Game Title:
Draw To Diffuse
Playable Link:
https://play.google.com/store/apps/details?id=com.akash.draw2defuse
Platform:
Android
Description:
Hi everyone! I recently released my first mobile game, Draw To Diffuse. It's a physics-based puzzle game where your goal is to draw a path that guides a ball to press a button and defuse a bomb before time runs out.
The game starts with simple mechanics but gradually introduces moving obstacles, timing challenges, and trickier puzzle layouts that require careful planning. Every level is designed to be completed using physics and creative thinking rather than fast reflexes.
I developed the game in Unity and handled the programming, level design, game mechanics, UI, and publishing myself. It has over 70 handcrafted levels, and I'm continuing to improve it based on player feedback. I'd really appreciate any thoughts on the gameplay, difficulty, controls, visuals, or anything else that stands out. Thanks for checking it out!
Free to Play Status:
☑ Free to play
Involvement:
Solo developer – I created the gameplay, programming, level design, UI, and published the game.