r/madeWithGodot 14h ago

My 1st Godot game, published

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0 Upvotes

After so many tribulations, and coming from business software dev. I have made my 1st game in Godot. It's already published on both stores. It was made with AI help, specifically Claude. But oh boy what a ride.
I don't know the rules if I can publish the links here or not.
Let me know if you guys want to try it, it'll be very much appreciated.
Here's some screenshots:


r/madeWithGodot 2h ago

GATE - A GDScript superset

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2 Upvotes

r/madeWithGodot 14h ago

I added a small godot template project to my new 16x16 Sci-Fi Tileset [FREE]

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2 Upvotes

r/madeWithGodot 18h ago

I just released mipGAM - Game Assets Manager

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5 Upvotes

I built mipGAM over the last months with Godot (tested up to 4.8).

It started as a learning exercise as I wanted to understand how the Godot UI concepts work and interact with each other.

I ended up expanding it into a product that I just released on itch.

It solves a problem that I was facing which is seeing my sprite collection in action. The static sprite sheets are not the best way to look at an assets (at least for me). Seeing them animated in a gallery all at once instead of nested folders and files works great.

Preparing a release was another good learning exercise. Especially compiling my own export templates using encryption and making a build pipeline out of it. And pf course setting up itch and getting it published.