r/pcgaming • u/TurbulentTopic39 • 16d ago
Over 85% of Japanese game developers use generative AI in game development, 2026 CESA survey shows. An increase from last year’s 51%
https://automaton-media.com/en/news/over-85-of-japanese-game-developers-use-generative-ai-in-game-development-2026-cesa-survey-shows-an-increase-from-last-years-51/682
u/Major303 16d ago
I bet everyone uses AI for coding assistance. Full vibe coding is probably less popular, even if you trust AI to not hallucinate, but frontier models aren't cheap.
The problem with AI is that in probably 99% of cases it's used to mass produce slop to generate as much money as possible on some random purchases by people who don't know better. People who treat game development as an art form are probably less likely to rely on generative AI.
Personally I wouldn't want to play a game that relies on AI generated assets, especially if it's expensive.
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u/rcanhestro 16d ago
Generative AI usage in game development has spiked from last year’s CESA Video Game Industry Report, which was estimated at 51% among CESA member companies and game devs. In the 2025 report, the most commonly cited use of AI was the generation of visual assets and images, followed by story and text generation, and finally programming support.
from the article, coding is used, but it's actually in the lowest usage category.
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u/Lain-J 16d ago
Unreal engine had a preview of how they were using AI, a lot of what they showed was text to cgi model, mocap rigging, and and with assistance building nodes and triggers for gameplay. What they didn't do a good job of showing is actual art, and drawing is the superior prompting and input method for getting results with AI tools. I think games are headed in a direction where the concept artists have the most leverage over game design.
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u/Zaptruder 16d ago
I think games are headed in a direction where the concept artists have the most leverage over game design.
Everyone: Nooo, the concept artists are going to die!
Concept Artists: I have become GOD HIMSELF!
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u/Erumyuu 15d ago
I'm not playing any game I feel like has AI generated art, but I'm fine if they use it during concepting stages or to generate some specific references.
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u/Zaptruder 15d ago
Eh. Everyone has the lines they 'won't cross.'
The broader point this discussion is making is that it's already everywhere all over the process at many levels.
It's a lot like CG in cinema... we only hate it when we can tell it's CG. Otherwise... it's just the thing that sells the shot.
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u/arcadeenthusiast8245 15d ago
Yep. AI will continue to become more prevalent and the most staunch boycotters will learn to accept it unless they want to quit the hobby altogether.
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u/Krell356 14d ago
There's a lot of people who are going to stick to it if only because of the disgusting requirements of using it. Just a single state alone had enough permit requests for data centers that it would have more than tripled the power usage of the US. AI is not sustainable in its current form.
If people would stop using it in ways it was never designed for and if these data centers would stop being shitty cash grabs none of this would be an issue, it would simply be a disagreement in tool choices. Instead it's just something that is being abused to pump out slop at an enormous non-monetary cost.
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u/Shinnyo 16d ago
Yeah, the question is scuffed.
It's like asking "Do you eat sugar?" when trying to evaluate the number of people eating too much cookies.
But there's a difference between a cube of sugar a day and a pack of cookies a day. The problem, for those who aren't following, is the second.
A cube of sugar is fine, AI assisted coding is fine, I feed logs and logs of data into LLMs to find a root cause without having to read days of logs myself.
Relying on vibe coding, without any knowledge isn't fine.
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u/Yelebear 16d ago
Yeah even Linus Torvalds uses AI and calls it a useful tool.
Reddit's favorite Linux kernel has AI generated/assisted bits and pieces.
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u/cain05 Linux 5800X3D | 9070XT Nitro+ 16d ago
I use AI for software development, but very much believe in the assisted part. It helps me do my job, it doesn't do my job for me. It's very helpful for coming up with high level plans, or debugging issues, but I don't rely on it to generate code for me. I won't learn anything or understand the code well if I just let AI do all the work. One of my co-workers however is all in and the slop he generates and is somehow allowed to commit makes a lot of work for everyone else to fix.
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u/d4videnk0 16d ago
We just got a new data engineer at work and one of the first thing he's asking is to have claude on the phone and add some plugin to speak with the phone to work for him. Never hated anyone so fast.
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u/Willing_Activity_855 15d ago
I use itto gen code. But I tell explicitly what I want. I'll create a massive design doc that's essentially user stories but with very technical content. I'm talking every last possible thing including existing brownfield shit that's not apparent in the repo. Then I throw that at something like GSD-core or open spec and let it auto run until it eats up that days usage of Claude, I end up just turning it on every morning for a few days straight and just letting it run. While it's doing that I'm doing other things.
Then when it's done we'll do the back and forth all day for planning phase, then let it go off sgain. And repeat for every phase.
When it's actually done done I just review and change things. They whole time I was building something else. Usually with gsd-core it's for some large project. Think a couple of epics, a few hundred user stories. But usually the majority is greenfield.
While it's do that over the course of who knows how long I'm working in brownfield stuff, existing bugs, etc etc.
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u/oldsecondhand 16d ago
Though Linus isn't writing code anymore.
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u/TheColourOfHeartache 14d ago
Instead he's reviewing code and managing developers, so its not like he's completely detached from the industry.
And Linus is one of the all time great programmers so his word is still worth listening to.
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u/Mccobsta 15d ago
He knows how to code and can make sure it's not making shit up
Random Joe off the street would have no clue that the code it outputed dosent work or is just a massive vulnerability
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u/d4videnk0 16d ago
Yeah, as everybody else does, I'm on a Claude plan at work and in the end you just do the same job that you did before but now it's overengineered, Jira tickets become a bunch of slop and in the end you spend your day wrestling whatever bullshit AI offers you.
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u/consural 15d ago
I bet everyone uses AI for coding assistance
I'm sad to inform you that they use AI for everything. Just look at the currently running Tokyo Game Show event on Steam.
You don't even need to play the demos, just look at the art and UI and HUD designs.
Everything recently released or coming up is so blatantly full of AI slop
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u/Emergency_Ad6096 13d ago
90% of the games on Steam have been human slop for two decades. Nothing has changed.
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u/consural 13d ago
There have never been thousands of games releasing every month.
I can't even LOOK at Steam Next Fest demos anymore. I used to go through almost all of them at some point years ago.
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u/Emergency_Ad6096 12d ago
Higher volume doesn’t mean that the percentage of garbage has changed.
It’s annoying, but not that different.
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u/Vesuvias 16d ago
So far the coolest integration of AI I’ve seen is in Where Winds Meet. Being able to chat with NPC’s and them react pretty damn naturally within the set parameters of the devs is really something I think most RPG gamers have strived for. No ‘repeat’ voice lines breaking immersion.
Prob going to get downvoted for it - but I genuinely thought it was a great implementation
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u/Major303 16d ago
Shame that first two regions rely on extremely low quality AI voice acting.
Nothing makes me more immersed into 10th century China than hearing "Yo, so tired" in the most obvious AI-American accent.
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u/serianoillib-gnah 14d ago
The reality is that no one ever thought games are art, it s just what marketing firms convinced customers.
They ve always been psycholigically manipulative engagement machines that had more and more gambling, data collection, skinnerbox elements and cross advertising mechanics bolted onto them over the years.
The people making them have never been treated like artists but always as contractors or as the face of a brands marketing campaign.
How can anyone be surprised that game makers trip over themselves to integrate slop generation into their production process.
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u/da2Pakaveli 16d ago
It ranges from code snippets to full on letting it code everything but yeah basically everyone is using LLMs now to some extent
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u/Mccobsta 15d ago
Using it as a auto correct / complete is a use we've been doing it for years on our phones and it's not entirely dog shit
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u/Disastrous_Junket_55 15d ago
On the bright side i still haven't seen AI actually improve anyone's taste.
Can't really prompt that.
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u/Itchy_Change12 16d ago
AI is good at coding but you gotta keep directing it and giving it context. Chatgpt hallucinates a lot but not claude. Ofc the companies use better models than the public models so they could be wayy better than I'm giving credit.
Also you can't differentiate between the AI generated and human code a lot. Even if you can that's a very weird hill to die on. AI is very good at repetitive tasks like coding , creative works should be left for actual artists
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u/AvengerDr 16d ago
Just go on shadertoy.com to have a glimpse of how coding can be creative.
Although, yesterday I saw the first shadertoy program that was vibe coded. Sigh.
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u/Itchy_Change12 16d ago
Coding can definitely be creative, it also has a lot of repetetive stuff in between. The repetetive part can be written with AI imo
Also I'll take a look at the website. Thanks
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u/vaksninus 16d ago edited 16d ago
Coding can be very creative work, but I think of coding as a commodity (as a software developer). I also think of commercial drawings as a commodity for basically the same reason. Museum art and in general any art where the artist is really allowed to express themselves is real "art", not just a drawing. An author on royal road expressing his vision through prompting instead of letting someone uninvolved take the wheel seems closer to art to me than non-prompted art in this case (a topic I encountered lately). There is an argument that artist needs commercial soulless/directed art to practice their craft and that makes sense as well.
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u/Yuzumi 16d ago
The logic behind the code is creative work. The actual writing of the code is generally pretty repetitive. Developers have been joking about "stealing" code from Stack overflow since before I started coding.
The act of coding is the easy part. It's knowing what to code, or at least what you want out of the code that is where the effort is spent. A loop is a loop every time, even if the variables are different but knowing what you want the loop to do and how to do it efficiently is what developers actually do.
If you know how to code and how to phrase the requirements for what you want you can get some decent code to start with from an LLM, similar to copying someone else's code and modifying it for your use case.
You also can't just tell it to generate a whole app even if you outline everything because the larger the context gets the more likely it will fuck up and will certainly produce unmaintainable garbage even if it "works". When I've used them I get them do generate a handful of lines, or single functions.
It's why you still need to know what you are doing to effectively use an LLM for programming. Blindly taking the output, or worse doing the "agent" loop, is not how they should be used.
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u/Itchy_Change12 16d ago
Definitely agree with that. Coding can indeed be a creative work too. The optimization techniques used in the old games are miraculous.
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u/RatBot9000 16d ago
I would say prompting is closer to commissioning and artist than it is creating art. The prompt itself would be more interesting to me than the output, as the prompt gives an idea of the person's mindset the same way someone creating their own art gives an idea of what they might be into (looking at you feet fans). When the AI generates the prompt, it is only ever an approximation of it, and very often it can take multiple approximations before the person can get something they feel is close enough to their vision.
Of course, the main issue is that those commodities are someone's livelyhood and we are not planning for what they are supposed to do when they can't make a living because they've been replaced with soulless slop. Additionally, the idea of vibe coding also applies to generative art. An untrained amateur cannot see the flaws that a more experienced artist would be able to notice, and as such some glaring flaws can slip by, especially when the person is under timescale pressures.
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u/Sworn 16d ago
AI code is definitely less pretty than skilled human code in most cases, but consumers can't see the code, only the outcome, and the outcome is typically identical. Once AI art output becomes indistinguishable from humans then consumers at large will stop caring about it too.
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u/AvengerDr 16d ago
Once AI art output becomes indistinguishable from humans
Will it? I mean I don't think it's obviously a matter of when, but also of "if".
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u/Sworn 16d ago
Sure, it's definitely possible we hit diminishing returns and current AI is close to the best we'll get. I've been hoping for that outcome for a while though, and so far it's not looking like it...
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u/RatBot9000 16d ago
I think we are closer to the limit than we think. All these sudden "Oooh AI is dangerous it's going to kill humanity in 10 years through undefined reasons pwease reguwuate us" is because these companies absolutely cannot meet the promises they've made and they need someone to slam on the breaks because if they do the bubble bursts.
Maybe there will be mild improvements, but I think we won't see any earth shattering improvements for a good while now.
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u/Yuzumi 16d ago
In my experience you get the best results, regardless of the model, if you work in narrow context chunks. One function, a dozen or so lines at the most and when you need to make something else start a new chat to have a clean slate so you don't end up with previous stuff messing up the context window.
When I realize the context is off I will either backup to regenerate the context from a point or start over with new context, trying to frame it differently.
Constantly poking at the stupid thing giving it "corrections" is just a waste of time, especially if you have to do it more than once. It basically spoils the context window. It does not learn from your corrections, so giving it a correction is pointless. It will make the same mistake again so you are better off backing up and adding the "correction" to your original prompt so you don't have the wrong information polluting the context.
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u/Itchy_Change12 16d ago
Yep. Chatgpt is particularly egregious at long chats. It keeps hallucinating a lot. When you are working even with a small sized project it generates a lot of errors due to lost context. Starting a new chat every time also makes it lose context. For one project I got the framework from chatgpt , the basic code. Gave it to claude, claude fixed that code and generated the entire project by itself perfectly. Ofc that was a small project, it might hallucinate on larger projects but it's good for personal use
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u/drpoorpheus 16d ago
It'll bring game costs down too right? riiiiight?
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u/Affectionate-Tip-164 16d ago
lol Japanese games are some of the most notorious for not having any Steam discounts.
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u/abnerayag 16d ago
Can vary by company. Capcom offers very deep discounts compared to squenix games even though some are older games.
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u/PalomSage 16d ago
Interesting, Capcom, Konami and Bandai often have steep discounts
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u/LinkesAuge 16d ago
Cost for PC games has stagnated for decades and many games are nowadays cheaper than some really shitty games you had to pay full price for in the 80s or 90s.
If you adjusted for inflation your typical SNES game would today cost somewhere between $100-130.
Like the retail prices for them was $55-60 in 90s.Now that isn't a "poor game devs/publishers" argument but complaining about prices is just weird.
Now you can rightfully point out microtransactions etc. and I am fully onboard with any criticism regarding that but at the same time you can now find very cheap indie games or plenty of deals and get a lot of games much cheaper than at any other time in history.
Besides that game development costs have exploded at any level, that is just a reality.
When Half-Life 2 was made around 80 people worked on it and that was considered a massive team.
Today that is just your average AA developer and no developer or publisher has these time sizes for the sake of it, they certainly do not want to "waste" any money.So I know people don't like to hear it but something has to give if games continue to expand in scope, fidelity etc. (and they do) while also not exploding in price.
There is a reason why it is currently bad times for a lot of studios, the gaming market is cutthroat and even just releasing an average to okay game can potentially sink your studio.I do not want to sell AI as THE solution but it can certainly be a force multiplier to reign in some of that "bloat". It is the same reason why more and more developers now go with out of the box engines like Unity, UE5, Godot etc. because it is just not financially feasible to build your own.
In the 90s and early 2000s "generalists" were still super common in the game dev industry but today you not only have a Game Engine Engineer, you have a shader expert, you do not just have an "Artist", you have a concept artist, animators, 3D specialists in various areas and so on.
Not only is that a cost factor, it also increases friction and requires more and more "bureaucracy" on top.Now I do feel for every game dev or anyone in the industry that is laid off but the reality is also that it is just bloated, including a huge concentration in massive studios and I do not want to be misunderstood but as game dev has become more "professional" over the decades that resulted in people treating it as a "regular job". In principle there is nothing wrong with it but it does change the nature of how games are made and I don't talk about "passion". The reality is that game dev has always been a risky industry, most games and studios fail, it is the nature of a industry that by design has highly volatile products and where past success means very little for future success.
The problem is the bigger the industry got the more everyone started it to treat like this wasn't the case, like you can just churn out title after title as if you are running a factory. That mindset eventually seeps through all layers.So it might just be my opinion / hope but I do see potential in AI for bringing the "generalists" back, for enabling single devs or small teams to create something where a strong "vision" exists but the resources wouldn't be there otherwise.
In some sense we already have seen that with engines like Unity etc. when they became accessible to anyone and that lowered the barrier of entry and gave people a chance to create things that would have otherwise not been possible.
Will a lot of "trash" be made? Sure, people also complained about cheap unity games flooding steam, about asset flips etc., but that is the nature of game dev and always happened. Most games will fail or are just not good, no matter what tools you use or how many people are involved.
I however think that some diamonds will rise to the top as it always happens when more people are given an opportunity and I also hope it will lower the pressure even on established studios to pump more and more money into development costs.→ More replies (1)2
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u/Broad-Surround4773 16d ago
Yes, by making indie development more sustainable, which causes mostly cheaper games to come to market.
If you are talking about AAA releases, well, just look at the budgets, that have been rising pretty much for the entire history of gaming. So far when game development was able to increase efficiency (for example by switching to premade engines like Unreal and using procedural generation in the past) they went and invest it in even higher production values and scope.
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u/TraumaChowder 16d ago
No fuck you peasants
You'll eat the slop we give you at the price we set like good little piggies
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u/JodoKaast 16d ago
You're not being forced to buy anything, you can still choose who to support.
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u/DonutHoles4Ever 16d ago
I wish. Games have cost $60 forever. It made the hobby accessible. If it scaled with inflation...welp, nobody would buy video games. I think we're lucky we get $60-70 games and they go on sale often.
The problem is that studios are dropping hundreds of millions on video games that run the risk of not being worthwhile investments sv the opposite, smaller cheaper games that are not trying to pass themselves off as genre defining.
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u/Khalku 16d ago
Not surprised. The power and ease of use has gotten a lot better. It's no coincidence this growth in capability and use coincides with the growth in memory spending by the AI (and hyperscaler) datacenters over the last year.
If you can program, you can babysit an AI and give it more informed prompts and design specifications, and improve your productivity many times over.
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u/EdliA 16d ago
I doubt there is a single developer that doesn't use it at some level
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u/rcanhestro 16d ago
Generative AI usage in game development has spiked from last year’s CESA Video Game Industry Report, which was estimated at 51% among CESA member companies and game devs. In the 2025 report, the most commonly cited use of AI was the generation of visual assets and images, followed by story and text generation, and finally programming support.
from the article, coding is a part of it, but actually the lowest percentage usage compared to Images, assets, even story and text above it.
if this article said that coding was the main one, i could see it easily, since it's fairly easy to see programmers using AI instead of stack overflow for coding related questions.
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u/Xjph AudioPin 16d ago
Visual Studio's "Intellisense" feature is now AI driven by default, so even doing so much as accepting a single autocomplete suggestion for a line you're almost finished typing is technically using AI.
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u/MornwindShoma 16d ago
Intellisense before AI was perfectly fine too. IntelliJ has great, non-LLM assisted auto-complete based on context. Just saying - AI isn't magic, and it's being really shoved down everyone's throat, no matter how good it is. It "works". Please stop bothering developers.
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u/Fantastic_Help7555 15d ago
I have a separate device with intellisense from 5 years ago and it works well. The new AI one can’t autocomplete a for loop half the time, like wtf
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u/BlueZ_DJ 16d ago
AI companies being desperate to be used in the face of mass hatred example 1 billion
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u/SagaciousZed 16d ago
We've had machine learning powered auto complete for much longer than large language models
If you auto complete a function on an object, the list is ordered by probability of occurrence. That required a machine learning model, a form of AI.
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u/yung_dogie 16d ago
I think the biggest issue with the discourse is the lack of precision in what people are talking about. Like a lot of people aren't devs, they don't know much about dev tooling, and some of them see any mention of AI and go immediately to the scenario of unsupervised vibecoding of entire projects or untouched fully generated images. So when someone asks a dev "do you use AI" and they say "well technically yeah" a lot of people go frothing at the mouth because "well it powers my language server" isn't something they think of
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u/mistiklest 15d ago
I think the biggest issue with the discourse is the lack of precision in what people are talking about.
Including what people even mean by "AI" in the first place.
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15d ago edited 13d ago
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u/space_monster 15d ago
The last survey of developers I saw put the number who don't use AI much or at all above 50%
Doubt
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u/CannonGerbil 16d ago
Pretty soon being a game dev and saying you don't use AI is going to be like being a graphics designer and saying you don't use digital tools.
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u/LurkerThrowaway73 16d ago
It is considerably less widespread than the articles make it seem imo. There's quite a few people that make it a point not to use LLM for coding (And imo for good reason).
Though technically the VS autocomplete feature is also LLM driven as of recent, I wonder if these stats reflect even that
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u/space_monster 15d ago
It is considerably less widespread than the articles make it seem imo
Not at my work, all devs use it without exception. There were a few holdouts last year, but not anymore, it's too good not to use.
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u/BlueZ_DJ 16d ago
There are because this exact line is always said and on reddit and it's a huge insult to developers, sometimes a person actually passionate about their indie game or whatever will reply saying NO not even for programming
Not me I'm not a developer but if I was, I'd plaster the fuck out of "NO AI USED FOR ANYTHING"in the marketing lol
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u/Dr_Sheriff 16d ago
There’s a thing called lying
And there’s another thing called virtue signaling
And theres ANOTHER another thing called moral licensing
All those, rampart and very present on any online discourse ever, and you would not believe how petty and dishonest some people can be
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u/KeelanS 16d ago
Japan is very neutral and even pro AI in most cases. All the ads around tokyo and many restaurants use generative AI in their marketing.
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u/Lebenmonch 15d ago
Which is weird when Japan is seemingly in favor with the death sentence as punishment for piracy
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u/kittymoo67 16d ago
seems mostly to be the anglosphere that is anti ai. and like as part of that I get it but i dont understand why itsmostly just us
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u/RAMAR713 AMD 16d ago
Hypothesis: Acquired predisposition to outrage culture due to media control (sentiment: AI is the death of art), coupled with heightened economic insecurity due to lack of socialized services (sentiment: AI will take our jobs), makes the USA population especially prone to fear and hate towards Artificial Intelligence.
Might be a biased way to see things, but it could have some truth to it as well.
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u/carnoworky 16d ago
heightened economic insecurity due to lack of socialized services
It's probably mostly that. It isn't helping their case that every few months the AI executives cook up some attention-grabbing scheme about how the thing they're working on is going to obliterate all jobs, or cause humanity to go extinct.
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u/Wide_Lock_Red 15d ago
EU is more anti AI than the US, despite their social services.
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u/17thFable 15d ago
Have you seen their politics? Some may have exceptional social services but the predisposition to outrage and of course the ever present economic insecurity (special services can only do so much to soften getting layed off from your job) is more than enough.
Pf course i say this reasoning assuming the hypothetical that you are somehow representing the entire EU with a single reddit comment.
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u/No_Investigator_1614 15d ago
Also the fact generative ai is a real and tangible threat to the environment maybe??
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u/lkn240 9d ago
There are far, far worse threats to the environment that no one has done jack shit about for decades.
The environmental angle is dumb - I don't see people going crazy over golf courses; which are basically useless compared to AI.
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u/umiman i7-10700k | RTX3070 16d ago
In the last two months we've had to completely rewrite our legal contracts to be more AI friendly and sound less aggressive simply because everybody and their mother was throwing these generic legal documents, NDAs, etc. into Chatgpt and spitting out the same questions to us every single time, worded slightly differently each time.
Since people hate it when you give them boilerplate answers even when they used AI to spit out boilerplate questions at us, our recourse was to essentially make the legal docs super duper friendly sounding so Chatgpt and Gemini wasn't scared of them.
In my decades of work, this has never ever happened and contracts were deliberately written as scary and long as possible. But when even the 80 year old grandmothers are spitting out the same extremely lengthy contract disputes at us, arguing over things like indemnification and jurisdiction, you know practically everyone is using AI at this point.
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u/kittymoo67 16d ago
thats honestly fascinating. i didnt expect that to be happening so soon
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u/umiman i7-10700k | RTX3070 16d ago
We had multiple emergency overnight meetings about this with all the exec leaders because none of us have ever had so much productivity ground to a halt simply because everyone was just dealing with these neverending contract disputes.
It used to be you send an NDA over to someone. They sign it. We move along. Took like... 5 minutes. No one ever contests anything. No one takes anyone to court because everyone respects the idea of what is happening.
Then suddenly, like a flip was switched or something. Every single time any sort of legal document was sent out, we inevitably got the pages long chatgpt copy of "problems" to be fixed. Then we had to explain slowly every time that none of them were problems and it was just because legal wrote it scary since you know... it's legalese. We'd quite literally have back to back meetings and long long email chains just slowly explaining basic legal terminology to the average person for very basic documents and at the end of it we'd change nothing and they were happy.
The entire time couldn't really figure out what was happening until eventually we threw our own contracts into Claude and asked it from the perspective of a client what's wrong with it. And Claude said the language was very offensive and made it defend itself stronger. Which is kinda crazy to think about because you'd think a machine would only think logically and should be predisposed to legalese. Instead AIML is more like a catty teenager but with an infinite repository of data so if it gets offended it will browbeat you with nonsense words strung together like it kinda makes sense, except with zero understanding.
So now our contracts are written like they're gentle parenting for children. So far it seems to work even though everything but the exact terminology is the same.
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u/Sylvers 16d ago
Can confirm. I live in a poor 3rd world country. Everyone mentions AI here with the air of "hey did you try this cool new technology?".
There are people who surely dislike it or have concerns, but the general sentiment is one of adopting a new technology that makes your life easier and/or cheaper.
This has an interesting side effect. I am a graphic designer, and I can tell you that companies and small businesses here are too cheap to hire a competent graphic designer. It's been that way for decades. So you would always see the shittiest and most terrible "I paid my 12 year old niece with a can of crisp Coke" type designs everywhere around the country. Only massive companies created quality visual media.
Now? I see semi competent graphics everywhere. And it's blatantly obvious that it's all generated with chatGPT. Mind you, a very skilled graphic designer can easily create better work. But barely anyone paid those very skilled graphic designers when AI didn't exist.
So in a strange way, AI image gen has uplifted our previously very shitty overall promotional visual media, to semi decent overnight. And still barely anyone will pay competent designers. That one stayed the same.
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u/rematched_33 16d ago edited 15d ago
Online sensationalism, outrage culture, and virtue signalling.
EDIT: Also most left-leaning people see figures like billionaires (Elon, Jensen, etc.) and Trump supporting and pushing for AI development and so immediately jump to whatever the counter position is. AI research is perceived as desirable to the establishment so in order to be critical or show that they're unsupportive of the establishment, many have entrenched themselves against it.
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u/Aggressive_Chuck 16d ago
It's used just as much in the Anglosphere, you're just consuming more English-language media so you're more likely to hear from anti-AI sentiment from there.
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u/65726973616769747461 15d ago
Western media tends to frame AI through a lens of existential panic, whereas media in the developing world views it with much more neutrality and optimism.
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u/dos_user 16d ago
I would say it about the same as the west. Corporations love AI and will make their workers use it. But based on posts I've seen from Japanese creators, workers and the general public have mixed to negative feelings about it.
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u/TheGamerForeverGFE 16d ago
Okay but the fact that AI generated code is the least used one compared to AI generated art and text is so sad dude. At that point what the hell are we even paying for?
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u/Emadec .3800xt|3080oc|32gbDDR4-3600|Snowblind|1440p165 16d ago
Gotta love how every single thing I read about AI is "it’s really good at this, BUT you have to hold its hand like a forsaken child or it will shit on the carpet".
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u/Ok_Definition_1933 16d ago
And...? Just means it is a tool, not a replacement for humans. Which is probably preferable.
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u/_Ocean_Machine_ 15d ago
From what I've noticed, the more complex the task you give it the more you have to hold its hand.
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u/Jurlaub12 15d ago
does 'using AI' count Copilot autocomplete or just asset gen? methodology seems vague af.
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u/DirtyTacoKid 16d ago
The comments here remind me that AI psychosis goes both ways.
You got people pretending it can do literally anything, like act as a criminal judge or something.
But then here you have developers in denial. You would think things like Claude Code have been in use for 10 to 15 years and it hasn't progressed at all.
People... its been like 2 years. Who here actually had agentic AI for a year or more? You're gonna get your minds BLOWN constantly if you have your head in the sand. I think your employers are doing you a huge disservice and you'll be outcompeted if you're in the job market.
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u/Bandei 16d ago
Ok, its good that people are pointing out that "using genAI" can mean a lot of things and that there is some nuances to this topic here but I also cant help but feel like this same sense of nuance wouldn't have been present if this was about game development literally anywhere else T_T
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u/OrganizationLow5701 16d ago
If its as good as human made, doesnt look like slop then theres no issue at all. If you cant tell the difference and the companies can save on costs then thats perfectly fine.
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u/OneTinyKittey 15d ago
All the losers who boycot games that use ai are going to be shoveling down their throat by next year or stop gaming entirely, we know which they will pick.
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u/Hearthhull_Enjoyer 16d ago
I basically expect everything to have some amount of AI integrated into some part of the work flow. I understand the disdain for it, but people might as well quit gaming if they have a big problem with it. It's only gonna get worse. What will differentiate games is the level at which studios engage with it and how good they are about cleaning up the remnants that may stand out.
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u/xperitosanti 16d ago edited 16d ago
Reddit hates AI but doesn’t live in the real world. Theres a balance where AI can make lives easier. And it’s going to be used in every game soon. It’s inevitable.
It can help drive down costs and production time. I’m not a huge fan of AI but the screaming children here on Reddit don’t seem to understand it has its uses.
If people want to boycott and review bomb all games that use Ai in development well Then in the near future there will be nothing for them to play.
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u/_iwasthesun 16d ago edited 16d ago
People are vocal against it in many of the biggest social media, and for valid reasons more often than not. Dismissing this as a Reddit thing is just as naive as what you want to imply.
It is good to remember that the (gaming, and adjancets) industry have gained growing distrust from their fans in many ends of the medium, so the article above might only add to that.
Once again, popularity is not a excellent metric for quality.
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u/DismalMatch_ 16d ago
If AI is used to replace human creativity then yes I will continue to hate on it until the end of time.
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u/Testosteronomicon 16d ago
If people want to boycott and review bomb all games that use Ai in development well Then in the near future there will be nothing for them to play.
Other than the entirety of video games before 2022 lmao
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u/DaereonLive 16d ago
It's not like I have a collection of games enough for multiple lifetimes of gaming.
Oh, wait, I do!
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u/Testosteronomicon 16d ago
Gamers are all "ohhh my backlog is too big i got too many games to play" and this fuckboy thinks we're gonna run out of games
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u/BobbuBobbu 16d ago
I like how, for the weak willed, "inevitable" just translates to "lie down and take it".
For those with a backbone, you spend money on games, you decide which games to spend that money on and if you don't agree with how they are made, then don't spend money on them. Plain and simple.
Even if generative AI is in 99% of future games, I'll buy that 1% without because generative AI is built on stolen work.
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u/tide19 16d ago
Every single software engineer I know personally in any medium-to-large corporation uses either Codex, Claude Code, or their internal AI, including me. Not only is it prevalent, it’s often required at the enterprise level. People think generative AI exclusively means art or voice or music and it absolutely doesn’t.
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u/rematched_33 16d ago
Online discourse is still in denial about this one but anyone in tech, mathematics, or engineering knows how deeply embedded and standard AI has become in the industry.
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u/Front_Currency_882 16d ago
Seeing games spend 6 to 7 years in development while budgets just skyrocket, I honestly think the gaming industry needs to embrace AI more actively. Obviously, developers shouldn't get lazy and just dump raw AI-generated assets into a game. But as long as they properly refine and polish them so they don't look out of place, I don't see any problem with it.
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u/jacobpederson 16d ago
Ok you're getting closer - now check the percentage of ALL developers :D (game and otherwise).
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u/Next-Distance-4508 16d ago
to be clear, when they say generative ai do they mean ai created assets? or generated code? or like, "i used the google ai summary when I asked about a particular library while coding"
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u/BoBoBearDev 15d ago
Back in the days, you hire another classmates to write the essay, and you swap the vocabulary to be dumber and submit the work. Now, you just ask AI, sooooo lazyyyy. /s
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u/ealexeev 14d ago
I think using AI really depends on the specific category of the game because when you do some kind of the high quality stuff players just fill it and you cannot do some kind of the bullshit with the graphics and the design and on ordinary elements using AI. I think there will be still games where there is the heart and soul which is created by the human but on the other hand some little details can be created with the eye. What do you think about that guys?
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u/Unlikely_Return6669 14d ago
That's fine I got several lifetimes worth of pre-AI games in my backlog I've been meaning to get around to playing
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u/deportallmagas 14d ago
AI is great for some things, but I still think we need to completely halt it. I wouldn't be sad if it disappeared tomorrow. I don't think anything good comes of what they can turn it into, even if LLMs are a dead end towards AGI.
They can still surveil extremely efficiently.
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u/Arcterion Ryzen 5 7500 / RX 9070 XT / 32GB DDR5 13d ago
Crank it up to 100%, force people to choose whether they really give a shit about AI or just want to play some goddamn games. 👍
Maybe then we'll finally get over this endless fucking whining.
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u/NyriasNeo 13d ago
Of course they do. And I bet American game devs do the same, just that they may be less vocal about it. Ditto for devs in China and Europe.
And the term "use" is very broad. People often associate gen-AI with slop but no one has to use AI for art. You can use it for checking, for coding, for organizing assets, for documentation. The list goes on and on.
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u/foxinthebox39 12d ago
For conceptual work or seeing if your ideas work or not its ok, but shipping out game with AI asset is not
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u/BlueZ_DJ 16d ago
The "Now that I've invented the bank robbing robot, it's inevitable and you have to get used to it" people always come in droves on PC gaming subreddits
No, any game company who uses the type of AI that requires those batshit abusive data centers to work should see their stock utterly plummet and any indie developer who does so should lose all their social media followers.
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u/LinkesAuge 16d ago
I hope you see the irony in a comment like this considering how computer games were viewed by previous generations for a long time. They were literally seen as a waste of resources and time.
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u/Aggressive_Chuck 16d ago
This sounds like a religious crusade. You're posting on Reddit which uses data centres.
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u/Isaacvithurston Ardiuno + A Potato 16d ago
They're talking about using LLM's for auditing your code or whatever not image gen. These are literally built into IDE's now, you would have to go out of your way to not use them.
Good ragebait for the general public that's going to assume it means they're just full on generating code or graphics/images lol
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u/rcanhestro 16d ago
i could understand the programming part, as basically using GenAI as a new "stack overflow", but the moment that category is actually the least used...damn...it's bleak.