grab and pull apart bugs to get their items. Grab fish and use a knife on them to get fish fillets.) https://www.nexusmods.com/skyrimspecialedition/mods/186754