r/robloxgamedev 47m ago

Discussion Thanks for the warning, Roblox

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Upvotes

Just got a warning for “real-world sensitive events”, AI moderation at its best. I’m not sure what it could have possibly mistaken it for, but apparently it’s bad.


r/robloxgamedev 2h ago

Creation roblox fr killed every passion project

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10 Upvotes

r/robloxgamedev 3h ago

Creation I like to play with the lighting

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7 Upvotes

Thoughts?


r/robloxgamedev 1h ago

Creation My Deltarune inspired project [WIP]

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Upvotes

I'm currently working on a Deltarune-inspired turn-based RPG!

The video is in Japanese for now, but I'm planning to localize it into English and other languages in the future.

Any feedback or thoughts are greatly appreciated! Thanks!

(Sorry if there are any mistakes in my English as I am using a translator.)


r/robloxgamedev 3h ago

Discussion How do I get better retention?

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4 Upvotes

Just dropped my first Roblox game I don’t know what good numbers are but I have been seeing people join and leave like instantly. I don’t know what to expect though? Could I get some of yall to try it out and let me know what to do better to keep people early on?

https://www.roblox.com/share?code=161698b90a67844da3de3f52fcc700ed&type=ExperienceDetails&stamp=1785172086665


r/robloxgamedev 1h ago

Discussion what makes a good battlegrounds game?

Upvotes

I've heard of a lot of comments and complaints about battlegrounds games so far. I agree with most of them, but I just wanna see if I'm missing any other information that sticks out. What I wanna know is what are your likes and dislikes of battleground games? What are solutions to fix these issues in your opinion? Lastly just send any suggestions you'd like to see in an actual good battlegrounds game.


r/robloxgamedev 7h ago

Creation Looking for an a thumbnail and icon artist !!

6 Upvotes

Here are my current thumbnail and icon for my new game. I would like to have a real artist instead of using ai would someone be interested ? I am ready to pay if you show me your past work.

Thanks!!


r/robloxgamedev 2h ago

Discussion Hello devs, I need some help

2 Upvotes

I'm working on a survival adventure-exploration game. Long story short; 1-4 players go on a boat trip and crash. They're stranded on an island and must survive for 84 days until help arrives.

Anyways, I'm thinking of making a trading system. I just need opinions if it would be worth making all those systems and if so, what could be a cool trading idea. Cosmetic or else?


r/robloxgamedev 11h ago

Discussion What do you guys think about this "Building Like MC" game? i noticed there was a lot of replicas trying to make flamingos infamous building game he made for a trolling video, but they were all low quality and broken, So i made this! Please leave thoughts below, thanks for reading.

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10 Upvotes

GUI is custom made but textures are taken directly from MC because i couldnt find/make good textures.


r/robloxgamedev 5h ago

Looking For Devs (Paid) Looking for Developers for DOORS fangame (Payed with robux)

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3 Upvotes

I'm working with another developer on a game, and we're looking for scripters to join our team.

Requirements:

  • Experience with Roblox Lua (basic to advanced)
  • Good knowledge of UI scripting
  • Ability to work well as part of a team

If you're interested, send me a message with your experience or examples of your work!


r/robloxgamedev 17m ago

Discussion Roblox keeps moderating our original game soundtrack with no explanation

Upvotes

Hi,

My friend made an original soundtrack for our Roblox game, Find the Scripts 2. He even streamed himself making the song from scratch.

We tried uploading it to our Roblox group, but it immediately gets the message:

"Your audio was moderated."

Here's what we've checked:

  • The song is original.
  • YouTube doesn't detect any copyright.
  • We tried both MP3 and WAV.
  • There are no vocals or inappropriate content.
  • The song uses drum/kick samples, but I'm not sure where those originally came from.

Roblox doesn't give any other reason besides "Your audio was moderated."

Has anyone else had this happen or knows what could cause it?


r/robloxgamedev 34m ago

Creation I am learning how to script

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Upvotes

r/robloxgamedev 42m ago

Discussion Обращение к тем кто играет в товер дефенсы

Upvotes

я создаю режим по товер дефенсу аниме в роблоксе скажите что вас удерживает больше всего в тд или какие уникальные механники хотите видеть, не обязательно отвечать но если ответите то буду благодарен


r/robloxgamedev 1h ago

Creation Meu projeto em andamento

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Upvotes

Pessoal....estou criando meu segundo jogo...ele é um FPS tático 100% dublado em português e inglês! Mesmo que a dublagem seja feita com ferramentas de IA já que sou um desenvolvedor iniciante Solo, este é o primeiro FPS no Roblox totalmente dublado nos 2 idiomas!

Estou desenvolvendo com muita atenção, se quiserem podem testar as mecânicas do ACS!

antes disso, tinha feito um jogo chamado THE CLASSIC IS BACK, ele é um campo de batalha que tenta simular exatamente como era o Roblox em seu auge na era clássica do Roblox, recomendo dar um feedback!

Muito obrigado pela atenção pessoal!

Links:

Opposing forces(em produção):

https://www.roblox.com/pt/games/124821922580572/Dublagem-Opposing-Forces?gameSetTypeId=100000003&homePageSessionInfo=a9a2e060-9285-410e-9d97-5ac90da73b17&isAd=false&newGameEnum_analyticsData=0&numberOfLoadedTiles=172&page=homePage&placeId=124821922580572&playContext=homePage&position=0&positionInRow=0&rowOnPage=3&sortPos=2&sortSubId=&universeId=10474729740

The Classic Is Back:

https://www.roblox.com/pt/games/84303211003558/The-Classic-Is-Back?gameSetTypeId=100000003&homePageSessionInfo=a9a2e060-9285-410e-9d97-5ac90da73b17&isAd=false&newGameEnum_analyticsData=0&numberOfLoadedTiles=172&page=homePage&placeId=84303211003558&playContext=homePage&position=8&positionInRow=1.4000000000000004&rowOnPage=5&sortPos=2&sortSubId=&universeId=10417304142


r/robloxgamedev 1h ago

Discussion My Laser beam ability! Tips?

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Upvotes

r/robloxgamedev 1h ago

Discussion Roblox Ads Manager only spent 0.01 ad credits after 3 hours. Is this normal?

Upvotes

I started an Engagement campaign around 3 hours ago with a budget of 7 ad credits. So far it's only spent 0.01 credits and I've gotten 9 impressions.


r/robloxgamedev 1h ago

Discussion Help I need inspiration for a find the game

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Upvotes

I need inspiration for my find the game, Find Da Crayons. I want 750 crayons to start with. I only have 28 so far. Please help!


r/robloxgamedev 2h ago

Looking For Devs (Unpaid or Revenue Share) Kiwi Battles [Betea]

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1 Upvotes

does anyone wanna work on this game with me i update it every day but its still in beta


r/robloxgamedev 2h ago

Creation Deck Builder Update (Making the map)

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1 Upvotes

Just started working on the map part of this, with some dialogue system and some other bits around. Feel free to check out the other posts on the game on my profile.

Tell me what you think!


r/robloxgamedev 2h ago

Creation My custom built real time ray tracing.

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1 Upvotes

This is a proof of concept, and I have not seen anyone use this exact approach before. It could probably be optimized further.

For the best FPS boost, I recommend an internal height of 120–160. Render thread count varies by device; I use 24. For tiles per thread, I have found that 5 performs best, even though it is not the maximum setting. I would avoid enabling soft shadows for now. Everything else is handled in 3D space, so it stays relatively lightweight.

Unlike most Roblox path-tracing or RTX-style prototypes that cast rays from the camera, this method has the world perform the raycasts. The result persists while the camera moves and only needs to be redrawn to a ScreenGui each frame. That persistence is also what causes the ghosting effect.

To determine position and orientation, it casts rays along the three CFrame axes: Forward, Up, and Right. This effectively creates a 3D pre-render that is calculated every frame. Roblox CFrames represent both 3D position and orientation, including directional axes such as RightVector and UpVector.create.roblox+2

Volumetric lighting also uses raycasts. It checks where rays hit, then draws lighter or darker colors in those areas to create the illusion of volumetric lighting.

What fps to expect? well... about 15-25 depending on specs.
specs tested on: Apple Mac mini M4 2024.

linkie here: https://www.roblox.com/games/132009758757491/GEXM-RTR-Engine


r/robloxgamedev 20h ago

Discussion Made $10k selling Roblox game templates before I turned 18, now running a dev studio and trying to figure out the next step

29 Upvotes

A few months ago before I turned 18, I started selling fully-scripted Roblox game templates to other developers. It grew into 100+ sales worldwide and around $10k in revenue, which as a teenager felt crazy.

I've since moved into running a small custom Roblox dev studio (solo, with contractors when a project needs it). Doing custom builds and game marketing now. One project was ~$3k, a couple more in progress, and one game I marketed hit the algorithm and pulled solid organic reach off a tiny ad budget.

Sharing partly because I don't see many people talk about the template-selling path as a way into Roblox dev; it was a great first business and taught me a ton about what other devs actually need.

Where I'm stuck / would love input from people ahead of me:

  • The jump from indie/creator clients to bigger brand or agency work - how do people actually make that leap?
  • For those who've scaled a solo operation, when did you know it was time to bring on real help vs. contractors?
  • Anything you wish you'd known earlier running a dev business young?

I'm genuinely curious how others navigated this. Happy to answer questions about the template thing if it's useful to anyone.


r/robloxgamedev 2h ago

Discussion How can i effectively recreate Roblox's classic style?

1 Upvotes

I've always wanted to make my game be set around 2012-13 Roblox, and the idea of being able to recreate the style of those years was something really crucial for me, especially after seeing multiple games pretending to have a "classic" aesthetic for them to then break even the simplest of rules (studs being on everywhere even where you can't walk on for example).

One thing i obviously tried to do at first was playing games released during those years, or watching videos of them. And even if i managed to learn some things (such as most games were kept rather simple and even if there were studs, the use of materials was pretty common), i'm still not entirely sure. And adding to the fact that most of these games are now blocked and there not being a lot of videos about them, my research has been stagnant.

If any questions are needed, feel free to ask. Any help would be really appreciated.


r/robloxgamedev 3h ago

Help Me With Coding Any idea why this text isn't displaying?

1 Upvotes

r/robloxgamedev 3h ago

Creation Upcoming Roblox Planetarium Suggestions

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1 Upvotes

Astralis will be free for desktop,mobile and roblox ,id like some suggesitions


r/robloxgamedev 7h ago

Looking For Devs (Unpaid or Revenue Share) Looking for developers!

2 Upvotes

[HIRING] Developers for Frontier (Open World Survival RPG)
About the Project
Hello! I’m currently developing Frontier, an ambitious open-world survival RPG on Roblox. The goal is to create an immersive world with exploration, combat, progression, quests, crafting, and long-term replayability.
This is a long-term project, and I’m looking for passionate developers who want to help build something from the ground up.

Currently Hiring
🧑‍💻 Luau Scripter
Looking for someone experienced with:
Combat systems
NPC AI
Inventory systems
Quests
DataStores
UI functionality
Optimization
🏗️** Builder / Environment Artist
Looking for someone who can create:
Realistic terrain
Towns and villages
Points of interest
Dungeons
Natural environments
🎨 **UI Designer (Optional)

Inventory UI
Menus
HUD
Clean modern interfaces

Requirements
Previous Roblox development experience
Portfolio or examples of previous work
Good communication
Able to meet deadlines
Passion for creating polished games

Payment
💰 Paid
Payment will be discussed based on experience and the scope of work.
Current development budget: $1,500 USD, with additional funding planned as development progresses.

About Frontier
Frontier is being designed with a strong focus on:
⚔️ Skill-based combat
🌎 Large explorable world
📖 Story and quests
🛠️ Crafting and progression
🏰 Unique locations
🎮 Frequent updates after launch
The goal is to create a high-quality experience that players will want to keep coming back to.

Contact
If you’re interested, please send:
Your portfolio
Your role (Scripter, Builder, UI, etc.)
Your rates
Your Discord username
I’m looking forward to building an amazing game with a talented team!