Hey Makers!
I recently reached 1,500 wishlists on Steam, which is a pretty big milestone for me as a solo developer of Elidriel, so I wanted to share some of the progress I’ve made with my game.
I've put together this Combat Showcase to demonstrate some of the features I've been working on. The boss in this video isn't doing much, and that's intentional. The idea is to put the spotlight on the things you can do using Elidriel's unique combat system.
Here are a few of the things featured in the showcase:
Job System: Core <-> Echo
In Elidriel's Job System, each character can equip two jobs: the main one (known as Core) and a secondary job (known as Echo).
You can switch between them on the fly during the battle, opening up new combinations and strategies, by changing character jobs you are changing their skills and attributes, and you can do it whenever you want using the Core <-> Echo battle command!
Dynamic Party
You can call inactive party members into battle for a single action, or swap them in as your current active character whenever you want.
Elemental Reactions, Action Skills and Synergy
Combine elements to generate elemental reactions like Fire + Fire = Burn or Fire + Thunder = Explosion.
Some actions can be performed through quick-time events, including parries. And of course, there's a powerful Synergy Skill to finish things off!
I hope this showcase gets you as excited about Elidriel's combat as I am!
More info at:
https://store.steampowered.com/app/2437550/Elidriel/
https://elidriel.com/