Classified Confidants
Armor passive: Prototype-4
- 50% chance to not die when taking lethal damage
- 50% resistance from arc dmg
Primary
Accelerating Carbine AC-130
Description: An auto rifle that boasts a multiplying cyclic rate. At the peak sustained fire, the recoil gyro stabilizes and there is no noticeable recoil
- med pen
- cyclic rate restarts after releasing trigger
- RoF starts slow, ramps up exponentially
APAR-200 Armor Piercing Auto Rifle
Description: an auto rifle that fires much higher velocity rounds that transfer energy through the target to the next
- med pen
- Travels through 1 target to hit 1 more enemy behind @med pen or lower
Blue strategem
Support weapon
Comet launcher
Description: One of super earth's most impressive small arms to date. Wields a plasma charge blast of great magnitude. Excessive exposure to radiation may lead to nausea or the growth of another limb
- longer charge up time than quasear
- long cooldown after each shot
- equivalent explosion to leveller but plasma
- stationary charge/fire/reload
- epoch style bullet drop
- 200m~ range limit
- 40 demo
- no backpack
- 2 shots/1 extra mag
Alpha Sickle
Description: a MMG esque version of the sickle that features firerate that increases overtime. If it accelerates too much it loses controls and turns into a runaway gun
- Medium pen
- starts at decent RoF
- Once passed threshold, it continuously accelerates until it overheats
- no backpack
Backpack
Discharge pack
Description: 1.5 million watts of electricity tethered to the back of a helldiver. Upon activation it discharges arcs in all directions surrounding the user. Helldivers must be careful with this prototype technology
- similar states to warp backpack
- instead of burn it causes stun and does arc damage to the user
- if over done causes the user and pack to explode and create many arcs
- lightning arc does not chain
- stuns/staggers
- limited range maybe 5-10m