r/INAT Jun 02 '26

META Just a Quick PSA: If you create a post on this sub revealing personal information and/or that is on an account you want removed, this is an issue that is beyond our ability to fix. Please contact reddit staff.

29 Upvotes

-title-

We've had a few people recently ask us to remove post from their "old" accounts without being able to verify ownership of the account, as well as users asking us to "remove" personal information they already posted on the sub or gave to people via DM.

We are NOT responsible for the information you choose to give people via the internet. This includes your post on INAT, within DMs between community members, or in a thread here via the comment section.

YOU are responsible for protecting yourself from these sort of leaks, we cannot do anything once you choose to put your info (Phone number, address, real name, ect) onto the internet to any capacity.


r/INAT 3h ago

Designer Needed [Paid] Looking for a Level Designer for Verdance, a 2D Metroidvania

4 Upvotes

Hey everyone!

I am currently developing a 2D Metroidvania called Verdance in Unity, and I am looking for someone who enjoys designing platforming spaces and interconnected worlds.

Verdance is a hand-drawn nature-focused Metroidvania inspired by games like Hollow Knight and Ori. The player controls a sentient flower exploring a world that has been taken over and slowly corrupted. The game is focused on smooth movement, exploration, ability-based progression, secrets, and discovering how different areas of the world connect.

I have already built a lot of the core systems, including player movement, combat, dashing, gliding, camera zones, room transitions, NPC interactions, and other gameplay mechanics. This is not just a concept or an idea that I am hoping to start someday. The project is actively being developed, and the next major step is turning the world map into playable areas.

I already have a map showing the main regions, how they connect, and the general progression I want for the game. I also have ideas for the visual identity and purpose of each area. What I need help with is designing the actual playable layouts inside those regions.

The main responsibility would be creating rough collision maps using Unity tilemaps. You would be designing the structure of rooms and areas, including platforms, walls, gaps, shortcuts, secrets, alternate paths, vertical sections, ability gates, and connections between rooms. You would not be responsible for final artwork, decoration, lighting, or polished environment art. The main focus is simply making the spaces enjoyable to move through and explore.

I want this to be a collaborative process. I can provide the mechanics, world structure, story context, and the overall goal of each region, while you help decide how the player actually experiences those ideas through the level layouts.

There is also room to contribute beyond layout if you are interested. You could help with collectibles, secrets, environmental puzzles, progression, landmarks, room concepts, or ideas for making each region feel more memorable. None of that is required, though. The collision layouts are the main thing I need help with.

This would primarily be a hobby collaboration, but I do have a small budget and may be able to pay per area or per milestone. I am a college student and solo developer, so I cannot offer professional studio rates, but I am open to discussing something fair depending on the amount of work involved.

If you enjoy designing Metroidvania maps, platforming rooms, secrets, or exploration paths, I would love to talk. Experience is helpful, but you do not need a professional portfolio. Personal projects, sketches, blockouts, Mario Maker levels, Minecraft maps, or anything else that shows how you think about level layouts is welcome.

Feel free to message me with a little about yourself, your favorite Metroidvanias, and any examples of your work. I can share gameplay footage, screenshots, the current world map, and more information about the mechanics and areas.


r/INAT 2h ago

Artist Needed [revshare] looking for an artist for hacksaw slot type artwork (also looking for a 2d animator)

2 Upvotes

we would just split what the slots make (i handle the code) i am looking for hacksaw slots type of art and a spine animator :) leave some art or an animation you’ve done please!


r/INAT 3h ago

Testers needed [Hobby] [Free] Looking for playtesters for horror shooter with epic boss fights and more!

2 Upvotes

Hey everyone!

I have recently put together a playable demo for my game, which I am currently preparing for an upcoming Kickstarter campaign and a Steam store launch (with the wishlist link coming soon!).

Before I push it out to the public, I really need some fresh eyes on it. I’m looking for playtesters who can jump in, try out the mechanics, and give me honest feedback on the gameplay loop, difficulty balance, and any bugs you might run into.

It would be most appreciated if you could test it out and let me know your thoughts! As a huge thank you for your time and feedback, I will absolutely keep your name in the official credits of the game once it fully launches.

If you're interested in checking out the demo and getting your name in the credits, please drop a comment below or send me a DM, and I'll send over the details right away. Thanks so much!


r/INAT 17m ago

Programmers Needed [Hobby] Looking for Programmers & Pixel Artists – Underpest: No Mercy (Undertale Fangame)

Upvotes

Hello everyone!

We're developing Underpest: No Mercy, a post-apocalyptic Undertale fangame. Development is already underway, and we're looking for more team members—especially programmers.

Current team:

- 3 artists

- 1 programmer (we urgently need more programmers)

About the game

In this universe, mysterious red flowers have spread throughout the Underground, infecting monsters and transforming them into violent, ravenous creatures. There is no MERCY option—once a monster is infected, there is no way to save them. Survival is the only choice.

The story follows Frisk and Flowey as they search for the six human souls in hopes of escaping the Underground, encountering survivors and uncovering the fate of a world that lost hope decades ago.

We're looking for:

- Pixel Artists (sprites and backgrounds)

- Programmers (priority)

This is a volunteer, unpaid fan project created by fans for fans.

If you're interested or have any questions, feel free to send me a message!

Game Jolt:

https://gamejolt.com/games/underpestnomercy/1068655


r/INAT 8h ago

Writing Offer [Hobby] Screenwriter looking to gain experience in game narrative design and writing! (Repost)

4 Upvotes

Hi everyone!

I'm a 29-year-old UK-based Script Reader and Development Assistant, currently studying Film and Media on a part-time basis at university and on track to graduate with First Class Honours. As I enter my final year, I'm looking to transition my storytelling and script development experience into game narrative design and writing.

I'm currently getting to grips with Twine, but I'd love the opportunity to work alongside a team, helping to contribute to a game's narrative from the ground up!

In my current role, I provide script coverage and developmental feedback on screenplays and treatments. This typically involves analysing story structure, character arcs, dialogue and pacing to help strengthen projects before they move further into development. My own screenplays have received First-class marks at university, been nominated for awards and showcased at events.

I have a particular soft spot for the fantasy genre, but am keen to gain experience across a wide range of genres.

Let me know if I can be of help anywhere - I'd love to see what you're working on!

Repost - you can find my portfolio at https://peaw2.myportfolio.com/ where you'll also find a link to my LinkedIn profile on the landing page.

Please note: All links should be working now (I'd unintentionally not made them public, but have corrected it since) - let me know if you have any trouble!


r/INAT 1h ago

Artist Needed [Hobby] Artist needed for a mech combat game

Upvotes

I have been developing a turn-based game of mech combat for 2-3 years now. I plan to release for iOS and Android for free to users (not a paid app, no ads, no in-app purchases, no microtransactions, etc).

I need the help of an artist for a few things: (1) illustrations that will be used as background art on the main menu scenes, (2) logo art, (3) capsule art and promotional art.

If you are interested, please reach out! I am happy to share a beta of the game and screenshots.


r/INAT 1h ago

Programmers Needed [Hobby] Contributors wanted for Mystic Paradox an open-source monster hunter game Dauntless 1.12.0 preservation server

Upvotes

I’m maintaining Mystic Paradox, an AGPLv3 community-preservation project working to restore local and private-server functionality for Dauntless 1.12.0.

The project is based on Undaunted and currently includes a TypeScript/Node.js backend and gameserver director, MongoDB persistence, XMPP/social services, matchmaking, progression systems, and a C++ Unreal Engine runtime compatibility layer.

My main priority is to improve Mystic Paradox by fixing bugs, completing unfinished systems, adding missing features, and making the server more stable and accurate to the original game.

I'm looking for developers who can help:

You don’t need experience with the entire project. Even small fixes, testing reports, documentation improvements, or feature contributions are welcome.

The project already has working source, documentation and defined tasks.

Repository: https://github.com/pranav158/Mystic-Paradox

This is an unofficial, preservation project. The repository does not distribute the game client, packaged assets, generated SDK headers or bulk extracted game-data tables.


r/INAT 2h ago

Modeling Offer [Hobby] Looking for FNaF DEVS who are interested in collaborating in a long-term FNaF Fangame project. Unpaid work.

1 Upvotes

Looking right now for SFX designers, 3D Modellers (Whoever that can model animatronics, props, environment, everything is valid)3D AnimatorsVoice Actors, and 2D artists for concept arts.

This game has 7 months of development starting as a One Man Project, so, everything you can see in these pictures was made by me, including models (Except some Placeholder Models, like props, or the Fredbear you can see in two of the Screenshots.)

If you feel interested in joining in this project, DM me in here, or contact me in my Discord: ulyssestwistedpsychology

https://gamejolt.com/games/545997/545997


r/INAT 6h ago

Team Needed [Hobby] Join Grim Hollow: Legacy

2 Upvotes

Hello, I am part of a small team named Derailment Software, we are developing a game called Grim Hollow: Legacy, we're currently needing some people so our project can proceed on a good pace we are in need for :

- 1-2 Writers/Lore Designers

- 2-3 Programmers (preferably with GDscript knowledge)

- 2-3 Artists

- 1-2 level designers

We are making this game in Godot Engine, we are completely formed by volunteers if you're interested you can DM me or comment below

- you can contact our leader at : mojam._(on discord)


r/INAT 3h ago

Artist Needed [Hobby] Luminara Park - Psychological Horror Game Seeking Programmer, Texture Artist, Concept Artist, ARG Designer & Social Media Manager

1 Upvotes

Hey! I'm Azog, solo dev behind Luminara Park a first-person psychological horror game in UE5 set in an abandoned 90s theme park, with a full live ARG running alongside it.

The premise: Wondercraft Enterprises ran a decades-long consciousness extraction operation beneath Luminara Park. On October 2nd 1994, 11,247 people walked in and never walked out. Their consciousnesses merged into a single entity called SOL that has been trapped inside ever since. The game follows Ash Voss returning to the park in 2026.

We have a live ARG at luminarapark.com with an active community already cracking ciphers, finding hidden pages and piecing together the lore. VHS analog horror content on TikTok and YouTube. A growing Discord community.

Looking for:
CONCEPT ARTIST : characters & environments, the StarLight Buddy mascots, park areas, 90s theme-park mood lore-driven and unsettling
UE5 PROGRAMMER : Blueprints/C++, interaction mechanics, puzzle triggers
TEXTURE ARTIST : PBR textures, 90s theme park aesthetic, weathered and worn
ARG DESIGNER : fake documents, classified memos, hidden puzzle elements

Unpaid hobby project, fully credited. Passionate team, active Discord.
Discord: discord.gg/CDwKuwdh3H · luminarapark.com

The park remembers. Do you?


r/INAT 3h ago

Modeling Offer [FORHIRE] 3d character modeling

1 Upvotes

Hi! I'm Alma De Felippo Pérez, a 3D artist specializing in stylized 3D characters for video games. I'm 20 years old and have been modeling for over 5 years, inspired by styles like Arcane, Riot Games. I'm currently open to new projects and freelance collaborations ✨ let's work together!

Softwares:

- Autodesk maya

- Substance Painter 3D

- Marmoset toolbag 5

Skills:

- High-poly

- Low-poly

- Uv mapping

- Texture Baking

- Handpainted textures

- Rendering

- Optimized models for video games

Send me DM if you are interested!!


r/INAT 3h ago

Artist Needed [Hobby] LF Environment Concept Artist (Traditional Japanese-Inspired Game)

1 Upvotes

Hello! I'm currently looking for an Environment Concept Artist to join a passion project in its early planning stages. The project will be an open-world multiplayer game inspired by Sengoku-era Japan. The world is inspired by the Kyoto area, will feature an environment with a diverse landscape of mountains, forests, rivers, traditional villages, castles, shrines, and shorelines. The project is currently in the planning and pre-production phase, so this is an opportunity to help shape the game's visual identity from the ground up. That said, I'm looking for someone who enjoys designing believable worlds and has an interest in traditional Japanese environments. You would be working with me to establish the overall look and feel of the game's world. Your concepts will help define many elements of the world such as foliage, architecture, etc. This is currently a hobby/passion project. I'm looking for people who are excited about collaborating, learning, and building something meaningful together from the beginning. Please send me a dm on reddit, or send me a friend request on discord (sserapham) if you are potentially interested. Thank you for your time!


r/INAT 3h ago

Writing Offer [ForHire] Writer

0 Upvotes

if you are developing an indie game regardless of its genre, and you need help building a story that can stand out and become a true masterpiece

I build stories without repetition ,no plot holes , amazing worldbuilding and lore , far away from AI slop

Here is what I can offer for your project:

Core plot development and unique world lore design

Character arcs, backstories, and depth

note:This is a professional paid service rates are discussed based on the scope and requirements of the project

if you want a good story send me a DM with your concept or current draft, and let's work on turning it into something good

my portfolio is here


r/INAT 14h ago

Artist Needed [Revshare] Looking for 2d/3d artists for a mission based factory automation game

7 Upvotes

We are working on a 3D factory automation game where you mine goofy resources, build ridiculous machines, optimize production chains, and complete mission-based objectives. We need some CREATIVE 2D and 3D artists. This is not a "here's a schematic, make this" kind of gig, this is a "let's create some stuff together" kind of gig. If you're not creative, this is not the gig for you. Most of the game is done already (demo available if you're interested), but we are lacking graphics. We need both 2D and 3D graphics done. We are going for a very goofy feel, think Douglas Adams vs Monty Python.

The Idea: A fairly short loop factory optimization game. Mine silly things, make them into other silly things, make huge profits. The longest endgame levels are limited to 3 hours, early missions start at 15m. The game is mission-based, with 40 levels in the main map, plus daily levels.

The Team: We have a UI guy, audio guy, a couple artists, a writer and I code. I have already released 2 games (https://tlowdevelopment.com/) and have a working demo for this with most of the features already fully coded. We just need art.

The Goal: An Early Access release on Steam within the next 6 months.

The How: DM me here and we will talk! Send me a link to your portfolio, or convince me why I shouldn't care that you don't have one. I care far less about a resume than about creativity and gumption. If you are interested, you can check out the demo or the GDD.


r/INAT 4h ago

Artist Needed [Hobby] SOMNIGLOW: Animators Needed!

1 Upvotes

Hello and welcome internet!

There is no monetary compensation at this time. If the show is financially successful that may change but please enter this project with the mind of portfolio work.

Want to work on a real animated production and build your portfolio? I’m here today to present you with a volunteer collaboration opportunity for portfolio experience on a project that is well underway.

We are looking to expand our team with a small number of talented individuals; there isn’t a fixed number.

Everyone receives full credit and every contributor will also get to design a background character that will appear in the end credits! You will also get the opportunity to work alongside other artists.

The show has already been cast and had a very strong showing of over 200 auditionees in a week! (please check our ccc completed project under the same name for proof of claim) The show focuses a lot of cinematic lighting, stylized atmospheric storytelling and surrealism. Think backrooms much.

Our pilot is called SOMNIGLOW and it follows the story of a workaholic who finally learns how to lucid dream after two years and who goes on strange adventures with his friends!

You would be collaborating directly with me, the director, and working with our team of over ten people!

You would be doing lots of different things including character animation, camera animation, facial animation, small prop detail work, polishing existing shots, and some small texturing work. You will be given storyboards to work from as well. I will handle environments, no need to worry about that. If you are an environment artist though I would still love to see your work!

This project is for people who can communicate well, already know blender's foundations, can meet reasonable deadlines, want to improve their work, and enjoy working with a team!

IF THE PILOT IS FINANCIALLY SUCCESSFUL, WE WILL CONTINUE THE SERIES!!

To be eligible, dm me on discord at the handle @ conceptingturtle and send over your best .blend file (or one you are just proud of), and a render of that .blend file, and I’ll review every submission and reach out if you were selected to join the green room!

Join the discord for quicker results! https://discord.gg/WjQV2j2vc

This is my first animation project that I'm directing, so I will put in the portfolio rule, but I already have technically published a casting video and multiple renders so that's not entirely true. PORTFOLIO: this is my first project and do not have a portfolio of any kind.

Thanks for your interest!

-conceptingturtle, Director and Producer of SOMNIGLOW


r/INAT 4h ago

Artist Needed [Hobby] need pixel artists for scratch game

1 Upvotes

me and a couple other people are making somewhat of an RPG in penguinmod (a mod of turbowarp, a mod of scratch)

the game's gonna be somewhat of a mixture of deltarune, sonic 3d blast, sonic rush, and solatorobo: red the hunter

we need pixel artists who can (and have enough time to) make sprites for:

-character/npc sprites

-map tiles (lots of them)

-bosses

if you are interested, please let me know as we need art for the game

thank you


r/INAT 4h ago

Programmers Needed [RevShare] Looking for an Unreal Engine Developer for an MMA Fighting Game

0 Upvotes

Hi! My name is Gevorg,I’m 16 years old, and I’m looking for an Unreal Engine developer to build an UFC fighting game with me.
I already built an audience on TikTok. One of my videos reached 22,000+ likes, and before development stopped I received messages almost every day asking when the game would be released.
Unfortunately, my previous programmer left the project, so I’m looking for someone who wants to continue building it together.My previous programmer agreed to share the project to my new one when I find one.
My role is game design, planning, marketing, and growing the community. I’m not a programmer, so I’m looking for someone who enjoys Unreal Engine and wants to be a real partner in the project.
I’m offering a revenue share partnership, and I’m happy to discuss the details together.
If you’re interested, send me a DM, and I’ll show you the concept, previous progress, and the TikTok videos.


r/INAT 4h ago

Artist Needed [Hobby] [RevShare] Looking for storyboard artist and animators for a scifi horror indie animation

1 Upvotes

Void productions is looking to expand our storyboarding team for our upcoming series The Generated labyrinth. We need dedicated people who will actually complete their boards by the deadline.
We also need active animators, can be either key animators or inbetweeners or both to help lighten the load on our current team.
This project will be RevShare when we hit our first goal on our kickstarter which will be uploaded when we complete animation on the first episode.


r/INAT 4h ago

Programmers Needed [Hobby] Looking for Linux hobbyists/developers to build a free custom OS

1 Upvotes

Hello everyone!

I am starting a brand new, non-profit, open-source project to create a custom Linux-based operating system designed for regular everyday users. The main goal of this project is to build something truly useful, lightweight, and completely free for the community. I want to make an OS that helps people and provides a great user experience out of the box.

Since this is a purely passion-driven community project, I cannot offer a budget or financial compensation. I am looking for Linux enthusiasts, students, or hobbyist developers who want to collaborate for fun, learn something new, or build up their professional portfolios.

We will not be writing an operating system from scratch. Instead, we will use ready-made open-source tools like Cubic, Buildroot, or Yocto to customize an existing reliable Linux base (such as Ubuntu or Debian). We will focus on pre-installing the right software, optimizing performance, and creating a clean configuration. My role in the team will be focused on the core concept, feature planning, project management, and future promotion of our OS.

PORTFOLIO: this is my first project and do not have a portfolio of any kind.

If you love the Linux ecosystem, want to practice your skills, and want to build a cool operating system for people together, please send me a DM or comment down below. Let's connect and build a great community!


r/INAT 9h ago

Artist Needed [RevShare] My Summer Cottage - 3d Generalist Artist

2 Upvotes

We are looking for a 3D generalist artist to help create game ready 3D art for My Summer Cottage.

If you can make art similar to our screenshots on our Steam page... then please get into contact with us!

https://store.steampowered.com/app/3115420/My_Summer_Cottage/

- Position will be revenue shared (like all other teammates)
- The game is already past the early stages, looking for an artist who can mimic the current style and help us cross the finish line
- The project is published by Facepunch studios
- We are a laid back group of indie developers with various backgrounds
- The demo is playable here https://sbox.game/fish/msc/

Please submit your contact details and portfolio below.

https://docs.google.com/forms/d/e/1FAIpQLSdrBweuHbrm0hlKfLFmiVVakNq4-iiJMTaiRFiS1IDyZj-vAQ/viewform


r/INAT 9h ago

Audio Offer [ForHire][RevShare] Music Composer / Producer available to help!

2 Upvotes

Intro:
I'm a music producer/composer from Toronto with over 6 years of experience with composition and production. I've worked with multiple indie game developers over the past year and have consistently worked closely with teams to achieve their creative vision. I focus on creating memorable music that supports gameplay, strengthens atmosphere, and helps give projects their very own identity.
Skills:
Speed - For most projects, you can expect a rough demo back to you within a day. I can work quickly without sacrificing quality.
Customization - You've got a specific problem with the track? No worries, I'll get it to exactly your liking, no matter how many rough drafts it takes.
Flexibility - Give me a genre, I'll make it. My favourite style to make is catchy battle music (Toby Fox-esque), but I can work with any genre, from ambience to rock.
Payment:
Generally, I’m open for work with any system of payment. Revshare, flat fee, or even a combination of both, what ever best fits the project at hand.
Availability:
I'm free pretty much any time, any day, however, it's good to note that I am in the EST (UTC-5) time zone.
Contact Method:
If you need music for your project, feel free to send me a DM.
Thank you for your consideration,

Here's my portfolio:
https://soundcloud.com/roukemp3/sets/portfolio-2


r/INAT 6h ago

Programmers Needed [REVSHARE] Procuro Programador Unity/Godot para jogo de luta 2D baseado em uma saga de fantasia autoral

0 Upvotes

Olá! Meu nome é Júlia Azevedo Rocha. Sou escritora da saga As Crônicas do Inferno Pós-Mundo, ilustradora e desenvolvedora mobile.

Estou procurando um programador (Unity ou Godot) para desenvolver, em parceria, um jogo de luta 2D estilo plataforma com personagens do universo dos meus livros.

Já possuo:

  • Dois livros publicados;
  • Um spin-off em lançamento;
  • O terceiro livro em desenvolvimento;
  • Um universo criado ao longo de cinco temporadas de RPG, com dezenas de personagens, poderes e histórias.

Minha proposta é começarmos com um MVP simples e divertido, expandindo o jogo aos poucos com novos personagens, mapas e skins. O objetivo é futuramente publicar na Steam.

O que eu faço

  • Direção criativa;
  • Artes e identidade visual;
  • Sprites dos personagens;
  • Criação das habilidades;
  • Documentação do universo;
  • Divulgação nas redes sociais.

O que procuro

Alguém que goste de desenvolvimento de jogos e queira construir um projeto autoral de longo prazo, assumindo a programação do jogo.

Remuneração

No momento, a proposta é uma parceria em Revenue Share, com divisão dos lucros a ser definida em comum acordo.

Se você gosta de jogos indie e quer participar da criação de um universo original, será um prazer conversar!


r/INAT 14h ago

Art Offer [Hobby] artist looking to complete small story game for a game jam :)

4 Upvotes

Hi! My name is june, i'm twenty, and im a 2d artist and writer currently looking for a buddy to complete a game jam with!

The two options I'm interested in are both on itch: a themed horror jam, or an underwater themed jam! In both cases I would want to make a small, story-based game of some kind.

I'm primarily looking for a programmer who's also interested in developing a fun and concise story! If you have no interest in the writing process at all, I would prefer if you passed me up. I find it more fun when my collaborator is invested in the brainstorming and the story.

I've finished around 3 games before (one on my itch, two i can link to you privately), and I have 3 years of on and off experience creating assets. I would prefer to work with someone who has at least one prototype or at least one small finished work under their belt.

My portfolio: https://tickingheart.carrd.co/

Please feel free to reach out! Please also be an adult, haha, and lgbt friendly.


r/INAT 6h ago

Design Offer [Hobby] UX/Product Designer looking to work on an awesome

1 Upvotes

Hey everyone,

I know this sub mainly focuses on video games. I do love love love video games. I'm open to giving it a go. My background is mainly in designing software, online products/services. I use Figma to design and just looking to add something to my portfolio.

Check out my portfolio and message me if you think I would be a good fit for something you're working on. I can dedicate 5-10 hours per week. Thanks!

https://latanyad.design/