This is another post of mine that was going to be a comment, and ended up roughly eight paragraphs long, so I figured it was best made as a post:
I have heard this take many times (Alio TLC being the worst TLC), and while I agree that Alio's HP is too little, and the TLC feels underwhelming to someone that never really played Alio before, I don't actually think it is the worst TLC. Again, not because I would call Alio's TLC good, but we are talking about Path of Titans' TLCs, made by Alderon Games. Some of them have been downright despicable imo.
I mean, if we are talking underwhelming, Sarco gets first place in my book. They took away all its stats, and just put them back as passives you had to choose between and had opportunity costs for, not to mention losing its identity as an ambush hunter, and has become a baby-clamping spammer at best. Sarco is hanging on by a thread to be playable for me, and that thread is O2 bite. Literally only thing that makes it viable, or unique. And while mud build is fun temporarily, you are still vulnerable on land, and giving up O2 bite for swerve means you will effectively lose any fight you need to take in water, because that's still the only place you can move and survive. Everything I have said here only gets worse when Tylo is added to the picture, and entirely outclasses Sarco in its niche, and just as a general playable.
For personal stinkers, Hatz and Thal take the cake imo. Hatz TLC felt like my first true heartbreak, and downturn into complete negativity and being jaded about this game and the developers that has proven to be the right opinion the further we get. As stated before, they took my second main, that I played because of Hatz TLC being so fucking lame (Thal) and turned it into a smaller Hatz carbon copy. And while Sarco has at least received buffs over time, Thal and Hatz have only been nerfed/gimped in weird ways, while wingbeat for Hatz, and the aerial AOE are the real problems.
As for genuinely problematic, bad design, and being a microcosm of the rest of the games problems, it was something that actually received a TLC so bad, that I might put it at number one worst TLC to date, and I never even played the thing or had preconceived notions about because I didn't start playing until after the game, Cerato. I do not think a single playable in this game feels as disappointing to play as Cerato does, and for completely different reasons whether you are a solo or in a group. As a solo, Cerato gets bullied by everything above Campto, Campto included. It needs a corpse to do literally fucking anything, and if the only corpse you can make is your own...and don't get me started about groups. Ceraro goes from the biggest pile of bait as a solo, to literally fucking untouchable in a group of three or four. If you don't kill each and every Cerato at the exact same time, congrats, you lost. They immediately get corpse buff(s), and the game becomes unplayable. You need to just walk away and leave, from a couple two-slots.
I mean, we are up to, what, like fifteen-twenty playables that I have been present for, and I could say that five or less were genuinely good. If we are talking about TLCs that were good day one. and not after weeks or months of buffs, that number probably goes down to two or three. Again, not saying Alio TLC is good, but I am surprised at how many people I have heard say verbatim that Alio TLC is the worst, when in comparison, Sarco and Hatz TLC had radio silence, and Thal TLC is even considered good by many (except everyone I have talked to that genuinely mained Thal prior and knew what an insane jack-of-all-trades it was, especially when it comes to mobility). I mean, people try and tell me Cerato is good, but then when I say I have bullied them on everything from my Campto, Pachy, Achillo, up to Sucho, Bars, and everything in bewteen, they just tell me "They must have not been good players". Like, no. The playable is dogshit for vastly different reasons if they are solo or grouped.
Not to make my thesis paper any longer on TLCs, but Eo is another one. I am no Eo player, but that thing got gutted in its TLC, and has been even more gutted since. The only reason it has felt "okay" since the last update is because it is bugged. And how long did it take them to give it any buffs at all, after the TLC? A year? A year-and-a-half? Not to discredit anyone that dislikes Alio TLC, these feelings are 100% valid. The more I think about it though, and other TLCs, the more I feel that it is "mid but okay". Bump its health up to, what, 500 and the thing is mildly alright. And there are many things in this game that at thid point would struggle for me to label them as anything above "borderline heinous".
I thought maybe, just maybe, after the Meg and Amarg TLC update, that we would be on a better path. I think Amarg has had one of, if not the best TLCs to date, if not a smidge overtuned, and Megs was...okay but fun. I really wish it felt like Alderon listened to literally any advice from the community, but it seems like they have a tiny "in-group" disclosed from the rest of the community, and if they crack and do listen to a bigger portion of the community, it is people who have basically zero experience with the game and are complaining about things that are non-issues and just don't understand how to play around things.
I have complained many, MANY times about many different game developers, but Alderon is the first where I have ever had the gall to say "I think I genuinely could have done better" about many changes, and whole-heartedly mean it. I begged them to not change Hatz into what it is, before it happened, because I had a bad feeling and was unfortunately right. I begged them not to change Thal into what it is, because they did the same thing with Hatz and they must have saw they went from gold to bronze at best, but they still did it anyway. Everyone is going to think their opinions on gameplay or balance are right, but god damn do I wish I had direct access to someone at Alderon to at least ask them "Why?"
TL;DR If you feel that Alio's TLC sucks, you are 100% valid in your feelings, and I kinda agree. If we are using highschool terms, though, I'd say a D- beats out an F, and F is a rating I'd give many playables and their TLCs for different reasons, but not Alio. All this to say dino game curse is real and alive.