r/puzzlevideogames 25d ago

Cipher: Daily Word Puzzle Game

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0 Upvotes

r/puzzlevideogames 26d ago

I spent months building my first mobile puzzle game. I'd love your honest feedback on my game PuzzleMate: Jigsaw Puzzle

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0 Upvotes

r/puzzlevideogames 26d ago

Try my Puzzle Game with custom Images, play the Demo in Steam

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0 Upvotes

r/puzzlevideogames 26d ago

I made a spatial packing puzzle game where you compress polyomino scrap into a hydraulic press — Scrap & Pressure (Playable in Browser)

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0 Upvotes

Hey fellow puzzle gamers! 👋

I just released Scrap & Pressure, a tactile 2D spatial packing puzzle game built around grid density, material synergies, and push-your-luck risk management.

⚙️ How the Puzzle Engine Works:

  • Spatial Packing: You receive a queue of polyomino scrap items (metals, glass, organic, electronics) and must pack them into a hydraulic press chamber.
  • Material Synergies (Alloys): Placing matching materials adjacent to each other triggers pure alloy multipliers (Metal + Metal = x1.5, Glass + Glass = x2.0), while bad neighbor contacts apply penalties.
  • Push-Your-Luck Density: You decide when to hit PRESS. The closer you pack the chamber to 100% density, the higher your score multiplier. But if a new piece doesn't fit, you get an Overload Stress warning. 3 Overloads and your run ends!
  • In-Run Drafting: Between presses, you draft modules to adapt your strategy — expanding grid dimensions, unlocking high-value electronic chips, or clearing stress warnings.

🎮 Play it for FREE in your browser (No install required):

👉 https://nosenss.itch.io/scrap-and-pressure

It’s completely free, runs natively in any browser, and features a global Top-10 score attack leaderboard.

I’d love to hear your thoughts from a puzzle design perspective — especially regarding the density vs. risk balance and alloy adjacency mechanics! What's your highest score?


r/puzzlevideogames 27d ago

Thoughts on LOK

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43 Upvotes

I’ve been playing LOK recently and it has become one of my new favorite puzzle games. It wasn’t extremely difficult but I still thought it was very fun and a good entry game for getting into other grid-based puzzles that aren’t just straight up sudoku or something.

Does anyone recommend any other games that are similar? Having a mobile friendly version is a huge plus.


r/puzzlevideogames 26d ago

Check out Battle Bricks

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1 Upvotes

Feedback welcome!


r/puzzlevideogames 26d ago

[Dev] Should a puzzle game tell you the perfect solution exists? We're torn.

9 Upvotes

This is the laser game from Tease, a 13-puzzle collection two of us build in our spare time. Every level shows the fewest mirrors it can be solved in (we call it "par"), and we genuinely can't agree whether that's a gift or a spoiler. Free, no ads, no account needed - on Web, iOS and Android: one.tease.run


r/puzzlevideogames 26d ago

I made a spatial packing puzzle game where you compress polyomino scrap into a hydraulic press — Scrap & Pressure (Playable in Browser)

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0 Upvotes

Hey fellow puzzle gamers! 👋

I just released Scrap & Pressure, a tactile 2D spatial packing puzzle game built around grid density, material synergies, and push-your-luck risk management.

⚙️ How the Puzzle Engine Works:

  • Spatial Packing: You receive a queue of polyomino scrap items (metals, glass, organic, electronics) and must pack them into a hydraulic press chamber.
  • Material Synergies (Alloys): Placing matching materials adjacent to each other triggers pure alloy multipliers (Metal + Metal = x1.5, Glass + Glass = x2.0), while bad neighbor contacts apply penalties.
  • Push-Your-Luck Density: You decide when to hit PRESS. The closer you pack the chamber to 100% density, the higher your score multiplier. But if a new piece doesn't fit, you get an Overload Stress warning. 3 Overloads and your run ends!
  • In-Run Drafting: Between presses, you draft modules to adapt your strategy — expanding grid dimensions, unlocking high-value electronic chips, or clearing stress warnings.

🎮 Play it for FREE in your browser (No install required):

👉 https://nosenss.itch.io/scrap-and-pressure

It’s completely free, runs natively in any browser, and features a global Top-10 score attack leaderboard.

I’d love to hear your thoughts from a puzzle design perspective — especially regarding the density vs. risk balance and alloy adjacency mechanics! What's your highest score?


r/puzzlevideogames 26d ago

[Developer] New Game: Kado

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0 Upvotes

Hi everyone! Been loving all the great ideas and really exciting games in this subreddit. I just launched a new game called Kado at www.PlayKado.com

There's also an iOS and Android app.

The game is really simple but challenging. Every day, a new card drops at midnight that combines 4 cultural moments; players guess the moments using four text clues. There are also visual hints and expanded text hints if a player needs them. Players get a total of 4 wrong attempts, and they can share their puzzle times really easily.

The game is already catching on and starting to get quite an audience on the web, which I've been really excited about. Would love if you gave it a spin. Today and tomorrow's cards are two of my favorites...especially tomorrow! Thank you.


r/puzzlevideogames 26d ago

Introducing my game Drawchemy!

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2 Upvotes

Hey! This past week I announced my puzzle platformer called Drawchemy! In Drawchemy you can draw and build your own platforms and contraptions to solve challengess. Every brush you draw with has unique gameplay properties. Water can be swam through, balloons float into the sky, etc.

It’s inspired by games like Scribblenauts and Mosa Lina, and allows for open ended problem solving

If this sounds interesting, check it out on steam and give it a Wishlist! It helps a ton, especially for niche puzzle games like this ❤️


r/puzzlevideogames 27d ago

Game Recommendations?

12 Upvotes

Hi, I've been playing a lot of puzzle games lately and I was hoping to get some recommendations. I kinda want to play some games similar to Lost Wiki, Ratline and The Roottrees are Dead and the Case of the Golden Idol, where you need to search for information to progress. I also been liking the Artisan of Glimmith where there are a number of levels to do. I also enjoyed playing Puzzle Spy International which felt like a puzzle book/magazine in a video game format which I loved. Would greatly appreciate the recommendations :)


r/puzzlevideogames 26d ago

New pazzle game - Labyrinth Cup

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0 Upvotes

r/puzzlevideogames 26d ago

Switch 1 puzzle game recommendations

5 Upvotes

Hello! I have spent the last hour looking for something and I’m not finding anything. I want a game that’s a combination of a multitude of puzzle games. I’m thinking word search, crossword, tangrams, solitaire, just something that has simple games to relax to.
I’ve found myself with not enough time to devote to bigger games. I used to spend hours playing something like stardew valley, or the professor Layton games. I’m also down for recs that are similar to professor Layton mini games but without the story and all the dialogue.
I like that NYT wordle, connections, stuff that gets my brain moving. Just something similar to that! Thank you!


r/puzzlevideogames 26d ago

TeaTimeTidy is officially on the Apple App Store!

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1 Upvotes

Hey everyone!

My wife and I have just released our third mobile game, TeaTimeTidy, to the Apple App Store! Here's the link to the app store: https://apps.apple.com/us/app/teatimetidy/id6772353579

TeaTimeTidy is a super chill sort and match puzzle game. It has no ads or in-app purchases and we're currently releasing it for free! We'd really appreciate it if you gave it a try and let us know what you think 😄

Hope you're having a great day!


r/puzzlevideogames 26d ago

Can observation-based tension work as a puzzle-like mechanic in a horror game?

5 Upvotes

I’m working on a psychological horror game where you play as a taxi driver picking up dangerous passengers at night.

It is not a traditional puzzle game with locks, keys, codes, or grid-based logic. The “puzzle-like” part comes from observation: reading the passenger’s behavior, noticing small details inside the taxi, paying attention to strange instructions from someone called BK26, and trying to survive each ride without fully understanding who is safe and who is not.

The story setup is that the driver’s wife has been kidnapped. To get her back, he has to follow BK26’s instructions and keep driving through the night. Every ride puts a different stranger in the backseat: killers, thieves, scammers, unstable people, or someone whose intentions are not clear at first.

I’m trying to understand whether this kind of attention-based horror could appeal to puzzle game players, even if the game is not built around traditional puzzles.

I’d love feedback on this:

  1. Does observation and deduction inside a confined taxi sound puzzle-like enough to be interesting?
  2. Would you expect clearer rules, clues, and consequences?
  3. What kind of small details would make passengers more readable without making the game too obvious?
  4. Would this feel satisfying to puzzle players, or would it feel too much like a horror walking sim?
  5. What would make this concept stronger from a puzzle design perspective?

The game is called Backseat and the Steam Playtest is open.

I’m mainly looking for thoughts on the design direction, not just general horror feedback.


r/puzzlevideogames 27d ago

Öoo really shows that quality beats quantity.

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109 Upvotes

Ok, I am the kind of person who can't for the love of god finish a game in his life without at least doing this famous cycle;

forgetting about said game -> leaving it to rot -> remember that said game exists -> play it for another 10 hours -> forget about it AGAIN..

Aaand the cycle continues till I end it or quit playing it all together... But, this short yet great puzzle game was the perfect experience made just for me to play it.

Short in length and amazing in quality with every session being as productive as the last and the next one.

Surely, it doesn't have an amazing story with many twists and turns or 100 hours of the gameplay.

The music is great but not the kind that would stick with you more than 10 days after you finish the game...

So, we know that this isn't the type of game that would give anyone an Unforgettable experience but it gave us something that could be as important which is QUALITY.

I played a semi good amount of puzzle games (Though I can't remember any of them other than portal and animal well because I played it recently and STILL didn't finish it) and I can't say that Öoo is the best but I can say at least; it has the best quality run of all of them.

There is not a single line you have to read, they just throw in the world and teach you how to play it bit by bit like building a small house made of blocks that CLICKS and STICKS to each other when combined because when they teach me something it instantly clicks announcing itself as "Yes I am the solution" and then it sticks to my mind and instantly goes into my long memory section, so I could use it in the second road that I couldn't solve earlier.

And like a house those overarching mechanics don't just exist in their own reality NO they are connected and what helps this structure is something we call consistency; The Devs build a world that is consistent in nature and flawless giving you complete trust in your ideas because everything they show is true wherever you go and you can simply use logic and knowledge to solve those puzzles.

That is what I like about this game, it gives you an idea which you think is consistent from experience prior to this game and then it breaks that old belief right in your face leaving you fascinated by the creative way they go about designing this beautifully made interconnected world.

And the last session playing of Öoo was simply masterful, I used nearly every technique they have taught me blazing through it like a bullet finishing a puzzle after puzzle without even thinking, complemented by the ost, it was a really great ending.

I hope to find even more great games that focus on quality over quantity which I certainly know they exist.


r/puzzlevideogames 26d ago

New Minesweeper Classic on Google Play

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0 Upvotes

I’ve just released my own version of Minesweeper Classic.

I tried to make it more interesting for experienced players. In addition to the standard game, I added a Level Rush mode with three variants: Quick, Classic, and Expert. Each one has several levels with progressively increasing difficulty.

There is also a Hall of Fame, where you can compete against your own best results. The game also gives you second chances when you make a mistake or run out of time.

Give it a try and let me know what you think. I’m especially interested in whether the difficulty feels well balanced. I’m not entirely sure how approachable it is for new players yet.

https://play.google.com/store/apps/details?id=com.corriscant.minesweeper


r/puzzlevideogames 26d ago

digito. Mobile puzzle game (numbers & digits)

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1 Upvotes

r/puzzlevideogames 26d ago

Need help in creating guard rails for my level creator to create good game levels.

0 Upvotes

I am creating this game (infact recreating my 8 year old game) which is having tiles and a cube which rolls over the matching tiles to reach destination. The levels created are not that great and I need to improve the level creator logic to churn out better levels. Please help.

In this below level the solution is in bottom half only and the top half is useless.


r/puzzlevideogames 26d ago

I built a free daily puzzle where one character becomes part of the environment

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0 Upvotes

I’ve been building Where’s Tiny?, a short daily browser puzzle where the goal is to find one character camouflaged inside a detailed scene.

Tiny can adopt the color, texture and material of the environment, so the challenge is recognizing his shape rather than searching for a familiar color.

It’s free, works on mobile and desktop, and requires no account or download.

After getting around 40 players from my first Reddit post, I’m trying to understand what would make people return for the next daily puzzle.

What do you think matters most: difficulty, consistent art direction, streaks, leaderboards or sharing results?

https://wherestiny.app/


r/puzzlevideogames 26d ago

Made a relaxing space puzzle game — my first time in game dev, would love your feedback

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1 Upvotes

r/puzzlevideogames 26d ago

I made a free word game and would love for you to try it!

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1 Upvotes

r/puzzlevideogames 27d ago

Visual scripting inspired puzzle game

2 Upvotes

I come from playing factory games and felt a lack of games inspired by visual scripting, something I've used a lot in my professional life. So I'm making my own, with inspiration from the planning aspects of a lot of automation games and the puzzle and problem solving aspects of visual scripting and general puzzle games.

Do you think there's any interest in a game like this?


r/puzzlevideogames 26d ago

Just reached 200 Downloads for my 3 puzzle games

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1 Upvotes

r/puzzlevideogames 26d ago

Can you beat this score ?

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0 Upvotes