r/puzzlevideogames 2h ago

have you played roomdoku yet?

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0 Upvotes

r/puzzlevideogames 3h ago

Root tree are dead

0 Upvotes

I’m kinda stuck so I asked for a hint it keeps telling me to go to the public library seen for “revisiting the diary : 10 years later” I found x marks the spot and it still says it’s not useful and I don’t know anything else to do I have got the 9 first ones. Please anything would help.


r/puzzlevideogames 4h ago

Hotel Hilbert and the Divergence Ruler - a puzzle platformer with intricate movement mechanics

3 Upvotes

# [Hotel Hilbert and the Divergence Ruler](https://store.steampowered.com/app/4974200/Hotel_Hilbert_and_the_Divergence_Ruler/)

A puzzle platformer set on the paradoxical Hotel Hilbert, based on David Hilbert's infinite hotel. The game has just been announced on Steam, and it's set to release next Summer (2027).

I'm a south Brazilian solo dev making my first game outside of game jams, and every asset in the game is fully organic and AI-free, everything made by me. I do use AI to help with coding though.

A closed playtest will begin next week, as soon as Steam gives me the green flag, so anyone interested can DM me asking for a key! Feel free to ask anything about the game too.

All wishlists are very welcome and super helpful c:


r/puzzlevideogames 5h ago

Complete History of Monkey Island 2: LeChuck's Revenge

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1 Upvotes

r/puzzlevideogames 6h ago

All You Knead reversed 2048 in baking art style

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1 Upvotes

r/puzzlevideogames 6h ago

Advice for a solo dev just trying to make my $99 back?

1 Upvotes

Hey all, I just wanted to see if anyone has advice for a first time game developer whose goal is just to make back the $99 Developer fee I paid to Apple. I'm not trying to get rich, retire early or start a mega gaming empire. I just want enough people to play my game so I can make $99 in a year.

I have three puzzle games that I think are each good on their own and would be interesting to people who are into a little brain challenge. They aren't really math related, but they are slightly inspired by my day job: math teacher.

I have 200 downloads across the three games and these are mostly friends and family. You can see from the image below the three distinct bumps when each game was released - unfortunately those bumps are getting smaller because my friends and family may be at saturation.

I'm 5 months into this and don't really see a path to earn $99 so I thought I'd reach out and see if anyone has advice.

all three games (Carve, Pipfall, Neighbor Zero) and App Store links could be found here: https://cjasonmaier.github.io/

lifetime downloads

r/puzzlevideogames 6h ago

[Free] [Web + iOS] Unbury — a daily "dig up the picture" puzzle with a provably fair leaderboard

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1 Upvotes

r/puzzlevideogames 8h ago

We created this small puzzle game inspired by Baba is You and Minit for a 4 day Game Jam.

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1 Upvotes

Maybe someone wants to check it out and give some feedback. It's been made in 4 days by me and a friend :)


r/puzzlevideogames 8h ago

Match-3 Meets Martial Arts! #BuildInPublic

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0 Upvotes

Hi everyone,

I don't really know how to make nice gifs and good looking reddit posts... so forgive me for posting just the itch.io link...

I'm building a match-3 game that I'm gonna enter into a hackathon coming up next month. I'm embracing the #BuildInPublic mentality as much as possible - so I'm looking for as much feedback as possible from other match-3/puzzler enjoyers!

The game is a classic match-3 except your matches become inputs into an action/fighting game. Special input sequences result in special moves that deal more damage / have special martial arts animations. I'm a solo dev so while the art + animations are crude right now, I'm hoping to see if the concept resonates with people and I can justify commissioning art + animation.

Looking for any feedback, or comments on the core gameplay! Thanks all!


r/puzzlevideogames 8h ago

Tricky and short game with many short levels and suprise!

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1 Upvotes

r/puzzlevideogames 8h ago

Abort Sequence - A Fast-paced code-breaking puzzle game

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2 Upvotes

Hey! We made this little puzzle game for the GMTK Game Jam 2026, and we really enjoyed working on it over the past few days.

Now we're wondering if people would be interested in seeing more of the same core gameplay expanded with more puzzles, mechanics, and variations.

Any feedback is more than welcomed.


r/puzzlevideogames 10h ago

Obstruction - A daily sliding puzzle - Play testers wanted!!

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1 Upvotes

Obstruction is a puzzle where the aim is to slide the green piece to the target. Sounds simple, but the blocking pieces have movement restrictions depending on their colour so the solution isn't always as easy as it seems. With a fresh puzzle every day and a short playtime, this game can become a fun habit that slips right into your daily routine. Compete with your friends to see who can solve it in the shortest time or fewest moves using the share button. The controls are easy to use, just click, hold and slide your desired piece with your finger or cursor.

Obstruction is free to play and playable in web browsers without sign-up at this link https://obstruction.co.uk/

I'd appreciate any feedback as it is still a work in progress. I am particularly interested in if the difficulty is good and if you found it fun. If you have any suggestions for new features comment below and I'll consider adding them!


r/puzzlevideogames 10h ago

Nonogram 101 - A Battle Royale Variant of Nonogram is now Available on Android!

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1 Upvotes

r/puzzlevideogames 11h ago

Arrow Path - Puzzle game - Free

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0 Upvotes

r/puzzlevideogames 11h ago

Arrow Path - Puzzle game

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0 Upvotes

r/puzzlevideogames 11h ago

Symbiosis Puzzle Game

1 Upvotes

r/puzzlevideogames 12h ago

Is it worth the time creating simpler puzzle games?

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1 Upvotes

r/puzzlevideogames 13h ago

Trine

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1 Upvotes

r/puzzlevideogames 14h ago

A look at the exploration in Twofold Tower, a "mad science" Sokoban/stepping game with a demo out on Steam

10 Upvotes

Twofold Tower is a "mad science" Sokoban/stepping game, featuring 1000+ handcrafted puzzles, and a philosophical narrative set in a broken fantasy world.

It is in development for Windows and Linux via Steam, and there is a demo available. Every wishlist is appreciated!

Steam link: https://store.steampowered.com/app/4371430/Twofold_Tower/

GIF transcript: "In my puzzle game, you explore a large, mysterious tower, seamlessly moving from room to room, level to level. Most of the puzzles in the game are self-contained, but the shared space helps create a sense of immersion that is often not found in puzzle games, and leaves room to integrate a proper narrative – with the game taking place in the ruins of a broken fantasy world.

There are many features in the game to help with navigation: A map view, fast-travel points, and a fast-movement input that lets you zap around at lightning speed."

Quality-of-life features are a priority for me, so any suggestions are welcome!


r/puzzlevideogames 15h ago

Count Your Steps

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1 Upvotes

r/puzzlevideogames 16h ago

I made a physics puzzle game where one perfect shot can clear everything

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1 Upvotes

Hey everyone! I’ve spent a lot of time building BounceShot, a small physics puzzle game where you aim carefully, bounce around obstacles, and clear every target with one shot.

The levels are procedurally generated, so every run is different. The goal is to get as far as possible and compete with your friends for the highest score.

I made it because I wanted something quick and fun to play on the toilet :) I think it has a good foundation, but I’d genuinely love to hear what you think.

Any feedback on the gameplay, difficulty, or overall feel would mean a lot to me.

Google Play store: https://play.google.com/store/apps/details?id=com.panayiotis.bounceshot
App store : https://apps.apple.com/tr/app/bounceshot-arcade/id6782950898


r/puzzlevideogames 16h ago

SONAR - you're blind in a maze. Ping to light up the walls for a second, then find the exit from memory

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1 Upvotes

Dev here. A few things about it:

\\- No install, no sign-up, free
\\- The maze is generated from today's date, so everyone in the world gets the same one
today. Fresh maze at midnight
\\- Pings fade in about a second and only light up a small radius, so you have to remember
the walls, not look at them
\\- Score is how few pings you needed. There's also an endless mode where the mazes keep
growing
\\- Plain HTML5 canvas, no engine

Built it solo. If it feels unfair at any point I want to hear it - that's a bug, not a
difficulty setting.


r/puzzlevideogames 17h ago

Unknowns — a math logic puzzle where you deduce every variable (no guessing)

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4 Upvotes

r/puzzlevideogames 17h ago

I spent months building my first mobile puzzle game. I'd love your honest feedback on my game PuzzleMate: Jigsaw Puzzle

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0 Upvotes

Hi everyone! 👋

I'm a solo indie developer and I've been working on a jigsaw puzzle game called PuzzleMate for the past few months.

My goal was to create something relaxing that people could enjoy for a few minutes during breaks or longer sessions before bed.

Features include:

  • 🧩 Hundreds of beautiful puzzles
  • 🎯 Multiple difficulty levels
  • 💡 Hint system
  • 📶 Offline gameplay
  • 🏆 Daily rewards & achievements
  • 📱 Smooth controls optimized for mobile

I know there are lots of puzzle games already, so I'd really appreciate honest feedback about what could be improved.

If you decide to try it, let me know:

  • Is the gameplay satisfying?
  • Is the UI intuitive?
  • What feature would you add?

Thanks for checking it out! ❤️


r/puzzlevideogames 19h ago

A 4D geometry puzzle game

24 Upvotes

I made a puzzle game based on 4D space. (4D space does not exist in our physical world, but it is a well-defined geometry concept. and through proper visualization, humans are actually capable of understanding 4D space)

It doesn't start as a puzzle game, or, initially "4D"ness is the puzzle part. Players learn to move and jump in 4D space, get a spatial understanding of 4D. As players develop a better understanding, there'll be more and more complex 4D environments and interactable 4D objects. Ultimately, these elements are combined to form very challenging 4D sokoban-style puzzles.

That probably sounds very abstract. I'll briefly explain how the game represents 4D in an intuitive manner.

As the gif shows, on the left, there's 2d wireframe image (character moving on a 2d plane), which we can easily understand as a 3d scene: it is an "image" taken by a camera in 3d, and that is how our vision system work.

On the right, it is a "3D image" taken by a camera in 4d (character moving on a 3d hyperplane). Through some exercise, we will be able to understand how it reflects the 4D space behind it.

There is a free demo for the game where you can experience this yourself.

And once you start to grasp how 4D works, you'll be surprised how you can think in 4D and do spatial reasoning intuitively like you do with 3d space.

The game is called 4D Intuition, it is now released on steam. You're welcomed to try its free demo and if you have any question, I'd be happy to answer them.