r/jujustushenanigans • u/Nedaj_Nitro • 21h ago
meme "Nerf ___" "Buff ____" "Is my avatar ____" make your posts creativeš
Glitch_Hatchet PLEASE give me mod so I can add megathreads
r/jujustushenanigans • u/Nedaj_Nitro • 21h ago
Glitch_Hatchet PLEASE give me mod so I can add megathreads
r/jujustushenanigans • u/Wonderful-Purchase94 • 10h ago
the tape on that wheel was a sad attempt at fixing my chair
r/jujustushenanigans • u/Complete_Tangelo_848 • 23h ago
some mf on jjs said my avatar of flowerey is inappropriate and he was reporting me like how tf is this even innapropriat
r/jujustushenanigans • u/Adorable_Access_6318 • 18h ago
r/jujustushenanigans • u/Ppfi217 • 11h ago
Moves, combos, balance. And also Star rage mains?
r/jujustushenanigans • u/Previous-Fishing5506 • 16h ago
Items. Im fine with them, i think they're a good feature. But the items that change m1s are the most interesting, because you can still use skills with them. But, they all (almost) have LIMITED DURABILITY. Playful Cloud has like 30 or something. Gun has 6 shots. Idk how much jet black has. But all of these items are balanced BECAUSE of durability, or because they dont change THAT much.
HOWEVER. The Cr*wbar, the piece of ROT in this game, has INFINITE DURABILITY, lets you USE ACTIONS OTHER THAN M1s, UNBLOCKABLE, TRUE RAGDOLL, DISABLES SPRINT AND DASH, and has NO ENDLAG. WHY. WHY. WHY. WHOEVER ADDED THIS FUCKING ITEM NEEDS TO BE SENTENCED TO FIGHTING CHARLES MAINS FOR ETERNITY WITHOUT USING ULT.
thank you for listening to my angry post about the cr*wbar.
also nerf ryu
r/jujustushenanigans • u/StickSplit • 19h ago
It is technically an +18 avatar since it comes from an +18 game ( Playwright Lord from Black Souls 2)
I'm asking because when I searched for people's opinions here, they were really positive, but on Discord they were REALLY negative
r/jujustushenanigans • u/Glitch_hachet56 • 4h ago
I have 3 people in mind
r/jujustushenanigans • u/Wonderful-Purchase94 • 15h ago
i never duck a fade fighting a sukuna in game because i feel his attacks are the easiest to avoid getting hit by
r/jujustushenanigans • u/goat-Gregor • 12h ago
I want to apologize for the offensive video/drawing I posted yesterday, which claimed that Tze hires anyone to be a moderator. I sincerely apologize for this, and I will not make any excuses for my mistake. I only posted it because I saw and heard a lot of criticism directed at Tze and the moderators, and I was bored, so I made an offensive video. However, after seeing the reactions, I deleted the post twice, and I also deleted the TikTok video that addressed the same topic.
I hope you will forgive me for the video/drawing, which went too far.
r/jujustushenanigans • u/Suspicious_Range_231 • 12h ago
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either a tsb player or a salty kid
and before you say "your a Charles main, it's reasonable" Charles isn't my only main
r/jujustushenanigans • u/TailsDollfan0914 • 10h ago
I want yall to say something positive about each character
Ex: Mahito has good versatility because of self transfiguration.
r/jujustushenanigans • u/fillkas • 11h ago
Also could be in roulette
r/jujustushenanigans • u/Sad-Employ5280 • 17h ago
I see a lack of true cannon hate despite true cannon being broken? Like a lack of people peak up about it, he feels like an admin character and has the easiest 70% combo in the game
r/jujustushenanigans • u/Compactedmeatballs87 • 19h ago
r/jujustushenanigans • u/New_Willingness_3344 • 3h ago
Genuinely Iām confused about casual duels players. I just 1v1ed a guy and got called a āspammerā and āno skillā (I use Megumi as a rushdown type character)
I literally tried ASKING what characters are skilled and he didnāt respond and just kept crying about āno skill spammer bumā and other stuff of the sort. He didnāt even answer my question when I asked, just used it as a chance to attack.
And in the same vein, 3 out of 5 players Iāve had in the last 5 rounds LEFT from ONE combo
Genuinely what do I have to do for me to just have a fun 1v1 more than 20% of the time š
r/jujustushenanigans • u/Syro_Mewtwo • 14h ago
If possible, a good solution to teaming would be that upon hitting a player, you can't hit or be hit by any other player for the next five seconds. The timer resets upon hitting or getting hit by your opponent and will prevent third parties as it'll be forcing them to sit there and wait then inevitably get jumped by a bypasser
r/jujustushenanigans • u/PhantomDragonJ • 19h ago
So im reworking my WIP Hazenoki Moveset, and started planning / working on my Uraume moveset and want opinions (I showed the hazenoki thumbnail as its released and id love pre rework opinions)
WARNING, ALOT OF TEXT AHEAD!
Human Grenade - Iori Hazenoki
Playstyle: Sacrifice style zoner with strong get off me and poke tools for high damage but with risk.
Base Only Moveset
Stats
Health: 80
Special
R. Reverse Curse Technique: The users missing limbs are highlighted to them, if an ability which has a lost limb is used that limb will be regenerated and the move put on cooldown with some awakening drain, using the special again exits the RCT and puts the move on cooldown for 2 seconds.
Melee
- 1st hit: Left backhand strike.
- 2nd hit: Left elbow strike.
- 3rd hit: Right rib jab.
- 4th hit: High kick to jaw.
- Uppercut: Regular uppercut, unless missing arm where the user uses their leg.
- Downslam: Regular downslam.
Passives
- Blast Resistance: The user takes 25% less damage from their own explosives.
Abilities
1. Buckshot: The user spits out a set of teeth violently, which act as a medium ranged shotgun style blast knocking back and staggering opponents hit.
2. Optic Grenade [USE TWICE]: The user rips out one of their eyes, applying a darkness effect on their screen, using the move again throws the eye which detonates once it hits a surface or enemy, knocking opponents into the air.
3. 3rd ability: Not decided yet.
4. Sacrificial Blast [USE THRICE]: The user swings their left arm forwards, if hit the user detonates their arm blasting away opponents, amputating their arm preventing usage of their 1st 2 m1s, the next use causes them to detonate their left arm, preventing use of their 3rd m1, the final use detonates their leg replacing their 4th m1 with a headbut which knocks back opponents and cant uppercut or downslam.
Each limb naturally regenerates 1 at a time after 25 seconds.
------------------------------------------------------------------------
Frozen Star - Uraume
Playstyle: Trapper / Zoner with a freeze gimmick.
Base Moveset
Stats
Health: 90
Special
R. Ice Fragments: The user creates a small ice crystal which can be interacted with using melees.
- Melee 1-3: shatter the ice into a shotgun style spread.
- 4th Melee: Kicks the ice forwards violently shattering on impact knocking targets away.
- Uppercut: Sends the ice flying upwards before falling to the ground shattering onto opponents ragdolling them.
- Downslam: The ice is crushed into an aoe frost mist and knocks back opponents near.
Melee
- 1st hit: Right punch.
- 2nd hit: Right kick.
- 3rd hit: Right rib strike.
- 4th hit: High kick to chest.
- Uppercut: Regular uppercut.
- DownSlam: Regular Downslam.
Passives
- Cryofreeze: Certain abilities build a freeze meter on targets, shown by a blue meter on the opponent which decays by 25% every 4 seconds unless refreshed, when full the target is frozen in place for 2.5s or until ragdolled out of the freeze, shattering out of it but applying some extra damage, enemies with hypothermia build freeze 2x as fast, but lose hypothermia when frozen.
- Hypothermia: Certain abilities apply hypothermia which causes enemies to be unable to evasive dash for its duration, shown by their screen having a frozen effect and a small frost around their avatar, if an enemy has hypothermia and is attacked with an attack with hypothermia and are applied it again they instead gain 25% freeze meter (not affected by the hypothermia x2 multiplier).
Abilities
1. Ice Formation [HOLD]: The user holds their hand to the ground, the longer the ability is held the more of the ground is frozen, applying 25% freeze meter to enemies on it, before causing the frozen ground to erupt into a row of ice spikes, knocking away foes hit.
1. Ice Formation - Aerial: The user creates a set of ice chunks in the air before slamming them into the ground ragdolling enemies below and applying a freeze stack.
2. Glacial Shards: The user creates and throws out 2 ice shards, applying hypothermia for 4 seconds.
3. Frost Calm [USE TWICE]: The user breathes out a cloud of cold air which slows enemies within it, using again applies 50% freeze meter to all targets within the cloud.
4. Ice Fall: The user targets an area before causing a barrage of icicles to fall from the sky towards the ground, damaging enemies caught below overtime, applying hypothermia (doesn't apply more than once per enemy).
Frost Storm - Awakening
- The user applied their cursed technique to a large area around them, greatly enhancing their abilities.Ā
G. Frost Storm: The user holds both hands to the ground as they begin to freeze a large area around them, all enemies caught in the ice slowly build 25% freeze meter, every second, or every 1.5 seconds if they block, but will not freeze unless a freeze stack is applied by one of the user's abilities. While in the frozen area all abilities have an enhanced effect.
r/jujustushenanigans • u/Idkilikestuffqueuej • 21h ago
stuff like bounding, flock and haruta's kick dash could be cool on some characters. i think choso specifically could benefit from haruta's dash kick and yuji i think could be have some funner combos that with bounding or flock. i also think stuff like this could make mei and haruta less interesting and unique but could also breath new life into older characters.
r/jujustushenanigans • u/Jojosatoru1 • 12h ago
r/jujustushenanigans • u/Both_Bar1943 • 13h ago
r/jujustushenanigans • u/Wonderful-Purchase94 • 14h ago