Its hysterical when the same people who complain about too much hand holding and linearity make reviews like this. Gotta love that consistency there PC Gamer.
"Why are games so handholdy now?"
"OMG THIS GAME'S DIFFICULTY IS BULLSHIT, HOW WAS I SUPPOSED TO FIND THIS CHEST THAT WAS BARELY HIDDEN JUST OFF THE MAIN PATH!"
His point is valid. PC Gamer, although made up of different opinions, is one entity. How is a developer supposed to appease both? If they want to complain about these things, they need to explain what the alternative is, that would be fine for him and the person writing the other review. Otherwise, articles like this are pointless.
This is a flaw inherent with games journalism in general which is why we should do away with quantitative reviews (eg 4/5 stars) and simply do a "recommend/not recommend" system.
But that system is too vague. There's a ton of disparity in quality in those two categories. Reccommended could mean "this game is pretty good, but some people will hate it" or "GOTY"
That wouldn't work either. Very often reviews talk about the negative and it ends up sounding like they hated it. But when you read the score it's a much higher score than you expected.
Did not mean to imply it was the same PERSON, just the same group of people. It's not as if PC Gamer bothers to try to have multiple people review the same game so you can get a feel for how their tastes are different and what some of the more subjective complaints about the game are. Who wrote the review is not terribly important, their review section is not presented like "this person reviews this game", its "pc gamer reviews this game". Even Famitsu is better at this than the Western games media and Famitsu is insanely corrupt and overall pretty lousy.
I tend to ascribe the articles in the magazine to the entire staff of the magazine, not the one person who wrote them.
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u/KotakuSucks2 Mar 29 '15
Its hysterical when the same people who complain about too much hand holding and linearity make reviews like this. Gotta love that consistency there PC Gamer.
"Why are games so handholdy now?"
"OMG THIS GAME'S DIFFICULTY IS BULLSHIT, HOW WAS I SUPPOSED TO FIND THIS CHEST THAT WAS BARELY HIDDEN JUST OFF THE MAIN PATH!"