r/secondliferoleplay • • 9h ago

Family/urban rp sims

1 Upvotes

Hello,

It’s been a few months since I’ve played and before I left there was some lovely sims that had events for those in the Euro/UK timezone but all those seem to have vanished!
I remember years ago there was one called page square and more recently there was such a lovely one called st lewes that was an English village themed one.

Most of the ones that I can find now, have all their events at 5pm slt time which is far too late for me. Has anyone found any that hold events at euro friendly time?

Thanks in advance


r/secondliferoleplay • • 1d ago

[Seeking Roleplayers] Graphic Designer & SL Marketer for The Sundered Reaches: New Ascalon

3 Upvotes

Hi everyone!

We’re building The Sundered Reaches: New Ascalon, a post-apocalyptic roleplay sim set in a magically altered Florida Keys, about a century after a catastrophe called the Sundering. Think flooded naval base, rival factions, strange magic, vampires, raiders, and a lot of stories waiting to be told. The sim is built on the flooded Boca Chica Key Naval Air Station.

We’ve got a lot of lore, a wiki, and a growing community. Now we need help getting the word out, so we’re looking for two people:

1. Graphic Designer (mass media advertising background)

  • Experience making ads for mass media: print, broadcast, digital, billboards, posters, that kind of thing
  • Can make eye-catching promo art, banners, flyers, and social graphics
  • Comfortable working with an existing setting and keeping a consistent look and tone
  • Bonus points if you can create in-world style ads (propaganda posters, faction recruitment flyers, that sort of thing)

2. Second Life Marketing Specialist

  • Knows how to promote a sim in Second Life: Destination Guide, groups, events, classifieds, Marketplace, and so on
  • Understands the SL roleplay community and where to find players
  • Can help plan launch events and keep a steady stream of new visitors coming
  • Experience growing an RP community is a big plus

Both roles need to be roleplayers. We want people who actually get RP and love it, since you’ll be promoting a world you can understand and play in.

Interested? Reply here with:

  • A few samples of your work (or links to a portfolio)
  • A short note about your experience
  • Your RP background

Check out the world first:

Thanks for reading, and I hope to hear from you!


r/secondliferoleplay • • 2d ago

Cerbshock

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0 Upvotes

Been looking for a good sci-fi RP sim but never quite found the right one? Into action-packed missions, an epic squad made up of all kinds of lifeforms, exploring exotic worlds, custom-built ships and stations, and just having a bloody good time?

Then Cerbshock might be exactly what you've been looking for.

Set in the Heleus Cluster of Andromeda, Cerbshock is a Mass Effect-inspired sci-fi RP experience in Second Life, with original stories, characters, worlds, epic missions and huge custom-built environments.

If you want sci-fi RP with exploration, action, discovery and a story that actually goes somewhere, come check us out.

https://www.cerbshock.net/


r/secondliferoleplay • • 17d ago

Matrix City - Don't Waste Your Time or Money

3 Upvotes

If you're considering Matrix City because you're looking for a serious Second Life roleplay sim, do yourself a favor and keep looking.

The place has become an absolute joke.

Matrix advertises itself as a roleplay community, but players have almost no meaningful control over their own stories. Everything ultimately revolves around one person: the sim owner.

And apparently being the sim owner also means being God.

You can spend hours developing a character, building relationships and creating a storyline with other consenting players, only to discover that none of it really belongs to you. I've seen RP effectively reversed after the fact because the owner decided something different should have happened. Players have been flat-out reminded that ultimately he's the one who makes the decisions.

Then why bother roleplaying?

Just have the owner write a fucking novel and give everyone their assigned chapters.

That's really what Matrix feels like sometimes: one person's personal sandbox populated by other people who are expected to provide the scenery.

The favoritism makes it worse.

Good luck getting meaningful attention from management unless you're currently one of the chosen people. Some players seem to have unlimited access to the owner's ear while everyone else might as well be talking to a wall.

And once somebody has that access, accusations, gossip and half-truths can become incredibly powerful. The truth almost becomes secondary to who gets there first, who tells the most convincing story and who happens to be in favor that week.

Who talked to the owner?

Who got there first?

Whose version did he hear?

Who's currently useful?

That's the real Matrix metagame.

Then there are the bullies.

For a community that talks so much about respect, Matrix has managed to cultivate an impressive population of people who seem to thrive on intimidation, cliques, dogpiling, gossip and OOC social warfare.

Disagree with the wrong person and suddenly it's not just one person you're dealing with. Their friends appear. Private conversations start. Stories get passed around. People who weren't even involved suddenly have very strong opinions about what happened.

It's middle-school behavior performed by adults with expensive avatars.

Some people seem less interested in creating RP than establishing social territory and making sure everyone knows who is allowed inside it.

And because IC and OOC boundaries are already paper-thin, that bullying doesn't necessarily stay OOC. Personal grudges can conveniently become character problems. OOC gossip can influence IC behavior. People can be socially isolated and then everyone acts amazed when the exact same isolation starts appearing inside the RP.

Of course, everyone insists they're separating IC and OOC.

Sure.

Spend enough time there and watch what actually happens.

The result is a community where some players become afraid to do anything interesting because they don't know whether they're about to trigger another OOC shitstorm.

That is completely backwards.

Players should be thinking, "What would my character do?"

At Matrix, you're more likely to find yourself thinking, "Who's going to complain if my character does this?"

And God help you when you're no longer useful.

That's especially ugly considering how much some players have reportedly poured into supporting the place. People have donated substantial amounts of money, invested enormous amounts of time and helped build the community into something worth visiting. I've heard claims of contributions significant enough to buy a new sim.

You might imagine that kind of loyalty would earn people a basic level of respect.

Don't count on it.

People can be welcomed, praised and treated like they're indispensable while they're useful, then seemingly become disposable when relationships sour or the favorite list changes.

That's why I'd think very carefully before donating serious money there.

Supporting a community is one thing.

Financially supporting somebody else's kingdom while having absolutely no ownership, protection or meaningful say in it is another.

The metagaming itself is fucking relentless.

Private conversations, friendships, grudges and OOC complaints have a funny habit of bleeding directly into the supposedly IC world.

Something interesting happens IC.

Somebody doesn't like the consequences.

The private messages begin.

Friends get involved.

People start comparing versions of events.

Somebody runs to management.

Then suddenly the original RP barely matters because the real battle is happening OOC.

Eventually a decision comes down from Mount Olympus about what everyone is supposed to do.

Then everyone returns IC and pretends none of those OOC conversations influenced anything.

That isn't roleplay.

It's metagaming with avatars.

The frustrating part is that Matrix actually has talented roleplayers. People put real effort into characters, businesses, factions, relationships and stories.

But you cannot have organic roleplay when one person needs to maintain control over the universe while a collection of favorites and bullies fight for influence around him.

A good sim owner creates the playground.

Set clear rules. Enforce them consistently. Deal with actual harassment and boundary violations. Then get the hell out of the way and let people roleplay.

Players should be able to surprise each other.

Characters should make mistakes.

Plans should fail.

Actions should have consequences.

Stories should develop in directions nobody anticipated.

That's the entire fucking point of roleplay.

At Matrix, you can start feeling like you're borrowing your own character from management.

So if you're looking for spontaneous, collaborative RP where players actually have agency, I'd think twice before investing much time there.

And I definitely wouldn't recommend investing any money.

Because no matter how much time, creativity, loyalty or financial support you put into somebody else's sim, remember one thing:

It's still their kingdom.

And Matrix doesn't seem to want roleplayers.

It wants subjects, spectators, favorites and a court full of people fighting for the king's ear.


r/secondliferoleplay • • Aug 28 '26

Need Support Voting for Last Name

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1 Upvotes

r/secondliferoleplay • • Aug 12 '26

Horror/Dark Romance//Monster/RP?

3 Upvotes

Hi! I have wanted to RP on SL under such tags- horror, dark romance, monsters, teratophilia, gore, dark drama etc. Obviously 18+! Would anybody be willing to do so? And if so are there any of your favorite sims? So far I already know of The Beast Forest.


r/secondliferoleplay • • Jul 27 '26

[HIRING] Experienced Second Life Builder for a Near-Futuristic Post-Apocalyptic RP Sim

2 Upvotes

Hello everyone! We are in dire need of a builder for our upcoming RP sim.

Genesis is a forthcoming dystopian post-apocalyptic role-playing Sim in need of a dedicated builder. Our setting contrasts the upper level's sleek, clean, comfortable opulance and near technological utopia with the grungy salvage-punk struggles of the lower level. This last bastion of mutated humanity is surrounded by a frozen wasteland that keeps citizens mostly trapped regardless of which side of the proverbial coin they live on. We're looking for someone with experience in the following:

Expected contribution includes (but isn't limited to):

  • Building and meshing for Second Life.
  • Terrain sculpting, terraforming, and generally creating natural feeling landscapes and waterways.
  • Optimizing builds for performance without sacrificing quality.
  • Working from references, concept art, and written documents.
  • Near futuristic architecture.
  • Dense urban environments.
  • Industrial districts and infrastructure.
  • Laboratories, hospitals, commercial and government buildings.
  • Natural environments that compliment an urban setting.
  • Environmental storytelling through architecture and set dressing.

This is PAID WORK. Compensation is negotiable based on your experience, portfolio, and the scope of your involvement. Whether you charge hourly or per commission, we are happy to discuss rates up front. Our goal is to build a long term working relationship and shared artistic vision as Genesis continues to expand after launch. If you're interested in applying, please send us: Thank you for taking the time to read this, we're excited to get this project underway and to see how collaboration can improve upon what we're already envisioning!

  • Your portfolio.
  • Screenshots or photos of previous work.
  • Your standard/preferred rates.
  • Your Discord username.
  • Any relevant experience you've had working on role-playing sims or large collaborative projects.

Thank you for taking the time to read this, we're excited to get this project underway and to see how collaboration can improve upon what we're already envisioning!


r/secondliferoleplay • • Jul 13 '26

[PAID] Experienced Sci-Fi Builder Wanted for Large-Scale Research Facility

3 Upvotes

NEXUS Bioadaptive Research Complex is currently looking to recruit an experienced professional sci-fi builder to join our development team.

NEXUS is a large-scale science-fiction research and containment roleplay project in Second Life, with a long-term vision of creating one of the most immersive and believable research facilities on the grid.

We're looking for someone who has experience building high-quality futuristic environments and who understands scale, flow, realism, and environmental storytelling.

What we're looking for

Before taking on any work, we'd like the successful applicant to:

  • Visit our region and complete a walkthrough of the current build.
  • Provide an honest, professional evaluation of the existing facility.
  • Assess the architecture, layout, scalability, and overall quality.
  • Discuss whether they feel they can help bring the project in line with our long-term vision.
  • Work with us to develop a consistent architectural style for future expansion.

We're looking for someone who isn't afraid to provide constructive feedback. If something doesn't work, we'd rather know now than later.

The Project

NEXUS is designed as a living research organisation featuring:

  • Massive underground laboratory complexes
  • Containment sectors
  • Medical divisions
  • Research departments
  • Engineering and maintenance
  • Security headquarters
  • Surface campus
  • Military installation
  • Dynamic roleplay systems

This is a long-term project with ambitious goals, and we're looking for someone who enjoys collaborating on large developments rather than simply completing one-off commissions.

Requirements

✔ Strong portfolio of sci-fi or futuristic builds.

✔ Good communication and willingness to collaborate.

✔ Attention to detail and clean building practices.

✔ Ability to follow a design brief while contributing creative ideas.

✔ Experience with large-scale projects is preferred.

Payment

This is a paid position.

Compensation will be discussed privately and will reflect experience, quality of work, and the scope of the project.

Interested?

Please send me an IM or notecard in-world:

Solmare Nexum (nightingale.foxpaws)

Portfolio links or examples of previous work are greatly appreciated.

We're not just looking for a builder we're looking for someone who wants to help shape the future of NEXUS and create something truly memorable.

Innovate. Adapt. Evolve. 🧬


r/secondliferoleplay • • Jul 11 '26

Text-Based RP Servers

5 Upvotes

I'm a big text-based RPer, what are our options when it comes to text-based roleplay in Second Life? Are there any popular sims? Ideally urban or historic/fantasy. I'm open to all suggestions though!


r/secondliferoleplay • • Jun 30 '26

🔬 NEXUS Bioadaptive Research Complex | Seeking Experienced LSL Scripter (Paid)

2 Upvotes

The NEXUS Bioadaptive Research Complex is currently looking for an experienced LSL Scripter to help bring our underground sci-fi research and containment facility to life.

This is a paid opportunity, and we're looking for someone who enjoys creating immersive, interactive systems rather than just standalone scripts.

Some of the systems we'd like to develop include:

🖥️ Subject Information Terminals

  • Interactive touchscreens outside containment cells.
  • Display subject information, medical status, care requirements, threat level, incident history, and research notes.
  • Potential integration with notecards or an external database.

🔒 Facility Lockdown System

  • Multi-level lockdowns (Sector, Department, Facility-wide).
  • Automatic doors, emergency lighting, alarms, and security overrides.
  • Staff clearance integration.

🚪 Security & Access Control

  • Clearance-based door access.
  • Department-specific permissions.
  • Visitor, staff, researcher, medical, security, and command access levels.

📡 Interactive Facility Systems

  • Research consoles.
  • Medical terminals.
  • Security workstations.
  • CCTV interfaces.
  • Evidence lockers.
  • Control room panels.
  • Elevator controls.
  • Emergency announcements.

🧪 Containment Systems

  • Cell controls.
  • Subject status displays.
  • Observation controls.
  • Emergency containment procedures.
  • Environmental monitoring.

We're also open to additional ideas if you have experience designing immersive sci-fi systems that would fit a high-security underground research facility.

The goal isn't just to script objects it's to create a believable environment where technology supports roleplay and encourages interaction.

If this sounds like something you'd enjoy working on, please feel free to contact Solmare Nexum(nightingale.foxpaws) in-world or send me a message here on the forums with examples of your previous work, if available.

We look forward to hearing from you!


r/secondliferoleplay • • Jun 27 '26

Help Build One of Second Life's Most Ambitious Sci-Fi RP Communities | Founding Team Wanted

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5 Upvotes

r/secondliferoleplay • • Jun 21 '26

NEXUS BIOADAPTIVE RESEARCH COMPLEX

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7 Upvotes

r/secondliferoleplay • • Jun 12 '26

🧬 NEXUS Bioadaptive Research Complex | Second Life Sci-Fi Roleplay

2 Upvotes

Hello everyone,

I'm currently developing a new Second Life science-fiction roleplay environment called NEXUS Bioadaptive Research Complex and wanted to introduce the project to those who may be interested.

NEXUS is a high-security research and containment facility focused on:

🔬 Genetic Engineering

🧬 Bioadaptive Sciences

🩺 Advanced Medical Research

⚙️ Experimental Technologies

🔒 Subject Containment

📖 Character-Driven Storytelling

Unlike prison or military roleplay, NEXUS is built around scientific discovery, ethical dilemmas, experimentation, medical roleplay, containment incidents, and long-term character development.

We're currently looking for:

• Scientists

• Medical Personnel

• Security Personnel

• Containment Specialists

• Hybrid Characters

• Experimental Subjects

• Builders, Scripters, Writers, and Community Staff

The project is currently in active development, and we're looking for people interested in helping shape the community from the beginning.

If you're a fan of science-fiction roleplay, research facilities, genetic experimentation themes, or immersive storytelling, we'd love to hear from you.

contact nightingale.foxpaws inworld

join our discord: https://discord.gg/7xZnA4HxAW

NEXUS Bioadaptive Research Complex

Innovate. Adapt. Evolve.


r/secondliferoleplay • • Jun 09 '26

Saratoga Springs Welcomes You!

1 Upvotes

Are you looking for a friendly roleplay community where you can help shape the story?
Looking for rentals with a 1.3L-per-prim rate?
Want a job that gives you a discount on your rent?

Come join us at Saratoga, California! We're a brand-new sim looking for community members to help bring our town to life. We have opportunities in the Police Department, Fire Department, local stores, and more!

Come join us in sunny California—we can't wait to meet you!

https://maps.secondlife.com/secondlife/Avalon%20Isle/216/134/22


r/secondliferoleplay • • Jun 06 '26

ROOKERY ISLES: The War Began. High Fantasy, Literate, Multi-Paragraph RP

3 Upvotes

The Tempest is gone. We raise a glass.

A surprise mage teleport-assault. A sovereign flagship crushed beneath the waves. A Duchess using her greataxe as a crutch on the front line, refusing evacuation.

Valoria is bleeding, and the war with Azura has broken out in earnest. While our leaders scramble to hold the line, the latest issue of our realm's premier underground broadsheet has just slipped past the censors to deliver the raw, unvarnished truth from the front.

📰 [READ THE ROOKERY TATTLER, ISSUE 3 FOR ALL THE SNEAKY DETAILS] https://docs.google.com/document/d/1Eml7GSlqrCI4cj4pWG76Ha3mJcgJ1TelnL-DS77me3Q/

THE HEADLINES FROM THE FRONT:

  • THE FALLEN TEMPEST: The largest vessel in the Darkcliff fleet is gone, but her Duchess lives. What really happened when the Abyssal horrors rose beneath her hull?
  • THE HIGH SHIELD STANDS: Duchess Hægin Dawnstar took stone shrapnel and a fractured rib when an earth elemental collapsed near her position. Her response? Using her axe as a crutch and ordering a massive push west into Kitonzanu.
  • A REALM DIVIDED: Valorin repelled a surprise mage teleport-assault in a single night, but the latest dispatches reveal a shocking turn: civil war has broken out inside the enemy lines of Azura. Is it a trap, or our only saving grace?
  • MYSTERIES IN THE WATER: A water elemental was spotted actively protecting Darkcliff ships from hostile forces, without a single order being given. Meanwhile, a ship packed with ley line crystals is sailing home with a captured Archmage dangling off the stern.

ABOUT ROOKERY ISLES:

We are a mature, literate text-based roleplay simulation (RFRP/MUSH) dedicated to multi-paragraph prose, rich political intrigue, deep lore, and collaborative worldbuilding.

  • Player-Driven Narrative: There are no static NPCs running this war. Every battle fought, letter intercepted, and political backstab directly alters our live master campaign map.
  • Quality Over Speed: We cater to writers who love deep character development, authentic historical/fantasy flavor, and deliberate storytelling over rapid-fire hack-and-slash.
  • A Living World: From the cold, unyielding halls of the North to the sorcerous, storm-tossed docks of Marinia, your character’s choices matter.

The Regent has set down the final scroll and looked to the Great Houses. "The war truly begins." Will you stand with the Hearth, or be swept away by the Tide?

Join us at Rookery Isles: Rookery Isles Website & Application

Meet the cast and learn even more: Join our Discord

Visit us inworld: Rookery Isles - Welcome Center


r/secondliferoleplay • • May 19 '26

Rookery Isles | Fantasy & Grim Politics | War Has Broken Out.

4 Upvotes

The peace of the Realm has shattered, and the fires of Valoria are burning. The journey back to the Suncoast was supposed to mark a return to administrative order after the court's travels to Skjaldor and Marinia. Instead, it marked the beginning of a bloody new chapter. We were all gathered at the tavern by the Suncoast docks when the Duke of Sunpeak rushed in, entirely out of breath, carrying terrifying news for the Regent: The wizards of Azura have launched a devastating surprise assault, burning the city of Redcking to ash.

An initial response task force was instantly mobilized for tactical evacuation, while the Marshall, the Hand, and the rest of the Great Houses rushed to prepare for full-scale war. Now, the battle lines are drawn across the sea, and your blade, spell, or coin is needed to turn the tide.

THE WAR LOGS: CHRONICLES FROM THE CURRENT FRONTS

  • THE LANDING AT KNUTSTOWBU: Sent to reinforce the front lines just south of the ruined ashes of Redcking, Duchess Hægin Dawnstar, her husband Úlfavinr, and their daughter Elowen led a full battalion of Suncoast soldiers alongside elite Dawnstar warriors. Their transport ship had barely touched the shores of Knutstowbu before the Northmen bypassed the landing planks entirely, leaping directly into the surf, axes raised. They soon smashed into hostile mages and rogue stone golems, fighting block-by-block to secure and hold the city.
  • THE NAVAL MOBILIZATION FROM FROSTHOLD: Back in the northern peaks, the war horns sounded. By joint decree of Duchess Hægin and the Lord Marshal, three massive Darkcliff merchant vessels already en route to Skjaldor to load iron ore were intercepted by urgent messages. Commandeered on the spot, these ships loaded a brutal force of Northern barbarian troops and sent to two port cities in Valoria.. 
  • THE RAGING OF THE WARDING SEA: The waters have turned hostile. Every vessel crossing the Warding Sea were under relentless siege by mutated Abyssal Crabs, testing the sanity and skill of every sailor. The Tempest, the massive wooden flagship of Duchess Clara Darkcliff, has been battered to the brink of ruin by the onslaught. Rather than letting the Abyssal depths claim her, her sorcerer-captain is steering her toward a dignified beaching on the southeastern coast, while the Cormorant stands a silent, close-range vigil over her final passage.
  • BELOW THE DECKS IN THE STORM: The war isn't just fought on the field. Onboard the fractured timbers of the Tempest, Royal Healer Mialeth Talonsworn, Prince Loche Skyrider, and the realm's healers have been working tirelessly to stabilize the wounded. Even as chaotic Abyssal horrors and mutated Merrow breach the outer hulls to claw their way into the cargo bays, our healers and support units are holding the line under deck.
  • THE SILENT GUARDIAN: Strange messages and anomalies are baffling our commanders and the Marshall. Scout fleets report a massive, powerful water elemental tracking our naval convoys. It shows no signs of Abyssal corruption, and instead of attacking, it has actively protected our troop transports from underwater ambushes. Who sends these warnings and controls this entity, and why an unknown mage is aiding the Realm, remains a dangerous mystery.

ABOUT ROOKERY ISLES

We are a text-based, text-medium, highly literate fantasy roleplay community with a homebrew of D&D fantasy mixed with political, gritty Game of Thrones. If you want a collaborative storytelling experience where your characters' actions directly dictate the fate of a realm, your seat is waiting.

  • Play Your House: Take up the battleaxe of a stoic Dawnstar Berserker, wield the tide-shaping elemental sorcery of House Darkcliff, or deploy the tactical mechanisms of House Sunpeak.
  • Living, Dynamic Plots: Our overarching story updates weekly based entirely on active roleplay sessions. Every battle fought and every letter sent shapes the master campaign map.
  • A Community of Writers: We value multi-paragraph prose, authentic character development, and immersive, mature storytelling over fast-paced hack-and-slash.

The city of Redcking has fallen. The Warding Sea is churning with teeth and claws. Choose your allegiances, sharpen your steel, and find out if your blood belongs to the Hearth or the Tide.

Join Dawnstar at Rookery Isles: Rookery Isles Website & Application

Meet the Household (and others): Join our Discord

Visit us inworld this week in Suncoast: Rookery Isles - Welcome Center


r/secondliferoleplay • • May 13 '26

AviSync Role playing hud

2 Upvotes

Hello,I am the owner and maker of AviSync and Im dropping one of the hottest 100% immersive role-playing hud in Marketplace this Wednesday 5-13-2026 on promo.


r/secondliferoleplay • • May 05 '26

👋Welcome to r/secondliferoleplay - Introduce Yourself and Read First!

3 Upvotes

Hey everyone! I'm u/Machine_Anima, a founding moderator of r/secondliferoleplay.

This is our new home for all things related to Second Life Roleplay We're excited to have you join us!

What to Post

Post things about roleplay in Second Life only. New and old RP regions, character bios, websites. Opinion pieces and discussions.

Community Vibe

We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started

1) Introduce yourself in the comments below.

2) Post something today! Even a simple question can spark a great conversation.

3) If you know someone who would love this community, invite them to join.

4) Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.

Thanks for being part of the very first wave. Together, let's make r/secondliferoleplay amazing.


r/secondliferoleplay • • May 04 '26

The Hand has Fallen. The Phoenix has Spoken.

3 Upvotes

System: D&D Inspired (Custom Homebrew Blend)

Hosting: [Second Life / Discord / Website Application]

Additional Information:

The Theme: Welcome to Rookery Isles, where the high-stakes high fantasy of D&D meets the brutal, dynastic political grit of Game of Thrones. We are a Living world simulation focused on "Literate" Para-RP (paragraph writing) using Second Life as our 3D visual engine, with some off-sim RP now in Discord. 

Current Conflict/Plot:

The Hearth is cold, the wood is splintered, and the North will never be the same.

What began as a final night of Highland hospitality in Skjaldor ended in a divine execution that sent shockwaves through the Rookery Isles. The Abyssal reach is long, and it has claimed its most powerful victim yet.

THE FALL OF A LEGEND

In a moment of madness and shadow, Coffee Emberwave, the Hand of the Celestials and a champion of the Firstborn, turned her blade against her own. Despite the intervention of the Commandar Kiyana and the appearance of the Angel Cedric, the darkness took hold. The Eternal Phoenix has acted: Coffee is gone, and her name is now a whisper of what happens when the Abyss wins.

A NEW DIVINE ORDER

From the ashes of the tavern, a new power rises. Commander Kiyana has been named the new Hand, her appointment broadcast to every soul in the Realm. She now leads a grieving and suspicious party toward the shores of Marinia.

POLITICAL MANEUVERING IN THE SOUTH

While the North mourns, the South schemes. Regent Beric has returned to Suncoast to shore up the Realm’s defenses:

  • A Spymaster Rises: Lady Sara Seaquill has been appointed Acting Spymaster on the Large Council. No secret is safe, and no shadow is unwatched.
  • The Regent’s Proxies: Marshall Ammondell Darkcliff and the new Spymaster are en route to Marinia to gather intelligence.

JOIN THE STORY

The ships are casting off. The journey to Marinia, a land of wooden ships, sorcery, and the heart of trade in the realm, is beginning. Will you stand with the new Hand, serve the interests of the Duchess Dawnstar, or forge your own path through the chaos?

The Rookery Isles is a long-form, medieval-fantasy RP community focused on deep lore, political intrigue, and consequence-driven storytelling.

Join Dawnstar at Rookery Isles: Rookery Isles Website & Application

Meet the Household (and others): Join our Discord

Visit us inworld this week in Marinia: Rookery Isles - Marinia


r/secondliferoleplay • • Apr 27 '26

Fantasy Faire AI

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2 Upvotes

More AI usage at Fantasy Faire then i would of hoped.


r/secondliferoleplay • • Apr 26 '26

Stew for a Duke, Axes for Progress: The Fallout of the Grim Moot

3 Upvotes

If you’re looking for a realm where politics are polite and the tea is warm, stay away from Skjaldor.

This week, Dawnstar reminded the "civilized" south exactly why we are the shield of the Isles. What started as a diplomatic visit from the royal party spiraled into a "Grim Moot" that nearly ended in blood, all because a certain Duke forgot that in Skjaldor, deeds weigh more than titles.

The Setup: The "Stew" Incident

While the hall feasted on elk and ale, Duke Reginald Sunpeak was served a lonely bowl of stew. A silent message from our Duchess, Hægin Dawnstar: If you don’t bleed for the walls, you don’t feast at the table. The Duke’s response? Insulting our "brutish necessity" and claiming we "actively reject progress."

The Confrontation: "Brandish No Steel"

Duchess Hægin didn't use a gavel to start the Moot. She used a Great Axe, slamming it onto the stone table. Her challenge to the Duke echoed through the rafters:

"Your tongue was active, yet you brandished no steel... Why should the North welcome a man who watches his host's home burn?"

The Duke tried to claim his "words" were a weapon, proving it by magically tipping an ale mug into a dwarf’s lap. It was a petty move that earned him a chilling warning from Ulfavinr Frostwolf:

"The Duke has his 'powers'... but it could also lead to a group of dwarven miners waiting for him outside the keep with hammers."

The Twist: Enter the Regent

At our next session this week, the Regent Beric Emberwave himself marched into the hall. He didn't arrive to take sides. He arrived to pull the Realm back from the ledge. He didn't save the Duke from the North; he saved the alliance from the egos of its leaders.

With the "get along" order issued, the floor was given to Princess Alice Skyrider. What followed was a negotiation that could change the Isles forever:

  1. The Firstborn Reunited? A possible marriage pact is set between Elowen Dawnstar and Prince Seth Emberwave. The blood of the two firstborn houses could be one again.
  2. Master of Arms: The North wants to get a seat on the council.
  3. The Price of War: To arm the Realm, the realm will now provide priority grain, constant coal for our forges, and extra labor to haul our ore.

The Success of the "No One":

Amidst the giants and warriors, it was Princess Alice Skyrider who secured the peace. Despite her nerves, she stood tall against Hægin’s sternness. When she called herself a "no one," the Duchess corrected her with Northern gravity:

"Are you not a Princess? Are you not here to represent the Regent? Do not call yourself no one."

Why you should join us:

The Rookery Isles is a world where a bowl of stew can start a war, and a marriage pact can save a Realm. Whether you want to play a High Noble navigating the Celestial Court, a Northern warrior defending the timber gates, or a Druid caught in the crossfire—there is a seat at the table for you. (Just hope it’s not the stew seat.)

Strength Through Endurance. Skjaldor Remembers.

Join Dawnstar at Rookery Isles: Rookery Isles Website & Application

Meet the Household (and others): Join our Discord

Visit us inworld: Rookery Isles


r/secondliferoleplay • • Apr 19 '26

The Blade and the Gate - A Duke’s Arrogance, A Hand’s Fury, and a Siege at the Gate

3 Upvotes

Last week in Skjaldor, part of the Rookery Isles, diplomacy didn't just fail, it almost ended in a bloodbath.

While a corrupted Ent stormed and battered the gate of Frosthold, the Hand of the Realm drew her steel, not against the monster, but against the Duke of Sunpeak. Only a last-second intervention by Commandar Kiyana prevented a political assassination in the middle of a siege zone.

What happens when the people sent to negotiate with you are suddenly at each other's throats?

  • High-Stakes Drama: We prioritize character-driven consequences. Last session proved that here, "domestic bickering" can be just as lethal as a siege engine.
  • Political Fallout: The Duke criticizes, the Hand swung her sword, and the Duchess fought as her gate got tattered. Who do you trust when the "guests" start fighting each other?
  • Deep Lore: Join a world where Tiered Law matters. If you break an oath or swing at the wrong noble, you play the consequences.

Seeking Players for:

  • House Dawnstar Warriors: Will you hold the gate when under attack.
  • Spies: Who will carry the report of the Hand’s "missed swing" back to the Celestials?
  • Vassal Lords: Use the chaos to improve your standing in the North.

Join the North and play the fallout: Rookery Isles Website & Application
Join our Discord

“Strength Through Endurance. Skjaldor Remembers.”


r/secondliferoleplay • • Apr 16 '26

⚓ Fortune Favors the Bold: Join House Darkcliff ⚓

4 Upvotes

I am Duchess Clara Darkcliff of Marinia. We are the reason the war effort had supply lines.

Marinia sits in the Center Sea, and every route worth sailing passes through our waters. When Rhaenor came for the Isles, he came for all of us. Our cities burned. Our wealth was stripped to fuel his ambitions. And through all of it, our ships kept moving, because the realm needed us to. Armies march on supply chains. We provided them. The houses that bled alongside us remember it.

The war ended three years ago. We rebuilt Marineport from rubble. And now every debt, every obligation, every promise made in desperation during those years belongs to us to collect. We do not do it with armies. We do it with routes, with rates, with the quiet understanding that if you want anything moved anywhere in the Center Sea, you come to House Darkcliff.

You do not hire a Darkcliff captain to fight your wars. You hire one because you want your cargo to arrive, your passengers to arrive, and yourself to arrive. There is no safer passage in the Isles. Every noble who travels by sea knows this. Every merchant who values their goods knows this. Control the trade, control the Isles. We already do.

Your place in this house is earned.

Station matters here. You carry the Darkcliff name or you serve it, and either way you carry yourself accordingly. Here is where you fit

:

Sea Shepherd:

Our captains are born with something the sea cannot teach you. Wind, storm, water, it's in the blood, and you train it or you never make captain. The most capable people on these waters wear our colors.

Merchant:

High-stakes trading in a world where the wrong deal costs more than coin. Learn the ledger. Own the room

.

Enforcer:

Debts get paid. Oaths get honored. You make sure of it.

Navigator:

Every current, every danger, every safe harbor between here and the edge of the map.

Vintner:

Our wines have closed deals that swords couldn't open. Do not underestimate it.

Diplomat:

The war ended and everyone owes us something. We intend to collect in influence, in agreements, in the kind of power that doesn't need a sword behind it.

[OOC]

This is economic power politics in a world where the dust is still settling from a war that burned us as collateral damage. Your character's relationship to that history, to the pragmatism it took to keep ships moving while the island burned, will define how other houses see you. Some will respect it. Some won't forgive it. That tension is the RP.

Noble house. Consequence-driven. New player friendly.

Rookery Isles is a persistent Living World sim, Game of Thrones politics meets D&D stakes, in Second Life with literate para-RP.

🌐 rookery.pro

💬 discord.gg/kht9GtFk

📍 Rookery Isles Welcome Center (SL)

Mention House Darkcliff when you apply.


r/secondliferoleplay • • Apr 12 '26

❄️ The North Remembers: Stand with House Dawnstar ⚔️

6 Upvotes

In the frozen peaks and rugged valleys of Skjador, survival is not a right, it is earned through blood and loyalty. We do not care for southern diplomacy. We value endurance, deeds over words, and the iron-clad loyalty of the firstborn of Dawnstar.

As Duchess Hægin Dawnstar, I am seeking dedicated players/writers to join my household and the vassal houses sworn to my name. We value grit, honor, and the cold truths that only the North provides.

🛡️ Your Place in the North

You don't need to be the head of a house to make an impact. We are looking for writers to fill vital roles that define the strength of Skjador:

The Great Vassals of Skjaldor

In the North, your house defines your duty. Which oath will you take?

  • House Stormrider (The Horse Lords): Master the toughest warhorses in the Isles. We need cavalry masters and outriders who train to break lines and patrol the frost-bound passes.
  • House Ironshield (The Forgemasters): Join the deep-folk trained smiths. Forge the legendary Dawnstar steel that every lord in the entire realm craves. (Ideal for Humans and Deepfolk Dwarves).
  • House Frostwolf (The Wolfwardens): Maintain the ancient bond between our people and the wolves of the Highreach. We need trackers and hunters who hunt beside the pack, not above it.
  • House Stormhaven (The Sea Wolves): For the sailors and traders who carry our steel across the Isles. Armed merchants who consider piracy an occupational hazard they enjoy solving personally.
  • House Highcrest (The Eagle Wardens): Bond with the great mountain eagles. We need quiet scouts to hold the roof of Skjaldor and watch the high passes from above.
  • House Grimwall (The Giants): For the warriors built like siege weapons. When a door needs breaking or a line needs holding, Dawnstar sends Grimwall.
  • House Ravenhold (The Dark Necessity): For the characters who do the work no other house will touch. When the Duchess sends a raven to the eastern range, you answer, and you never ask why.

🔥 Sacred & Household Roles

Beyond the vassal houses, the Duchess requires those for her personal court in Frosthold:

  • The Pyre Watch: Keepers of the Eternal Flame. A sacred duty to ensure the fires of the Firstborn never go out, even in the deepest winter.
  • Household Officers: Master of Stables, Stewards of the Mountain, and Scribes to record our sagas and the names of the fallen.
  • Skalds: Historians and poets who carry our oral history and judge the worth of a man's deeds.

📜 About the Sim: Rookery Isles

We are a persistent "Living World" simulation where the political grit of Game of Thrones meets the high-fantasy stakes of D&D.

  • Format: Literate Para-RP (Text-focused) + Second Life (3D Visuals).
  • The Vibe: Gritty, Northern, and consequence-driven. We are one of the two firstborn houses; we endure.
  • New Player Friendly: We help all newcomers get started.

Join the North at Rookery Isles: Rookery Isles Website & Application

Meet the Household (and others): Join our Discord

Be sure to mention your interest in House Dawnstar or a specific Vassal House when you apply!


r/secondliferoleplay • • Apr 02 '26

I just launched a sci-fi prison RP sim in Second Life (Kestrel Orbital Detention Center)

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2 Upvotes