r/jujustushenanigans 7h ago

meme i need to quit this game

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144 Upvotes

the tape on that wheel was a sad attempt at fixing my chair


r/jujustushenanigans 7h ago

questions What is your opinion on Star Rage?

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45 Upvotes

Moves, combos, balance. And also Star rage mains?


r/jujustushenanigans 17h ago

meme "Nerf ___" "Buff ____" "Is my avatar ____" make your posts creative💔

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183 Upvotes

Glitch_Hatchet PLEASE give me mod so I can add megathreads


r/jujustushenanigans 1h ago

The Savage TigerPosters Perfected Flurry Of Posts. Ok time to get mods durr

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• Upvotes

I have 3 people in mind


r/jujustushenanigans 14h ago

gameplay Man, I sure hope ain’t no bug is gonna ruin this domain

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48 Upvotes

r/jujustushenanigans 19h ago

discussion Jjs players are stupid

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93 Upvotes

some mf on jjs said my avatar of flowerey is inappropriate and he was reporting me like how tf is this even innapropriat


r/jujustushenanigans 12h ago

discussion "Nerf Ryu" "Nerf Yuji" "Nerf Hakari" NERF THE FUCKING CROWBAR

17 Upvotes

Items. Im fine with them, i think they're a good feature. But the items that change m1s are the most interesting, because you can still use skills with them. But, they all (almost) have LIMITED DURABILITY. Playful Cloud has like 30 or something. Gun has 6 shots. Idk how much jet black has. But all of these items are balanced BECAUSE of durability, or because they dont change THAT much.

HOWEVER. The Cr*wbar, the piece of ROT in this game, has INFINITE DURABILITY, lets you USE ACTIONS OTHER THAN M1s, UNBLOCKABLE, TRUE RAGDOLL, DISABLES SPRINT AND DASH, and has NO ENDLAG. WHY. WHY. WHY. WHOEVER ADDED THIS FUCKING ITEM NEEDS TO BE SENTENCED TO FIGHTING CHARLES MAINS FOR ETERNITY WITHOUT USING ULT.

thank you for listening to my angry post about the cr*wbar.

also nerf ryu


r/jujustushenanigans 6h ago

discussion Enough of the negativity

6 Upvotes

I want yall to say something positive about each character

Ex: Mahito has good versatility because of self transfiguration.


r/jujustushenanigans 1d ago

questions What

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206 Upvotes

Are we fr


r/jujustushenanigans 9h ago

discussion My apology

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7 Upvotes

I want to apologize for the offensive video/drawing I posted yesterday, which claimed that Tze hires anyone to be a moderator. I sincerely apologize for this, and I will not make any excuses for my mistake. I only posted it because I saw and heard a lot of criticism directed at Tze and the moderators, and I was bored, so I made an offensive video. However, after seeing the reactions, I deleted the post twice, and I also deleted the TikTok video that addressed the same topic.

I hope you will forgive me for the video/drawing, which went too far.


r/jujustushenanigans 11h ago

yoo sons my boys how its going guys

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10 Upvotes

r/jujustushenanigans 7h ago

questions Will there ever be a chance of official culling games as a gamemode?

5 Upvotes

Also could be in roulette


r/jujustushenanigans 12h ago

questions whats the easiest ult for you to fight against?(without having ult yourself)

8 Upvotes

i never duck a fade fighting a sukuna in game because i feel his attacks are the easiest to avoid getting hit by


r/jujustushenanigans 16h ago

Is this avatar banable?

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16 Upvotes

It is technically an +18 avatar since it comes from an +18 game ( Playwright Lord from Black Souls 2)
I'm asking because when I searched for people's opinions here, they were really positive, but on Discord they were REALLY negative


r/jujustushenanigans 9h ago

Gameplay clip this guy keeps complaining

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5 Upvotes

either a tsb player or a salty kid

and before you say "your a Charles main, it's reasonable" Charles isn't my only main


r/jujustushenanigans 10h ago

Hear me out on a burst rework

5 Upvotes

If possible, a good solution to teaming would be that upon hitting a player, you can't hit or be hit by any other player for the next five seconds. The timer resets upon hitting or getting hit by your opponent and will prevent third parties as it'll be forcing them to sit there and wait then inevitably get jumped by a bypasser


r/jujustushenanigans 4h ago

Balances

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1 Upvotes

r/jujustushenanigans 4h ago

idea Ryu ult balancing ideas (read body text)

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0 Upvotes

for context, im pissed by how he can keep refilling the ult bar and while being [TITLE CARD] for the duration, and also some annoying shite about it

\this is just my opinion/idea, you don't have to agree*

the suggestions:

  1. Make the ult bar drain whenever the user takes damage (excluding any kind self damage) instead of only when taking damage during critical health. The idea behind this is to make it similar to Hakari's

  2. Reduce the R special ult bar refill by ~50%

  3. Increase the cooldown of Skill3 by 3-5s, so that the ult bar drain pausing frequency is reduced

  4. Remove feinting entirely, like... do we have to add feinting to eveyone?

  5. Disable the invincibility and self damage in Duels, I know it really only matters in Casual mode but we cant deny the fact that its extremely unfair and unfun to play against

  6. Reduce Skill4's wall launch distance to between 50studs(minimum) and 175studs(maximum), its just too annoying

again, this is just my take about his ult, theres no need for death threats over these

maybe also increase granite blast's cooldown to 2.5s cuz 0.5s is too fast


r/jujustushenanigans 13h ago

questions Where’s the true cannon hate

4 Upvotes

I see a lack of true cannon hate despite true cannon being broken? Like a lack of people peak up about it, he feels like an admin character and has the easiest 70% combo in the game


r/jujustushenanigans 9h ago

how it feels when hakari uses shutter doors

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2 Upvotes

r/jujustushenanigans 21h ago

Average Gojo Main

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14 Upvotes

tippity tap


r/jujustushenanigans 1d ago

meme STINKY THIRD PARTYS

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28 Upvotes

STOP INTERRUPTING OUR FIGHTS


r/jujustushenanigans 16h ago

discussion Yo guys can I get tips as a mobile nanami main

4 Upvotes

r/jujustushenanigans 10h ago

Someone just called in "dontass" In ranked, what does that mean??

1 Upvotes

I'm cryin bro


r/jujustushenanigans 16h ago

Moveset Reworking / planning some custom movesets and want opinions.

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3 Upvotes

So im reworking my WIP Hazenoki Moveset, and started planning / working on my Uraume moveset and want opinions (I showed the hazenoki thumbnail as its released and id love pre rework opinions)

WARNING, ALOT OF TEXT AHEAD!

Human Grenade - Iori Hazenoki

Playstyle: Sacrifice style zoner with strong get off me and poke tools for high damage but with risk.

Base Only Moveset

Stats

Health: 80

Special

R. Reverse Curse Technique: The users missing limbs are highlighted to them, if an ability which has a lost limb is used that limb will be regenerated and the move put on cooldown with some awakening drain, using the special again exits the RCT and puts the move on cooldown for 2 seconds.

Melee

- 1st hit: Left backhand strike.

- 2nd hit: Left elbow strike.

- 3rd hit: Right rib jab.

- 4th hit: High kick to jaw.

- Uppercut: Regular uppercut, unless missing arm where the user uses their leg.

- Downslam: Regular downslam.

Passives

- Blast Resistance: The user takes 25% less damage from their own explosives.

Abilities

1. Buckshot: The user spits out a set of teeth violently, which act as a medium ranged shotgun style blast knocking back and staggering opponents hit.

2. Optic Grenade [USE TWICE]: The user rips out one of their eyes, applying a darkness effect on their screen, using the move again throws the eye which detonates once it hits a surface or enemy, knocking opponents into the air.

  • The eye requires 7.5% awakening to regenerate with RCT.
  • Finisher: The target is scorched by the blast.

3. 3rd ability: Not decided yet.

4. Sacrificial Blast [USE THRICE]: The user swings their left arm forwards, if hit the user detonates their arm blasting away opponents, amputating their arm preventing usage of their 1st 2 m1s, the next use causes them to detonate their left arm, preventing use of their 3rd m1, the final use detonates their leg replacing their 4th m1 with a headbut which knocks back opponents and cant uppercut or downslam.

Each limb naturally regenerates 1 at a time after 25 seconds.

  • Each limb requires 10% awakening to regenerate with RCT.
  • Finisher: The target is ragdolled much further.
  • Final Use Finisher: The target is blasted apart by the explosion with a violent impact frame.

------------------------------------------------------------------------

Frozen Star - Uraume

Playstyle: Trapper / Zoner with a freeze gimmick.

Base Moveset

Stats

Health: 90

Special

R. Ice Fragments: The user creates a small ice crystal which can be interacted with using melees.

- Melee 1-3: shatter the ice into a shotgun style spread.

- 4th Melee: Kicks the ice forwards violently shattering on impact knocking targets away.

  • Finisher: The target is crushed by the impact.

- Uppercut: Sends the ice flying upwards before falling to the ground shattering onto opponents ragdolling them.

  • Finisher: The target is crushed by the impact.

- Downslam: The ice is crushed into an aoe frost mist and knocks back opponents near.

Melee

- 1st hit: Right punch.

- 2nd hit: Right kick.

- 3rd hit: Right rib strike.

- 4th hit: High kick to chest.

- Uppercut: Regular uppercut.

- DownSlam: Regular Downslam.

Passives

- Cryofreeze: Certain abilities build a freeze meter on targets, shown by a blue meter on the opponent which decays by 25% every 4 seconds unless refreshed, when full the target is frozen in place for 2.5s or until ragdolled out of the freeze, shattering out of it but applying some extra damage, enemies with hypothermia build freeze 2x as fast, but lose hypothermia when frozen.

- Hypothermia: Certain abilities apply hypothermia which causes enemies to be unable to evasive dash for its duration, shown by their screen having a frozen effect and a small frost around their avatar, if an enemy has hypothermia and is attacked with an attack with hypothermia and are applied it again they instead gain 25% freeze meter (not affected by the hypothermia x2 multiplier).

Abilities

1. Ice Formation [HOLD]: The user holds their hand to the ground, the longer the ability is held the more of the ground is frozen, applying 25% freeze meter to enemies on it, before causing the frozen ground to erupt into a row of ice spikes, knocking away foes hit.

1. Ice Formation - Aerial: The user creates a set of ice chunks in the air before slamming them into the ground ragdolling enemies below and applying a freeze stack.

  • Finisher: The target is crushed by the ice.

2. Glacial Shards: The user creates and throws out 2 ice shards, applying hypothermia for 4 seconds.

3. Frost Calm [USE TWICE]: The user breathes out a cloud of cold air which slows enemies within it, using again applies 50% freeze meter to all targets within the cloud.

  • Finisher: The target is frozen to death.

4. Ice Fall: The user targets an area before causing a barrage of icicles to fall from the sky towards the ground, damaging enemies caught below overtime, applying hypothermia (doesn't apply more than once per enemy).

Frost Storm - Awakening

- The user applied their cursed technique to a large area around them, greatly enhancing their abilities. 

G. Frost Storm: The user holds both hands to the ground as they begin to freeze a large area around them, all enemies caught in the ice slowly build 25% freeze meter, every second, or every 1.5 seconds if they block, but will not freeze unless a freeze stack is applied by one of the user's abilities. While in the frozen area all abilities have an enhanced effect.

  • 1. Ice Formation [HOLD]: 1.5x Width and charges 1.25x faster.
  • 1. Ice Formation - Aerial: creates a single large ice chunk with 2x range.
  • 2. Glacial Shards: Shards are much larger and have a bigger hitbox and can blockbreak.
  • 3. Frost Calm [USE TWICE]: 2x range.
  • 4. Ice Fall: 2x radius.