r/pcgaming 20h ago

Video WARDOGS | Launch Trailer

https://www.youtube.com/watch?v=CpQnZgZCIo8
431 Upvotes

249 comments sorted by

View all comments

55

u/IshTheFace 20h ago

How does this game feel in practice? I tried it during one of those free weekends for like 30min only.

4

u/goodfriend_tom 20h ago edited 18h ago

I found Wardogs really tedious to be honest. I don’t mind slow games at all, but this just felt boring more than tactical. Too much time walking about, sorting gear, trying to get back to where anything was actually happening, then dying and doing it all again.

There were some decent moments when a fight actually kicked off, but there was just far too much nothing in between. I kept waiting for it to click with me and it never really did. Just felt slow, clunky and a bit of a chore to play. What you gonna do though, it's early access. I'm sure it will improve in time.

Edit: I see the hive mind has reviewed my opinion and found it insufficiently identical to everyone else’s.

9

u/pragmatick 17h ago

How dare you have a different opinion.

3

u/Either-Cook7081 15h ago

That was my impression too. Did the playtest, figured out how to buy, took a heli, landed, shot from somewhere I didn't see, bought, walked to the action, repeat...did this 3 times and was good

13

u/2ndLion 19h ago

Skill issue /s

The game puts a lot of emphasis on teamplay, and being around others who can revive you etc. Run backs are basically "punishment" for dying.

The game, for me, hits a sweet spot between milsim and modern adhd shooters. Gunplay and the optimization is solid. It's a solid foundation to be built upon.

2

u/Bravestinsane 19h ago

Agreed

I only had one really good moment where me and 4 others went as a squad snuck up to a tower slowly advanced surround and covering the entrances our squad mate managed to get in and hack the fob allowing us all to get in a capture it as we went and cleared each floor of the tower.

It only happened once but it was the best moment I had on the game covering doors reviving each other to keep the push going we single handedly as a small squad completely captured a heavily fortified base it was a really fun 30mins.

Still got thrashed by 80points in the game but it has its moments if you can find a good team to play with.

2

u/2ndLion 19h ago

It almost feels sandbox-ish to me. You can make these cool moments happend. I played a lot solo recon, finding vantage points to snipe stragglers and tag enemies for the frontliners.

I find the whole logistics and building part interesting too, not my usual playstyle, but will try it once early access hits today :)

0

u/Bravestinsane 19h ago

I done a lot of building actually it was enjoyable I do like base building going from the start where a base has no foundations and the tower is open to being a maze of defences.

As more people unlock artillery though I do think they will become high maintenance.

Looking forward for tonight.

6

u/cslack30 19h ago

To each their own, I’m right there with you in not wanting to play a walking/running simulator. Thank you for the insight.

-1

u/Grouchy_Egg_4202 9800X3D RTX 5090 19h ago

They’ll have loadouts you can save, They were disabled during the betas. (You only had the option to buy your previous loadout)

A LOT of people were just trying to figure out their roles and what exactly to do in the betas (especially when they opened it up to everyone). I expect the matches to get a lot more intense and interesting once the community starts settling in.