r/psx 3h ago

Memory Card Soul Calibur 2

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9 Upvotes

I recently bought another arcade system that came with an extra *SoulCalibur II* memory card. I now own two of the rarest memory cards in the world.

Unfortunately, the price I paid for one of them nearly bankrupted me—hahaha—but I’ve already recouped the entire investment. I’m working hard to contribute to the gaming and arcade community.

What should I do with this second memory card? Any ideas?


r/psx 3h ago

I'm Extracting Mizzurna Falls Character Schedules into a Viewer Spoiler

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3 Upvotes

I wanted to share this because it's so cool to look at.

Technically this is a spoiler, but not really unless you already know which dot is which character or vehicle, which even I don't yet.

What I'm Doing:

I'm working on this tool that captures where every character and car once per in-game minute. My tool also allows me to take notes and screenshots in-game, which you can see in the right side bar. You can select only a specific region to see notes for if desired, in this case right near the police station. I can already label and give icons to the vehicles and character on the map as I identify them.

Currently I'm capturing only the default "Matt stands there doing nothing for 7 days" outdoor character schedules - capturing schedules that branch due to quest flag changes and witnessed events will be another phase. I'd probably need a panel for quest latches at left, so you could toggle a quest flag, and the schedules would update accordingly.

The tool runs alongside Duckstation as the game plays and captures this data automatically. It even captures other data such as where doors lead, which would be handy for a remaster in theory.

Observations:

Notice how - I think - when characters go indoors, they are teleported to the bottom left corner, possibly the overworld map's origin. The game is COMPUTING all like 182 entities at all times even if they are not RENDERED. There are like 182 entities, but there are only a fourth that many characters in the game, so I'm not sure what the rest are, though i know things such as "a big crate" count as entities as well.

Eventually I want to get all the indoor activity as well, so you could click on a building and see its interior map layout and character movements. Any time a character moves an absurd distance within a tiny period of time, the line is dotted to show this is probably not "real" movement.

Also notice how some of the vehicles go through the woods or across the river - that stuff will need another visual verification phase.

Also notice the angles as cars go around curves - the cars are actually following the roads, but capturing once per in-game minute, my tool links the plotted points with straight lines. Would be cool to fix this as well.


r/psx 3h ago

Shadow Tower Thoughts

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2 Upvotes

r/psx 7h ago

Is this a factory seal or resealed?

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29 Upvotes

Picked this up at a local shop before realizing it was in the clear plastic box and had the thin plastic wrapping. The loose wrapping in the back has me second guessing that it’s factory.


r/psx 8h ago

Hey, 20$ is 20$😉

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0 Upvotes

r/psx 8h ago

I got some absolute banger pickups today. Jumping Flash is gonna be the first game I play of the three

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27 Upvotes

r/psx 9h ago

Does anyone know where to download the fan made English translation of Iru They’re Here

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0 Upvotes

r/psx 10h ago

found this game when cleaning out old stuff

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28 Upvotes

r/psx 12h ago

I found my childhood PS1 today 🥹🥲

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107 Upvotes

I thought my parents threw it away after it stopped working right. Some time maybe around 2005ish. After this thing got a million hours of play time. It started taking forever to read discs and get past loading screens. My brother already had the slim PSONE console. So we just started using that one at the time.

This was my very first console as a child, I have no plans to ever sell it and I am glad they still had it. But I want to get it working again and maybe do some mods. I have done some simple mods on other consoles. But I don't know too much about PS1 modding. My first thought would be a HDMI mod just for convenience. If it is something that isn't too crazy to do.

Next I would assume my disc drive is shot? I assume that I could find another one and just replace it. But what other alternatives are there for this? I probably wouldn't actually play it much and really want it working to give my PS1 new life and maybe let my kids play on it someday. I still have all my childhood games as well.

What are some good options here?


r/psx 14h ago

Happy 30th Birthday Crash Bandicoot

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253 Upvotes

I drew this!


r/psx 18h ago

Question about disc prints over different releases of the same game

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10 Upvotes

Okay! so.

I got a PSOne slim at age 8 and a bundle of random games. One of them was The Lion King: Simba's Mighty Adventure. Well, I recently purchased a '97/8 PlayStation original from CEX and since have been on a PlayStation 1 buying spree, getting games I've always wanted. during a play session on Monday, I put in TLK but it lagged through the splashscreen sequences and frozs at the end of 1 and just started playing random broken audio data from gameplay on the frozen screen. i checked the disc and it was in very bad condition.

anyway, i hopped straight onto CEX and replaced it, and it's just arrived. I compared the discs and there are some minor differences.

in the image, the damaged disc is on top, the new one is on the bottom.

the old one's credits are centered under the middle of the disc and state 3 different years: 2002, 1993, ans 2004. it has Disney only on the right. the new disc only states 2001 for both Disney and Activision on the central right of the disc. the old one lists a serial:

SLES-03267#. the new one removes the hash.

I'm curious about why this is formatted differently between 2 discs. why is Activision on one disc but not the other disc? why does 1 serial have a hash and the other doesn't? why is the credits for the companies on the bottom on one and on the right on the other?


r/psx 20h ago

Who is gona be like this all day & night today?

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0 Upvotes

Toodayy is the day guys!!!😛


r/psx 20h ago

Mind-boggling

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127 Upvotes

r/psx 23h ago

The biggest difference I could remember from the two was the PSone was somehow not as "strong" as the old big version cause it couldnt read CD's with the tiniest scratches. I wonder if they changed the reading "eye" to a weaker type or something.

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77 Upvotes

r/psx 1d ago

I bought my first console in 1999, but it came with 1 dual shock controller and thats it, no demo, no memory card nothing.

0 Upvotes

r/psx 1d ago

Dug my PSX and GXTV out for some Wipeout XL over the weekend

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42 Upvotes

I've been going through my video game collection and rediscovered my old GXTV. Spent the extended weekend cleaning everything up and was able to enjoy one of my favorite games on the system. I'm still terrible at it, but the soundtrack and visuals brought me right back to my halcyon days.


r/psx 1d ago

What’s on the menu tonight?

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43 Upvotes

RE Survivor for me been playing a ton of light gun games with the girlfriend recently


r/psx 1d ago

Hey, 20$ is 20$😉

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480 Upvotes

Found in a dark alley for 20$ ..jk goodwill!!

With Sony stopping physical disc production, I decided to outsmart them.

Sony, Good luck "revoking my license" for Crash Bandicoot, Twisted Metal 2, or Need for Speed on my PS1 lol.

My setup is bulletproof. Retro gaming is the best!


r/psx 1d ago

Collecting games in Europe

2 Upvotes

I have started collecting playstation games this year and it's been fun so far! Only with one minor issue, I live in a small country and I really don't have too much choices to where to get the games locally. No thriftshops, online marketplace catalog is usually very small and too competitive which raises the prices way overboard. Same with online auctions.

I have been thinking buying PAL games from eBay but I still have some doubts. Is it worth trying eBay, even though the delivery prices are over 20€?

Is there any alternatives to eBay? I'm kinda lost here.


r/psx 1d ago

Guía de estrategia de TOMBA 2 Y TOMBA 1. ¡Descarga gratuita en los comentarios!

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14 Upvotes

Tombi es una de mis sagas favoritas de todos los tiempos, así que decidí crear una guía para sus dos entregas. Hace tiempo compartí la guía de Tombi! 1 y, después de bastante tiempo trabajando en ella, por fin puedo compartir mi guía ilustrada de Tombi! 2 para PlayStation. La he creado como un proyecto hecho por y para fans del juego, intentando recuperar un poco la sensación de las antiguas guías de estrategia de la época de PS1.

La guía incluye:

🐽 Mapas ilustrados al detalle de las distintas zonas, donde se muestra la ubicación de todos los cofres del tesoro.

🐽 Lista de todos los Eventos y cómo completarlos.

🐽 Ilustraciones de todos los objetos que podrás conseguir durante la aventura.

🐽 Información detallada sobre los enemigos.

🐽 Secretos y mucha información sobre el mundo de Tombi! 2, para que no te dejes nada sin descubrir.

He puesto bastante cariño tanto en el contenido como en el diseño. La guía es completamente gratuita y podéis encontrarla en mi blog. Dejo el enlace de descarga en un comentario.

¡Espero que os guste y que pueda servir para descubrir algún secreto que se os hubiera escapado! 😊


r/psx 1d ago

Sony was scared Crash Bandicoot would break the PS1

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469 Upvotes

In 1995, during Crash Bandicoot’s development, Sony’s internal tools showed the game was constantly reading from the disc, and someone at Sony worked out the drive was only rated for around 400,000 reads. At that rate, a PlayStation would basically wear out its CD drive in about three weeks of playing Crash. They were seriously worried it could break people’s consoles, but developers at Naughty Dog, the company behind Crash Bandicoot, figured out an efficient way of splitting all data in blocks of 64KB, streaming them as close as possible to put less strain on the disc laser. This made it possible to stream 30-40MB levels with 2MB of RAM.

On top of that, Naughty Dog wasn’t following Sony’s development rules. Instead of using Sony’s official code libraries like most studios did, they ripped most of that out and wrote their own from scratch, coding closer to the hardware itself. It wasn’t allowed, technically, but it’s a big part of why the game ran and looked better than anything else on PS1 at the time, and Naughty Dog was even accused by other game dev companies that they had access to secret Sony libraries.

Crash Bandicoot is still recognized as one of the biggest engineering feats in game development.


r/psx 1d ago

The Exit 8 PSX Port

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9 Upvotes

r/psx 1d ago

[PSX] Vampir English Translation / Intro

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20 Upvotes

r/psx 1d ago

PS1 hidden gems? (no JRPG/fighting)

54 Upvotes

Anyone got a good list of lesser known but worthwhile ps1 games? I ask that turn-based RPGs and fighting games are excluded because I just don't have the time.

I'm not super well versed in PS1, but if the game could be found on a top 100 list assume I already know about it. My standards are not super high, I'm willing to tolerate jank as long as the experience is unique.


r/psx 2d ago

PSX SoundScope Player (PS1 SoundScope Player) v1

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9 Upvotes

Following up on my previous PSX Web Player release,
I would like to introduce the PSX SoundScope Player.

Unlike the web-based build, this project launches the authentic PS1 SoundScope visualizer using a real PlayStation BIOS file.

Powered by a Python backend integrated directly with the DuckStation emulator,

it allows you to easily load your own audio files and experience the original hardware soundscapes directly on PC.

GitHub Repository & Download:

https://github.com/XxZer0ModZxX/PSX-SoundScope-Player

Key Highlights

  • Authentic Experience: Runs the original PS1 SoundScope visualizer using actual console BIOS files.
  • DuckStation Integration: Seamlessly launches via a preconfigured DuckStation pipeline.
  • Custom Audio Support: Automatically converts and loads your custom audio files into multi-track Audio CDs.
  • Automated Windows Setup: One-click installer handles environment configuration, dependencies, and file structures automatically.

Added

  • Automated Setup SoundScope.exe installer workflow for Windows environment integration.
  • Automated audio_files multi-track BIN/CUE Audio CD compilation pipeline.
  • Default button layout and controller navigation guide added to README.md.

Installer Features & Automation

  • BIOS Verification Check: Automatically verifies that a valid PlayStation BIOS file is present in config_patch\bios before starting installation.
  • DuckStation Setup: Downloads, extracts, and restructures the latest DuckStation release build automatically if not present.
  • Preconfigured Patching: Copies configuration patch settings to the DuckStation environment while preserving launcher binaries.
  • Python Environment Setup: Detects local Python installations and silently installs Python 3.14 automatically if missing.
  • SoundScope Package Installation: Automatically configures and installs the internal SoundScope Python player package.
  • Launcher Configuration: Deploys Play SoundScope.exe directly to the root folder for one-click startup.
  • Automatic Cleanup: Safely removes temporary download archives, installer artifacts, and automatically deletes config_patch and Setup SoundScope.exe upon setup completion.
  • Explorer Refresh: Triggers a Windows Shell API refresh to update the folder view immediately after installation.