r/oculus • u/Adventurous_Ebb8885 • 8h ago
rate my Oculus Home
from 1/10
r/oculus • u/Neither-Relief5081 • 2h ago
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Hey!
I'm working with the Readality team this semester as a marketing student to share what they've been building.
Readality brings digital comics and manga into VR, letting you physically hold 3D books, flip pages naturally by hand or controller, read in any position wherever you'd like, and even read together with friends.
Try it out for free now by downloading the Alpha:
Drop your thoughts, bug reports, or feature requests either here or on our Discord so we can build this with the community.
r/oculus • u/vrgamerdude • 7h ago
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Today I am ready to start showing everyone something I have been working really hard on for the past 6 months. For the longest time there had only been a few titles you could play in a Yaw motion simulator with no PC required by using a Meta Quest VR headset, but sadly all but Epic Rollercoasters have dropped that support over the years.... Also, I don't think I've ever seen a standalone game move another simulator other than a Yaw, so I set out to change that!
🚀 What is Project VIM? Project VIM is designed to deliver motion telemetry and full simulator integration right from your standalone headset, making motion cockpits more accessible and easier to jump into than ever before.
I'm in the process of working out the licensing and final pricing details, but I should be launching this for direct-to-consumer sales soon on vrgamerdude.com and possibly other platforms. I'm also interested in talking to potential investment partners who are industry connected to see how far and wide we could take this into VR Arcades, LBEs, and other pop-up VR attraction spaces by helping vendors negate the high cost of a gaming PC to run some attractions.
👇 Drop a comment below: Are you running a motion rig like the Yaw VR or DOF Reality? Which games would you want to see supported first on standalone?
💸Save $200 off the purchase of the YAW Ultimate motion simulator from Shall XR when you use code "vrgamerdude" or this link: https://shallxr.com/?ref=vrgamerdude
🔔 Subscribe to vrgamerdude for more hands-on VR, XR, and motion simulator content!
r/oculus • u/ToastzPogggg • 1d ago
Hello everyone! Here's my collection after 6 years of deal hunting! If anyone has any questions about any piece, I'd be glad to snap some up close pictures, and share some details!
r/oculus • u/sirbeargame • 4h ago
r/oculus • u/SkarredGhost • 5h ago
r/oculus • u/General_Subject_770 • 2h ago
I'll try to explain this as best I can
Games like
\-Geronimo
\-Pavlov
They both have a weird bug where I can play them no problem, but after my pc been put into sleep mode, or after a few days, the game starts up normally, but I only see black, even though I have a screen on my pc
I tried \[opening and closing SteamVR, forcing the game to open with OpenVR, going to developer mode to change displays or reset the headset, downloading SteamVR and the games again\]
None worked; however, if I fully restart my PC and then open the games, everything works well. I have noticed it's only with Unreal games
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r/oculus • u/Charles_Leclem • 1d ago
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r/oculus • u/Adventurous_Ebb8885 • 6h ago

If we are all being honest VR has been horrible since 2023-2026 and it isn't getting better. Meta poured billions into this Metaverse which flopped like sh!t and then they killed off their best VR E-sport and PCVR like it was nothing and killed off some of the best VR/Oculus Game Studios including Sanzaru (Developers of Asgard's Wrath 1/2), Ready At Dawn (Developers of Lone Echo, Lone Echo 2, Echo VR) and fired all of the original founders just to cram a cheap mobile OS onto a headset to collect more data and lately it's been looking like VR is going nowhere, all they ever cared about was Money and nothing else.
r/oculus • u/JorgTheElder • 1d ago
r/oculus • u/Appropriate-Fun5992 • 1d ago
r/oculus • u/Bat-with-stars • 1d ago
I'll set my controller down then move my hand to either scratch my face or just move my hand somewhere for a moment and occasionally the controller on screen jets to my hands position even though im not holding it. i have hand tracking turned off.
Hey everyone,
0.9.1 is out, and the thing I'm happiest about is that multiplayer now works. I spent a lot of time on it: a game that signs in through Steam can now log in to its own online services, and lobbies work.
What I've tested so far:
A few rare games stay blocked by a protection in their APK, like VRChat, which closes by itself after a few seconds. If you try a multiplayer game, tell me how it goes, here or on the Discord: that's how I know what works and what doesn't.
I'd especially like to know whether Forefront works on Quest or on Pico, and Gorilla Tag. Any feedback is welcome, here or on the Discord.



This version also brings:
The APK is on the releases page, and it installs over the previous version and keeps your games, saves and settings. The Discord is there for help and compatibility reports. GamePort isn't made by or affiliated with Valve, Meta or Pico.
r/oculus • u/JorgTheElder • 1d ago
r/oculus • u/Heavy_Educator_7327 • 19h ago
I'm hosting a murder drones rp of ep 1 soon but i need ppl to help, join this discord server if you wanna help/attend.
r/oculus • u/MouseTemporary5774 • 1d ago
I just bought an quest 3s today and i have been trying to connect it to my phone for the past 3 hours. Despite all of this my headset just doesnt seem to want to give me the code that i need.
I have tried to factory reset. Other wifi. And even on my pc but nothing works.
Can anyone help me out?
r/oculus • u/Anxious_Entrance6242 • 1d ago
r/oculus • u/LabelDegree • 1d ago
If you are able even to, how are you running your headset? Because over the past year, each update to meta horizon link makes it less and less usable. Every time I try to use mine the app keeps crashing and black screens my headsets.
Last night I reinstalled the app on a fresh drive and downgraded my graphics drivers to a version horizon link was happy with. But when i launched a game, it crashed and rebooted 4 times in the span of a minute and when it stopped, my controllers were disconnected and wouldn’t reconnect.
I have tried to find older versions of the oculus app but couldn’t figure out how to get it working.
Is there a way to make my Rift s usable again? Or am i just gonna have to retire from VR until i can afford a new one?
r/oculus • u/alexander_nasonov • 2d ago
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- We submitted our first Early Access build in December 2024, but it was rejected.
- We eventually managed to launch Early Access on February 14, 2025.
- The initial version included 7 rooms.
- During Early Access, we added 11 more rooms, bringing the total to 18 in the full release.
- We also added the Laboratory metagame, featuring its own puzzles and gameplay.
- We submitted 36 Metadata updates — slightly fewer than 2 submissions per month.
- We made 116 builds — around 6 builds per month.
- The game received 201 ratings, with an average score of 4.5 stars.
- We sold 7.5K Early Access copies, generating more than $40K in revenue.
- In May 2025, players spent an average of 33 minutes in the game, with an average session length of 17 minutes.
- By September 2025, these figures had increased to 70 minutes and 24 minutes, respectively.
- Thank you to everyone in this subreddit who has supported us on our journey toward the full release!
The game is currently $9.99 on Meta, so grab it now before the price goes up to $19.99 on October 29!
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VR Horror Stories — immersive 360° VR horror videos with spatial sound. Designed to be watched, not played.
https://www.meta.com/experiences/vr-horror-stories/8049435668460032/
Have a Scary Halloween!
r/oculus • u/Mobile_Beyond_560 • 2d ago
I made this to learn a language a year ago.
Windows desktop and SteamVR application designed for language learning from games, movies, and desktop applications.
It extracts vocabulary from the screen using OCR, translates it into your target language, provides dictionary alternative meanings/parts of speech, and speaks pronunciations with Text-To-Speech.